From bc35aebf45a44f01d4ea57cec26909de2ce40f9d Mon Sep 17 00:00:00 2001 From: Correl Roush Date: Mon, 3 Oct 2011 19:16:46 -0400 Subject: [PATCH] Updated database as of 2011-10-02 --- db.txt | 9179 +++++++++++++++++++++++++++++++++++++++++--------------- 1 file changed, 6758 insertions(+), 2421 deletions(-) diff --git a/db.txt b/db.txt index 72bbcdd..bb7b291 100644 --- a/db.txt +++ b/db.txt @@ -15,7 +15,7 @@ AEther Adept Creature -- Human Wizard 2/2 When AEther Adept enters the battlefield, return target creature to its owner's hand. -M11-C +M11-C, M12-C AEther Barrier 2U @@ -48,7 +48,7 @@ AEther Flash 2RR Enchantment Whenever a creature enters the battlefield, AEther Flash deals 2 damage to it. -6E-U, 7E-U, WL-U +WL-U, 6E-U, 7E-U AEther Membrane 1RR @@ -100,7 +100,7 @@ AEther Storm Enchantment Creature spells can't be cast. Pay 4 life: Destroy AEther Storm. It can't be regenerated. Any player may activate this ability. -5E-U, HL-U +HL-U, 5E-U AEther Tide XU @@ -158,7 +158,7 @@ Creature -- Elemental 4/4 When AEthersnipe enters the battlefield, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) -LRW-C +LRW-C, CMD-C AEthertow 3(w/u) @@ -181,12 +181,27 @@ Abandoned Outpost enters the battlefield tapped. {T}, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool. OD-C +Abattoir Ghoul +3B +Creature -- Zombie +3/2 +First strike +Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness. +ISD-U + Abbey Gargoyles 2WWW Creature -- Gargoyle 3/4 Flying, protection from red -5E-U, HL-U +HL-U, 5E-U + +Abbey Griffin +3W +Creature -- Griffin +2/2 +Flying, vigilance +ISD-C Abbey Matron 2W @@ -201,8 +216,8 @@ Enchantment -- Aura Enchant creature When Abduction enters the battlefield, untap enchanted creature. You control enchanted creature. -When enchanted creature is put into a graveyard, return that card to the battlefield under its owner's control. -6E-U, WL-U +When enchanted creature dies, return that card to the battlefield under its owner's control. +WL-U, 6E-U Abeyance 1W @@ -230,7 +245,7 @@ Abomination Creature -- Horror 2/6 Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat. -4E-U, LE-U +LE-U, 4E-U Aboroth 4GG @@ -277,8 +292,8 @@ Absolver Thrull 3W Creature -- Thrull Cleric 2/3 -Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -When Absolver Thrull enters the battlefield or the creature it haunts is put into a graveyard, destroy target enchantment. +Haunt (When this creature dies, exile it haunting target creature.) +When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment. GPT-C Absorb @@ -298,8 +313,8 @@ Abu Ja'far W Creature -- Human 0/1 -When Abu Ja'far is put into a graveyard from the battlefield, destroy all creatures blocking or blocked by it. They can't be regenerated. -CH-U, AN-U +When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. +AN-U, CH-U Abuna Acolyte 1W @@ -320,13 +335,13 @@ Abundance 2GG Enchantment If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. -10E-R, US-R +US-R, 10E-R Abyssal Gatekeeper 1B Creature -- Horror 1/1 -When Abyssal Gatekeeper is put into a graveyard from the battlefield, each player sacrifices a creature. +When Abyssal Gatekeeper dies, each player sacrifices a creature. WL-C Abyssal Horror @@ -335,14 +350,14 @@ Creature -- Horror 2/2 Flying When Abyssal Horror enters the battlefield, target player discards two cards. -7E-R, S99-R, US-R +US-R, S99-R, 7E-R Abyssal Hunter 3B Creature -- Human Assassin 1/1 {B}, {T}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature. -6E-R, MI-R +MI-R, 6E-R Abyssal Nightstalker 3B @@ -372,13 +387,13 @@ Creature -- Specter 2/3 Flying Whenever Abyssal Specter deals damage to a player, that player discards a card. -5E-U, 6E-U, 7E-U, 8ED-U, IA-U +IA-U, 5E-U, 6E-U, 7E-U, 8ED-U Academy Rector 3W Creature -- Human Cleric 1/2 -When Academy Rector is put into a graveyard from the battlefield, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library. +When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library. UD-R Academy Researchers @@ -386,7 +401,7 @@ Academy Researchers Creature -- Human Wizard 2/2 When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. -10E-U, US-U +US-U, 10E-U Academy Ruins Legendary Land @@ -473,7 +488,7 @@ Creature -- Ooze 2/2 Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. -M10-U, M11-U +M10-U, M11-U, CMD-U, M12-U Acidic Sliver BR @@ -495,6 +510,12 @@ Creature -- Human Cleric {1}{B}, {T}: Target player loses 1 life. M10-C +Acorn Catapult +4 +Artifact +{1}, {T}: Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield. +CMD-R + Acorn Harvest 3G Sorcery @@ -515,17 +536,24 @@ Creature -- Insect Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) US-C +Act of Aggression +3(r/p)(r/p) +Instant +({(r/p)} can be paid with either {R} or 2 life.) +Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. +NPH-U + Act of Treason 2R Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) -M10-U, M11-C +M10-U, M11-C, M12-C Active Volcano R Instant Choose one -- Destroy target blue permanent; or return target Island to its owner's hand. -CH-C, LE-C +LE-C, CH-C Ad Nauseam 3BB @@ -540,6 +568,15 @@ Legendary Creature -- Spirit Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. SOK-R +Adaptive Automaton +3 +Artifact Creature -- Construct +2/2 +As Adaptive Automaton enters the battlefield, choose a creature type. +Adaptive Automaton is the chosen type in addition to its other types. +Other creatures you control of the chosen type get +1/+1. +M12-R + Adarkar Sentinel 5 Artifact Creature -- Soldier @@ -559,14 +596,14 @@ Adarkar Valkyrie Snow Creature -- Angel 4/5 Flying, vigilance -{T}: When target creature other than Adarkar Valkyrie is put into a graveyard this turn, return that card to the battlefield under your control. +{T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control. CSP-R Adarkar Wastes Land {T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you. -5E-R, 6E-R, 7E-R, 9ED-R, 10E-R, IA-R +IA-R, 5E-R, 6E-R, 7E-R, 9ED-R, 10E-R Adarkar Windform 4U @@ -640,6 +677,14 @@ Sorcery Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. SHM-U +Aegis Angel +4WW +Creature -- Angel +5/5 +Flying +When Aegis Angel enters the battlefield, another target permanent is indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) +M12-R + Aegis of Honor W Enchantment @@ -688,7 +733,7 @@ Aerie Ouphes Creature -- Ouphe 3/3 Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) EVE-C Aesthir Glider @@ -712,7 +757,7 @@ Afflict Instant Target creature gets -1/-1 until end of turn. Draw a card. -10E-C, OD-C +OD-C, 10E-C Afiya Grove 1G @@ -726,7 +771,7 @@ Afterlife 2W Instant Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. -MI-U, MM-U +MI-U, MM-U, CMD-U Aftershock 2RR @@ -797,7 +842,7 @@ Aggressive Urge Instant Target creature gets +1/+1 until end of turn. Draw a card. -10E-C, IN-C +IN-C, 10E-C Agility 1R @@ -817,7 +862,7 @@ Agonizing Memories 2BB Sorcery Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. -6E-U, 7E-U, 10E-U, WL-U +WL-U, 6E-U, 7E-U, 10E-U Agony Warp UB @@ -835,8 +880,8 @@ RAV-R Agyrem Plane -- Ravnica -Whenever a white creature is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step. -Whenever a nonwhite creature is put into a graveyard from the battlefield, return it to its owner's hand at the beginning of the next end step. +Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. +Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. Whenever you roll {C}, creatures can't attack you until a player planeswalks. HOP-C @@ -853,7 +898,7 @@ Air Elemental Creature -- Elemental 4/4 Flying -A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-U, 7E-U, 8ED-U, 9ED-U, 10E-U, M10-U, P2-U, S99-U +A-U, B-U, U-U, RV-U, 4E-U, 5E-U, P2-U, 6E-U, S99-U, 7E-U, 8ED-U, 9ED-U, 10E-U, M10-U Air Servant 4U @@ -888,18 +933,18 @@ Ajani Goldmane 2WW Planeswalker -- Ajani 4 -{+1}: You gain 2 life. -{-1}: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -{-6}: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." -M10-M, LRW-R, M11-M +[+1]: You gain 2 life. +[-1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. +[-6]: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." +LRW-R, M10-M, M11-M Ajani Vengeant 2RW Planeswalker -- Ajani 3 -{+1}: Target permanent doesn't untap during its controller's next untap step. -{-2}: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. -{-7}: Destroy all lands target player controls. +[+1]: Target permanent doesn't untap during its controller's next untap step. +[-2]: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. +[-7]: Destroy all lands target player controls. ALA-M Ajani's Mantra @@ -926,7 +971,7 @@ Akki Blizzard-Herder 1R Creature -- Goblin Shaman 1/1 -When Akki Blizzard-Herder is put into a graveyard from the battlefield, each player sacrifices a land. +When Akki Blizzard-Herder dies, each player sacrifices a land. BOK-C Akki Coalflinger @@ -949,7 +994,8 @@ Akki Lavarunner Creature -- Goblin Warrior 1/1 Haste -Whenever Akki Lavarunner deals damage to an opponent, flip it. [Flips into Tok-Tok, Volcano Born.] +Whenever Akki Lavarunner deals damage to an opponent, flip it. +[Flips into Tok-Tok, Volcano Born.] CHK-R Akki Raider @@ -1000,7 +1046,7 @@ Land Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool. -ZEN-U +ZEN-U, CMD-U Akrasan Squire W @@ -1034,7 +1080,7 @@ Akroma's Vengeance Sorcery Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.) -ONS-R, HOP-R +ONS-R, CMD-R, HOP-R Akroma, Angel of Fury 5RRR @@ -1044,7 +1090,7 @@ Akroma, Angel of Fury can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -PLC-R +PLC-R, CMD-R Akroma, Angel of Wrath 5WWW @@ -1057,14 +1103,14 @@ Akroma, Angel of Wrath Avatar Vanguard +1/+7 Whenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance. -VAN-S + Akron Legionnaire 6WW Creature -- Giant Soldier 8/4 Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack. -CH-R, 5E-R, LE-R +LE-R, CH-R, 5E-R Aku Djinn 3BB @@ -1093,7 +1139,7 @@ Alabaster Dragon Creature -- Dragon 4/4 Flying -When Alabaster Dragon is put into a graveyard from the battlefield, shuffle Alabaster Dragon into its owner's library. +When Alabaster Dragon dies, shuffle it into its owner's library. P1-R, WL-R Alabaster Leech @@ -1103,11 +1149,18 @@ Creature -- Leech White spells you cast cost {W} more to cast. IN-R +Alabaster Mage +1W +Creature -- Human Wizard +2/1 +{1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) +M12-U + Alabaster Potion XWW Instant Choose one -- Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn. -4E-C, 5E-C, LE-C +LE-C, 4E-C, 5E-C Alabaster Wall 2W @@ -1163,19 +1216,19 @@ Aladdin Creature -- Human Rogue 1/1 {1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin. -CH-U, AN-R +AN-R, CH-U Aladdin's Lamp 10 Artifact {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0. -RV-R, 4E-R, AN-R +AN-R, RV-R, 4E-R Aladdin's Ring 8 Artifact {8}, {T}: Aladdin's Ring deals 4 damage to target creature or player. -RV-R, 4E-R, 5E-R, 6E-R, 7E-R, 8ED-R, 9ED-R, AN-R +AN-R, RV-R, 4E-R, 5E-R, 6E-R, 7E-R, 8ED-R, 9ED-R Alarum 1W @@ -1232,7 +1285,7 @@ Algae Gharial Creature -- Crocodile 1/1 Shroud -Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Algae Gharial. +Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial. ALA-U Ali Baba @@ -1240,7 +1293,7 @@ R Creature -- Human Rogue 1/1 {R}: Tap target Wall. -4E-U, AN-U +AN-U, 4E-U Ali from Cairo 2RR @@ -1298,6 +1351,12 @@ Creature -- Human Mercenary Whenever Alley Grifters becomes blocked, defending player discards a card. MM-C +Alliance of Arms +W +Sorcery +Join forces -- Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way. +CMD-R + Allied Strategies 4U Sorcery @@ -1320,6 +1379,13 @@ As Alloy Golem enters the battlefield, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) IN-U +Alloy Myr +3 +Artifact Creature -- Myr +2/2 +{T}: Add one mana of any color to your mana pool. +NPH-U + Alluring Scent 1GG Sorcery @@ -1331,7 +1397,7 @@ Alluring Siren Creature -- Siren 1/1 {T}: Target creature an opponent controls attacks you this turn if able. -M10-U, M11-U +M10-U, M11-U, M12-U Alms W @@ -1401,6 +1467,13 @@ Instant Exile target artifact or enchantment. MRD-U +Altar's Reap +1B +Instant +As an additional cost to cast Altar's Reap, sacrifice a creature. +Draw two cards. +ISD-C + Alter Reality 1U Instant @@ -1419,7 +1492,7 @@ Ambassador Laquatus Legendary Creature -- Merfolk Wizard 1/3 {3}: Target player puts the top three cards of his or her library into his or her graveyard. -10E-R, TOR-R +TOR-R, 10E-R Ambassador Oak 3G @@ -1433,13 +1506,13 @@ Amber Prison Artifact You may choose not to untap Amber Prison during your untap step. {4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped. -6E-R, MI-R +MI-R, 6E-R Ambition's Cost 3B Sorcery You draw three cards and you lose 3 life. -8ED-U, P3K-R +P3K-R, 8ED-U Ambush 3R @@ -1460,7 +1533,15 @@ Ambush Party Creature -- Human Rogue 3/1 First strike, haste -5E-C, HL-C +HL-C, 5E-C + +Ambush Viper +1G +Creature -- Snake +2/1 +Flash (You may cast this spell any time you could cast an instant.) +Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +ISD-C Amnesia 3UUU @@ -1490,12 +1571,18 @@ Creature -- Kavu Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn. PS-C +Amphin Cutthroat +3U +Creature -- Salamander Rogue +2/4 +M12-C + Amrou Kithkin WW Creature -- Kithkin 1/1 Amrou Kithkin can't be blocked by creatures with power 3 or greater. -4E-C, LE-C +LE-C, 4E-C Amrou Scout 1W @@ -1523,7 +1610,7 @@ Amulet of Kroog 2 Artifact {2}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -4E-C, 5E-C, AQ-C +AQ-C, 4E-C, 5E-C Amulet of Quoz 6 @@ -1549,7 +1636,7 @@ An-Havva Constable Creature -- Human 2/1+* An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. -5E-R, HL-R +HL-R, 5E-R An-Havva Inn 1GG @@ -1606,14 +1693,14 @@ Anaba Bodyguard Creature -- Minotaur 2/3 First strike (This creature deals combat damage before creatures without first strike.) -6E-C, 10E-C, HL-C +HL-C, 6E-C, 10E-C Anaba Shaman 3R Creature -- Minotaur Shaman 2/2 {R}, {T}: Anaba Shaman deals 1 damage to target creature or player. -6E-C, 8ED-C, 9ED-C, HL-C +HL-C, 6E-C, 8ED-C, 9ED-C Anaba Spirit Crafter 2RR @@ -1627,14 +1714,14 @@ Anaconda Creature -- Snake 3/3 Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -7E-U, 9ED-U, P1-U, US-U +P1-U, US-U, 7E-U, 9ED-U Anarchist 4R Creature -- Human Wizard 2/2 When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. -9ED-U, EX-C, OD-C +EX-C, OD-C, 9ED-U Anarchy 2RR @@ -1665,7 +1752,7 @@ Creature -- Human Cleric 4/4 First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. -10E-U, JUD-U +JUD-U, 10E-U Ancestor's Prophet 4W @@ -1693,7 +1780,7 @@ Ancestral Memories 2UUU Sorcery Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. -6E-R, 7E-R, P1-R, MI-R +MI-R, P1-R, 6E-R, 7E-R Ancestral Recall U @@ -1710,9 +1797,9 @@ OD-R Ancestral Vision Sorcery -Ancestral Vision is blue. Suspend 4--{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Target player draws three cards. +[Blue color indicator.] TSP-R Ancient Amphitheater @@ -1738,7 +1825,7 @@ Ancient Grudge Instant Destroy target artifact. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -TSP-C +TSP-C, ISD-C Ancient Hellkite 4RRR @@ -1781,7 +1868,7 @@ Ancient Silverback Creature -- Ape 6/5 {G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -7E-R, 9ED-R, UD-R +UD-R, 7E-R, 9ED-R Ancient Spider 2GW @@ -1827,7 +1914,15 @@ Creature -- Angel 5/5 Flying When Angel of Despair enters the battlefield, destroy target permanent. -GPT-R +GPT-R, CMD-R + +Angel of Flight Alabaster +4W +Creature -- Angel +4/4 +Flying +At the beginning of your upkeep, return target Spirit card from your graveyard to your hand. +ISD-R Angel of Fury 4WW @@ -1850,7 +1945,7 @@ Creature -- Angel 3/3 Flying When Angel of Mercy enters the battlefield, you gain 3 life. -8ED-U, 9ED-U, 10E-U, P2-U, S99-U, IN-U +P2-U, S99-U, IN-U, 8ED-U, 9ED-U, 10E-U Angel of Retribution 6W @@ -1872,7 +1967,7 @@ Angel's Feather 2 Artifact Whenever a player casts a white spell, you may gain 1 life. -9ED-U, 10E-U, M10-U, DST-U, M11-U +DST-U, 9ED-U, 10E-U, M10-U, M11-U, M12-U Angel's Grace W @@ -1892,7 +1987,7 @@ Angel's Mercy 2WW Instant You gain 7 life. -M10-C +M10-C, M12-C Angel's Trumpet 3 @@ -1922,7 +2017,7 @@ Creature -- Angel Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells. -M11-R +M11-R, CMD-R Angelic Benediction 3W @@ -1935,13 +2030,13 @@ Angelic Blessing 2W Sorcery Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) -9ED-C, 10E-C, P1-C, P2-C, S99-C, S00-C, EX-C +P1-C, EX-C, P2-C, S99-C, S00-C, 9ED-C, 10E-C Angelic Chorus 3WW Enchantment Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. -10E-R, US-R +US-R, 10E-R Angelic Curator 1W @@ -1950,6 +2045,14 @@ Creature -- Angel Spirit Flying, protection from artifacts UL-C +Angelic Destiny +2WW +Enchantment -- Aura +Enchant creature +Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. +When enchanted creature dies, return Angelic Destiny to its owner's hand. +M12-M + Angelic Favor 3W Instant @@ -1958,13 +2061,21 @@ Cast Angelic Favor only during combat. Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step. NE-U +Angelic Overseer +3WW +Creature -- Angel +5/3 +Flying +As long as you control a Human, Angelic Overseer has hexproof and is indestructible. +ISD-M + Angelic Page 1W Creature -- Angel Spirit 1/1 Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. -7E-C, 8ED-C, US-C +US-C, 7E-C, 8ED-C Angelic Protector 3W @@ -1991,14 +2102,14 @@ Angelic Voices 2WW Enchantment Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. -CH-R, LE-R +LE-R, CH-R Angelic Wall 1W Creature -- Wall 0/4 Defender, flying (This creature can't attack, and it can block creatures with flying.) -10E-C, P2-C, OD-C +P2-C, OD-C, 10E-C Angelsong 1W @@ -2013,7 +2124,7 @@ Creature -- Incarnation 2/2 Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. -JUD-U +JUD-U, CMD-U Angry Mob 2WW @@ -2021,7 +2132,7 @@ Creature -- Human 2+*/2+* Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. -4E-U, 5E-U, DK-U +DK-U, 4E-U, 5E-U Angus Mackenzie GWU @@ -2043,6 +2154,15 @@ Sorcery Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard. ONS-R +Animar, Soul of Elements +URG +Legendary Creature -- Elemental +1/1 +Protection from white and from black +Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. +Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar. +CMD-M + Animate Artifact 3U Enchantment -- Aura @@ -2082,7 +2202,7 @@ Annex Enchantment -- Aura Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land. -9ED-U, ONS-U +ONS-U, 9ED-U Annihilate 3BB @@ -2101,7 +2221,7 @@ Anodet Lurker 5 Artifact Creature -- Construct 3/3 -When Anodet Lurker is put into a graveyard from the battlefield, you gain 3 life. +When Anodet Lurker dies, you gain 3 life. 5DN-C Anoint @@ -2118,6 +2238,11 @@ Legendary Creature -- Vampire Shaman At the beginning of your upkeep, each player sacrifices a non-Vampire creature. WWK-R +Anowon, the Ruin Sage Avatar +Vanguard +0/0 + + Ant Queen 3GG Creature -- Insect @@ -2151,13 +2276,13 @@ Anti-Magic Aura Enchantment -- Aura Enchant creature Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura. -5E-U, LE-C +LE-C, 5E-U Antler Skulkin 5 Artifact Creature -- Scarecrow 3/3 -{2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +{2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) EVE-C Anurid Barkripper @@ -2269,7 +2394,7 @@ Aphetto Vulture Creature -- Zombie Bird 3/2 Flying -When Aphetto Vulture is put into a graveyard from the battlefield, you may put target Zombie card from your graveyard on top of your library. +When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library. ONS-U Aphotic Wisps @@ -2299,6 +2424,13 @@ Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 o {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player. CON-M +Apostle's Blessing +1(w/p) +Instant +({(w/p)} can be paid with either {W} or 2 life.) +Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn. +NPH-C + Apothecary Initiate W Creature -- Kithkin Cleric @@ -2325,7 +2457,7 @@ Apprentice Wizard Creature -- Human Wizard 0/1 {U}, {T}: Add {3} to your mana pool. -4E-C, DK-R +DK-R, 4E-C Approach My Molten Realm Scheme @@ -2353,7 +2485,7 @@ Creature -- Spider Mutant 0/0 Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) -DIS-C +DIS-C, CMD-C Aquitect's Will U @@ -2376,6 +2508,22 @@ Artifact Creature -- Spider Reach (This creature can block creatures with flying.) 