Add life tracker functionality

This commit is contained in:
Correl Roush 2023-01-30 17:38:28 -05:00
parent 4585241fa1
commit 41bce1e679

View file

@ -19,6 +19,7 @@ class OTA: public App {
public: public:
OTA() { OTA() {
M5.Display.setEpdMode(epd_text); M5.Display.setEpdMode(epd_text);
M5.Display.setRotation(0);
M5.Display.clearDisplay(TFT_WHITE); M5.Display.clearDisplay(TFT_WHITE);
M5.Display.setFont(&fonts::Font0); M5.Display.setFont(&fonts::Font0);
M5.Display.print("Connecting to WiFi"); M5.Display.print("Connecting to WiFi");
@ -90,6 +91,7 @@ class System: public App {
public: public:
System() { System() {
M5.Display.setEpdMode(epd_text); M5.Display.setEpdMode(epd_text);
M5.Display.setRotation(0);
M5.Display.startWrite(); M5.Display.startWrite();
M5.Display.clearDisplay(TFT_WHITE); M5.Display.clearDisplay(TFT_WHITE);
M5.Display.setFont(&fonts::Font0); M5.Display.setFont(&fonts::Font0);
@ -97,7 +99,7 @@ public:
button_ota.initButton(&M5.Display, M5.Display.width() / 2, M5.Display.height() / 2, 200, 100, TFT_BLACK, TFT_LIGHTGRAY, TFT_BLACK, "Update", 3, 3); button_ota.initButton(&M5.Display, M5.Display.width() / 2, M5.Display.height() / 2, 200, 100, TFT_BLACK, TFT_LIGHTGRAY, TFT_BLACK, "Update", 3, 3);
button_ota.drawButton(); button_ota.drawButton();
button_lifetracker.initButton(&M5.Display, M5.Display.width() / 2, M5.Display.height() / 2 + 150, 200, 100, TFT_BLACK, TFT_LIGHTGRAY, TFT_BLACK, "Life Tracker", 3, 3); button_lifetracker.initButton(&M5.Display, M5.Display.width() / 2, M5.Display.height() / 2 + 150, 200, 100, TFT_BLACK, TFT_LIGHTGRAY, TFT_BLACK, "Tracker", 3, 3);
button_lifetracker.drawButton(); button_lifetracker.drawButton();
button_power.initButton(&M5.Display, M5.Display.width() / 2, M5.Display.height() / 2 + 300, 200, 100, TFT_BLACK, TFT_LIGHTGRAY, TFT_BLACK, "Power", 3, 3); button_power.initButton(&M5.Display, M5.Display.width() / 2, M5.Display.height() / 2 + 300, 200, 100, TFT_BLACK, TFT_LIGHTGRAY, TFT_BLACK, "Power", 3, 3);
button_power.drawButton(); button_power.drawButton();
@ -154,6 +156,7 @@ class Clock: public App {
public: public:
Clock() { Clock() {
M5.Display.setEpdMode(epd_quality); M5.Display.setEpdMode(epd_quality);
M5.Display.setRotation(0);
M5.Display.clearDisplay(TFT_WHITE); M5.Display.clearDisplay(TFT_WHITE);
M5.Display.setEpdMode(epd_fast); M5.Display.setEpdMode(epd_fast);
M5.Display.setFont(&fonts::Orbitron_Light_32); M5.Display.setFont(&fonts::Orbitron_Light_32);
@ -203,6 +206,7 @@ public:
"Time to die."; "Time to die.";
M5.Display.startWrite(); M5.Display.startWrite();
M5.Display.setEpdMode(epd_quality); M5.Display.setEpdMode(epd_quality);
M5.Display.setRotation(0);
M5.Display.clearDisplay(TFT_WHITE); M5.Display.clearDisplay(TFT_WHITE);
M5.Display.setFont(&fonts::FreeSans9pt7b); M5.Display.setFont(&fonts::FreeSans9pt7b);
M5.Display.setTextSize(2); M5.Display.setTextSize(2);
@ -303,32 +307,198 @@ protected:
class LifeTracker: public App { class LifeTracker: public App {
public: public:
LifeTracker() { LifeTracker() {
mode = Playing;
for (int i = 0; i < 4; i++) { for (int i = 0; i < 4; i++) {
players[i] = new Player; players[i] = new Player;
} }
initPlayers();
M5.Display.setEpdMode(epd_quality); M5.Display.setEpdMode(epd_quality);
M5.Display.clearDisplay(TFT_WHITE); M5.Display.setRotation(1);
M5.Display.setFont(&fonts::Orbitron_Light_32); M5.Display.setFont(&fonts::Orbitron_Light_32);
M5.Display.setTextSize(2); M5.Display.setTextSize(3);
M5.Display.println("Life Tracker"); sidebarRect = {.x=0, .y=0, .width=M5.Display.width() / 10, .height=M5.Display.height(), .rotation=0};
M5.Display.startWrite();
M5.Display.clearDisplay(TFT_WHITE);
// Sidebar
M5.Display.fillRect(sidebarRect.x, sidebarRect.y, sidebarRect.width, sidebarRect.height, TFT_BLACK);
// Players
for (int i = 0; i < 4; i++) {
int x_offset = sidebarRect.width;
int width = (M5.Display.width() - x_offset) / 2;
int height = M5.Display.height() / 2;
switch (i + 1) {
case 1:
playerRect[i] = { .x=sidebarRect.width, .y=0, .width=width, .height=height, .rotation=2};
break;
case 2:
playerRect[i] = { .x=sidebarRect.width + width, .y=0, .width=width, .height=height, .rotation=2};
break;
case 3:
playerRect[i] = { .x=sidebarRect.width, .y=height, .width=width, .height=height, .rotation=0};
break;
case 4:
playerRect[i] = { .x=sidebarRect.width + width, .y=height, .width=width, .height=height, .rotation=0};
break;
}
drawPlayer(i);
}
M5.Display.endWrite();
} }
