Load card sets in from db
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parent
9f98b5e1c9
commit
8f38aaf09b
2 changed files with 7 additions and 5 deletions
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@ -45,9 +45,10 @@ class TextDB(Database):
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card['attributes'] = attributes
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card['attributes'] = attributes
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elif not card['power'] and not card['toughness'] and re.match('^\d+([+-]?\*)?\/\d+([+-]?\*)?$', line):
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elif not card['power'] and not card['toughness'] and re.match('^\d+([+-]?\*)?\/\d+([+-]?\*)?$', line):
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(card['power'], card['toughness']) = line.split('/')
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(card['power'], card['toughness']) = line.split('/')
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elif not card['rarity'] and re.match('^([A-Z0-9]+-[{0}](, )?)+$'.format(' '.join(Card.rarities.keys())), line):
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elif re.match('^([A-Z0-9]+-[{0}](, )?)+$'.format(''.join(Card.rarities.keys())), line):
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sets = line.split(', ')
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info = line.split(', ')
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currentSet = sets.pop()
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card['sets'] = [i.split('-').pop(0) for i in info]
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currentSet = info.pop()
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card['rarity'] = currentSet.split('-').pop()
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card['rarity'] = currentSet.split('-').pop()
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else:
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else:
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# Ability text
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# Ability text
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@ -62,7 +63,7 @@ class TextDB(Database):
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inRecord = False
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inRecord = False
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if not card:
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if not card:
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return None
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return None
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return Card(card['name'], card['type'], card['attributes'], card['cost'], card['power'], card['toughness'], card['rarity'], card['text'])
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return Card(card['name'], card['type'], card['attributes'], card['cost'], card['power'], card['toughness'], card['sets'], card['rarity'], card['text'])
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if __name__ == '__main__':
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if __name__ == '__main__':
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db = TextDB('db.txt')
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db = TextDB('db.txt')
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3
mtg.py
3
mtg.py
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@ -172,13 +172,14 @@ class Card:
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'M': 'Mythic Rare',
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'M': 'Mythic Rare',
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}
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}
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def __init__(self, name, type, attributes, cost=0, power=0, toughness=0, rarity=None, text=[], owner=None):
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def __init__(self, name, type, attributes, cost=0, power=0, toughness=0, sets=None, rarity=None, text=[], owner=None):
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self.name = name
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self.name = name
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self.type = type.lower()
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self.type = type.lower()
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self.attributes = [a.lower() for a in attributes]
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self.attributes = [a.lower() for a in attributes]
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self.cost = ManaCost(cost)
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self.cost = ManaCost(cost)
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self.power = power
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self.power = power
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self.toughness = toughness
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self.toughness = toughness
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self.sets = sets
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self.rarity = rarity
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self.rarity = rarity
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self.text = text
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self.text = text
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self.colors = [color for color, cost in self.cost.mana.mana.iteritems() if cost > 0]
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self.colors = [color for color, cost in self.cost.mana.mana.iteritems() if cost > 0]
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