5DN-U +Arachnus Spinner +5G +Creature -- Spider +5/7 +Reach (This creature can block creatures with flying.) +Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it. +M12-R + +Arachnus Web +2G +Enchantment -- Aura +Enchant creature +Enchanted creature can't attack or block, and its activated abilities can't be activated. +At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web. +M12-C + Arashi, the Sky Asunder 3GG Legendary Creature -- Spirit @@ -2384,13 +2532,20 @@ Legendary Creature -- Spirit Channel -- {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying. SOK-R +Arbalest Elite +2WW +Creature -- Human Archer +2/3 +{2}{W}, {T}: Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step. +M12-U + Arbiter of Knollridge 6W Creature -- Giant Wizard 5/5 Vigilance When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players. -LRW-R +LRW-R, CMD-R Arbor Elf G @@ -2454,7 +2609,7 @@ Flying At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. Each untapped creature you control gets +0/+2 as long as it's not attacking. {W}: Arcades Sabboth gets +0/+1 until end of turn. -CH-R, LE-R +LE-R, CH-R Arcane Denial 1U @@ -2467,7 +2622,7 @@ Arcane Laboratory 2U Enchantment Each player can't cast more than one spell each turn. -7E-U, US-U +US-U, 7E-U Arcane Sanctum Land @@ -2487,7 +2642,7 @@ Arcane Teachings Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to target creature or player." -10E-U, JUD-C +JUD-C, 10E-U Arcanis the Omnipotent 3UUU @@ -2495,13 +2650,13 @@ Legendary Creature -- Wizard 3/4 {T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. -10E-R, ONS-R +ONS-R, 10E-R Arcanis, the Omnipotent Avatar Vanguard +1/-3 {X}, Return a creature you control with converted mana cost X to its owner's hand: Draw a number of cards chosen at random between 0 and X. X can't be 0. -VAN-S + Arcanum Wings 1U @@ -2515,7 +2670,7 @@ Arcbound Bruiser 5 Artifact Creature -- Golem 0/0 -Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) DST-C Arcbound Crusher @@ -2524,7 +2679,7 @@ Artifact Creature -- Juggernaut 0/0 Trample Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. -Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) DST-U, HOP-U Arcbound Fiend @@ -2533,7 +2688,7 @@ Artifact Creature -- Horror 0/0 Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. -Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) DST-U Arcbound Hybrid @@ -2541,7 +2696,7 @@ Arcbound Hybrid Artifact Creature -- Beast 0/0 Haste -Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) DST-C Arcbound Lancer @@ -2549,7 +2704,7 @@ Arcbound Lancer Artifact Creature -- Beast 0/0 First strike -Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) DST-U Arcbound Overseer @@ -2557,7 +2712,7 @@ Arcbound Overseer Artifact Creature -- Golem 0/0 At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. -Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) DST-R Arcbound Overseer Avatar @@ -2565,14 +2720,14 @@ Vanguard 0/+3 At the beginning of your upkeep, you may put a +1/+1 counter on target creature you control. At the beginning of your upkeep, you may put a charge counter on target permanent you control. -VAN-S + Arcbound Ravager 2 Artifact Creature -- Beast 0/0 Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. -Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) DST-R Arcbound Reclaimer @@ -2580,7 +2735,7 @@ Arcbound Reclaimer Artifact Creature -- Golem 0/0 Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. -Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) DST-R Arcbound Slith @@ -2588,7 +2743,7 @@ Arcbound Slith Artifact Creature -- Slith 0/0 Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. -Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) DST-U, HOP-U Arcbound Stinger @@ -2596,21 +2751,21 @@ Arcbound Stinger Artifact Creature -- Insect 0/0 Flying -Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) DST-C Arcbound Wanderer 6 Artifact Creature -- Golem 0/0 -Modular--Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +Modular--Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.) 5DN-U Arcbound Worker 1 Artifact Creature -- Construct 0/0 -Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) DST-C Archaeological Dig @@ -2624,7 +2779,17 @@ Archangel Creature -- Angel 5/5 Flying, vigilance -6E-R, P1-R, P2-R, S99-R, VI-R +VI-R, P1-R, P2-R, 6E-R, S99-R + +Archangel of Strife +5WW +Creature -- Angel +6/6 +Flying +As Archangel of Strife enters the battlefield, each player chooses war or peace. +Creatures controlled by players who chose war get +3/+0. +Creatures controlled by players who chose peace get +0/+3. +CMD-R Archdemon of Unx 5BB @@ -2662,7 +2827,7 @@ Archivist Creature -- Human Wizard 1/1 {T}: Draw a card. -7E-R, 8ED-R, 9ED-R, UL-R +UL-R, 7E-R, 8ED-R, 9ED-R Archmage Ascension 2U @@ -2676,8 +2841,8 @@ Archon of Justice Creature -- Archon 4/4 Flying -When Archon of Justice is put into a graveyard from the battlefield, exile target permanent. -EVE-R +When Archon of Justice dies, exile target permanent. +EVE-R, M12-R Archon of Redemption 3WW @@ -2714,7 +2879,7 @@ Creature -- Cat Warrior 6/6 Trample Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -When Arctic Nishoba is put into a graveyard from the battlefield, you gain 2 life for each age counter on it. +When Arctic Nishoba dies, you gain 2 life for each age counter on it. CSP-U Arctic Wolves @@ -2756,7 +2921,7 @@ Ardent Militia Creature -- Human Soldier 2/5 Vigilance -6E-U, 7E-U, 8ED-U, P1-U, S99-U, WL-C +P1-U, WL-C, 6E-U, S99-U, 7E-U, 8ED-U Ardent Plea 1WU @@ -2783,7 +2948,7 @@ IN-C Arena Land -{3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other. +{3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) TSP-S, PROMO-S Arena of the Ancients @@ -2791,14 +2956,21 @@ Arena of the Ancients Artifact Legendary creatures don't untap during their controllers' untap steps. When Arena of the Ancients enters the battlefield, tap all legendary creatures. -CH-R, LE-R +LE-R, CH-R Arenson's Aura 2W Enchantment {W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. -5E-U, IA-C +IA-C, 5E-U + +Argent Mutation +2U +Instant +Target permanent becomes an artifact in addition to its other types until end of turn. +Draw a card. +NPH-U Argent Sphinx 2UU @@ -2863,7 +3035,7 @@ Creature -- Faerie 2/1 Argothian Pixies can't be blocked by artifact creatures. Prevent all damage that would be dealt to Argothian Pixies by artifact creatures. -CH-C, AQ-C +AQ-C, CH-C Argothian Swine 3G @@ -2898,6 +3070,12 @@ Artifact {3}, {T}, Sacrifice Ark of Blight: Destroy target land. SCG-U +Arm with AEther +2U +Sorcery +Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." +NPH-U + Armadillo Cloak 1GW Enchantment -- Aura @@ -2910,7 +3088,7 @@ Armageddon 3W Sorcery Destroy all lands. -A-R, B-R, U-R, RV-R, 4E-R, 5E-R, 6E-R, P1-R, P2-R, S99-R +A-R, B-R, U-R, RV-R, 4E-R, 5E-R, P1-R, P2-R, 6E-R, S99-R Armageddon Clock 6 @@ -2918,7 +3096,7 @@ Artifact At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player. {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. -RV-R, 4E-R, AQ-U +AQ-U, RV-R, 4E-R Armament Master WW @@ -2927,6 +3105,11 @@ Creature -- Kor Soldier Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. ZEN-R +Armament Master Avatar +Vanguard +0/0 + + Armed Response 2W Instant @@ -2937,7 +3120,7 @@ Armillary Sphere 2 Artifact {2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. -CON-C +CON-C, CMD-C Armistice 2W @@ -2965,7 +3148,7 @@ Enchantment -- Aura Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn. -5E-C, IA-C +IA-C, 5E-C Armor of Thorns 1G @@ -2980,7 +3163,7 @@ Armored Ascension Enchantment -- Aura Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. -M10-U, SHM-U, M11-U +SHM-U, M10-U, M11-U Armored Cancrix 4U @@ -3015,7 +3198,20 @@ Armored Pegasus Creature -- Pegasus 1/2 Flying -6E-C, P1-C, S00-C, TE-C +P1-C, TE-C, 6E-C, S00-C + +Armored Skaab +2U +Creature -- Zombie Warrior +1/4 +When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard. +ISD-C + +Armored Warhorse +WW +Creature -- Horse +2/3 +M12-C Armorer Guildmage R @@ -3045,6 +3241,13 @@ Instant Attacking creatures get +2/+0 until end of turn. AN-C +Army of the Damned +5BBB +Sorcery +Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped. +Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-M + Arnjlot's Ascent 1UU Enchantment @@ -3135,13 +3338,20 @@ Instant Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.) ONS-R +Artillerize +3R +Instant +As an additional cost to cast Artillerize, sacrifice an artifact or creature. +Artillerize deals 5 damage to target creature or player. +NPH-C + Artisan of Kozilek 9 Creature -- Eldrazi 10/9 When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) -ROE-U, ARC-U +ROE-U, CMD-U, ARC-U Ascendant Evincar 4BB @@ -3150,7 +3360,7 @@ Legendary Creature -- Vampire Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. -10E-R, NE-R, HOP-R +NE-R, 10E-R, HOP-R Ascending Aven 2UU @@ -3164,7 +3374,7 @@ ONS-C Asceticism 3GG Enchantment -Creatures you control can't be the targets of spells or abilities your opponents control. +Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) {1}{G}: Regenerate target creature. SOM-R @@ -3209,13 +3419,13 @@ Ashen Powder 2BB Sorcery Put target creature card from an opponent's graveyard onto the battlefield under your control. -6E-R, MI-R +MI-R, 6E-R Ashen-Skin Zubera 1B Creature -- Zubera Spirit 1/2 -When Ashen-Skin Zubera is put into a graveyard from the battlefield, target opponent discards a card for each Zubera put into a graveyard from the battlefield this turn. +When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn. CHK-C Ashenmoor Cohort @@ -3252,7 +3462,7 @@ Ashes to Ashes 1BB Sorcery Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. -4E-U, 5E-U, DK-C +DK-C, 4E-U, 5E-U Ashling the Pilgrim 1R @@ -3265,7 +3475,7 @@ Ashling the Pilgrim Avatar Vanguard -1/+6 {2}: Ashling the Pilgrim Avatar deals 1 damage to each creature and each player. -VAN-S + Ashling's Prerogative 1R @@ -3286,26 +3496,33 @@ Ashling, the Extinguisher Avatar Vanguard +1/-3 {5}: Destroy all nonland permanents. Activate this ability only once and only during your turn. -VAN-S + + +Ashmouth Hound +1R +Creature -- Elemental Hound +2/1 +Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature. +ISD-C Ashnod Vanguard +1/-8 Whenever a creature deals damage to you, destroy it. -VAN-S + Ashnod's Altar 3 Artifact Sacrifice a creature: Add {2} to your mana pool. -CH-C, 5E-U, 6E-U, AQ-U +AQ-U, CH-C, 5E-U, 6E-U Ashnod's Battle Gear 2 Artifact You may choose not to untap Ashnod's Battle Gear during your untap step. {2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped. -4E-U, AQ-U +AQ-U, 4E-U Ashnod's Cylix 2 @@ -3317,7 +3534,7 @@ Ashnod's Transmogrant 1 Artifact {T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. -CH-C, 5E-C, AQ-U +AQ-U, CH-C, 5E-C Asmira, Holy Avenger 2GW @@ -3353,12 +3570,13 @@ Assassinate 2B Sorcery Destroy target tapped creature. -10E-C, M10-C, TSP-C, M11-C +TSP-C, 10E-C, M10-C, M11-C Assault R Sorcery -Assault deals 2 damage to target creature or player. [This is half of the split card Assault // Battery.] +Assault deals 2 damage to target creature or player. +[This is half of the split card Assault // Battery.] IN-U, TSP-S, HOP-U Assault // Battery @@ -3372,7 +3590,7 @@ Assault Griffin Creature -- Griffin 3/2 Flying -M11-C +M11-C, M12-C Assault Strobe R @@ -3438,7 +3656,7 @@ Atog Creature -- Atog 1/2 Sacrifice an artifact: Atog gets +2/+2 until end of turn. -RV-C, 5E-U, AQ-C, MRD-U +AQ-C, RV-C, 5E-U, MRD-U Atogatog WUBRG @@ -3451,7 +3669,7 @@ Attrition 1BB Enchantment {B}, Sacrifice a creature: Destroy target nonblack creature. -UD-R +UD-R, CMD-R Attunement 2U @@ -3556,7 +3774,7 @@ Aura Graft 1U Instant Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. -10E-U, OD-U +OD-U, 10E-U Aura Mutation GW @@ -3568,14 +3786,14 @@ Aura Shards 1GW Enchantment Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. -IN-U +IN-U, CMD-U Aura Thief 3U Creature -- Illusion 2/2 Flying -When Aura Thief is put into a graveyard from the battlefield, you gain control of all enchantments. (You don't get to move Auras.) +When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.) UD-R Aura of Dominion @@ -3590,14 +3808,14 @@ Aura of Silence Enchantment Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment. -10E-U, WL-U +WL-U, 10E-U Auramancer 2W Creature -- Human Wizard 2/2 When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. -OD-C +OD-C, M12-C Auramancer's Guise 2UU @@ -3628,6 +3846,11 @@ Each creature with a gold counter on it is a Wall in addition to its other creat When Aurification leaves the battlefield, remove all gold counters from all creatures. ONS-R +Auriok Avatar +Vanguard +0/0 + + Auriok Bladewarden 1W Creature -- Human Soldier @@ -3694,6 +3917,13 @@ Creature -- Human Soldier Metalcraft -- As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying. SOM-C +Auriok Survivors +5W +Creature -- Human Soldier +4/6 +When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors. +NPH-U + Auriok Transfixer W Creature -- Human Scout @@ -3715,7 +3945,7 @@ Creature -- Aurochs 2/3 Trample Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. -5E-C, IA-C +IA-C, 5E-C Aurochs Herd 5G @@ -3746,7 +3976,7 @@ Auspicious Ancestor 3W Creature -- Human Cleric 2/3 -When Auspicious Ancestor is put into a graveyard from the battlefield, you gain 3 life. +When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. MI-R @@ -3754,7 +3984,7 @@ Austere Command 4WW Sorcery Choose two -- Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater. -LRW-R +LRW-R, CMD-R Autochthon Wurm 10GGGWW @@ -3776,15 +4006,30 @@ Autumn's Veil G Instant Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn. -M11-U +M11-U, M12-U Autumn-Tail, Kitsune Sage 3W Legendary Creature -- Fox Wizard 4/5 -{1}: Attach target Aura attached to a creature to another creature. [Flips from Kitsune Mystic.] +{1}: Attach target Aura attached to a creature to another creature. +[Flips from Kitsune Mystic.] CHK-R +Avacyn's Pilgrim +G +Creature -- Human Monk +1/1 +{T}: Add {W} to your mana pool. +ISD-C + +Avacynian Priest +1W +Creature -- Human Cleric +1/2 +{1}, {T}: Tap target non-Human creature. +ISD-C + Avalanche X2RR Sorcery @@ -3831,7 +4076,7 @@ Creature -- Avatar If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast. Flying {R}: Avatar of Fury gets +1/+0 until end of turn. -PR-R +PR-R, CMD-R Avatar of Hope 6WW @@ -3840,7 +4085,7 @@ Creature -- Avatar If you have 3 or less life, Avatar of Hope costs {6} less to cast. Flying Avatar of Hope can block any number of creatures. -8ED-R, PR-R +PR-R, 8ED-R Avatar of Might 6GG @@ -3848,7 +4093,14 @@ Creature -- Avatar 8/8 If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to cast. Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -10E-R, PR-R +PR-R, 10E-R + +Avatar of Slaughter +6RR +Creature -- Avatar +8/8 +All creatures have double strike and attack each turn if able. +CMD-R Avatar of Will 6UU @@ -3865,7 +4117,7 @@ Creature -- Avatar If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated. -PR-R, TSP-S, ARC-R +PR-R, TSP-S, CMD-R, ARC-R Aven Archer 3WW @@ -3898,7 +4150,7 @@ Creature -- Bird Soldier 2/2 Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser enters the battlefield, destroy target enchantment. -8ED-C, 9ED-C, 10E-C, OD-C +OD-C, 8ED-C, 9ED-C, 10E-C Aven Envoy U @@ -3929,8 +4181,16 @@ Aven Fisher Creature -- Bird Soldier 2/2 Flying (This creature can't be blocked except by creatures with flying or reach.) -When Aven Fisher is put into a graveyard from the battlefield, you may draw a card. -8ED-C, 9ED-C, 10E-C, OD-C +When Aven Fisher dies, you may draw a card. +OD-C, 8ED-C, 9ED-C, 10E-C + +Aven Fleetwing +3U +Creature -- Bird Soldier +2/2 +Flying +Hexproof (This creature can't be the target of spells or abilities your opponents control.) +M12-C Aven Flock 4W @@ -3938,7 +4198,7 @@ Creature -- Bird Soldier 2/3 Flying (This creature can't be blocked except by creatures with flying or reach.) {W}: Aven Flock gets +0/+1 until end of turn. -8ED-C, 9ED-C, OD-C +OD-C, 8ED-C, 9ED-C Aven Fogbringer 3U @@ -4057,7 +4317,7 @@ Creature -- Bird Soldier Wizard 3/3 Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Target player reveals the top card of his or her library. -9ED-C, 10E-C, OD-C +OD-C, 9ED-C, 10E-C Avenger en-Dal 1W @@ -4079,7 +4339,7 @@ Avenging Angel Creature -- Angel 3/3 Flying -When Avenging Angel is put into a graveyard from the battlefield, you may put Avenging Angel on top of its owner's library. +When Avenging Angel dies, you may put it on top of its owner's library. TE-R Avenging Druid @@ -4115,7 +4375,7 @@ Awakener Druid 2G Creature -- Human Druid 1/1 -When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. +When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land. M10-U, M11-U Awakening @@ -4128,7 +4388,7 @@ Awakening Zone 2G Enchantment At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -ROE-R +ROE-R, CMD-R Awe Strike W @@ -4154,8 +4414,8 @@ Axelrod Gunnarson Legendary Creature -- Giant 5/5 Trample -Whenever a creature dealt damage by Axelrod Gunnarson this turn is put into a graveyard, you gain 1 life and Axelrod deals 1 damage to target player. -CH-R, LE-R +Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player. +LE-R, CH-R Ayesha Tanaka WWUU @@ -4163,7 +4423,7 @@ Legendary Creature -- Human Artificer 2/2 Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.) -CH-R, LE-R +LE-R, CH-R Aysen Abbey Land @@ -4177,7 +4437,7 @@ Aysen Bureaucrats Creature -- Human Advisor 1/1 {T}: Tap target creature with power 2 or less. -5E-C, HL-C +HL-C, 5E-C Aysen Crusader 2WW @@ -4210,7 +4470,8 @@ Azamuki, Treachery Incarnate 1RR Legendary Creature -- Spirit 5/2 -Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. [Flips from Cunning Bandit.] +Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. +[Flips from Cunning Bandit.] BOK-U Azimaet Drake @@ -4233,7 +4494,7 @@ Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U} to your mana pool. -DIS-C +DIS-C, CMD-C Azorius First-Wing WU @@ -4246,10 +4507,9 @@ Azorius Guildmage (w/u)(w/u) Creature -- Vedalken Wizard 2/2 -({(w/u)} can be paid with either {W} or {U}.) {2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) -DIS-U +DIS-U, CMD-U Azorius Herald 2W @@ -4278,7 +4538,14 @@ Azure Drake Creature -- Drake 2/4 Flying -CH-U, 5E-U, 9ED-U, LE-U, M11-C +LE-U, CH-U, 5E-U, 9ED-U, M11-C + +Azure Mage +1U +Creature -- Human Wizard +2/1 +{3}{U}: Draw a card. +M12-U Azusa, Lost but Seeking 2G @@ -4287,6 +4554,12 @@ Legendary Creature -- Human Monk You may play two additional lands on each of your turns. CHK-R +Back from the Brink +4UU +Enchantment +Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery. +ISD-R + Back to Basics 2U Enchantment @@ -4310,7 +4583,7 @@ U Enchantment -- Aura Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. -4E-U, LE-U +LE-U, 4E-U Backlash 1BR @@ -4374,11 +4647,16 @@ Sorcery Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. A-R, B-R, U-R, RV-R, 4E-R +Balance Avatar +Vanguard +0/0 + + Balance of Power 3UU Sorcery If target opponent has more cards in hand than you, draw cards equal to the difference. -8ED-R, P1-R, P3K-R +P1-R, P3K-R, 8ED-R Balancing Act 2WW @@ -4390,7 +4668,7 @@ Balduvian Barbarians 1RR Creature -- Human Barbarian 3/2 -6E-C, 7E-C, 8ED-C, 9ED-C, IA-C +IA-C, 6E-C, 7E-C, 8ED-C, 9ED-C Balduvian Bears 1G @@ -4432,7 +4710,7 @@ Balduvian Horde Creature -- Human Barbarian 5/5 When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. -6E-R, AI-R +AI-R, 6E-R Balduvian Hydra XRR @@ -4479,6 +4757,14 @@ Creature -- Human Barbarian {T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step. CSP-U +Balefire Dragon +5RR +Creature -- Dragon +6/6 +Flying +Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls. +ISD-M + Balefire Liege 2(r/w)(r/w)(r/w) Creature -- Spirit Horror @@ -4493,7 +4779,7 @@ Baleful Stare 2U Sorcery Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it. -7E-U, 9ED-U, P1-U +P1-U, 7E-U, 9ED-U Ball Lightning RRR @@ -4502,14 +4788,14 @@ Creature -- Elemental Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. -4E-R, 5E-R, M10-R, DK-R +DK-R, 4E-R, 5E-R, M10-R Ballista Squad 3W Creature -- Human Rebel 2/2 {X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature. -9ED-U, 10E-U, MM-U +MM-U, 9ED-U, 10E-U Balloon Peddler 2U @@ -4559,7 +4845,7 @@ Baloth Woodcrasher Creature -- Beast 4/4 Landfall -- Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. -ZEN-U +ZEN-U, CMD-U Balshan Beguiler 2U @@ -4611,7 +4897,15 @@ W Instant Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card. -10E-C, ST-C +ST-C, 10E-C + +Bane of Hanweir +Creature -- Werewolf +5/5 +Bane of Hanweir attacks each turn if able. +At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. +[Red color indicator. Back face. Transforms into Hanweir Watchkeep.] +ISD-U Bane of the Living 2BB @@ -4645,7 +4939,7 @@ Banewasp Affliction 1B Enchantment -- Aura Enchant creature -When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness. +When enchanted creature dies, that creature's controller loses life equal to its toughness. ALA-C Banishing Knack @@ -4665,7 +4959,7 @@ Banshee Creature -- Spirit 0/1 {X}, {T}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you. -CH-U, DK-U +DK-U, CH-U Banshee's Blade 2 @@ -4705,7 +4999,7 @@ Bant Sojourners 1GWU Creature -- Human Soldier 2/4 -When you cycle Bant Sojourners or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. +When you cycle Bant Sojourners or it dies, you may put a 1/1 white Soldier creature token onto the battlefield. