automation: - alias: Turn off lights when unoccupied action: - service: light.turn_off data: entity_id: group.all_lights trigger: - platform: state entity_id: binary_sensor.occupied to: 'off' - alias: Set occupied action: - service: input_boolean.turn_on data: entity_id: input_boolean.occupied trigger: - platform: state entity_id: binary_sensor.activity to: 'on' condition: - condition: state entity_id: group.phones state: 'not_home' - alias: Unset occupied action: - service: input_boolean.turn_off data: entity_id: input_boolean.occupied trigger: - platform: state entity_id: binary_sensor.activity to: 'off' for: minutes: 10 - platform: state entity_id: group.phones to: 'not_home' for: minutes: 10 condition: - condition: state entity_id: group.phones state: 'not_home' - condition: state entity_id: binary_sensor.activity state: 'off' - alias: Welcome home action: - delay: '00:00:05' - service: script.sonos_tts data_template: message: >- {% set occupants = states.sensor.occupants.state.split(', ') | select | reject('equalto', 'Somebody') | join(', ') %} Welcome home {{ occupants }}! trigger: - entity_id: binary_sensor.occupied platform: state to: 'on' - alias: Notify me when someone arrives at home action: - service: notify.correl data_template: title: Occupancy message: >- {% set occupants = states.sensor.occupants.state.split(', ') | select | list %} {% if occupants | length == 0 %} Nobody is home {% elif occupants | length == 1 %} {{ occupants[0] }} is home {% else %} {{ occupants[:-2].join(', ') }} {{ occupants[-2].join(' and ') }} are home {% endif %} trigger: - platform: state entity_id: sensor.occupants condition: - condition: template value_template: >- {% set from = trigger.from_state.state.split(', ') | select %} {% set to = trigger.to_state.state.split(', ') | select %} {{ from|reject('equalto', 'Correl') | sort != to|reject('equalto', 'Correl') | sort }} - alias: Turn the lights on action: - service: scene.turn_on data: entity_id: scene.normal_brightness trigger: - entity_id: binary_sensor.occupied platform: state to: 'on' condition: - condition: state entity_id: group.all_lights state: 'off' - condition: or conditions: - condition: sun after: sunset - condition: sun before: sunrise - condition: numeric_state entity_id: sensor.living_room_camera_light_level below: 20 - alias: Turn on bedroom lights action: - service: scene.turn_on data: entity_id: scene.speed_of_sound_sonic trigger: - platform: time at: '22:30:00' condition: - condition: state entity_id: device_tracker.correlspixel state: home input_boolean: occupied: name: House is occupied icon: mdi:home binary_sensor: - platform: template sensors: occupied: friendly_name: Somebody is home device_class: occupancy value_template: >- {{ is_state('group.phones', 'home') or is_state('input_boolean.occupied', 'on') }} activity: friendly_name: House in use device_class: occupancy value_template: >- {{ is_state('group.all_lights', 'on') or is_state('media_player.den', 'playing') }} sensor: - platform: template sensors: occupants: friendly_name: List of occupants value_template: >- {% if is_state('binary_sensor.occupied', 'on') %} {{ states | selectattr("entity_id", "in", states.group.phones.attributes.entity_id) | selectattr('state', 'eq', 'home') | map(attribute='attributes.friendly_name') | join(', ') | default('Somebody', true) }} {% endif %} group: Occupancy: view: yes icon: mdi:account-group entities: - binary_sensor.occupied - binary_sensor.activity - group.phones - group.occupancy_automations - group.occupancy_overrides occupancy_automations: name: Automations entities: - automation.turn_off_lights_when_unoccupied - automation.set_occupied - automation.unset_occupied - automation.welcome_home occupancy_overrides: name: Overrides entities: - input_boolean.occupied