App::Choices loop () { App::Choices loop () {
auto t = M5.Touch.getDetail();
if (t.wasPressed()) {
switch (mode) {
case Playing:
if (sidebarRect.contains(t.x, t.y)) {
showConfirm();
mode = ConfirmReset;
} else {
for (int i = 0; i < 4; i++) clickPlayer(i, t.x, t.y);
}
break;
case ConfirmReset:
if (button_ok.contains(t.x, t.y)) {
button_ok.press(true);
M5.Display.startWrite();
for (int i = 0; i < 4; i++) {
players[i]->lifeTotal = 40;
drawPlayer(i);
}
M5.Display.endWrite();
mode = Playing;
} else if (button_cancel.contains(t.x, t.y)) {
button_cancel.press(true);
for (int i = 0; i < 4; i++) drawPlayer(i);
mode = Playing;
}
break;
}
}
return App::LifeTracker; return App::LifeTracker;
} }
void shutdown() { void shutdown() {
for (int i = 0; i < 4; i++) {
delete players[i];
}
} }
protected: protected:
struct Player { enum Mode {Playing, ConfirmReset};
Mode mode;
class Player {
public:
Player() {
lifeTotal = 40;
}
int lifeTotal; int lifeTotal;
}; };
Player* players[4]; int sidebarWidth;
int sidebarHeight;
int playerHeight;
int playerWidth;
struct Rect {
int x;
int y;
int width;
int height;
int rotation;
void initPlayers(int startingLife = 40) { bool contains(int _x, int _y) {
for (int i = 0; i < 4; i++) { return _x >= x && _x <= (x + width) && _y >= y && _y <= (y + height);
players[i]->lifeTotal = startingLife;
} }
};
Player* players[4];
Rect sidebarRect;
Rect playerRect[4];
LGFX_Button button_ok;
LGFX_Button button_cancel;
void drawPlayer(int player) {
if (player < 0 || player >= 4) return;
Rect rect = playerRect[player];
int border = 5;
M5Canvas canvas(&M5.Display);
canvas.createSprite(rect.width, rect.height);
canvas.fillSprite(TFT_LIGHTGRAY);
canvas.fillRect(border, border, rect.width - border, rect.height - border, TFT_WHITE);
canvas.setRotation(rect.rotation);
canvas.setTextColor(TFT_BLACK);
canvas.setFont(&fonts::FreeMono24pt7b);
canvas.setTextSize(1);
canvas.drawString("-1", border * 2, border * 2);
canvas.drawString("-5", border * 2, rect.height - border * 2 - canvas.fontHeight());
canvas.drawString("+1", rect.width - border * 2 - canvas.textWidth("+1"), border * 2);
canvas.drawString("+5", rect.width - border * 2 - canvas.textWidth("+5"), rect.height - border * 2 - canvas.fontHeight());
int separator_y = 2 * rect.height / 3;
int separator_length = rect.width / 5;
canvas.fillRect(0, separator_y, separator_length, border, TFT_LIGHTGRAY);
canvas.fillRect(rect.width - separator_length, separator_y, separator_length, border, TFT_LIGHTGRAY);
canvas.setFont(&fonts::Orbitron_Light_32);
canvas.setTextSize(3);
canvas.drawCenterString(String(players[player]->lifeTotal, DEC), rect.width / 2, (rect.height / 2) - (canvas.fontHeight() / 2));
canvas.pushSprite(rect.x, rect.y);
}
void clickPlayer(int player, int x, int y) {
Rect* rect = &playerRect[player];
if (! rect->contains(x, y)) return;
int rel_x;
int rel_y;
int life_change;
int life_multiplier;
rel_x = x - rect->x;
rel_y = y - rect->y;
switch(rect->rotation) {
case 2:
// Flipped 180 degrees
rel_x = rect->width - rel_x;
rel_y = rect->height - rel_y;
}
if (rel_x > rect->width / 2) {
life_change = 1;
} else {
life_change = -1;
}
if (rel_y < 2 * rect->height / 3) {
life_multiplier = 1;
} else {
life_multiplier = 5;
}
players[player]->lifeTotal += (life_change * life_multiplier);
drawPlayer(player);
}
void showConfirm() {
int play_area_width = M5.Display.width() - sidebarRect.width;
int play_area_height = M5.Display.height();
int width = 2 * play_area_width / 3;
int height = 2 * play_area_height / 3;
int x = sidebarRect.width + (play_area_width - width) / 2;
int y = (play_area_height - height) / 2;
int border = 10;
int button_width = width / 3;
M5.Display.startWrite();
M5.Display.fillRect(x, y, width, height, TFT_DARKGRAY);
M5.Display.fillRect(x + border, y + border, width - border * 2, height - border * 2, TFT_WHITE);
M5.Display.setFont(&fonts::Orbitron_Light_32);
M5.Display.setTextSize(2);
M5.Display.drawCenterString("Reset game?", x + (width / 2), y + (border * 2));
M5.Display.setFont(&fonts::Font0);
M5.Display.setTextSize(1);
button_ok.initButton(&M5.Display, x + 2 * button_width / 3, y + height - 100, button_width, 100, TFT_BLACK, TFT_LIGHTGRAY, TFT_BLACK, "OK", 3, 3);
button_ok.drawButton();
button_cancel.initButton(&M5.Display, x + width - 2 * button_width / 3, y + height - 100, button_width, 100, TFT_BLACK, TFT_LIGHTGRAY, TFT_BLACK, "Cancel", 3, 3);
button_cancel.drawButton();
M5.Display.endWrite();
} }
}; };