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) ARB-C @@ -4808,7 +5102,7 @@ Barbed Sextant 1 Artifact {1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep. -5E-C, IA-C +IA-C, 5E-C Barbed Shocker 3R @@ -4862,7 +5156,7 @@ Barishi 2GG Creature -- Elemental 4/3 -When Barishi is put into a graveyard from the battlefield, exile Barishi, then shuffle all creature cards from your graveyard into your library. +When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library. WL-U Barkhide Mauler @@ -4889,14 +5183,14 @@ Barl's Cage 4 Artifact {3}: Target creature doesn't untap during its controller's next untap step. -CH-R, 5E-R, DK-R +DK-R, CH-R, 5E-R Baron Sengir 5BBB Legendary Creature -- Vampire 5/5 Flying -Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. +Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire. HL-R @@ -4936,7 +5230,7 @@ Land Barren Moor enters the battlefield tapped. {T}: Add {B} to your mana pool. Cycling {B} ({B}, Discard this card: Draw a card.) -ONS-C, ARC-C +ONS-C, CMD-C, ARC-C Barrenton Cragtreads 2(w/u)(w/u) @@ -4957,7 +5251,7 @@ Barrin Vanguard 0/+6 Sacrifice a permanent: Return target creature to its owner's hand. -VAN-S + Barrin's Codex 4 @@ -5053,6 +5347,15 @@ Basalt Monolith doesn't untap during your untap step. {3}: Untap Basalt Monolith. A-U, B-U, U-U, RV-U +Basandra, Battle Seraph +3RW +Legendary Creature -- Angel +4/4 +Flying +Players can't cast spells during combat. +{R}: Target creature attacks this turn if able. +CMD-R + Bash to Bits 3R Instant @@ -5079,7 +5382,7 @@ Bathe in Light 1W Instant Radiance -- Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. -RAV-U +RAV-U, CMD-U Baton of Courage 3 @@ -5117,7 +5420,7 @@ Artifact Creature -- Construct 1/1 At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat. -4E-C, 5E-C, AQ-C +AQ-C, 4E-C, 5E-C Battering Sliver 5R @@ -5134,10 +5437,20 @@ Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters t Creatures with power less than Battering Wurm's power can't block it. GPT-U +Batterskull +5 +Artifact -- Equipment +Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) +Equipped creature gets +4/+4 and has vigilance and lifelink. +{3}: Return Batterskull to its owner's hand. +Equip {5} +NPH-M + Battery 3G Sorcery -Put a 3/3 green Elephant creature token onto the battlefield. [This is half of the split card Assault // Battery.] +Put a 3/3 green Elephant creature token onto the battlefield. +[This is half of the split card Assault // Battery.] IN-U, TSP-S, HOP-U Battle Cry @@ -5201,7 +5514,7 @@ Battle of Wits 3UU Enchantment At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. -9ED-R, OD-R +OD-R, 9ED-R Battle-Mad Ronin 1R @@ -5222,7 +5535,7 @@ Battlefield Forge Land {T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you. -9ED-R, 10E-R, AP-R +AP-R, 9ED-R, 10E-R Battlefield Medic 1W @@ -5263,6 +5576,14 @@ Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 Whenever a creature you control attacks alone, it gains lifelink until end of turn. ALA-R +Battleground Geist +4U +Creature -- Spirit +3/3 +Flying +Other Spirit creatures you control get +1/+0. +ISD-U + Battlegrowth G Instant @@ -5368,13 +5689,13 @@ Beacon of Destruction 3RR Instant Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library. -10E-R, 5DN-R +5DN-R, 10E-R Beacon of Immortality 5W Instant Double target player's life total. Shuffle Beacon of Immortality into its owner's library. -10E-R, 5DN-R +5DN-R, 10E-R Beacon of Tomorrows 6UU @@ -5386,7 +5707,7 @@ Beacon of Unrest 3BB Sorcery Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. -10E-R, 5DN-R, ARC-R, HOP-R +5DN-R, 10E-R, ARC-R, HOP-R Bear Cub 1G @@ -5428,12 +5749,18 @@ Creature -- Human Beast Soldier {G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) HL-R +Beast Within +2G +Instant +Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. +NPH-U + Beast of Burden 6 Artifact Creature -- Golem */* Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield. -7E-R, 8ED-R, 9ED-R, UL-R +UL-R, 7E-R, 8ED-R, 9ED-R Beastbreaker of Bala Ged 1G @@ -5465,7 +5792,7 @@ Creature -- Beast 3/3 Protection from red Beasts of Bogardan gets +1/+1 as long as an opponent controls a white permanent. -CH-U, LE-U +LE-U, CH-U Beckon Apparition (w/b) @@ -5477,7 +5804,7 @@ Bedlam 2RR Enchantment Creatures can't block. -7E-R, US-R +US-R, 7E-R Bee Sting 3G @@ -5489,7 +5816,7 @@ Befoul 2BB Sorcery Destroy target land or nonblack creature. It can't be regenerated. -7E-U, US-C, CHK-C +US-C, 7E-U, CHK-C Behemoth Sledge 1GW @@ -5536,8 +5863,8 @@ Belfry Spirit Creature -- Spirit 1/1 Flying -Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -When Belfry Spirit enters the battlefield or the creature it haunts is put into a graveyard, put two 1/1 black Bat creature tokens with flying onto the battlefield. +Haunt (When this creature dies, exile it haunting target creature.) +When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield. GPT-U Belligerent Hatchling @@ -5556,7 +5883,7 @@ Creature -- Spirit 3/3 Flying Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. -7E-R, TE-R +TE-R, 7E-R Bellowing Tanglewurm 3GG @@ -5572,7 +5899,7 @@ Creature -- Sphinx 2/5 Flying Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard. -RAV-U +RAV-U, M12-U Beloved Chaplain 1W @@ -5639,7 +5966,7 @@ Creature -- Human Knight 2/2 Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.) -10E-C, WL-C +WL-C, 10E-C Benalish Lancer 2W @@ -5663,6 +5990,13 @@ Creature -- Human Soldier {W}, {T}: Tap target creature. IN-C +Benalish Veteran +2W +Creature -- Human Soldier +2/2 +Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn. +M12-C + Bend or Break 3R Sorcery @@ -5674,7 +6008,7 @@ W Sorcery You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -When the creature Benediction of Moons haunts is put into a graveyard, you gain 1 life for each player. +When the creature Benediction of Moons haunts dies, you gain 1 life for each player. GPT-C Benevolent Ancestor @@ -5704,7 +6038,7 @@ Benthic Behemoth Creature -- Serpent 7/6 Islandwalk -7E-R, TE-R +TE-R, 7E-R Benthic Djinn 2UB @@ -5733,14 +6067,14 @@ Bequeathal G Enchantment -- Aura Enchant creature -When enchanted creature is put into a graveyard, you draw two cards. +When enchanted creature dies, you draw two cards. EX-C Bereavement 1B Enchantment -Whenever a green creature is put into a graveyard from the battlefield, its controller discards a card. -7E-U, US-U +Whenever a green creature dies, its controller discards a card. +US-U, 7E-U Berserk G @@ -5782,7 +6116,7 @@ Bestial Menace 3GG Sorcery Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield. -WWK-U +WWK-U, CMD-U Betrayal U @@ -5855,7 +6189,7 @@ Enchant creature At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1. -5E-U, IA-U +IA-U, 5E-U Biomantic Mastery 4(g/u)(g/u)(g/u) @@ -5875,7 +6209,7 @@ Biorhythm 6GG Sorcery Each player's life total becomes the number of creatures he or she controls. -9ED-R, ONS-R +ONS-R, 9ED-R Birchlore Rangers G @@ -5890,7 +6224,7 @@ Bird Maiden Creature -- Human Bird 1/2 Flying -4E-C, 5E-C, AN-C +AN-C, 4E-C, 5E-C Birds of Paradise G @@ -5898,13 +6232,20 @@ Creature -- Bird 0/1 Flying {T}: Add one mana of any color to your mana pool. -A-R, B-R, U-R, RV-R, 4E-R, 5E-R, 6E-R, 7E-R, 8ED-R, 10E-R, M10-R, RAV-R, M11-R +A-R, B-R, U-R, RV-R, 4E-R, 5E-R, 6E-R, 7E-R, 8ED-R, RAV-R, 10E-R, M10-R, M11-R, M12-R Birds of Paradise Avatar Vanguard 0/-3 Lands you control have "{T}: Add one mana of any color to your mana pool." -VAN-S + + +Birthing Pod +3(g/p) +Artifact +({(g/p)} can be paid with either {G} or 2 life.) +{1}{(g/p)}, {T}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery. +NPH-R Biting Tether 4U @@ -5927,6 +6268,14 @@ Tribal Enchantment -- Faerie At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. MOR-R +Bitterheart Witch +4B +Creature -- Human Shaman +1/2 +Deathtouch +When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library. +ISD-U + Bituminous Blast 3BR Instant @@ -5962,12 +6311,12 @@ Black Mana Battery Artifact {2}, {T}: Put a charge counter on Black Mana Battery. {T}, Remove any number of charge counters from Black Mana Battery: Add {B} to your mana pool, then add an additional {B} to your mana pool for each charge counter removed this way. -4E-R, LE-U +LE-U, 4E-R Black Market 3BB Enchantment -Whenever a creature is put into a graveyard from the battlefield, put a charge counter on Black Market. +Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Black Market. MM-R @@ -6024,7 +6373,7 @@ Blackmail B Sorcery Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. -9ED-U, ONS-U +ONS-U, 9ED-U Blade Sliver 2R @@ -6033,10 +6382,18 @@ Creature -- Sliver All Sliver creatures get +1/+0. LGN-U +Blade Splicer +2W +Creature -- Human Artificer +1/1 +When Blade Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. +Golem creatures you control have first strike. +NPH-R + Blade of the Bloodchief 1 Artifact -- Equipment -Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. +Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1} ZEN-R @@ -6096,7 +6453,7 @@ Legendary Creature -- Zombie Dragon Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn. -SCG-R +SCG-R, CMD-R Bladewing's Thrall 2BB @@ -6111,7 +6468,7 @@ Blanchwood Armor Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control. -7E-U, 8ED-U, 9ED-U, 10E-U, US-U +US-U, 7E-U, 8ED-U, 9ED-U, 10E-U Blanchwood Treefolk 4G @@ -6125,6 +6482,13 @@ Enchantment Each land is a Swamp in addition to its other land types. VI-U +Blasphemous Act +8R +Sorcery +Blasphemous Act costs {1} less to cast for each creature on the battlefield. +Blasphemous Act deals 13 damage to each creature. +ISD-R + Blasted Landscape Land {T}: Add {1} to your mana pool. @@ -6163,7 +6527,7 @@ Blaze XR Sorcery Blaze deals X damage to target creature or player. -6E-U, 7E-U, 8ED-U, 9ED-U, 10E-U, P1-U, P2-U, P3K-U, HOP-U +P1-U, P2-U, 6E-U, P3K-U, 7E-U, 8ED-U, 9ED-U, 10E-U, HOP-U Blaze of Glory W @@ -6200,7 +6564,7 @@ Blazing Effigy 1R Creature -- Elemental 0/3 -When Blazing Effigy is put into a graveyard from the battlefield, Blazing Effigy deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy. +When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy. LE-C Blazing Salvo @@ -6229,8 +6593,8 @@ Blazing Torch Artifact -- Equipment Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." -Equip {1} -ZEN-U +Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +ZEN-U, ISD-C Bleak Coven Vampires 3BB @@ -6251,13 +6615,13 @@ Blessed Orator Creature -- Human Cleric 1/4 Other creatures you control get +0/+1. -9ED-U, OD-U +OD-U, 9ED-U Blessed Reversal 1W Instant You gain 3 life for each creature attacking you. -7E-R, 8ED-R, P1-R, UL-R +P1-R, UL-R, 7E-R, 8ED-R Blessed Wind 7WW @@ -6270,7 +6634,7 @@ Blessed Wine Instant You gain 1 life. Draw a card at the beginning of the next turn's upkeep. -5E-C, IA-C +IA-C, 5E-C Blessing WW @@ -6300,7 +6664,7 @@ BB Enchantment -- Aura Enchant land When enchanted land becomes tapped, destroy it. -4E-U, 5E-U, 6E-U, LE-U +LE-U, 4E-U, 5E-U, 6E-U Blight Mamba 1G @@ -6317,13 +6681,21 @@ Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in th Equip {2} SHM-C +Blighted Agent +1U +Creature -- Human Rogue +1/1 +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +Blighted Agent is unblockable. +NPH-C + Blighted Shaman 1B Creature -- Human Cleric Shaman 1/1 {T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. -6E-U, MI-U +MI-U, 6E-U Blightning 1BR @@ -6382,8 +6754,8 @@ Blind Hunter Creature -- Bat 2/2 Flying -Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -When Blind Hunter enters the battlefield or the creature it haunts is put into a graveyard, target player loses 2 life and you gain 2 life. +Haunt (When this creature dies, exile it haunting target creature.) +When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. GPT-C Blind Phantasm @@ -6399,6 +6771,14 @@ Legendary Creature -- Human Wizard {1}{U}: Target spell or permanent becomes the color of your choice until end of turn. IN-R +Blind Zealot +1BB +Creature -- Human Cleric +2/2 +Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) +Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls. +NPH-C + Blind with Anger 3R Instant -- Arcane @@ -6418,7 +6798,7 @@ Creature -- Angel 2/4 Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase. -8ED-R, 9ED-R, NE-R +NE-R, 8ED-R, 9ED-R Blinding Beam 2W @@ -6431,7 +6811,7 @@ Blinding Light 2W Sorcery Tap all nonwhite creatures. -P1-R, S99-R, MI-U, IN-U +MI-U, P1-R, S99-R, IN-U Blinding Mage 1W @@ -6447,12 +6827,19 @@ Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) BOK-U +Blinding Souleater +3 +Artifact Creature -- Cleric +1/3 +{(w/p)}, {T}: Tap target creature. ({(w/p)} can be paid with either {W} or 2 life.) +NPH-C + Blinking Spirit 3W Creature -- Spirit 2/2 {0}: Return Blinking Spirit to its owner's hand. -5E-R, 9ED-R, IA-R +IA-R, 5E-R, 9ED-R Blinkmoth Infusion 12UU @@ -6492,7 +6879,7 @@ Blistergrub Creature -- Horror 2/2 Swampwalk -When Blistergrub is put into a graveyard from the battlefield, each opponent loses 2 life. +When Blistergrub dies, each opponent loses 2 life. SOM-C Blistering Barrier @@ -6603,7 +6990,7 @@ Blood Cultist Creature -- Human Wizard 1/1 {T}: Blood Cultist deals 1 damage to target creature. -Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist. +Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist. ALA-U Blood Frenzy @@ -6639,13 +7026,13 @@ Blood Lust 1R Instant If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. -4E-C, 5E-C, LE-U +LE-U, 4E-C, 5E-C Blood Moon 2R Enchantment Nonbasic lands are Mountains. -CH-R, 8ED-R, 9ED-R, DK-R +DK-R, CH-R, 8ED-R, 9ED-R Blood Oath 3R @@ -6653,12 +7040,20 @@ Instant Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) MM-R +Blood Ogre +2R +Creature -- Ogre Warrior +2/2 +Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) +First strike (This creature deals combat damage before creatures without first strike.) +M12-C + Blood Pet B Creature -- Thrull 1/1 Sacrifice Blood Pet: Add {B} to your mana pool. -6E-C, 7E-C, TE-C +TE-C, 6E-C, 7E-C Blood Rites 3RR @@ -6671,7 +7066,7 @@ Blood Seeker Creature -- Vampire Shaman 1/1 Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. -ZEN-C +ZEN-C, M12-C Blood Speaker 3B @@ -6714,7 +7109,7 @@ Blood of the Martyr WWW Instant Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. -CH-U, DK-U +DK-U, CH-U Bloodbond March 2BG @@ -6744,6 +7139,14 @@ Creature -- Goblin Berserker Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn. M11-C +Bloodcrazed Neonate +1R +Creature -- Vampire +2/1 +Bloodcrazed Neonate attacks each turn if able. +Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it. +ISD-C + Bloodcurdler 1B Creature -- Horror @@ -6764,7 +7167,7 @@ Bloodfire Colossus Creature -- Giant 6/6 {R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. -9ED-R, 10E-R, AP-R +AP-R, 9ED-R, 10E-R Bloodfire Dwarf R @@ -6796,6 +7199,14 @@ Bloodghast has haste as long as an opponent has 10 or less life. Landfall -- Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. ZEN-R +Bloodgift Demon +3BB +Creature -- Demon +5/4 +Flying +At the beginning of your upkeep, target player draws a card and loses 1 life. +ISD-R + Bloodhall Ooze R Creature -- Ooze @@ -6827,6 +7238,16 @@ Artifact {U}{B}: Remove a blood counter from Bloodletter Quill. RAV-R +Bloodline Keeper +2BB +Creature -- Vampire +3/3 +Flying +{T}: Put a 2/2 black Vampire creature token with flying onto the battlefield. +{B}: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires. +[Front face. Transforms into Lord of Lineage.] +ISD-R + Bloodline Shaman 1G Creature -- Elf Wizard Shaman @@ -6834,6 +7255,15 @@ Creature -- Elf Wizard Shaman {T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. ONS-U +Bloodlord of Vaasgoth +3BB +Creature -- Vampire Warrior +3/3 +Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) +Flying +Whenever you cast a Vampire creature spell, it gains bloodthirst 3. +M12-M + Bloodmark Mentor 1R Creature -- Goblin Warrior @@ -6848,6 +7278,13 @@ Creature -- Elemental Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery. ALA-C +Bloodrage Vampire +2B +Creature -- Vampire +3/1 +Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) +M12-C + Bloodrite Invoker 2B Creature -- Vampire Shaman @@ -6860,7 +7297,7 @@ Bloodrock Cyclops Creature -- Cyclops 3/3 Bloodrock Cyclops attacks each turn if able. -10E-C, WL-C +WL-C, 10E-C Bloodscale Prowler 2R @@ -6887,7 +7324,7 @@ Bloodshot Cyclops Creature -- Cyclops Giant 4/4 {T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player. -7E-R, 8ED-R, UD-R +UD-R, 7E-R, 8ED-R Bloodshot Trainee 3R @@ -6954,9 +7391,15 @@ WL-C Blowfly Infestation 2B Enchantment -Whenever a creature is put into a graveyard from the battlefield, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. +Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. SHM-U +Bludgeon Brawl +2R +Enchantment +Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost. +NPH-R + Blue Elemental Blast U Instant @@ -6968,7 +7411,7 @@ Blue Mana Battery Artifact {2}, {T}: Put a charge counter on Blue Mana Battery. {T}, Remove any number of charge counters from Blue Mana Battery: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way. -4E-R, LE-U +LE-U, 4E-R Blue Scarab W @@ -7041,7 +7484,7 @@ Body Snatcher Creature -- Minion 2/2 When Body Snatcher enters the battlefield, exile it unless you discard a creature card. -When Body Snatcher is put into a graveyard from the battlefield, exile Body Snatcher and return target creature card from your graveyard to the battlefield. +When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield. UD-R Body of Jukai @@ -7049,7 +7492,7 @@ Body of Jukai Creature -- Spirit 8/5 Trample -Soulshift 8 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.) +Soulshift 8 (When this creature dies, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.) BOK-U Bog Down @@ -7095,7 +7538,7 @@ Bog Imp Creature -- Imp 1/1 Flying (This creature can't be blocked except by creatures with flying or reach.) -4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, P1-C, S99-C, S00-C, DK-C +DK-C, 4E-C, 5E-C, P1-C, 6E-C, S99-C, S00-C, 7E-C, 8ED-C, 9ED-C Bog Initiate 1B @@ -7109,14 +7552,14 @@ Bog Raiders Creature -- Zombie 2/2 Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -P1-C, S99-C, US-C, M11-C +P1-C, US-C, S99-C, M11-C Bog Rats B Creature -- Rat 1/1 Bog Rats can't be blocked by Walls. -CH-C, 5E-C, 6E-C, DK-C +DK-C, CH-C, 5E-C, 6E-C Bog Serpent 5B @@ -7152,7 +7595,7 @@ Bog Wraith Creature -- Wraith 3/3 Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-U, 7E-U, 8ED-U, 9ED-U, 10E-U, M10-U, P1-U, S99-U +A-U, B-U, U-U, RV-U, 4E-U, 5E-U, P1-U, 6E-U, S99-U, 7E-U, 8ED-U, 9ED-U, 10E-U, M10-U Bog Wreckage Land @@ -7173,8 +7616,8 @@ Bogardan Firefiend 2R Creature -- Elemental Spirit 2/1 -When Bogardan Firefiend is put into a graveyard from the battlefield, it deals 2 damage to target creature. -10E-C, WL-C, HOP-C +When Bogardan Firefiend dies, it deals 2 damage to target creature. +WL-C, 10E-C, HOP-C Bogardan Hellkite 6RR @@ -7183,7 +7626,7 @@ Creature -- Dragon Flash (You may cast this spell any time you could cast an instant.) Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players. -M10-M, TSP-R +TSP-R, M10-M Bogardan Lancer 1R @@ -7198,7 +7641,7 @@ Bogardan Phoenix Creature -- Phoenix 3/3 Flying -When Bogardan Phoenix is put into a graveyard from the battlefield, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it. +When Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it. VI-R Bogardan Rager @@ -7264,7 +7707,7 @@ SHM-U Boggart Shenanigans 2R Tribal Enchantment -- Goblin -Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player. +Whenever another Goblin you control dies, you may have Boggart Shenanigans deal 1 damage to target player. LRW-U Boggart Sprite-Chaser @@ -7278,7 +7721,7 @@ Boil 3R Instant Destroy all Islands. -6E-U, 7E-U, 8ED-U, TE-U +TE-U, 6E-U, 7E-U, 8ED-U Boiling Blood 2R @@ -7291,14 +7734,14 @@ Boiling Seas 3R Sorcery Destroy all Islands. -9ED-U, P1-U +P1-U, 9ED-U Bojuka Bog Land Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool. -WWK-C +WWK-C, CMD-C Bojuka Brigand 1B @@ -7363,6 +7806,13 @@ Defender, haste {T}: Draw a card, then discard a card. FUT-U +Bonds of Faith +1W +Enchantment -- Aura +Enchant creature +Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block. +ISD-C + Bonds of Quicksilver 3U Enchantment -- Aura @@ -7394,7 +7844,7 @@ MI-C Bone Mask 4 Artifact -{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. For each 1 damage prevented this way, exile the top card of your library. +{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way. MI-R Bone Saw @@ -7427,6 +7877,12 @@ As an additional cost to cast Bone Splinters, sacrifice a creature. Destroy target creature. ALA-C +Bonebreaker Giant +4R +Creature -- Giant +4/4 +M12-C + Bonehoard 4 Artifact -- Equipment @@ -7472,13 +7928,20 @@ Creature -- Beast Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to target creature or player. SCG-C +Boneyard Wurm +1G +Creature -- Wurm +*/* +Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. +ISD-U + Booby Trap 6 Artifact As Booby Trap enters the battlefield, name a card other than a basic land card and choose an opponent. The chosen player reveals each card he or she draws. When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player. -9ED-R, TE-R +TE-R, 9ED-R Book Burning 1R @@ -7490,12 +7953,13 @@ Book of Rass 6 Artifact {2}, Pay 2 life: Draw a card. -CH-R, DK-U +DK-U, CH-R Boom 1R Sorcery -Destroy target land you control and target land you don't control. [This is half of the split card Boom // Bust.] +Destroy target land you control and target land you don't control. +[This is half of the split card Boom // Bust.] PLC-R Boom // Bust @@ -7508,7 +7972,7 @@ Boomerang UU Instant Return target permanent to its owner's hand. -CH-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, LE-C, MI-C +LE-C, CH-C, MI-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C Boon Reflection 4W @@ -7598,16 +8062,15 @@ Land Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W} to your mana pool. -RAV-C, HOP-C +RAV-C, CMD-C, HOP-C Boros Guildmage (r/w)(r/w) Creature -- Human Wizard 2/2 -({(r/w)} can be paid with either {R} or {W}.) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. -RAV-U, HOP-U +RAV-U, CMD-U, HOP-U Boros Recruit (r/w) @@ -7621,7 +8084,7 @@ Boros Signet 2 Artifact {1}, {T}: Add {R}{W} to your mana pool. -RAV-C, HOP-C +RAV-C, CMD-C, HOP-C Boros Swiftblade RW @@ -7660,7 +8123,7 @@ Bosh, Iron Golem Avatar Vanguard 0/-2 {X}, Sacrifice an artifact with converted mana cost X: Bosh, Iron Golem Avatar deals X damage to target creature or player. -VAN-S + Bosium Strip 3 @@ -7680,13 +8143,13 @@ Bottle Gnomes Artifact Creature -- Gnome 1/3 Sacrifice Bottle Gnomes: You gain 3 life. -9ED-U, 10E-U, TE-U, MRD-U +TE-U, MRD-U, 9ED-U, 10E-U Bottle of Suleiman 4 Artifact {1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield. -RV-R, 4E-R, 5E-R, 6E-R, AN-R +AN-R, RV-R, 4E-R, 5E-R, 6E-R Bottled Cloister 4 @@ -7707,7 +8170,7 @@ Bottomless Vault enters the battlefield tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way. -5E-R, FE-R +FE-R, 5E-R Bouncing Beebles 2U @@ -7719,7 +8182,8 @@ UL-C Bound 3BG Instant -Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. [This is half of the split card Bound // Determined.] +Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. +[This is half of the split card Bound // Determined.] DIS-R Bound // Determined @@ -7748,7 +8212,7 @@ Bountiful Harvest 4G Sorcery You gain 1 life for each land you control. -M10-C +M10-C, M12-C Bounty Hunter 2BB @@ -7805,7 +8269,7 @@ Vanguard {2}: Each player may put a land card from his or her hand onto the battlefield tapped. {3}: Each player may put a noncreature artifact card from his or her hand onto the battlefield. {4}: Each player may put a creature card from his or her hand onto the battlefield. Activate this ability only any time you could cast a sorcery. -VAN-S + Braidwood Cup 3 @@ -7840,6 +8304,14 @@ Sorcery Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card. DIS-U +Brain Weevil +3B +Creature -- Insect +1/1 +Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) +Sacrifice Brain Weevil: Target player discards two cards. Activate this ability only any time you could cast a sorcery. +ISD-C + Brainbite 2UB Sorcery @@ -7864,14 +8336,14 @@ Brainstorm U Instant Draw three cards, then put two cards from your hand on top of your library in any order. -5E-C, IA-C, MM-C +IA-C, 5E-C, MM-C, CMD-C Brainwash W Enchantment -- Aura Enchant creature Enchanted creature can't attack unless its controller pays {3}. -4E-C, 5E-C, DK-C +DK-C, 4E-C, 5E-C Bramble Creeper 4G @@ -7887,6 +8359,12 @@ Creature -- Elemental Whenever an Aura becomes attached to Bramble Elemental or enters the battlefield attached to Bramble Elemental, put two 1/1 green Saproling creature tokens onto the battlefield. RAV-C +Bramblecrush +2GG +Sorcery +Destroy target noncreature permanent. +ISD-U + Bramblesnap 1G Creature -- Elemental @@ -7956,7 +8434,7 @@ Artifact Creature -- Golem As Brass Herald enters the battlefield, choose a creature type. When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1. -8ED-R, AP-U +AP-U, 8ED-R Brass Man 1 @@ -7964,7 +8442,7 @@ Artifact Creature -- Construct 1/3 Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. -RV-U, 4E-U, AN-U +AN-U, RV-U, 4E-U Brass Secretary 3 @@ -7993,7 +8471,7 @@ Brassclaw Orcs Creature -- Orc 3/2 Brassclaw Orcs can't block creatures with power 2 or greater. -5E-C, FE-C +FE-C, 5E-C Bravado 1R @@ -8020,7 +8498,7 @@ Creature -- Incarnation 3/3 Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. -JUD-U +JUD-U, CMD-U Breach 2B @@ -8065,7 +8543,7 @@ Breath of Darigaaz Sorcery Kicker {2} (You may pay an additional {2} as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead. -IN-U, ARC-U +IN-U, CMD-U, ARC-U Breath of Dreams 2UU @@ -8085,7 +8563,7 @@ Breath of Life 3W Sorcery Return target creature card from your graveyard to the battlefield. -7E-U, P1-C, P2-C, S99-U, S00-U +P1-C, P2-C, S99-U, S00-U, 7E-U Breath of Malfegor 3BR @@ -8111,7 +8589,7 @@ Breeding Pit Enchantment At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield. -5E-U, FE-U +FE-U, 5E-U Breeding Pool Land -- Forest Island @@ -8169,7 +8647,7 @@ Bribery 3UU Sorcery Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library. -8ED-R, MM-R +MM-R, 8ED-R Bridge from Below BBB @@ -8242,12 +8720,19 @@ Level up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery {LEVEL 3+} 2/4. {T}: Brimstone Mage deals 3 damage to target creature or player. ROE-U +Brimstone Volley +2R +Instant +Brimstone Volley deals 3 damage to target creature or player. +Morbid -- Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn. +ISD-C + Brindle Boar 2G Creature -- Boar 2/2 Sacrifice Brindle Boar: You gain 4 life. -M11-C +M11-C, M12-C Brine Elemental 4UU @@ -8261,7 +8746,7 @@ Brine Hag 2UU Creature -- Hag 2/2 -When Brine Hag is put into a graveyard from the battlefield, all creatures that dealt damage to it this turn become 0/2. (This effect lasts indefinitely.) +When Brine Hag dies, all creatures that dealt damage to it this turn become 0/2. (This effect lasts indefinitely.) LE-U Brine Seer @@ -8329,7 +8814,7 @@ Brink of Disaster Enchantment -- Aura Enchant creature or land When enchanted permanent becomes tapped, destroy it. -WWK-C +WWK-C, M12-C Brink of Madness 2BB @@ -8341,9 +8826,9 @@ Brion Stoutarm 2RW Legendary Creature -- Giant Warrior 4/4 -Lifelink (Damage dealt by this creature also causes you to gain that much life.) +Lifelink {R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player. -LRW-R +LRW-R, CMD-R Brittle Effigy 1 @@ -8373,7 +8858,7 @@ Broken Visage 4B Instant Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step. -5E-R, HL-R +HL-R, 5E-R Brontotherium 4GG @@ -8396,7 +8881,7 @@ Artifact Creature -- Horse 4/4 Trample As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. -CH-R, LE-R +LE-R, CH-R Bronze Tablet 6 @@ -8404,7 +8889,7 @@ Artifact Remove Bronze Tablet from your deck before playing if you're not playing for ante. Bronze Tablet enters the battlefield tapped. {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card. -4E-R, AQ-R +AQ-R, 4E-R Brood Birthing 1R @@ -8479,7 +8964,7 @@ Brothers of Fire Creature -- Human Shaman 2/2 {1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. -4E-C, 5E-C, DK-U +DK-U, 4E-C, 5E-C Browbeat 2R @@ -8498,7 +8983,7 @@ Browse 2UU Enchantment {2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest. -6E-U, AI-U +AI-U, 6E-U Brush with Death 2B @@ -8511,7 +8996,7 @@ Brushland Land {T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you. -5E-R, 6E-R, 7E-R, 9ED-R, 10E-R, IA-R +IA-R, 5E-R, 6E-R, 7E-R, 9ED-R, 10E-R Brushwagg 1GG @@ -8541,6 +9026,13 @@ Enchantment Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate. PR-U +Brutalizer Exarch +5G +Creature -- Cleric +3/3 +When Brutalizer Exarch enters the battlefield, choose one -- Search your library for a creature card, reveal it, then shuffle your library and put that card on top of it; or put target noncreature permanent on the bottom of its owner's library. +NPH-U + Brute Force R Instant @@ -8570,7 +9062,8 @@ Budoka Gardener 1G Creature -- Human Monk 2/1 -{T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener. [Flips into Dokai, Weaver of Life.] +{T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener. +[Flips into Dokai, Weaver of Life.] CHK-R Budoka Pupil @@ -8578,7 +9071,8 @@ Budoka Pupil Creature -- Human Monk 2/2 Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. -At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it. [Flips into Ichiga, Who Topples Oaks.] +At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it. +[Flips into Ichiga, Who Topples Oaks.] BOK-U Builder's Bane @@ -8614,7 +9108,7 @@ Bull Hippo Creature -- Hippo 3/3 Islandwalk -7E-U, P1-U, S99-U, US-U +P1-U, US-U, S99-U, 7E-U Bull Rush R @@ -8634,6 +9128,13 @@ Enchantment At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand. US-R +Bump in the Night +B +Sorcery +Target opponent loses 3 life. +Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-C + Buoyancy 1U Enchantment -- Aura @@ -8658,7 +9159,13 @@ Buried Alive 2B Sorcery Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library. -WL-U, OD-U +WL-U, OD-U, CMD-U + +Buried Ruin +Land +{T}: Add {1} to your mana pool. +{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand. +M12-U Burn Trail 3R @@ -8701,7 +9208,7 @@ MI-U Burning Sands 3RR Enchantment -Whenever a creature is put into a graveyard from the battlefield, that creature's controller sacrifices a land. +Whenever a creature dies, that creature's controller sacrifices a land. OD-R Burning Shield Askari @@ -8712,6 +9219,12 @@ Flanking (Whenever a creature without flanking blocks this creature, the blockin {R}{R}: Burning Shield Askari gains first strike until end of turn. MI-C +Burning Vengeance +2R +Enchantment +Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player. +ISD-U + Burning Wish 1R Sorcery @@ -8721,14 +9234,14 @@ JUD-R Burning of Xinye 4RR Sorcery -You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature. +Choose four lands you control and destroy those lands. Then target opponent chooses four lands he or she controls. Destroy those lands. Then Burning of Xinye deals 4 damage to each creature. P3K-R Burning-Eye Zubera 2RR Creature -- Zubera Spirit 3/3 -When Burning-Eye Zubera is put into a graveyard from the battlefield, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player. +When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player. SOK-U Burning-Tree Bloodscale @@ -8766,7 +9279,7 @@ Burr Grafter Creature -- Spirit 2/2 Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. -Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) CHK-C Burrenton Bombardier @@ -8822,13 +9335,15 @@ Bushi Tenderfoot W Creature -- Human Soldier 1/1 -When a creature dealt damage by Bushi Tenderfoot this turn is put into a graveyard, flip Bushi Tenderfoot. [Flips into Kenzo the Hardhearted.] +When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot. +[Flips into Kenzo the Hardhearted.] CHK-U Bust 5R Sorcery -Destroy all lands. [This is half of the split card Boom // Bust.] +Destroy all lands. +[This is half of the split card Boom // Bust.] PLC-R Butcher Orgg @@ -8843,8 +9358,16 @@ Butcher of Malakir Creature -- Vampire Warrior 5/4 Flying -Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature. -WWK-R +Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature. +WWK-R, CMD-R + +Butcher's Cleaver +3 +Artifact -- Equipment +Equipped creature gets +3/+0. +As long as equipped creature is a Human, it has lifelink. +Equip {3} +ISD-U Cabal Archon 2B @@ -8956,6 +9479,13 @@ Creature -- Merfolk Rogue At the beginning of your upkeep, return a permanent you control to its owner's hand. EVE-U +Cackling Counterpart +1UU +Instant +Put a token onto the battlefield that's a copy of target creature you control. +Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-R + Cackling Fiend 2BB Creature -- Zombie @@ -9015,6 +9545,14 @@ Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand. CHK-C +Caged Sun +6 +Artifact +As Caged Sun enters the battlefield, choose a color. +Creatures you control of the chosen color get +1/+1. +Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool. +NPH-R + Cagemail 1W Enchantment -- Aura @@ -9094,14 +9632,14 @@ Call of the Wild 2GG Enchantment {2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. -6E-R, 8ED-R, WL-R +WL-R, 6E-R, 8ED-R Call the Skybreaker 5(u/r)(u/r) Sorcery Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -EVE-R +EVE-R, CMD-R Call to Arms 1W @@ -9134,7 +9672,7 @@ Call to the Grave Enchantment At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave. -SCG-R +SCG-R, M12-R Call to the Netherworld B @@ -9195,7 +9733,8 @@ Callow Jushi Creature -- Human Wizard 2/2 Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. -At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it. [Flips into Jaraku the Interloper.] +At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it. +[Flips into Jaraku the Interloper.] BOK-U Calming Licid @@ -9216,7 +9755,7 @@ Caltrops 3 Artifact Whenever a creature attacks, Caltrops deals 1 damage to it. -7E-U, UD-U +UD-U, 7E-U Camel W @@ -9237,7 +9776,7 @@ Cancel 1UU Instant Counter target spell. -10E-C, M10-C, TSP-C, ALA-C, ZEN-C, M11-C +TSP-C, 10E-C, ALA-C, M10-C, ZEN-C, M11-C, M12-C Candelabra of Tawnos 1 @@ -9313,7 +9852,7 @@ Canopy Spider Creature -- Spider 1/3 Reach (This creature can block creatures with flying.) -7E-C, 8ED-C, 10E-C, TE-C +TE-C, 7E-C, 8ED-C, 10E-C Canopy Surge 1G @@ -9342,21 +9881,21 @@ Canyon Minotaur 3R Creature -- Minotaur Warrior 3/3 -M10-C, CON-C, M11-C +CON-C, M10-C, M11-C Canyon Wildcat 1R Creature -- Cat 2/1 Mountainwalk -8ED-C, TE-C +TE-C, 8ED-C Cao Cao, Lord of Wei 3BB Legendary Creature -- Human Soldier 3/3 {T}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared. -P3K-R +LE-M, P3K-R Cao Ren, Wei Commander 2BB @@ -9422,7 +9961,7 @@ Captain Sisay Legendary Creature -- Human Soldier 2/2 {T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library. -IN-R +LE-M, IN-R Captain of the Watch 4WW @@ -9479,7 +10018,7 @@ Enchantment -- Aura Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature. -5E-C, HL-C +HL-C, 5E-C Carapace Forger 1G @@ -9504,10 +10043,17 @@ Creature -- Giant Lifelink (Damage dealt by this creature also causes you to gain that much life.) ZEN-C +Caravan Vigil +G +Sorcery +Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. +Morbid -- You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn. +ISD-C + Carbonize 2R Instant -Carbonize deals 3 damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, exile it instead. +Carbonize deals 3 damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead. SCG-U Careful Consideration @@ -9529,13 +10075,19 @@ Creature -- Human Cleric {W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn. RAV-C +Caress of Phyrexia +3BB +Sorcery +Target player draws three cards, loses 3 life, and gets three poison counters. +NPH-U + Caribou Range 2WW Enchantment -- Aura Enchant land you control Enchanted land has "{W}{W}, {T}: Put a 0/1 white Caribou creature token onto the battlefield." Sacrifice a Caribou token: You gain 1 life. -5E-R, IA-R +IA-R, 5E-R Carnage Altar 2 @@ -9543,6 +10095,14 @@ Artifact {3}, Sacrifice a creature: Draw a card. ZEN-U +Carnage Wurm +6G +Creature -- Wurm +6/6 +Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) +Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) +M12-U + Carnassid 4GG Creature -- Beast @@ -9571,7 +10131,7 @@ Carnivorous Plant Creature -- Plant Wall 4/5 Defender -4E-C, DK-C +DK-C, 4E-C Carnophage B @@ -9613,7 +10173,7 @@ Carrion Ants Creature -- Insect 0/1 {1}: Carrion Ants gets +1/+1 until end of turn. -4E-U, 5E-U, LE-R +LE-R, 4E-U, 5E-U Carrion Beetles B @@ -9654,7 +10214,7 @@ Carrion Thrash 2BRG Creature -- Viashino Warrior 4/4 -When Carrion Thrash is put into a graveyard from the battlefield, you may pay {2}. If you do, return another target creature card from your graveyard to your hand. +When Carrion Thrash dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand. ALA-C Carrion Wall @@ -9663,7 +10223,7 @@ Creature -- Wall 3/2 Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall. -8ED-U, NE-U +NE-U, 8ED-U Carrion Wurm 3BB @@ -9724,7 +10284,7 @@ Casting of Bones 2B Enchantment -- Aura Enchant creature -When enchanted creature is put into a graveyard, draw three cards, then discard one of them. +When enchanted creature dies, draw three cards, then discard one of them. AI-C Castle @@ -9760,7 +10320,7 @@ Cat Warriors Creature -- Cat Warrior 2/2 Forestwalk -CH-C, 5E-C, 6E-C, LE-C +LE-C, CH-C, 5E-C, 6E-C Cataclysm 2WW @@ -9780,7 +10340,7 @@ Catalog 2U Instant Draw two cards, then discard a card. -8ED-C, US-C +US-C, 8ED-C Catalyst Stone 2 @@ -9875,6 +10435,15 @@ Creature -- Human Wizard {T}: Target player puts the top card of his or her library into his or her graveyard. ALA-C +Cathedral Membrane +1(w/p) +Artifact Creature -- Wall +0/3 +({(w/p)} can be paid with either {W} or 2 life.) +Defender +When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat. +NPH-U + Cathedral of Serra Land White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) @@ -9884,7 +10453,7 @@ Cathodion 3 Artifact Creature -- Construct 3/3 -When Cathodion is put into a graveyard from the battlefield, add {3} to your mana pool. +When Cathodion dies, add {3} to your mana pool. US-U, MRD-U Cauldron Dance @@ -9898,13 +10467,13 @@ IN-U Cauldron Haze 1(w/b) Instant -Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) EVE-U Cauldron of Souls 5 Artifact -{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) SHM-R Caustic Crawler @@ -9918,7 +10487,7 @@ Caustic Hound 5B Creature -- Hound 4/4 -When Caustic Hound is put into a graveyard from the battlefield, each player loses 4 life. +When Caustic Hound dies, each player loses 4 life. MBS-C Caustic Rain @@ -9964,7 +10533,7 @@ Creature -- Human 1/4 Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. -4E-U, 5E-U, DK-U +DK-U, 4E-U, 5E-U Cave Sense 1R @@ -10022,7 +10591,7 @@ Caves of Koilos Land {T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you. -9ED-R, 10E-R, AP-R +AP-R, 9ED-R, 10E-R Cease-Fire 2W @@ -10076,14 +10645,21 @@ Enchantment Lands you control are Plains. Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. -6E-R, MI-R, TSP-S +MI-R, 6E-R, TSP-S + +Celestial Force +5WWW +Creature -- Elemental +7/7 +At the beginning of each upkeep, you gain 3 life. +CMD-R Celestial Gatekeeper 3WW Creature -- Bird Cleric 2/2 Flying -When Celestial Gatekeeper is put into a graveyard from the battlefield, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield. +When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield. LGN-R Celestial Kirin @@ -10112,7 +10688,7 @@ Celestial Purge 1W Instant Exile target black or red permanent. -M10-U, CON-U, M11-U +CON-U, M10-U, M11-U, M12-U Celestial Sword 6 @@ -10120,6 +10696,12 @@ Artifact {3}, {T}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step. IA-R +Cellar Door +2 +Artifact +{3}, {T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield. +ISD-U + Cemetery Gate 2B Creature -- Wall @@ -10132,7 +10714,7 @@ Cemetery Puca 1(u/b)(u/b) Creature -- Shapeshifter 1/2 -Whenever a creature is put into a graveyard from the battlefield, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability. +Whenever a creature dies, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability. SHM-R Cemetery Reaper @@ -10141,7 +10723,7 @@ Creature -- Zombie 2/2 Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. -M10-R, ARC-R +M10-R, M12-R, ARC-R Cenn's Enlistment 3W @@ -10217,7 +10799,7 @@ Centaur Safeguard Creature -- Centaur Warrior 3/1 ({(g/w)} can be paid with either {G} or {W}.) -When Centaur Safeguard is put into a graveyard from the battlefield, you may gain 3 life. +When Centaur Safeguard dies, you may gain 3 life. RAV-C Centaur Veteran @@ -10253,7 +10835,7 @@ Cephalid Constable Creature -- Cephalid Wizard 1/1 Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands. -10E-R, JUD-R +JUD-R, 10E-R Cephalid Illusionist 1U @@ -10416,7 +10998,7 @@ Chain Reaction 2RR Sorcery Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. -WWK-R +WWK-R, CMD-R Chain Stasis U @@ -10462,6 +11044,14 @@ Chainbreaker enters the battlefield with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature. SHM-C +Chained Throatseeker +5U +Creature -- Horror +5/5 +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +Chained Throatseeker can't attack unless defending player is poisoned. +NPH-C + Chainer's Edict 1B Sorcery @@ -10543,6 +11133,13 @@ Creature -- Human Knight Prevent all damage that would be dealt to Champion Lancer by creatures. S99-R +Champion of the Parish +W +Creature -- Human Soldier +1/1 +Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish. +ISD-R + Champion's Drake 1U Creature -- Drake @@ -10551,6 +11148,14 @@ Flying Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it. ROE-C +Champion's Helm +3 +Artifact -- Equipment +Equipped creature gets +2/+2. +As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) +Equip {1} +CMD-R + Champion's Victory U Instant @@ -10565,6 +11170,48 @@ Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. OD-R +Chancellor of the Annex +4WWW +Creature -- Angel +5/6 +You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}. +Flying +Whenever an opponent casts a spell, counter it unless that player pays {1}. +NPH-R + +Chancellor of the Dross +4BBB +Creature -- Vampire +6/6 +You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. +Flying, lifelink +NPH-R + +Chancellor of the Forge +4RRR +Creature -- Giant +5/5 +You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. +When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control. +NPH-R + +Chancellor of the Spires +4UUU +Creature -- Sphinx +5/7 +You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard. +Flying +When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. +NPH-R + +Chancellor of the Tangle +4GGG +Creature -- Beast +6/7 +You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G} to your mana pool. +Vigilance, reach +NPH-R + Chandler 4R Legendary Creature -- Human Rogue @@ -10576,25 +11223,34 @@ Chandra Ablaze 4RR Planeswalker -- Chandra 5 -{+1}: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player. -{-2}: Each player discards his or her hand, then draws three cards. -{-7}: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. +[+1]: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player. +[-2]: Each player discards his or her hand, then draws three cards. +[-7]: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. ZEN-M Chandra Nalaar 3RR Planeswalker -- Chandra 6 -{+1}: Chandra Nalaar deals 1 damage to target player. +[+1]: Chandra Nalaar deals 1 damage to target player. -X: Chandra Nalaar deals X damage to target creature. -{-8}: Chandra Nalaar deals 10 damage to target player and each creature he or she controls. -M10-M, LRW-R, M11-M +[-8]: Chandra Nalaar deals 10 damage to target player and each creature he or she controls. +LRW-R, M10-M, M11-M Chandra's Outrage 2RR Instant Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller. -M11-C, ARC-C +M11-C, M12-C, ARC-C + +Chandra's Phoenix +1RR +Creature -- Phoenix +2/2 +Flying +Haste (This creature can attack and {T} as soon as it comes under your control.) +Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand. +M12-R Chandra's Spitfire 2R @@ -10604,6 +11260,15 @@ Flying Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn. M11-U +Chandra, the Firebrand +3R +Planeswalker -- Chandra +3 +[+1]: Chandra, the Firebrand deals 1 damage to target creature or player. +[-2]: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +[-6]: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players. +M12-M + Change of Heart W Instant @@ -10667,7 +11332,8 @@ RAV-U Chaos 2R Instant -Creatures can't block this turn. [This is half of the split card Order // Chaos.] +Creatures can't block this turn. +[This is half of the split card Order // Chaos.] AP-U, HOP-U Chaos Charm @@ -10704,6 +11370,12 @@ Artifact {1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all permanents it touches. Then destroy Chaos Orb. A-R, B-R, U-R +Chaos Warp +2R +Instant +The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield. +CMD-R + Chaoslace R Instant @@ -10739,6 +11411,13 @@ Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card. IN-U +Chapel Geist +1WW +Creature -- Spirit +2/3 +Flying +ISD-C + Char 2R Instant @@ -10758,7 +11437,7 @@ Charcoal Diamond Artifact Charcoal Diamond enters the battlefield tapped. {T}: Add {B} to your mana pool. -6E-U, 7E-U, MI-U +MI-U, 6E-U, 7E-U Charge Across the Araba 4W @@ -10778,7 +11457,7 @@ Charging Paladin Creature -- Human Knight 2/2 Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. -P1-U, S99-U, EX-C +P1-U, EX-C, S99-U Charging Rhino 3GG @@ -10823,6 +11502,14 @@ Creature -- Human Spellshaper {W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. MM-C +Charmbreaker Devils +5R +Creature -- Devil +4/4 +At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. +Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn. +ISD-R + Charmed Griffin 3W Creature -- Griffin @@ -10851,13 +11538,21 @@ Creature -- Cat Beast 4/4 {R}: Chartooth Cougar gets +1/+0 until end of turn. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.) -SCG-C +SCG-C, CMD-C + +Chasm Drake +4U +Creature -- Drake +3/3 +Flying +Whenever Chasm Drake attacks, target creature you control gains flying until end of turn. +M12-C Chastise 3W Instant Destroy target attacking creature. You gain life equal to its power. -8ED-U, 9ED-U, JUD-U +JUD-U, 8ED-U, 9ED-U Chatter of the Squirrel G @@ -10878,7 +11573,7 @@ WUBRG Legendary Creature -- Avatar 6/6 Trample -When Child of Alara is put into a graveyard from the battlefield, destroy all nonland permanents. They can't be regenerated. +When Child of Alara dies, destroy all nonland permanents. They can't be regenerated. CON-M Child of Gaea @@ -10895,7 +11590,7 @@ Child of Night Creature -- Vampire 2/1 Lifelink (Damage dealt by this creature also causes you to gain that much life.) -M10-C, M11-C +M10-C, M11-C, M12-C Child of Thorns G @@ -10923,7 +11618,7 @@ Chill 1U Enchantment Red spells cost {2} more to cast. -6E-U, TE-U +TE-U, 6E-U Chill Haunting 1B @@ -10998,14 +11693,14 @@ Chimeric Staff 4 Artifact {X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn. -10E-R, US-R +US-R, 10E-R Chimney Imp 4B Creature -- Imp 1/2 Flying -When Chimney Imp is put into a graveyard from the battlefield, target opponent puts a card from his or her hand on top of his or her library. +When Chimney Imp dies, target opponent puts a card from his or her hand on top of his or her library. MRD-C Chisei, Heart of Oceans @@ -11067,7 +11762,7 @@ Cho-Manno, Revolutionary Legendary Creature -- Human Rebel 2/2 Prevent all damage that would be dealt to Cho-Manno, Revolutionary. -10E-R, MM-R +MM-R, 10E-R Choice of Damnations 5B @@ -11079,7 +11774,7 @@ Choke 2G Enchantment Islands don't untap during their controllers' untap steps. -8ED-U, TE-U +TE-U, 8ED-U Choking Fumes 2W @@ -11132,7 +11827,7 @@ Legendary Creature -- Dryad 3/8 Forestwalk As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it. -RAV-R +RAV-R, CMD-R Chromatic Armor 1WU @@ -11155,7 +11850,7 @@ Chromatic Star Artifact {1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from the battlefield, draw a card. -10E-U, TSP-C +TSP-C, 10E-U Chrome Mox 0 @@ -11186,7 +11881,7 @@ Creature -- Crab Beast 3/3 Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. -LGN-R +LGN-R, CMD-R Chromium 2WWUUBB @@ -11195,7 +11890,7 @@ Legendary Creature -- Elder Dragon Flying Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}. -CH-R, LE-R +LE-R, CH-R Chronatog 1U @@ -11209,7 +11904,7 @@ Vanguard -1/+1 You have no maximum hand size. {0}: Draw three cards. You skip your next turn. Activate this ability only once each turn. -VAN-S + Chronatog Totem 3 @@ -11239,7 +11934,7 @@ Creature -- Illusion 3/3 Flying Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -When Chronozoa is put into a graveyard from the battlefield, if it had no time counters on it, put two tokens that are copies of it onto the battlefield. +When Chronozoa dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield. PLC-R Chub Toad @@ -11247,7 +11942,7 @@ Chub Toad Creature -- Frog 1/1 Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn. -5E-C, IA-C +IA-C, 5E-C Churning Eddy 3U @@ -11258,7 +11953,7 @@ TOR-C Cinder Cloud 3RR Instant -Destroy target creature. If a white creature is put into a graveyard this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power. +Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power. MI-U Cinder Crawler @@ -11323,7 +12018,7 @@ Creature -- Wall 3/3 Defender (This creature can't attack.) When Cinder Wall blocks, destroy it at end of combat. -8ED-C, WL-C +WL-C, 8ED-C Cinderbones 2B @@ -11354,35 +12049,41 @@ Enchantment {1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. MI-R +Circle of Flame +1R +Enchantment +Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature. +M12-U + Circle of Protection: Artifacts 1W Enchantment {2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. -4E-U, 5E-U, AQ-U, 5DN-U +AQ-U, 4E-U, 5E-U, 5DN-U Circle of Protection: Black 1W Enchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. -B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-U, 9ED-U, IA-C, TE-C +B-C, U-C, RV-C, 4E-C, IA-C, 5E-C, TE-C, 6E-C, 7E-C, 8ED-U, 9ED-U Circle of Protection: Blue 1W Enchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-U, IA-C, TE-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, 5E-C, TE-C, 6E-C, 7E-C, 8ED-U Circle of Protection: Green 1W Enchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-U, IA-C, TE-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, 5E-C, TE-C, 6E-C, 7E-C, 8ED-U Circle of Protection: Red 1W Enchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-U, 9ED-U, IA-C, TE-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, 5E-C, TE-C, 6E-C, 7E-C, 8ED-U, 9ED-U Circle of Protection: Shadow 1W @@ -11394,7 +12095,7 @@ Circle of Protection: White 1W Enchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-U, IA-C, TE-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, 5E-C, TE-C, 6E-C, 7E-C, 8ED-U Circle of Solace 3W @@ -11453,7 +12154,7 @@ Citanul Flute 5 Artifact {X}, {T}: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library. -10E-R, US-R +US-R, 10E-R Citanul Hierophants 3G @@ -11481,7 +12182,7 @@ City of Brass Land Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color to your mana pool. -CH-R, 5E-R, 6E-R, 7E-R, 8ED-R, AN-U +AN-U, CH-R, 5E-R, 6E-R, 7E-R, 8ED-R City of Shadows Land @@ -11514,7 +12215,15 @@ Civic Wayfinder Creature -- Elf Warrior Druid 2/2 When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. -10E-C, RAV-C +RAV-C, 10E-C + +Civilized Scholar +2U +Creature -- Human Advisor +0/1 +{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it. +[Front face. Transforms into Homicidal Brute.] +ISD-U Clairvoyance U @@ -11536,6 +12245,14 @@ All Spirits have "When this permanent enters the battlefield, you may have it de Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature." BOK-R +Claustrophobia +1UU +Enchantment -- Aura +Enchant creature +When Claustrophobia enters the battlefield, tap enchanted creature. +Enchanted creature doesn't untap during its controller's untap step. +ISD-C + Claws of Gix 0 Artifact @@ -11561,7 +12278,7 @@ Clay Statue Artifact Creature -- Golem 3/1 {2}: Regenerate Clay Statue. -4E-C, 5E-C, AQ-C +AQ-C, 4E-C, 5E-C Cleanfall 2W @@ -11585,7 +12302,7 @@ Cleansing Beam 4R Instant Radiance -- Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it. -RAV-U +RAV-U, CMD-U Cleansing Meditation 1WW @@ -11658,6 +12375,12 @@ When you planeswalk to Cliffside Market or at the beginning of your upkeep, you Whenever you roll {C}, exchange control of two target permanents that share a card type. HOP-C +Clifftop Retreat +Land +Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. +{T}: Add {R} or {W} to your mana pool. +ISD-R + Clinging Darkness 1B Enchantment -- Aura @@ -11678,7 +12401,7 @@ Cloak of Confusion Enchantment -- Aura Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random. -5E-C, IA-C +IA-C, 5E-C Cloak of Feathers U @@ -11722,7 +12445,7 @@ Flying Clockwork Avian enters the battlefield with four +1/+0 counters on it. At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep. -4E-R, AQ-R +AQ-R, 4E-R Clockwork Beast 6 @@ -11784,7 +12507,7 @@ Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep. -5E-U, HL-C +HL-C, 5E-U Clockwork Swarm 4 @@ -11806,19 +12529,27 @@ Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at e {T}: Put a +1/+1 counter on Clockwork Vorrac. MRD-U +Cloistered Youth +1W +Creature -- Human +1/1 +At the beginning of your upkeep, you may transform Cloistered Youth. +[Front face. Transforms into Unholy Fiend.] +ISD-U + Clone 3U Creature -- Shapeshifter 0/0 You may have Clone enter the battlefield as a copy of any creature on the battlefield. -A-U, B-U, U-U, RV-U, 9ED-R, 10E-R, M10-R, ONS-R, M11-R +A-U, B-U, U-U, RV-U, ONS-R, 9ED-R, 10E-R, M10-R, M11-R Clone Shell 5 Artifact Creature -- Shapeshifter 2/2 Imprint -- When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. -When Clone Shell is put into a graveyard from the battlefield, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. +When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. SOM-U Close Quarters @@ -11870,7 +12601,7 @@ Creature -- Elemental 2/3 Flying Cloud Elemental can block only creatures with flying. -10E-C, VI-C, M11-C +VI-C, 10E-C, M11-C Cloud Key 3 @@ -11901,7 +12632,7 @@ Creature -- Faerie 1/1 Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. -10E-C, MM-C +MM-C, 10E-C Cloud of Faeries 1U @@ -11918,7 +12649,7 @@ Creature -- Bird 2/2 Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment. -7E-C, TE-C +TE-C, 7E-C Cloudchaser Kestrel 1WW @@ -12109,19 +12840,19 @@ Coastal Hornclaw Creature -- Bird 3/3 Sacrifice a land: Coastal Hornclaw gains flying until end of turn. -8ED-C, PR-C +PR-C, 8ED-C Coastal Piracy 2UU Enchantment Whenever a creature you control deals combat damage to an opponent, you may draw a card. -8ED-R, MM-U +MM-U, 8ED-R Coastal Tower Land Coastal Tower enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. -8ED-U, IN-U +IN-U, 8ED-U Coastal Wizard 2UU @@ -12134,7 +12865,7 @@ Coat of Arms 5 Artifact Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) -7E-R, 8ED-R, 9ED-R, 10E-R, M10-R, EX-R +EX-R, 7E-R, 8ED-R, 9ED-R, 10E-R, M10-R Cobalt Golem 4 @@ -12143,12 +12874,19 @@ Artifact Creature -- Golem {1}{U}: Cobalt Golem gains flying until end of turn. MRD-C +Cobbled Wings +2 +Artifact -- Equipment +Equipped creature has flying. +Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +ISD-C + Cobra Trap 4GG Instant -- Trap If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. Put four 1/1 green Snake creature tokens onto the battlefield. -ZEN-U +ZEN-U, CMD-U Cockatrice 3GG @@ -12164,14 +12902,14 @@ Enchantment -- Aura Enchant creature you control Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon. -At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it and enchanted creature gets +1/+1 and gains flying. (This effect lasts indefinitely.) -CH-U, LE-U +At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.) +LE-U, CH-U Coercion 2B Sorcery Target opponent reveals his or her hand. You choose a card from it. That player discards that card. -6E-C, 8ED-C, 9ED-C, P2-U, P3K-U, S99-U, S00-C, VI-C, TE-C +VI-C, TE-C, P2-U, 6E-C, P3K-U, S99-U, S00-C, 8ED-C, 9ED-C Coffin Puppets 3BB @@ -12294,7 +13032,13 @@ Collective Unconscious 4GG Sorcery Draw a card for each creature you control. -8ED-R, MM-R +MM-R, 8ED-R + +Collective Voyage +G +Sorcery +Join forces -- Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library. +CMD-R Colos Yearling 2R @@ -12308,7 +13052,7 @@ Colossal Might RG Instant Target creature gets +4/+2 and gains trample until end of turn. -ARB-C, ARC-C +ARB-C, CMD-C, ARC-C Colossus of Sardia 9 @@ -12317,7 +13061,7 @@ Artifact Creature -- Golem Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Colossus of Sardia doesn't untap during your untap step. {9}: Untap Colossus of Sardia. Activate this ability only during your upkeep. -4E-R, 5E-R, 10E-R, AQ-R +AQ-R, 4E-R, 5E-R, 10E-R Coma Veil 4U @@ -12338,14 +13082,19 @@ Combust Instant Combust can't be countered by spells or abilities. Combust deals 5 damage to target white or blue creature. The damage can't be prevented. -M11-U +M11-U, M12-U Comet Storm XRR Instant Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them. -WWK-M +WWK-M, CMD-M + +Command Tower +Land +{T}: Add to your mana pool one mana of any color in your commander's color identity. +CMD-C Command of Unsummoning 2U @@ -12376,6 +13125,11 @@ Fear (This creature can't be blocked except by artifact creatures and/or black c When Commander Greven il-Vec enters the battlefield, sacrifice a creature. TE-R +Commander Greven il-Vec Avatar +Vanguard +0/0 + + Commando Raid 2R Instant @@ -12392,7 +13146,7 @@ Commune with Nature G Sorcery Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -10E-C, CHK-C +CHK-C, 10E-C Complex Automaton 4 @@ -12414,13 +13168,13 @@ Composite Golem Artifact Creature -- Golem 4/4 Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool. -10E-U, 5DN-U +5DN-U, 10E-U Compost 1G Enchantment Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card. -7E-U, UD-U +UD-U, 7E-U Compulsion 1U @@ -12439,7 +13193,7 @@ Concentrate 2UU Sorcery Draw three cards. -8ED-U, OD-U +OD-U, 8ED-U Concerted Effort 2WW @@ -12481,7 +13235,7 @@ Concordant Crossroads G World Enchantment All creatures have haste. -CH-R, LE-R +LE-R, CH-R Concussive Bolt 3RR @@ -12494,7 +13248,7 @@ Condemn W Instant Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness. -10E-U, DIS-U, M11-U +DIS-U, 10E-U, M11-U Condescend XU @@ -12507,7 +13261,7 @@ Cone of Flame 3RR Sorcery Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player. -10E-U, WL-U, HOP-U +WL-U, 10E-U, HOP-U Confessor W @@ -12521,7 +13275,7 @@ Confiscate Enchantment -- Aura Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.) You control enchanted permanent. -7E-U, 8ED-U, 9ED-U, US-U +US-U, 7E-U, 8ED-U, 9ED-U Conflagrate XXR @@ -12553,7 +13307,7 @@ Congregate 3W Instant Target player gains 2 life for each creature on the battlefield. -US-C, HOP-C +US-C, CMD-C, HOP-C Congregation at Dawn GGW @@ -12579,7 +13333,7 @@ Conquer Enchantment -- Aura Enchant land You control enchanted land. -5E-U, 6E-U, IA-U +IA-U, 5E-U, 6E-U Conquering Manticore 4RR @@ -12655,7 +13409,7 @@ X1B Sorcery Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. -9ED-U, 10E-U, M10-U, MRD-C, HOP-U +MRD-C, 9ED-U, 10E-U, M10-U, M12-U, HOP-U Consume Strength 1BG @@ -12737,7 +13491,7 @@ Contaminated Bond Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. -9ED-C, 10E-C, MRD-C +MRD-C, 9ED-C, 10E-C Contaminated Ground 1B @@ -12770,7 +13524,7 @@ ST-C Contested Cliffs Land {T}: Add {1} to your mana pool. -{R}{G}, {T}: Choose target Beast creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its power to the other. +{R}{G}, {T}: Choose target Beast creature you control and target creature an opponent controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) ONS-R Contested War Zone @@ -12820,7 +13574,7 @@ Creature -- Sphinx 4/4 Flying Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts it into his or her hand. If it's not, that player puts it on the bottom of his or her library. -M11-R +M11-R, CMD-R Convalescence 1W @@ -12841,6 +13595,13 @@ At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. All Mountains are Plains. A-U, B-U, U-U, RV-U, 4E-U +Conversion Chamber +3 +Artifact +{2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber. +{2}, {T}, Remove a charge counter from Conversion Chamber: Put a 3/3 colorless Golem artifact creature token onto the battlefield. +NPH-U + Conviction 1W Enchantment -- Aura @@ -12962,7 +13723,7 @@ Coral Eel 1U Creature -- Fish 2/1 -8ED-C, 9ED-C, P1-C, S99-C +P1-C, S99-C, 8ED-C, 9ED-C Coral Fighters 1U @@ -12975,13 +13736,13 @@ Coral Helm 3 Artifact {3}, Discard a card at random: Target creature gets +2/+2 until end of turn. -4E-R, 5E-R, AQ-R +AQ-R, 4E-R, 5E-R Coral Merfolk 1U Creature -- Merfolk 2/1 -7E-C, M10-C, US-C +US-C, 7E-C, M10-C, M12-C Coral Net U @@ -13021,7 +13782,7 @@ Core Prowler Artifact Creature -- Horror 2/2 Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -When Core Prowler is put into a graveyard from the battlefield, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) +When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) MBS-U Coretapper @@ -13069,6 +13830,13 @@ Creature -- Zombie Wizard {1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library. LGN-U, HOP-U +Corpse Lunge +2B +Instant +As an additional cost to cast Corpse Lunge, exile a creature card from your graveyard. +Corpse Lunge deals damage equal to the exiled card's power to target creature. +ISD-C + Corpsehatch 3BB Sorcery @@ -13091,6 +13859,13 @@ At the beginning of your upkeep, put a rust counter on each artifact target oppo When Corrosion leaves the battlefield, remove all rust counters from all permanents. VI-R +Corrosive Gale +X(g/p) +Sorcery +({(g/p)} can be paid with either {G} or 2 life.) +Corrosive Gale deals X damage to each creature with flying. +NPH-U + Corrosive Mentor 2B Creature -- Elemental Rogue @@ -13102,7 +13877,7 @@ Corrupt 5B Sorcery Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way. -7E-C, US-C, SHM-U, M11-U +US-C, 7E-C, SHM-U, M11-U Corrupt Court Official 1B @@ -13141,6 +13916,12 @@ Creature -- Horror {B}, Sacrifice a creature: Regenerate Corrupted Harvester. SOM-U +Corrupted Resolve +1U +Instant +Counter target spell if its controller is poisoned. +NPH-U + Corrupted Roots B Enchantment -- Aura @@ -13153,7 +13934,7 @@ Corrupted Zendikon Enchantment -- Aura Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. -When enchanted land is put into a graveyard, return that card to its owner's hand. +When enchanted land dies, return that card to its owner's hand. WWK-C Corrupting Licid @@ -13184,7 +13965,7 @@ Creature -- Horror 7/7 First strike At the beginning of your upkeep, destroy Cosmic Horror unless you pay {3}{B}{B}{B}. If Cosmic Horror is destroyed this way, it deals 7 damage to you. -4E-R, LE-R +LE-R, 4E-R Cosmic Larva 1RR @@ -13205,7 +13986,7 @@ Counsel of the Soratami 2U Sorcery Draw two cards. -9ED-C, 10E-C, CHK-C +CHK-C, 9ED-C, 10E-C Counterbalance UU @@ -13229,7 +14010,7 @@ Counterspell UU Instant Counter target spell. -A-U, B-U, U-U, RV-U, 4E-U, 5E-C, 6E-C, 7E-C, S99-U, S00-C, IA-C, TE-C, MM-C +A-U, B-U, U-U, RV-U, 4E-U, IA-C, 5E-C, TE-C, 6E-C, S99-U, MM-C, S00-C, 7E-C Countersquall UB @@ -13280,7 +14061,7 @@ Creature -- Vedalken Knight Vigilance When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it. -DIS-U +DIS-U, CMD-U Covenant of Minds 4U @@ -13322,7 +14103,7 @@ Cowardice 3UU Enchantment Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.) -8ED-R, 9ED-R, MM-R +MM-R, 8ED-R, 9ED-R Cowed by Wisdom W @@ -13399,7 +14180,7 @@ Crafty Pathmage Creature -- Human Wizard 1/1 {T}: Target creature with power 2 or less is unblockable this turn. -9ED-C, 10E-C, ONS-C +ONS-C, 9ED-C, 10E-C Crag Puca (u/r)(u/r)(u/r) @@ -13499,7 +14280,7 @@ Creature -- Giant 6/4 Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -CH-U, 5E-U, LE-U, TSP-S +LE-U, CH-U, 5E-U, TSP-S Craw Wurm 4GG @@ -13512,7 +14293,7 @@ Crawling Filth Creature -- Spirit 2/2 Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) BOK-C Crawlspace @@ -13575,7 +14356,7 @@ Creature Bond 1U Enchantment -- Aura Enchant creature -When enchanted creature is put into a graveyard, Creature Bond deals damage equal to that creature's toughness to the creature's controller. +When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller. A-C, B-C, U-C, RV-C, 4E-C Credit Voucher @@ -13594,7 +14375,14 @@ Creeping Mold 2GG Sorcery Destroy target artifact, enchantment, or land. -6E-U, 7E-U, 8ED-U, 9ED-U, 10E-U, VI-U, MRD-U +VI-U, 6E-U, 7E-U, 8ED-U, MRD-U, 9ED-U, 10E-U + +Creeping Renaissance +3GG +Sorcery +Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. +Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-R Creeping Tar Pit Land @@ -13603,6 +14391,14 @@ Creeping Tar Pit enters the battlefield tapped. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land. WWK-R +Creepy Doll +5 +Artifact Creature -- Construct +1/1 +Creepy Doll is indestructible. +Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature. +ISD-R + Cremate B Instant @@ -13618,6 +14414,14 @@ Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn. MM-U +Crescendo of War +3W +Enchantment +At the beginning of each upkeep, put a strife counter on Crescendo of War. +Attacking creatures get +1/+0 for each strife counter on Crescendo of War. +Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War. +CMD-R + Crested Craghorn 4R Creature -- Goat Beast @@ -13642,7 +14446,8 @@ LRW-U Crime 3WB Sorcery -Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. [This is half of the split card Crime // Punishment.] +Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. +[This is half of the split card Crime // Punishment.] DIS-R Crime // Punishment @@ -13665,22 +14470,29 @@ Creature -- Dragon 6/6 Flying {X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana this way. -6E-R, 7E-R, MI-R +MI-R, 6E-R, 7E-R Crimson Kobolds 0 Creature -- Kobold 0/1 -Crimson Kobolds is red. +[Red color indicator.] LE-C +Crimson Mage +1R +Creature -- Human Shaman +2/1 +{R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.) +M12-U + Crimson Manticore 2RR Creature -- Manticore 2/2 Flying {R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature. -4E-R, 5E-R, LE-R +LE-R, 4E-R, 5E-R Crimson Roc 4R @@ -13743,7 +14555,7 @@ Crookshank Kobolds 0 Creature -- Kobold 0/1 -Crookshank Kobolds is red. +[Red color indicator.] LE-C Crop Rotation @@ -13791,7 +14603,14 @@ Crossbow Infantry Creature -- Human Soldier Archer 1/1 {T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. -7E-C, 8ED-C, 9ED-C, MM-C +MM-C, 7E-C, 8ED-C, 9ED-C + +Crossway Vampire +1RR +Creature -- Vampire +3/2 +When Crossway Vampire enters the battlefield, target creature can't block this turn. +ISD-C Crosswinds 1G @@ -13803,7 +14622,7 @@ Crovax Vanguard +2/0 Whenever a creature you control deals damage to a creature or player, you gain 1 life. -VAN-S + Crovax the Cursed 2BB @@ -13863,6 +14682,12 @@ As long as the top card of your library is a creature card, creatures you contro {G}{W}: Put the top card of your library on the bottom of your library. RAV-R +Crown of Empires +2 +Artifact +{3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires. +M12-U + Crown of Flames R Enchantment -- Aura @@ -13899,7 +14724,7 @@ Crown of the Ages 2 Artifact {4}, {T}: Attach target Aura attached to a creature to another creature. -5E-R, IA-R +IA-R, 5E-R Crucible of Fire 3R @@ -13911,7 +14736,7 @@ Crucible of Worlds 3 Artifact You may play land cards from your graveyard. -10E-R, 5DN-R +5DN-R, 10E-R Crude Rampart 3W @@ -13939,7 +14764,7 @@ Cruel Edict 1B Sorcery Target opponent sacrifices a creature. -9ED-U, 10E-U, P2-C +P2-C, 9ED-U, 10E-U Cruel Fate 4U @@ -13969,7 +14794,7 @@ Crumble G Instant Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. -RV-U, 4E-U, 5E-U, AQ-C +AQ-C, RV-U, 4E-U, 5E-U Crumbling Ashes 1B @@ -13977,6 +14802,14 @@ Enchantment At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it. EVE-U +Crumbling Colossus +5 +Artifact Creature -- Golem +7/4 +Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) +When Crumbling Colossus attacks, sacrifice it at end of combat. +M12-U + Crumbling Necropolis Land Crumbling Necropolis enters the battlefield tapped. @@ -13986,7 +14819,7 @@ ALA-U Crumbling Sanctuary 5 Artifact -For each 1 damage that would be dealt to a player, that player exiles the top card of his or her library instead. +If damage would be dealt to a player, that player exiles that many cards from the top of his or her library instead. MM-R Crusade @@ -14027,7 +14860,7 @@ Crusher Zendikon Enchantment -- Aura Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. -When enchanted land is put into a graveyard, return that card to its owner's hand. +When enchanted land dies, return that card to its owner's hand. WWK-C Crushing Pain @@ -14041,14 +14874,14 @@ B Sorcery Target player discards a card. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -When the creature Cry of Contrition haunts is put into a graveyard, target player discards a card. +When the creature Cry of Contrition haunts dies, target player discards a card. GPT-C Cryoclasm 2R Sorcery Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller. -10E-U, CSP-U +CSP-U, 10E-U Crypt Angel 4B @@ -14086,7 +14919,7 @@ Crypt Rats Creature -- Rat 1/1 {X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way. -7E-U, VI-C +VI-C, 7E-U Crypt Ripper 2BB @@ -14198,7 +15031,7 @@ Crystal Vein Land {T}: Add {1} to your mana pool. {T}, Sacrifice Crystal Vein: Add {2} to your mana pool. -6E-U, MI-U +MI-U, 6E-U Crystalline Sliver WU @@ -14220,7 +15053,7 @@ Cudgel Troll Creature -- Troll 4/3 {G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -M10-U, M11-U +M10-U, M11-U, M12-U Culling Dais 2 @@ -14259,7 +15092,7 @@ Cultivate 2G Sorcery Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. -M11-C +M11-C, CMD-C Cultural Exchange 4UU @@ -14293,7 +15126,8 @@ Cunning Bandit Creature -- Human Warrior 2/2 Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. -At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it. [Flips into Azamuki, Treachery Incarnate.] +At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it. +[Flips into Azamuki, Treachery Incarnate.] BOK-U Cunning Giant @@ -14329,7 +15163,7 @@ BB Creature -- Human Wizard 1/3 {T}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice. -CH-C, AN-C +AN-C, CH-C Curfew U @@ -14342,7 +15176,7 @@ U Enchantment -- Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. -8ED-U, EX-U +EX-U, 8ED-U, ISD-U Curse Artifact 2BB @@ -14358,6 +15192,13 @@ Enchant creature At the beginning of each upkeep, tap enchanted creature. SHM-C +Curse of Death's Hold +3BB +Enchantment -- Aura Curse +Enchant player +Creatures enchanted player controls get -1/-1. +ISD-R + Curse of Marit Lage 3RR Enchantment @@ -14365,6 +15206,20 @@ When Curse of Marit Lage enters the battlefield, tap all Islands. Islands don't untap during their controllers' untap steps. IA-R +Curse of Oblivion +3B +Enchantment -- Aura Curse +Enchant player +At the beginning of enchanted player's upkeep, that player exiles two cards from his or her graveyard. +ISD-C + +Curse of Stalked Prey +1R +Enchantment -- Aura Curse +Enchant player +Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature. +ISD-R + Curse of Wizardry 2BB Enchantment @@ -14372,6 +15227,13 @@ As Curse of Wizardry enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life. ROE-U +Curse of the Bloody Tome +2U +Enchantment -- Aura Curse +Enchant player +At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard. +ISD-C + Curse of the Cabal 9B Sorcery @@ -14380,6 +15242,20 @@ Suspend 2--{2}{B}{B} (Rather than cast this card from your hand, you may pay {2} At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal. TSP-R +Curse of the Nightly Hunt +2R +Enchantment -- Aura Curse +Enchant player +Creatures enchanted player controls attack each turn if able. +ISD-U + +Curse of the Pierced Heart +1R +Enchantment -- Aura Curse +Enchant player +At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player. +ISD-C + Cursecatcher U Creature -- Merfolk Wizard @@ -14414,7 +15290,7 @@ Cursed Rack Artifact As Cursed Rack enters the battlefield, choose an opponent. The chosen player's maximum hand size is four. -4E-U, AQ-U +AQ-U, 4E-U Cursed Ronin 3B @@ -14434,7 +15310,7 @@ Cursed Totem 2 Artifact Activated abilities of creatures can't be activated. -6E-R, MI-R +MI-R, 6E-R Curtain of Light 1W @@ -14493,21 +15369,21 @@ Cyclone 2GG Enchantment At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player. -CH-R, AN-U +AN-U, CH-R Cyclopean Giant 2BB Creature -- Zombie Giant 4/2 -When Cyclopean Giant is put into a graveyard from the battlefield, target land becomes a Swamp. Exile Cyclopean Giant. +When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant. TSP-C Cyclopean Mummy 1B Creature -- Zombie 2/1 -When Cyclopean Mummy is put into a graveyard from the battlefield, exile Cyclopean Mummy. -4E-C, LE-C +When Cyclopean Mummy dies, exile it. +LE-C, 4E-C Cyclopean Snare 2 @@ -14585,7 +15461,7 @@ D'Avenant Archer Creature -- Human Soldier Archer 1/2 {T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. -CH-C, 5E-C, 6E-C, LE-C +LE-C, CH-C, 5E-C, 6E-C D'Avenant Healer 1WW @@ -14622,13 +15498,13 @@ Dakkon Blackblade Legendary Creature -- Human Warrior */* Dakkon Blackblade's power and toughness are each equal to the number of lands you control. -CH-R, LE-R +LE-R, CH-R Dakkon Blackblade Avatar Vanguard +1/0 You may play any colored card from your hand as a copy of a basic land card chosen at random that can produce mana of one of the card's colors. -VAN-S + Dakmor Bat 1B @@ -14649,7 +15525,7 @@ Dakmor Lancer Creature -- Human Knight 3/3 When Dakmor Lancer enters the battlefield, destroy target nonblack creature. -7E-U, S99-R +S99-R, 7E-U Dakmor Plague 3BB @@ -14677,6 +15553,15 @@ Creature -- Human Wizard Dakmor Sorceress's power is equal to the number of Swamps you control. P2-R, S99-R +Damia, Sage of Stone +4GUB +Legendary Creature -- Gorgon Wizard +4/4 +Deathtouch +Skip your draw step. +At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference. +CMD-M + Damnation 2BB Sorcery @@ -14715,7 +15600,7 @@ When Dance of Many enters the battlefield, put a token that's a copy of target n When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. -CH-R, 5E-R, DK-R +DK-R, CH-R, 5E-R Dance of Shadows 3BB @@ -14742,7 +15627,7 @@ Dancing Scimitar Artifact Creature -- Spirit 1/5 Flying (This creature can't be blocked except by creatures with flying or reach.) -RV-R, 4E-R, 5E-R, 6E-R, 9ED-U, AN-R +AN-R, RV-R, 4E-R, 5E-R, 6E-R, 9ED-U Dandan UU @@ -14750,7 +15635,7 @@ Creature -- Fish 4/1 Dandan can't attack unless defending player controls an Island. When you control no Islands, sacrifice Dandan. -CH-C, 5E-C, AN-C, TSP-S +AN-C, CH-C, 5E-C, TSP-S Daraja Griffin 3W @@ -14758,7 +15643,7 @@ Creature -- Griffin 2/2 Flying Sacrifice Daraja Griffin: Destroy target black creature. -6E-U, VI-U +VI-U, 6E-U Darba 3G @@ -14806,7 +15691,7 @@ Daring Apprentice Creature -- Human Wizard 1/1 {T}, Sacrifice Daring Apprentice: Counter target spell. -6E-R, 7E-R, 8ED-R, 9ED-R, MI-R +MI-R, 6E-R, 7E-R, 8ED-R, 9ED-R Daring Leap 1WU @@ -14818,7 +15703,7 @@ Dark Banishing 2B Instant Destroy target nonblack creature. It can't be regenerated. -7E-C, 8ED-C, 9ED-C, IA-C, MI-C, TE-C +IA-C, MI-C, TE-C, 7E-C, 8ED-C, 9ED-C Dark Confidant 1B @@ -14834,13 +15719,21 @@ Dark Depths enters the battlefield with ten ice counters on it. When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield. CSP-R +Dark Favor +1B +Enchantment -- Aura +Enchant creature +When Dark Favor enters the battlefield, you lose 1 life. +Enchanted creature gets +3/+1. +M12-C + Dark Hatchling 4BB Creature -- Horror 3/3 Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated. -US-R +US-R, CMD-R Dark Heart of the Wood BG @@ -14854,7 +15747,7 @@ Creature -- Wall 4/5 Defender (This creature can't attack.) {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step. -5E-C, HL-C +HL-C, 5E-C Dark Offering 4BB @@ -14874,7 +15767,7 @@ Dark Ritual B Instant Add {B}{B}{B} to your mana pool. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, IA-C, MI-C, TE-C, US-C, MM-C, HOP-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, MI-C, 5E-C, TE-C, US-C, MM-C, HOP-C Dark Sphere 0 @@ -14932,7 +15825,7 @@ Darkest Hour B Enchantment All creatures are black. -7E-R, US-R +US-R, 7E-R Darkheart Sliver BG @@ -14975,7 +15868,7 @@ Darkslick Drake Creature -- Drake 2/4 Flying -When Darkslick Drake is put into a graveyard from the battlefield, draw a card. +When Darkslick Drake dies, draw a card. SOM-U Darkslick Shores @@ -15012,7 +15905,7 @@ Artifact Creature -- Golem Trample Darksteel Colossus is indestructible. If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. -M10-M, DST-R +DST-R, M10-M Darksteel Forge 9 @@ -15041,7 +15934,7 @@ Darksteel Ingot Artifact Darksteel Ingot is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {T}: Add one mana of any color to your mana pool. -DST-C +DST-C, CMD-C Darksteel Juggernaut 5 @@ -15081,6 +15974,12 @@ At the beginning of your upkeep, you may put a charge counter on Darksteel React When Darksteel Reactor has twenty or more charge counters on it, you win the game. DST-R +Darksteel Relic +0 +Artifact +Darksteel Relic is indestructible. (Effects that say "destroy" don't destroy it.) +NPH-U + Darksteel Sentinel 6 Artifact Creature -- Golem @@ -15090,6 +15989,13 @@ Vigilance Darksteel Sentinel is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) SOM-U +Darkthicket Wolf +1G +Creature -- Wolf +2/2 +{2}{G}: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn. +ISD-C + Darkwatch Elves 2G Creature -- Elf @@ -15225,7 +16131,7 @@ Dauntless Escort Avatar Vanguard +1/+1 Creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) -VAN-S + Dauthi Cutthroat 1B @@ -15246,7 +16152,7 @@ Dauthi Ghoul Creature -- Dauthi Zombie 1/1 Shadow (This creature can block or be blocked by only creatures with shadow.) -Whenever a creature with shadow is put into a graveyard from the battlefield, put a +1/+1 counter on Dauthi Ghoul. +Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul. TE-U Dauthi Horror @@ -15388,7 +16294,8 @@ MM-R Day 2W Instant -Creatures target player controls get +1/+1 until end of turn. [This is half of the split card Night // Day.] +Creatures target player controls get +1/+1 until end of turn. +[This is half of the split card Night // Day.] AP-U Day of Destiny @@ -15401,7 +16308,7 @@ Day of Judgment 2WW Sorcery Destroy all creatures. -ZEN-R, M11-R +ZEN-R, M11-R, M12-R Day of the Dragons 4UUU @@ -15417,6 +16324,15 @@ Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) FUT-R +Daybreak Ranger +2G +Creature -- Human Archer Werewolf +2/2 +{T}: Daybreak Ranger deals 2 damage to target creature with flying. +At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger. +[Front face. Transforms into Nightfall Predator.] +ISD-R + Daze 1U Instant @@ -15435,7 +16351,8 @@ MI-C Dead R Instant -Dead deals 2 damage to target creature. [This is half of the split card Dead // Gone.] +Dead deals 2 damage to target creature. +[This is half of the split card Dead // Gone.] PLC-C Dead // Gone @@ -15456,6 +16373,13 @@ Sorcery Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated. AP-C +Dead Weight +B +Enchantment -- Aura +Enchant creature +Enchanted creature gets -2/-2. +ISD-C + Dead-Iron Sledge 1 Artifact -- Equipment @@ -15480,7 +16404,7 @@ Deadly Grub Creature -- Insect 3/1 Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -When Deadly Grub is put into a graveyard from the battlefield, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.) +When Deadly Grub dies, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.) PLC-C Deadly Insect @@ -15496,7 +16420,7 @@ Creature -- Spider 1/2 Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -M10-C +M10-C, CMD-C Deadshot 3R @@ -15518,12 +16442,21 @@ Creature -- Treefolk 3/6 Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand. -PLC-U +PLC-U, CMD-U + +Dearly Departed +4WW +Creature -- Spirit +5/5 +Flying +As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. +ISD-R Death 1B Sorcery -Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost. [This is half of the split card Life // Death.] +Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost. +[This is half of the split card Life // Death.] AP-U Death Baron @@ -15582,20 +16515,20 @@ Death Mutation 6BG Sorcery Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. -AP-U +AP-U, CMD-U Death Pit Offering 2BB Enchantment When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2. -8ED-R, NE-R +NE-R, 8ED-R Death Pits of Rath 3BB Enchantment Whenever a creature is dealt damage, destroy it. It can't be regenerated. -8ED-R, 9ED-R, TE-R +TE-R, 8ED-R, 9ED-R Death Pulse 2BB @@ -15624,7 +16557,7 @@ W Creature -- Human Cleric 1/1 Protection from black -5E-C, HL-U +HL-U, 5E-C Death Stroke BB @@ -15636,13 +16569,13 @@ Death Ward W Instant Regenerate target creature. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, IA-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, 5E-C Death Watch B Enchantment -- Aura Enchant creature -When enchanted creature is put into a graveyard, its controller loses life equal to its power and you gain life equal to its toughness. +When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness. VI-C Death Wish @@ -15651,6 +16584,12 @@ Sorcery You may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish. JUD-R +Death by Dragons +4RR +Sorcery +Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield. +CMD-U + Death of a Thousand Stings 4B Instant -- Arcane @@ -15682,9 +16621,17 @@ Death's-Head Buzzard Creature -- Bird 2/1 Flying -When Death's-Head Buzzard is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn. +When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn. SCG-C +Death-Hood Cobra +1G +Creature -- Snake +2/2 +{1}{G}: Death-Hood Cobra gains reach until end of turn. (It can block creatures with flying.) +{1}{G}: Death-Hood Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) +NPH-C + Death-Mask Duplicant 7 Artifact Creature -- Shapeshifter @@ -15707,7 +16654,7 @@ Deathbringer Thoctar 4BR Creature -- Zombie Beast 3/3 -Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Deathbringer Thoctar. +Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar. Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player. ARB-R @@ -15722,7 +16669,7 @@ Deathcurse Ogre 5B Creature -- Ogre Warrior 3/3 -When Deathcurse Ogre is put into a graveyard from the battlefield, each player loses 3 life. +When Deathcurse Ogre dies, each player loses 3 life. CHK-C Deathforge Shaman @@ -15738,13 +16685,13 @@ Deathgazer Creature -- Lizard 2/2 Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. -8ED-U, 9ED-U, MM-U +MM-U, 8ED-U, 9ED-U Deathgreeter B Creature -- Human Shaman 1/1 -Whenever another creature is put into a graveyard from the battlefield, you may gain 1 life. +Whenever another creature dies, you may gain 1 life. ALA-C Deathgrip @@ -15759,7 +16706,7 @@ Creature -- Spirit 0/1 Flying {2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. -Soulshift 1 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.) +Soulshift 1 (When this creature dies, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.) SOK-C Deathlace @@ -15780,7 +16727,7 @@ Deathmark B Sorcery Destroy target green or white creature. -10E-U, M10-U, CSP-U, M11-U +CSP-U, 10E-U, M10-U, M11-U, M12-U Deathmark Prelate 3B @@ -15800,7 +16747,7 @@ Deathrender 4 Artifact -- Equipment Equipped creature gets +2/+2. -Whenever equipped creature is put into a graveyard, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. +Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. Equip {2} LRW-R @@ -15833,6 +16780,14 @@ At the beginning of your upkeep, exile a card from your graveyard. Threshold -- As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand." OD-R +Deceiver Exarch +2U +Creature -- Cleric +1/4 +Flash (You may cast this spell any time you could cast an instant.) +When Deceiver Exarch enters the battlefield, choose one -- Untap target permanent you control; or tap target permanent an opponent controls. +NPH-U + Deception 2B Sorcery @@ -15869,7 +16824,7 @@ Decomposition Enchantment -- Aura Enchant black creature Enchanted creature has "Cumulative upkeep--Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) -When enchanted creature is put into a graveyard, its controller loses 2 life. +When enchanted creature dies, its controller loses 2 life. MI-U Deconstruct @@ -16034,7 +16989,7 @@ Deepwood Ghoul Creature -- Zombie 2/1 Pay 2 life: Regenerate Deepwood Ghoul. -8ED-C, MM-C +MM-C, 8ED-C Deepwood Legate 3B @@ -16094,7 +17049,7 @@ Defense Grid 2 Artifact Each spell costs {3} more to cast except during its controller's turn. -8ED-R, 9ED-R, UL-R +UL-R, 8ED-R, 9ED-R Defense of the Heart 3G @@ -16114,6 +17069,13 @@ Instant Creatures of the creature type of your choice get +0/+4 until end of turn. ONS-C +Defensive Stance +U +Enchantment -- Aura +Enchant creature +Enchanted creature gets -1/+1. +NPH-C + Defiant Elf G Creature -- Elf @@ -16133,7 +17095,7 @@ Defiant Stand 1W Instant Cast Defiant Stand only during the declare attackers step and only if you've been attacked this step. -Target creature gets +1/+3 until end of turn. If that creature is tapped, untap it. +Target creature gets +1/+3 until end of turn. Untap that creature. P1-U Defiant Vanguard @@ -16162,7 +17124,7 @@ Deflection 3U Instant Change the target of target spell with a single target. -5E-R, 6E-R, 7E-R, 8ED-R, IA-R +IA-R, 5E-R, 6E-R, 7E-R, 8ED-R Deft Duelist WU @@ -16221,7 +17183,7 @@ Dehydration Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. -8ED-C, 9ED-C, 10E-C, MM-C +MM-C, 8ED-C, 9ED-C, 10E-C Deity of Scars (b/g)(b/g)(b/g)(b/g)(b/g) @@ -16247,7 +17209,7 @@ FUT-U Delaying Shield 3W Enchantment -If you would be dealt damage, put that many delay counters on Delaying Shield instead. +If damage would be dealt to you, put that many delay counters on Delaying Shield instead. At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}. OD-R @@ -16280,7 +17242,8 @@ DIS-C Deliver 2U Instant -Return target permanent to its owner's hand. [This is half of the split card Stand // Deliver.] +Return target permanent to its owner's hand. +[This is half of the split card Stand // Deliver.] IN-U Delraich @@ -16295,19 +17258,28 @@ Deluge 2U Instant Tap all creatures without flying. -10E-U, OD-U +OD-U, 10E-U Delusions of Mediocrity 3U Enchantment When Delusions of Mediocrity enters the battlefield, you gain 10 life. When Delusions of Mediocrity leaves the battlefield, you lose 10 life. -7E-R, UL-R +UL-R, 7E-R + +Delver of Secrets +U +Creature -- Human Wizard +1/1 +At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. +[Front face. Transforms into Insectile Aberration.] +ISD-C Demand 1WU Sorcery -Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library. [This is half of the split card Supply // Demand.] +Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library. +[This is half of the split card Supply // Demand.] DIS-U Dematerialize @@ -16317,6 +17289,14 @@ Return target permanent to its owner's hand. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) OD-C +Dementia Bat +4B +Creature -- Bat +2/2 +Flying +{4}{B}, Sacrifice Dementia Bat: Target player discards two cards. +NPH-C + Dementia Sliver 3UB Creature -- Sliver @@ -16336,7 +17316,7 @@ Demolish 3R Sorcery Destroy target artifact or land. -8ED-U, 9ED-U, 10E-C, OD-U, ZEN-C, M11-C +OD-U, 8ED-U, 9ED-U, 10E-C, ZEN-C, M11-C Demon of Death's Gate 6BBB @@ -16357,7 +17337,7 @@ Demon's Horn 2 Artifact Whenever a player casts a black spell, you may gain 1 life. -9ED-U, 10E-U, M10-U, DST-U, M11-U +DST-U, 9ED-U, 10E-U, M10-U, M11-U, M12-U Demon's Jester 3B @@ -16370,7 +17350,7 @@ DIS-C Demonfire XR Sorcery -Demonfire deals X damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. +Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. Hellbent -- If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented. DIS-R @@ -16431,6 +17411,13 @@ Sorcery Search your library for a card and put that card into your hand. Then shuffle your library. A-U, B-U, U-U, RV-U +Demonmail Hauberk +4 +Artifact -- Equipment +Equipped creature gets +4/+2. +Equip--Sacrifice a creature. +ISD-U + Demonspine Whip BR Artifact -- Equipment @@ -16449,14 +17436,14 @@ Demystify W Instant Destroy target enchantment. -8ED-C, 9ED-C, 10E-C, ONS-C, ROE-C +ONS-C, 8ED-C, 9ED-C, 10E-C, ROE-C, M12-C Denizen of the Deep 6UU Creature -- Serpent 11/11 When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. -10E-R, P2-R, S99-R +P2-R, S99-R, 10E-R Dense Canopy 1G @@ -16468,7 +17455,7 @@ Dense Foliage 2G Enchantment Creatures can't be the targets of spells. -6E-R, WL-R +WL-R, 6E-R Deny Reality 3UB @@ -16490,6 +17477,13 @@ As an additional cost to cast Deprive, return a land you control to its owner's Counter target spell. ROE-C +Deranged Assistant +1U +Creature -- Human Wizard +1/1 +{T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. +ISD-C + Deranged Hermit 3GG Creature -- Elf @@ -16504,7 +17498,7 @@ Derelor Creature -- Thrull 4/4 Black spells you cast cost {B} more to cast. -5E-R, 6E-R, FE-R +FE-R, 5E-R, 6E-R Dermoplasm 2U @@ -16555,7 +17549,7 @@ Desecrator Hag Creature -- Hag 2/2 When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. -EVE-C +EVE-C, CMD-C Desert Land -- Desert @@ -16588,7 +17582,7 @@ Desert Twister 4GG Sorcery Destroy target permanent. -RV-U, 4E-U, 5E-U, AN-U, MM-U +AN-U, RV-U, 4E-U, 5E-U, MM-U Deserted Temple Land @@ -16600,7 +17594,7 @@ Desertion 3UU Instant Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard. -6E-R, VI-R +VI-R, 6E-R Desolation 1BB @@ -16637,6 +17631,13 @@ Instant Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage. WL-U +Desperate Ravings +1R +Instant +Draw two cards, then discard a card at random. +Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-U + Desperate Research 1B Sorcery @@ -16650,6 +17651,12 @@ Add {R}{R}{R} to your mana pool. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) CHK-C +Despise +B +Sorcery +Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card. +NPH-U + Despoil 3B Sorcery @@ -16701,14 +17708,15 @@ Determined GU Instant Other spells you control can't be countered by spells or abilities this turn. -Draw a card. [This is half of the split card Bound // Determined.] +Draw a card. +[This is half of the split card Bound // Determined.] DIS-R Detonate XR Sorcery Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller. -4E-U, 5E-U, AQ-U, MRD-U +AQ-U, 4E-U, 5E-U, MRD-U Detritivore 2RR @@ -16756,9 +17764,17 @@ P1-R, S99-R Development 3UR Instant -Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times. [This is half of the split card Research // Development.] +Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times. +[This is half of the split card Research // Development.] DIS-R +Devil's Play +XR +Sorcery +Devil's Play deals X damage to target creature or player. +Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-R + Devoted Caretaker W Creature -- Human Cleric @@ -16830,6 +17846,14 @@ At the beginning of your upkeep, sacrifice a creature. Sacrifice a creature: Regenerate Devouring Strossus. IN-R +Devouring Swarm +1BB +Creature -- Insect +2/1 +Flying +Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn. +M12-C + Devout Harpist W Creature -- Human @@ -16886,13 +17910,13 @@ Diabolic Machine Artifact Creature -- Construct 4/4 {3}: Regenerate Diabolic Machine. -4E-U, 5E-U, DK-U +DK-U, 4E-U, 5E-U Diabolic Servitude 3B Enchantment When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield. -When the creature put onto the battlefield with Diabolic Servitude is put into a graveyard, exile it and return Diabolic Servitude to its owner's hand. +When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand. When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude. US-U @@ -16900,7 +17924,7 @@ Diabolic Tutor 2BB Sorcery Search your library for a card and put that card into your hand. Then shuffle your library. -8ED-U, 9ED-U, 10E-U, M10-U, OD-U, M11-U +OD-U, 8ED-U, 9ED-U, 10E-U, M10-U, M11-U, CMD-U, M12-U Diabolic Vision UB @@ -16920,7 +17944,7 @@ Diamond Faerie Avatar Vanguard 0/+5 {S}: Target creature you control gets +1/+1 until end of turn. -VAN-S + Diamond Kaleidoscope 4 @@ -16978,14 +18002,14 @@ Diminishing Returns 2UU Sorcery Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards. -6E-R, AI-R +AI-R, 6E-R Dimir Aqueduct Land Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B} to your mana pool. -RAV-C +RAV-C, CMD-C Dimir Cutpurse 1UB @@ -17038,7 +18062,7 @@ Dimir Signet 2 Artifact {1}, {T}: Add {U}{B} to your mana pool. -RAV-C, ARC-C +RAV-C, CMD-C, ARC-C Din of the Fireherd 5(b/r)(b/r)(b/r) @@ -17055,7 +18079,7 @@ A-R, B-R, U-R, RV-R, 4E-R, 5E-R, 6E-R, 7E-R, 8ED-R Dingus Staff 4 Artifact -Whenever a creature is put into a graveyard from the battlefield, Dingus Staff deals 2 damage to that creature's controller. +Whenever a creature dies, Dingus Staff deals 2 damage to that creature's controller. WL-U Diplomatic Escort @@ -17087,6 +18111,13 @@ Creature -- Wolf Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) IA-C +Diregraf Ghoul +B +Creature -- Zombie +2/2 +Diregraf Ghoul enters the battlefield tapped. +ISD-U + Dirge of Dread 2B Sorcery @@ -17136,7 +18167,7 @@ Disaster Radius Sorcery As an additional cost to cast Disaster Radius, reveal a creature card from your hand. Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost. -ROE-R +ROE-R, CMD-R Disciple of Grace 1W @@ -17146,6 +18177,13 @@ Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) US-C, ONS-C +Disciple of Griselbrand +1B +Creature -- Human Cleric +1/1 +{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. +ISD-U + Disciple of Kangee 2W Creature -- Human Wizard @@ -17188,7 +18226,7 @@ Discombobulate 2UU Instant Counter target spell. Look at the top four cards of your library, then put them back in any order. -10E-U, ONS-U +ONS-U, 10E-U Discordant Dirge 3BB @@ -17209,7 +18247,7 @@ Disease Carriers 2BB Creature -- Rat 2/2 -When Disease Carriers is put into a graveyard from the battlefield, target creature gets -2/-2 until end of turn. +When Disease Carriers dies, target creature gets -2/-2 until end of turn. UD-C Diseased Vermin @@ -17236,13 +18274,13 @@ Disenchant 1W Instant Destroy target artifact or enchantment. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, S00-C, IA-C, MI-C, TE-C, US-C, MM-C, TSP-S +A-C, B-C, U-C, RV-C, 4E-C, IA-C, MI-C, 5E-C, TE-C, US-C, 6E-C, MM-C, S00-C, 7E-C, TSP-S Disentomb B Sorcery Return target creature card from your graveyard to your hand. -M10-C, M11-C +M10-C, M11-C, M12-C Disfigure B @@ -17260,7 +18298,7 @@ LE-R Disintegrate XR Sorcery -Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, exile it instead. +Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead. A-C, B-C, U-C, RV-C, 4E-C, 5E-C, TSP-S Dismal Failure @@ -17283,6 +18321,13 @@ Destroy target artifact or enchantment. If Dismantling Blow was kicked, draw two cards. IN-C +Dismember +1(b/p)(b/p) +Instant +({(b/p)} can be paid with either {B} or 2 life.) +Target creature gets -5/-5 until end of turn. +NPH-U + Dismiss 2UU Instant @@ -17294,7 +18339,7 @@ Disorder 1R Sorcery Disorder deals 2 damage to each white creature and each player who controls a white creature. -7E-U, US-U +US-U, 7E-U Disorient 3U @@ -17302,6 +18347,13 @@ Instant Target creature gets -7/-0 until end of turn. M10-C +Dispatch +W +Instant +Tap target creature. +Metalcraft -- If you control three or more artifacts, exile that creature. +NPH-U + Dispel U Instant @@ -17385,7 +18437,7 @@ Dissipate 1UU Instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -MI-U +MI-U, ISD-U Dissipation Field 2UU @@ -17409,7 +18461,7 @@ Distorting Lens 2 Artifact {T}: Target permanent becomes the color of your choice until end of turn. -8ED-R, MM-R +MM-R, 8ED-R Distorting Wake XUUU @@ -17428,7 +18480,7 @@ Distress BB Sorcery Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. -10E-C, CHK-C +CHK-C, 10E-C, M12-C Disturbed Burial 1B @@ -17482,7 +18534,7 @@ Divination 2U Sorcery Draw two cards. -M10-C +M10-C, M12-C Divine Congregation 3W @@ -17491,6 +18543,14 @@ You gain 2 life for each creature target player controls. Suspend 5--{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) TSP-C +Divine Favor +1W +Enchantment -- Aura +Enchant creature +When Divine Favor enters the battlefield, you gain 3 life. +Enchanted creature gets +1/+3. +M12-C + Divine Intervention 6WW Enchantment @@ -17509,7 +18569,7 @@ Divine Offering 1W Instant Destroy target artifact. You gain life equal to its converted mana cost. -CH-C, 5E-C, LE-C, MI-C, MBS-C +LE-C, CH-C, MI-C, 5E-C, MBS-C Divine Presence 2W @@ -17517,6 +18577,13 @@ Enchantment If a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead. IN-R +Divine Reckoning +2WW +Sorcery +Each player chooses a creature he or she controls. Destroy the rest. +Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-R + Divine Retribution 1W Instant @@ -17535,7 +18602,7 @@ Divine Transformation Enchantment -- Aura Enchant creature Enchanted creature gets +3/+3. -4E-U, 5E-U, 6E-U, LE-R +LE-R, 4E-U, 5E-U, 6E-U Divine Verdict 3W @@ -17556,7 +18623,7 @@ Diving Griffin Creature -- Griffin 2/2 Flying, vigilance -8ED-C, PR-C +PR-C, 8ED-C Divining Witch 1B @@ -17603,7 +18670,7 @@ Creature -- Djinn Flying Djinn of Wishes enters the battlefield with three wish counters on it. {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. -M10-R +M10-R, M12-R Djinn of the Lamp 5UU @@ -17642,7 +18709,8 @@ Dokai, Weaver of Life 1G Legendary Creature -- Human Monk 3/3 -{4}{G}{G}, {T}: Put an X/X green Elemental creature token onto the battlefield, where X is the number of lands you control. [Flips from Budoka Gardener.] +{4}{G}{G}, {T}: Put an X/X green Elemental creature token onto the battlefield, where X is the number of lands you control. +[Flips from Budoka Gardener.] CHK-R Dolmen Gate @@ -17692,7 +18760,7 @@ Creature -- Spirit Avatar 4/4 Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. -EVE-R +EVE-R, CMD-R Donate 2U @@ -17711,7 +18779,7 @@ Doom Blade 1B Instant Destroy target nonblack creature. -M10-C, M11-C +M10-C, M11-C, CMD-C, M12-C Doom Cannon 6 @@ -17725,7 +18793,14 @@ Doomed Necromancer Creature -- Human Cleric Mercenary 2/2 {B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield. -10E-R, ONS-R +ONS-R, 10E-R + +Doomed Traveler +W +Creature -- Human Soldier +1/1 +When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield. +ISD-C Doomgape 4(b/g)(b/g)(b/g) @@ -17739,7 +18814,7 @@ Doomsday BBB Sorcery Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. -6E-R, WL-R +WL-R, 6E-R Doomsday Specter 2UB @@ -17770,7 +18845,7 @@ BGW Legendary Creature -- Treefolk Shaman 0/5 Each creature assigns combat damage equal to its toughness rather than its power. -LRW-R +LE-M, LRW-R Dormant Gomazoa 1UU @@ -17823,11 +18898,17 @@ Instant Counter up to two target spells. ARB-U +Doubling Chant +5G +Sorcery +For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library. +M12-R + Doubling Cube 2 Artifact {3}, {T}: Double the amount of each type of mana in your mana pool. -10E-R, 5DN-R +5DN-R, 10E-R Doubling Season 4G @@ -17961,7 +19042,7 @@ Dragon Engine Artifact Creature -- Construct 1/3 {2}: Dragon Engine gets +1/+0 until end of turn. -RV-R, 4E-R, 5E-R, 6E-R, AQ-C +AQ-C, RV-R, 4E-R, 5E-R, 6E-R Dragon Fangs 1G @@ -17989,13 +19070,13 @@ Dragon Mask 3 Artifact {3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.) -6E-U, VI-U +VI-U, 6E-U Dragon Roost 4RR Enchantment {5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.) -10E-R, ONS-R +ONS-R, 10E-R Dragon Scales 1W @@ -18029,7 +19110,7 @@ Creature -- Dragon 2/3 Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. -A-U, B-U, U-U, RV-U, 4E-U, M10-U, TSP-S, ARC-U +A-U, B-U, U-U, RV-U, 4E-U, TSP-S, M10-U, CMD-U, ARC-U Dragon Wings 1U @@ -18044,7 +19125,7 @@ Dragon's Claw 2 Artifact Whenever a player casts a red spell, you may gain 1 life. -9ED-U, 10E-U, M10-U, DST-U, M11-U +DST-U, 9ED-U, 10E-U, M10-U, M11-U, M12-U Dragon's Herald R @@ -18064,7 +19145,7 @@ Dragonskull Summit Land Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R} to your mana pool. -M10-R, M11-R +M10-R, M11-R, M12-R Dragonsoul Knight 2R @@ -18100,7 +19181,7 @@ X1B Sorcery Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, MI-C +A-C, B-C, U-C, RV-C, 4E-C, MI-C, 5E-C Drain Power UU @@ -18172,7 +19253,7 @@ Dralnu, Lich Lord 3UB Legendary Creature -- Zombie Wizard 3/3 -If damage would be dealt to Dralnu, sacrifice that many permanents instead. +If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) TSP-R @@ -18205,6 +19286,13 @@ Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. LRW-R +Dread Cacodemon +7BBB +Creature -- Demon +8/8 +When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. +CMD-R + Dread Charge 3B Sorcery @@ -18272,14 +19360,14 @@ Dread of Night B Enchantment White creatures get -1/-1. -6E-U, TE-U +TE-U, 6E-U Dreadship Reef Land {T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool. -TSP-U +TSP-U, CMD-U Dreadwing B @@ -18292,7 +19380,7 @@ Dream Cache 2U Sorcery Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library. -6E-C, MI-C, TE-C +MI-C, TE-C, 6E-C Dream Chisel 2 @@ -18340,7 +19428,7 @@ Dream Prowler Creature -- Illusion 1/5 Dream Prowler is unblockable as long as it's attacking alone. -9ED-U, ST-C +ST-C, 9ED-U Dream Salvage (u/b) @@ -18378,6 +19466,13 @@ Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. VI-U +Dream Twist +U +Instant +Target player puts the top three cards of his or her library into his or her graveyard. +Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-C + Dream's Grip U Instant @@ -18390,7 +19485,7 @@ Dreamborn Muse Creature -- Spirit 2/2 At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. -10E-R, LGN-R +LGN-R, 10E-R, CMD-R Dreamcatcher U @@ -18425,7 +19520,7 @@ Dreamstone Hedron Artifact {T}: Add {3} to your mana pool. {3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards. -ROE-U, ARC-U +ROE-U, CMD-U, ARC-U Dreamwinder 3U @@ -18452,7 +19547,7 @@ Dregs of Sorrow X4B Sorcery Destroy X target nonblack creatures. Draw X cards. -7E-R, TE-R +TE-R, 7E-R Dregscape Zombie 1B @@ -18516,6 +19611,14 @@ Drifting Meadow enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.) US-C +Drifting Shade +3B +Creature -- Shade +1/1 +Flying +{B}: Drifting Shade gets +1/+1 until end of turn. +M12-C + Drill-Skimmer 4 Artifact Creature -- Thopter @@ -18544,7 +19647,7 @@ Dripping-Tongue Zubera 1G Creature -- Zubera Spirit 1/2 -When Dripping-Tongue Zubera is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield for each Zubera put into a graveyard from the battlefield this turn. +When Dripping-Tongue Zubera dies, put a 1/1 colorless Spirit creature token onto the battlefield for each Zubera that died this turn. CHK-C Dromad Purebred @@ -18620,7 +19723,7 @@ Dross Crocodile 3B Creature -- Zombie Crocodile 5/1 -10E-C, 5DN-C +5DN-C, 10E-C Dross Golem 5 @@ -18636,7 +19739,7 @@ Creature -- Horror 4/4 Protection from white At the beginning of your end step, you lose 4 life. -Whenever a creature is put into a graveyard from the battlefield, you gain 2 life. +Whenever a creature dies, you gain 2 life. MRD-R Dross Hopper @@ -18664,7 +19767,7 @@ Dross Scorpion 4 Artifact Creature -- Scorpion 3/1 -Whenever Dross Scorpion or another artifact creature is put into a graveyard from the battlefield, you may untap target artifact. +Whenever Dross Scorpion or another artifact creature dies, you may untap target artifact. MRD-C Drought @@ -18679,8 +19782,8 @@ Drove of Elves 3G Creature -- Elf */* +Hexproof (This creature can't be the target of spells or abilities your opponents control.) Drove of Elves's power and toughness are each equal to the number of green permanents you control. -Drove of Elves can't be the target of spells or abilities your opponents control. SHM-U Drowned @@ -18694,7 +19797,7 @@ Drowned Catacomb Land Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B} to your mana pool. -M10-R, M11-R +M10-R, M11-R, M12-R Drowned Rusalka U @@ -18730,7 +19833,7 @@ Drudge Skeletons Creature -- Skeleton 1/1 {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-U, 10E-U, M10-C, S00-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, S00-C, 7E-C, 8ED-C, 9ED-U, 10E-U, M10-C Drudge Spell BB @@ -18760,6 +19863,12 @@ Enchant creature Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens onto the battlefield. OD-U +Druidic Satchel +3 +Artifact +{2}, {T}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life. +M12-R + Drumhunter 3G Creature -- Human Druid Warrior @@ -18772,13 +19881,13 @@ Dry Spell 1B Sorcery Dry Spell deals 1 damage to each creature and each player. -6E-C, P1-U, HL-C +HL-C, P1-U, 6E-C Dryad Arbor Land Creature -- Forest Dryad 1/1 (Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") -Dryad Arbor is green. +[Green color indicator.] FUT-U Dryad Sophisticate @@ -18814,7 +19923,14 @@ R Creature -- Insect 1/1 {1}{R}: Target creature can't block Duct Crawler this turn. -10E-C, ST-C +ST-C, 10E-C + +Due Respect +1W +Instant +Permanents enter the battlefield tapped this turn. +Draw a card. +NPH-U Dueling Grounds 1GW @@ -18844,7 +19960,7 @@ Creature -- Dwarf Shaman 2/2 When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment. -EVE-U, HOP-U +EVE-U, CMD-U, HOP-U Duergar Mine-Captain 2(r/w) @@ -18876,6 +19992,14 @@ Flying {B}: Dungeon Shade gets +1/+1 until end of turn. ST-C +Dungrove Elder +2G +Creature -- Treefolk +*/* +Hexproof (This creature can't be the target of spells or abilities your opponents control.) +Dungrove Elder's power and toughness are each equal to the number of Forests you control. +M12-R + Duplicant 6 Artifact Creature -- Shapeshifter @@ -18897,7 +20021,7 @@ Duress B Sorcery Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. -7E-C, M10-C, US-C, M11-C +US-C, 7E-C, M10-C, M11-C Durkwood Baloth 4GG @@ -18910,7 +20034,7 @@ Durkwood Boars 4G Creature -- Boar 4/4 -4E-C, 5E-C, S99-C, S00-C, LE-C +LE-C, 4E-C, 5E-C, S99-C, S00-C Durkwood Tracker 4G @@ -18924,14 +20048,14 @@ Dusk Imp Creature -- Imp 2/1 Flying -8ED-C, 10E-C, OD-C +OD-C, 8ED-C, 10E-C Dusk Urchins 2B Creature -- Ouphe 4/3 Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it. -When Dusk Urchins is put into a graveyard from the battlefield, draw a card for each -1/-1 counter on it. +When Dusk Urchins dies, draw a card for each -1/-1 counter on it. SHM-R Duskdale Wurm @@ -18941,6 +20065,14 @@ Creature -- Wurm Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) EVE-U, M11-U +Duskhunter Bat +1B +Creature -- Bat +1/1 +Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) +Flying +M12-C + Duskmantle, House of Shadow Land {T}: Add {1} to your mana pool. @@ -19010,7 +20142,7 @@ Dust to Dust 1WW Sorcery Exile two target artifacts. -5E-U, DK-C +DK-C, 5E-U Dwarven Armorer R @@ -19051,7 +20183,7 @@ Dwarven Catapult XR Instant Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. -5E-U, FE-U +FE-U, 5E-U Dwarven Demolition Team 2R @@ -19080,7 +20212,7 @@ Dwarven Hold enters the battlefield tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way. -5E-R, FE-R +FE-R, 5E-R Dwarven Landslide 3R @@ -19137,7 +20269,7 @@ Land Dwarven Ruins enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool. -5E-U, 6E-U, FE-U +FE-U, 5E-U, 6E-U Dwarven Scorcher R @@ -19164,7 +20296,7 @@ Dwarven Soldier Creature -- Dwarf Soldier 2/1 Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. -5E-C, FE-C +FE-C, 5E-C Dwarven Song R @@ -19211,7 +20343,7 @@ Dwarven Weaponsmith Creature -- Dwarf Artificer 1/1 {T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep. -RV-U, AQ-U +AQ-U, RV-U Dwell on the Past G @@ -19223,7 +20355,7 @@ Dying Wail 1B Enchantment -- Aura Enchant creature -When enchanted creature is put into a graveyard, target player discards two cards. +When enchanted creature dies, target player discards two cards. UD-C Dystopia @@ -19237,7 +20369,7 @@ Eager Cadet W Creature -- Human Soldier 1/1 -7E-C, 8ED-C, 9ED-C, S99-C, S00-C +S99-C, S00-C, 7E-C, 8ED-C, 9ED-C Early Frost 1U @@ -19249,7 +20381,7 @@ Early Harvest 1GG Instant Target player untaps all basic lands he or she controls. -6E-R, 7E-R, 9ED-R, MI-R +MI-R, 6E-R, 7E-R, 9ED-R Earnest Fellowship 1W @@ -19269,7 +20401,7 @@ Earth Elemental 3RR Creature -- Elemental 4/5 -A-U, B-U, U-U, RV-U, 4E-U, 10E-U, S99-U +A-U, B-U, U-U, RV-U, 4E-U, S99-U, 10E-U Earth Rift 3R @@ -19331,7 +20463,7 @@ Earthlink 3BRG Enchantment At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. -Whenever a creature is put into a graveyard from the battlefield, that creature's controller sacrifices a land. +Whenever a creature dies, that creature's controller sacrifices a land. IA-R Earthlore @@ -19345,7 +20477,7 @@ Earthquake XR Sorcery Earthquake deals X damage to each creature without flying and each player. -A-R, B-R, U-R, RV-R, 4E-R, 5E-R, 6E-R, 7E-R, M10-R, P1-R, P2-R +A-R, B-R, U-R, RV-R, 4E-R, 5E-R, P1-R, P2-R, 6E-R, 7E-R, M10-R, CMD-R Earthshaker 4RR @@ -19367,7 +20499,7 @@ Eastern Paladin Creature -- Zombie Knight 3/3 {B}{B}, {T}: Destroy target green creature. -7E-R, 8ED-R, US-R +US-R, 7E-R, 8ED-R Eater of Days 4 @@ -19402,7 +20534,7 @@ Whenever a player casts a spell, you lose 1 life. Ebon Praetor 4BB -Creature -- Avatar +Creature -- Avatar Praetor 5/5 First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. @@ -19414,7 +20546,7 @@ Land Ebon Stronghold enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool. -5E-U, 6E-U, FE-U +FE-U, 5E-U, 6E-U Ebonblade Reaper 2B @@ -19435,7 +20567,7 @@ Ebony Horse 3 Artifact {2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. -RV-R, 4E-R, AN-R +AN-R, RV-R, 4E-R Ebony Owl Netsuke 2 @@ -19479,6 +20611,11 @@ Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery {LEVEL 4+} 2/5. {U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies. ROE-R +Echo Mage Avatar +Vanguard +0/0 + + Echo Tracer 2U Creature -- Human Wizard @@ -19539,6 +20676,13 @@ Creature -- Human Cleric Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.) SCG-U +Edric, Spymaster of Trest +1GU +Legendary Creature -- Elf Rogue +2/2 +Whenever a creature deals combat damage to one of your opponents, its controller may draw a card. +CMD-R + Eel Umbra 1U Enchantment -- Aura @@ -19587,7 +20731,7 @@ Eight-and-a-Half-Tails Avatar Vanguard +2/-3 {1}: Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from. -VAN-S + Eightfold Maze 2W @@ -19608,20 +20752,20 @@ Ekundu Griffin Creature -- Griffin 2/2 Flying, first strike -6E-C, MI-C +MI-C, 6E-C El-Hajjaj 1BB Creature -- Human Wizard 1/1 Whenever El-Hajjaj deals damage, you gain that much life. -RV-R, 4E-R, AN-R +AN-R, RV-R, 4E-R Eladamri Vanguard -1/+15 {0}: The next 1 damage that would be dealt to target creature you control is dealt to you instead. -VAN-S + Eladamri's Call GW @@ -19647,7 +20791,7 @@ Eladamri, Lord of Leaves Avatar Vanguard -1/+2 At the beginning of each player's precombat main phase, that player adds {G}{G} to his or her mana pool. -VAN-S + Eland Umbra 1W @@ -19657,12 +20801,19 @@ Enchanted creature gets +0/+4. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) ROE-C +Elder Cathar +2W +Creature -- Human Soldier +2/2 +When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. +ISD-C + Elder Druid 3G Creature -- Elf Cleric Druid 2/2 {3}{G}, {T}: You may tap or untap target artifact, creature, or land. -5E-R, 6E-R, 7E-R, IA-R +IA-R, 5E-R, 6E-R, 7E-R Elder Land Wurm 4WWW @@ -19670,7 +20821,7 @@ Creature -- Dragon Wurm 5/5 Defender, trample When Elder Land Wurm blocks, it loses defender. -4E-R, LE-R +LE-R, 4E-R Elder Mastery 3UBR @@ -19685,17 +20836,24 @@ Elder Pine of Jukai Creature -- Spirit 2/1 Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. -Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) +Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) SOK-C Elder Spawn 4UUU -Creature -- Elemental +Creature -- Spawn 6/6 At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. Elder Spawn can't be blocked by red creatures. LE-R +Elder of Laurels +2G +Creature -- Human Advisor +2/3 +{3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. +ISD-R + Eldrazi Conscription 8 Tribal Enchantment -- Eldrazi Aura @@ -19729,7 +20887,7 @@ Electrolyze Instant Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players. Draw a card. -GPT-U +GPT-U, CMD-U Electropotence 2R @@ -19803,7 +20961,7 @@ Elephant Guide Enchantment -- Aura Enchant creature Enchanted creature gets +3/+3. -When enchanted creature is put into a graveyard, put a 3/3 green Elephant creature token onto the battlefield. +When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield. JUD-U Elephant Resurgence @@ -19812,6 +20970,15 @@ Sorcery Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard." PR-R +Elesh Norn, Grand Cenobite +5WW +Legendary Creature -- Praetor +4/7 +Vigilance +Other creatures you control get +2/+2. +Creatures your opponents control get -2/-2. +NPH-M + Elf Replica 3 Artifact Creature -- Elf @@ -19823,7 +20990,7 @@ Elfhame Palace Land Elfhame Palace enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. -8ED-U, IN-U +IN-U, 8ED-U Elfhame Sanctuary 1G @@ -19836,7 +21003,7 @@ Elite Archers Creature -- Human Soldier Archer 3/3 {T}: Elite Archers deals 3 damage to target attacking or blocking creature. -7E-R, 8ED-R, US-R +US-R, 7E-R, 8ED-R Elite Cat Warrior 2G @@ -19845,24 +21012,32 @@ Creature -- Cat Warrior Forestwalk P1-C +Elite Inquisitor +WW +Creature -- Human Soldier +2/2 +First strike, vigilance +Protection from Vampires, from Werewolves, and from Zombies +ISD-R + Elite Javelineer 2W Creature -- Human Soldier 2/2 Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature. -8ED-U, TE-C +TE-C, 8ED-U Elite Vanguard W Creature -- Human Soldier 2/1 -M10-U, M11-U +M10-U, M11-U, M12-U Elixir of Immortality 1 Artifact {2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library. -M11-U +M11-U, M12-U Elixir of Vitality 4 @@ -19876,7 +21051,7 @@ Elkin Bottle 3 Artifact {3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card. -5E-R, IA-R +IA-R, 5E-R Elkin Lair 3R @@ -19901,25 +21076,25 @@ Elspeth Tirel 3WW Planeswalker -- Elspeth 4 -{+2}: You gain 1 life for each creature you control. -{-2}: Put three 1/1 white Soldier creature tokens onto the battlefield. -{-5}: Destroy all other permanents except for lands and tokens. +[+2]: You gain 1 life for each creature you control. +[-2]: Put three 1/1 white Soldier creature tokens onto the battlefield. +[-5]: Destroy all other permanents except for lands and tokens. SOM-M Elspeth, Knight-Errant 2WW Planeswalker -- Elspeth 4 -{+1}: Put a 1/1 white Soldier creature token onto the battlefield. -{+1}: Target creature gets +3/+3 and gains flying until end of turn. -{-8}: You get an emblem with "Artifacts, creatures, enchantments, and lands you control are indestructible." +[+1]: Put a 1/1 white Soldier creature token onto the battlefield. +[+1]: Target creature gets +3/+3 and gains flying until end of turn. +[-8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control are indestructible." ALA-M Elven Cache 2GG Sorcery Return target card from your graveyard to your hand. -6E-C, P1-C, VI-C +VI-C, P1-C, 6E-C Elven Fortress G @@ -19944,7 +21119,7 @@ Elven Riders Creature -- Elf 3/3 Elven Riders can't be blocked except by Walls and/or creatures with flying. -4E-U, 5E-U, 6E-U, 10E-U, LE-R, ONS-U +LE-R, 4E-U, 5E-U, 6E-U, ONS-U, 10E-U Elven Rite 1G @@ -19972,7 +21147,7 @@ Creature -- Elf Mutant 4/5 {T}: Add {G}{G}{G} to your mana pool. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) -SCG-U +SCG-U, CMD-U Elvish Archdruid 1GG @@ -19980,7 +21155,7 @@ Creature -- Elf Druid 2/2 Other Elf creatures you control get +1/+1. {T}: Add {G} to your mana pool for each Elf you control. -M10-R, M11-R +M10-R, M11-R, M12-R Elvish Archers 1G @@ -19994,14 +21169,14 @@ Elvish Bard Creature -- Elf Shaman 2/4 All creatures able to block Elvish Bard do so. -9ED-U, AI-U +AI-U, 9ED-U Elvish Berserker G Creature -- Elf Berserker 1/1 Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. -9ED-C, 10E-C, EX-C +EX-C, 9ED-C, 10E-C Elvish Branchbender 2G @@ -20015,13 +21190,13 @@ Elvish Champion Creature -- Elf 2/2 Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) -7E-R, 8ED-R, 9ED-R, 10E-R, IN-R +IN-R, 7E-R, 8ED-R, 9ED-R, 10E-R Elvish Champion Avatar Vanguard 0/-5 You begin the game with a 1/1 green Elf creature token on the battlefield. It has "{T}: Add {G} to your mana pool." -VAN-S + Elvish Eulogist G @@ -20108,7 +21283,7 @@ G Creature -- Elf 1/1 {G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment. -7E-U, 8ED-U, US-C +US-C, 7E-U, 8ED-U Elvish Pathcutter 3G @@ -20122,14 +21297,14 @@ G Creature -- Elf Druid 1/1 When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. -8ED-C, ONS-C +ONS-C, 8ED-C Elvish Piper 3G Creature -- Elf Shaman 1/1 {G}, {T}: You may put a creature card from your hand onto the battlefield. -7E-R, 8ED-R, 9ED-R, 10E-R, M10-R, UD-R +UD-R, 7E-R, 8ED-R, 9ED-R, 10E-R, M10-R Elvish Promenade 3G @@ -20141,7 +21316,7 @@ Elvish Ranger 2G Creature -- Elf 4/1 -P1-C, AI-C +AI-C, P1-C Elvish Scout G @@ -20155,7 +21330,7 @@ G Creature -- Elf 1/1 {G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact. -8ED-U, ONS-U +ONS-U, 8ED-U Elvish Skysweeper G @@ -20168,7 +21343,7 @@ Elvish Soultiller 3GG Creature -- Elf Mutant 5/4 -When Elvish Soultiller is put into a graveyard from the battlefield, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library. +When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library. LGN-R Elvish Spirit Guide @@ -20190,13 +21365,13 @@ Elvish Visionary Creature -- Elf Shaman 1/1 When Elvish Visionary enters the battlefield, draw a card. -M10-C, ALA-C +ALA-C, M10-C Elvish Warrior GG Creature -- Elf Warrior 2/3 -9ED-C, ONS-C, MOR-C +ONS-C, 9ED-C, MOR-C Embalmed Brawler 2B @@ -20252,7 +21427,7 @@ Ember-Fist Zubera 1R Creature -- Zubera Spirit 1/2 -When Ember-Fist Zubera is put into a graveyard from the battlefield, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from the battlefield this turn. +When Ember-Fist Zubera dies, it deals damage to target creature or player equal to the number of Zubera that died this turn. CHK-C Embermage Goblin @@ -20342,7 +21517,7 @@ Creature -- Insect 1/1 Flying {G}{G}: Emerald Dragonfly gains first strike until end of turn. -CH-C, LE-C +LE-C, CH-C Emerald Medallion 2 @@ -20406,7 +21581,7 @@ Emperor Crocodile Creature -- Crocodile 5/5 When you control no other creatures, sacrifice Emperor Crocodile. -8ED-R, 9ED-R, UD-R +UD-R, 8ED-R, 9ED-R Empress Galina 3UU @@ -20484,7 +21659,7 @@ Enatu Golem 6 Artifact Creature -- Golem 3/5 -When Enatu Golem is put into a graveyard from the battlefield, you gain 4 life. +When Enatu Golem dies, you gain 4 life. ROE-U Enchanted Being @@ -20504,7 +21679,7 @@ Enchantment Alteration U Instant Attach target Aura attached to a creature or land to another permanent of that type. -CH-U, LE-C, US-U +LE-C, CH-U, US-U Enchantress's Presence 2G @@ -20560,7 +21735,7 @@ Endless Cockroaches 1BB Creature -- Insect 1/1 -When Endless Cockroaches is put into a graveyard from the battlefield, return Endless Cockroaches to its owner's hand. +When Endless Cockroaches dies, return it to its owner's hand. P1-R Endless Horizons @@ -20570,6 +21745,12 @@ When Endless Horizons enters the battlefield, search your library for any number At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand. EVE-R +Endless Ranks of the Dead +2BB +Enchantment +At the beginning of your upkeep, put X 2/2 black Zombie creature tokens onto the battlefield, where X is half the number of Zombies you control, rounded down. +ISD-R + Endless Scream XB Enchantment -- Aura @@ -20588,7 +21769,7 @@ SOK-R Endless Whispers 2BB Enchantment -Each creature has "When this creature is put into a graveyard, choose target opponent. That player returns this card from that graveyard to the battlefield under his or her control at the beginning of the next end step." +Each creature has "When this creature dies, choose target opponent. That player returns this card from that graveyard to the battlefield under his or her control at the beginning of the next end step." 5DN-R Endless Wurm @@ -20617,7 +21798,8 @@ TSP-R Ends 3RW Instant -Target player sacrifices two attacking creatures. [This is half of the split card Odds // Ends.] +Target player sacrifices two attacking creatures. +[This is half of the split card Odds // Ends.] DIS-R Endure @@ -20684,21 +21866,21 @@ Energy Flux 2U Enchantment All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}." -RV-U, 4E-U, 5E-U, AQ-U, MM-U +AQ-U, RV-U, 4E-U, 5E-U, MM-U Energy Storm 1W Enchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt by instant and sorcery spells. -Creatures with flying don't untap during their controller's untap step. +Creatures with flying don't untap during their controllers' untap steps. IA-R Energy Tap U Sorcery Tap target untapped creature you control. If you do, add {X} to your mana pool, where X is that creature's converted mana cost. -4E-C, LE-C +LE-C, 4E-C Energy Vortex 3UU @@ -20714,14 +21896,14 @@ Enervate Instant Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. -5E-C, IA-C +IA-C, 5E-C Enfeeblement BB Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2. -6E-C, 9ED-C, MI-C, TE-C +MI-C, TE-C, 6E-C, 9ED-C Engineered Explosives X @@ -20735,7 +21917,7 @@ Engineered Plague Enchantment As Engineered Plague enters the battlefield, choose a creature type. All creatures of the chosen type get -1/-1. -7E-U, UL-U +UL-U, 7E-U Engulfing Flames R @@ -20772,13 +21954,13 @@ Enigma Sphinx Avatar Vanguard 0/+5 Whenever you cast a colored artifact spell for the first time in a turn, search your library for a colored artifact card chosen at random whose converted mana cost is less than that spell's converted mana cost. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library. -VAN-S + Enlightened Tutor W Instant Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it. -6E-U, MI-U +MI-U, 6E-U Enlisted Wurm 4GW @@ -20799,13 +21981,13 @@ Enormous Baloth 6G Creature -- Beast 7/7 -8ED-U, 9ED-U, 10E-U, M10-U, LGN-U +LGN-U, 8ED-U, 9ED-U, 10E-U, M10-U Enrage XR Instant Target creature gets +X/+0 until end of turn. -8ED-U, 9ED-U, SCG-U +SCG-U, 8ED-U, 9ED-U Enraging Licid 1R @@ -20827,7 +22009,7 @@ Enchantment -- Aura Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. -PLC-U +PLC-U, NPH-U Enslaved Dwarf R @@ -20861,7 +22043,7 @@ Ensnaring Bridge 3 Artifact Creatures with power greater than the number of cards in your hand can't attack. -7E-R, 8ED-R, ST-R +ST-R, 7E-R, 8ED-R Ensouled Scimitar 3 @@ -20897,6 +22079,13 @@ Instant Search your library for a card and put that card into your graveyard. Then shuffle your library. OD-R +Entomber Exarch +2BB +Creature -- Cleric +2/2 +When Entomber Exarch enters the battlefield, choose one -- Return target creature card from your graveyard to your hand; or target opponent reveals his or her hand, you choose a noncreature card from it, then that player discards that card. +NPH-U + Entrails Feaster B Creature -- Zombie Cat @@ -20968,7 +22157,7 @@ Epochrasite Artifact Creature -- Construct 1/1 Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand. -When Epochrasite is put into a graveyard from the battlefield, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast tihs card without paying its mana cost. It has haste.) +When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.) FUT-R Equal Treatment @@ -20982,7 +22171,7 @@ Equilibrium 1UU Enchantment Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand. -7E-R, EX-R +EX-R, 7E-R Equinox W @@ -21012,7 +22201,8 @@ UL-C Erayo's Essence 1U Legendary Enchantment -Whenever an opponent casts a spell for the first time in a turn, counter that spell. [Flips from Erayo, Soratami Ascendant.] +Whenever an opponent casts a spell for the first time in a turn, counter that spell. +[Flips from Erayo, Soratami Ascendant.] SOK-R Erayo, Soratami Ascendant @@ -21020,7 +22210,8 @@ Erayo, Soratami Ascendant Legendary Creature -- Moonfolk Monk 1/1 Flying -Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant. [Flips into Erayo's Essence.] +Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant. +[Flips into Erayo's Essence.] SOK-R Erg Raiders @@ -21028,20 +22219,20 @@ Erg Raiders Creature -- Human Warrior 2/3 At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. -RV-C, 4E-C, 5E-C, AN-C +AN-C, RV-C, 4E-C, 5E-C Erhnam Djinn 3G Creature -- Djinn 4/5 At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. -CH-U, AN-R, JUD-R +AN-R, CH-U, JUD-R Erhnam Djinn Avatar Vanguard 0/+3 Whenever you cast a creature spell, put a 1/1 green Saproling creature token onto the battlefield. -VAN-S + Erithizon 2GG @@ -21063,7 +22254,7 @@ UUU Enchantment -- Aura Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. -4E-C, DK-C +DK-C, 4E-C Errand of Duty 1W @@ -21098,7 +22289,7 @@ Errantry Enchantment -- Aura Enchant creature Enchanted creature gets +3/+0 and can only attack alone. -5E-C, IA-C +IA-C, 5E-C Erratic Explosion 2R @@ -21121,7 +22312,8 @@ EX-R Error UB Instant -Counter target multicolored spell. [This is half of the split card Trial // Error.] +Counter target multicolored spell. +[This is half of the split card Trial // Error.] DIS-U Ersatz Gnomes @@ -21135,8 +22327,8 @@ MI-U Ertai Vanguard -1/+4 -Creatures you control can't be the targets of spells or abilities your opponents control. -VAN-S +Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) + Ertai's Familiar 1U @@ -21168,6 +22360,11 @@ Legendary Creature -- Human Wizard {2}{U}{U}, {T}: Counter target spell. EX-R +Ertai, Wizard Adept Avatar +Vanguard +0/0 + + Ertai, the Corrupted 2WUB Legendary Creature -- Human Wizard @@ -21235,7 +22432,7 @@ Esper Sojourners WUB Artifact Creature -- Vedalken Wizard 2/3 -When you cycle Esper Sojourners or it's put into a graveyard from the battlefield, you may tap or untap target permanent. +When you cycle Esper Sojourners or it dies, you may tap or untap target permanent. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) ARB-C @@ -21265,7 +22462,7 @@ Essence Drain 4B Sorcery Essence Drain deals 3 damage to target creature or player and you gain 3 life. -10E-C, DST-C +DST-C, 10E-C Essence Feed 5B @@ -21298,7 +22495,7 @@ Essence Leak U Enchantment -- Aura Enchant permanent -If enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." +As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." IN-U Essence Scatter @@ -21327,6 +22524,13 @@ Creature -- Elf Shaman Whenever another creature enters the battlefield, you gain 1 life. PLC-C +Essence of the Wild +3GGG +Creature -- Avatar +6/6 +Creatures you control enter the battlefield as a copy of Essence of the Wild. +ISD-M + Etched Champion 3 Artifact Creature -- Soldier @@ -21334,6 +22538,14 @@ Artifact Creature -- Soldier Metalcraft -- Etched Champion has protection from all colors as long as you control three or more artifacts. SOM-R +Etched Monstrosity +5 +Artifact Creature -- Golem +10/10 +Etched Monstrosity enters the battlefield with five -1/-1 counters on it. +{W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards. +NPH-M + Etched Oracle 4 Artifact Creature -- Wizard @@ -21346,7 +22558,7 @@ Etched Oracle Avatar Vanguard +1/-4 You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. -VAN-S + Eternal Dominion 7UUU @@ -21375,14 +22587,14 @@ R Enchantment -- Aura Enchant creature Enchanted creature has vigilance. -4E-C, 5E-C, LE-U +LE-U, 4E-C, 5E-C Eternal Witness 1GG Creature -- Human Shaman 2/1 When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. -5DN-U +5DN-U, CMD-U Eternity Snare 5U @@ -21417,7 +22629,7 @@ Ethereal Champion Creature -- Avatar 3/4 Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn. -6E-R, MI-R +MI-R, 6E-R Ethereal Haze W @@ -21508,7 +22720,7 @@ Evacuation 3UU Instant Return all creatures to their owners' hands. -7E-R, 8ED-R, 9ED-R, 10E-R, ST-R +ST-R, 7E-R, 8ED-R, 9ED-R, 10E-R Evangelize 4W @@ -21520,7 +22732,7 @@ TSP-R Evaporate 2R Sorcery -Evaporate deals 1 damage to each creature that's white or blue. +Evaporate deals 1 damage to each white and/or blue creature. HL-U Evasive Action @@ -21578,8 +22790,8 @@ Evermind Instant -- Arcane (Nonexistent mana costs can't be paid.) Draw a card. -Evermind is blue. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +[Blue color indicator.] SOK-U Evershrike @@ -21612,7 +22824,7 @@ Creature -- Eye 3/6 Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls. -5E-U, 6E-U, LE-U, TSP-S +LE-U, 5E-U, 6E-U, TSP-S Evil Eye of Urborg 4B @@ -21627,14 +22839,21 @@ B Enchantment -- Aura Enchant land Enchanted land is a Swamp. -A-U, B-U, U-U, RV-U, 4E-U, 5E-U +A-U, B-U, U-U, RV-U, 4E-U, 5E-U, NPH-C + +Evil Twin +2UB +Creature -- Shapeshifter +0/0 +You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature." +ISD-R Evincar's Justice 2BB Sorcery Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Evincar's Justice deals 2 damage to each creature and each player. -TE-C +TE-C, CMD-C Eviscerator 3BB @@ -21659,7 +22878,7 @@ DIS-R Evolving Wilds Land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. -ROE-C +ROE-C, CMD-C Exalted Angel 4WW @@ -21703,11 +22922,18 @@ Counter target creature spell. Draw a card. IN-C +Exclusion Ritual +4WW +Enchantment +Imprint -- When Exclusion Ritual enters the battlefield, exile target nonland permanent. +Players can't cast spells with the same name as the exiled card. +NPH-U + Excommunicate 2W Sorcery Put target creature on top of its owner's library. -M10-C, ALA-C, M11-C +ALA-C, M10-C, M11-C Excruciator 6RR @@ -21721,7 +22947,7 @@ Execute Instant Destroy target white creature. It can't be regenerated. Draw a card. -8ED-U, 9ED-U, OD-U +OD-U, 8ED-U, 9ED-U Executioner's Capsule B @@ -21733,7 +22959,7 @@ Exhaustion 2U Sorcery Creatures and lands target opponent controls don't untap during his or her next untap step. -9ED-U, P1-R, P2-R, P3K-R, S99-U, US-U +P1-R, P2-R, US-U, P3K-R, S99-U, 9ED-U Exhume 1B @@ -21745,15 +22971,15 @@ Exhumer Thrull 5B Creature -- Thrull 3/3 -Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -When Exhumer Thrull enters the battlefield or the creature it haunts is put into a graveyard, return target creature card from your graveyard to your hand. +Haunt (When this creature dies, exile it haunting target creature.) +When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand. GPT-U Exile 2W Instant Exile target nonwhite attacking creature. You gain life equal to its toughness. -6E-R, AI-R +AI-R, 6E-R Exile into Darkness 4B @@ -21766,7 +22992,7 @@ Exiled Boggart 1B Creature -- Goblin Rogue 2/2 -When Exiled Boggart is put into a graveyard from the battlefield, discard a card. +When Exiled Boggart dies, discard a card. LRW-C Exiled Doomsayer @@ -21872,7 +23098,7 @@ Explosive Vegetation 3G Sorcery Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. -ONS-U, HOP-U +ONS-U, CMD-U, HOP-U Expunge 2B @@ -21932,7 +23158,7 @@ Creature -- Demon Flying Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) -CON-R, ARC-R +CON-R, CMD-R, ARC-R Extraplanar Lens 3 @@ -21975,7 +23201,7 @@ Eye for an Eye WW Instant The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. -RV-R, 4E-R, 5E-R, AN-U +AN-U, RV-R, 4E-R, 5E-R Eye of Nowhere UU @@ -22074,7 +23300,7 @@ Fabricate 2U Sorcery Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. -M10-U, MRD-U, HOP-U +MRD-U, M10-U, HOP-U Face of Fear 5B @@ -22103,7 +23329,7 @@ TSP-U Faces of the Past 2U Enchantment -Whenever a creature is put into a graveyard from the battlefield, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it. +Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it. SCG-R Facevaulter @@ -22117,7 +23343,7 @@ Fact or Fiction 3U Instant Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. -IN-U +IN-U, CMD-U Fade Away 2U @@ -22137,7 +23363,7 @@ Land Faerie Conclave enters the battlefield tapped. {T}: Add {U} to your mana pool. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) -10E-U, UL-U +UL-U, 10E-U Faerie Harbinger 3U @@ -22221,13 +23447,31 @@ Faithful Squire Creature -- Human Soldier 2/2 Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. -At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it. [Flips into Kaiso, Memory of Loyalty.] +At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it. +[Flips into Kaiso, Memory of Loyalty.] BOK-U +Falkenrath Marauders +3RR +Creature -- Vampire Warrior +2/2 +Flying, haste +Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it. +ISD-R + +Falkenrath Noble +3B +Creature -- Vampire +2/2 +Flying +Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. +ISD-U + Fall BR Sorcery -Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way. [This is half of the split card Rise // Fall.] +Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way. +[This is half of the split card Rise // Fall.] DIS-U Fallen Angel @@ -22236,13 +23480,13 @@ Creature -- Angel 3/3 Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. -CH-U, 5E-U, 6E-R, 7E-R, 8ED-R, LE-U +LE-U, CH-U, 5E-U, 6E-R, 7E-R, 8ED-R, CMD-R Fallen Angel Avatar Vanguard 0/-5 -Whenever a creature you control is put into a graveyard from the battlefield, target opponent loses 1 life and you gain 1 life. -VAN-S +Whenever a creature you control dies, target opponent loses 1 life and you gain 1 life. + Fallen Askari 1B @@ -22260,6 +23504,14 @@ Protection from Clerics Morph {4}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) ONS-C +Fallen Ferromancer +3R +Creature -- Human Shaman +1/1 +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +{1}{R}, {T}: Fallen Ferromancer deals 1 damage to target creature or player. +NPH-U + Fallen Ideal 2B Enchantment -- Aura @@ -22285,7 +23537,7 @@ Fallow Earth 2G Sorcery Put target land on top of its owner's library. -6E-U, MI-U +MI-U, 6E-U Fallow Wurm 2G @@ -22324,7 +23576,7 @@ False Demise 2U Enchantment -- Aura Enchant creature -When enchanted creature is put into a graveyard, return that card to the battlefield under your control. +When enchanted creature dies, return that card to the battlefield under your control. AI-C, MM-U False Memories @@ -22356,8 +23608,8 @@ False Prophet 2WW Creature -- Human Cleric 2/2 -When False Prophet is put into a graveyard from the battlefield, exile all creatures. -UD-R +When False Prophet dies, exile all creatures. +UD-R, CMD-R False Summoning 1U @@ -22375,7 +23627,7 @@ Familiar Ground 2G Enchantment Each creature you control can't be blocked by more than one creature. -6E-U, 7E-U, WL-U +WL-U, 6E-U, 7E-U Familiar's Ruse UU @@ -22532,7 +23784,7 @@ Fatal Blow B Instant Destroy target creature that was dealt damage this turn. It can't be regenerated. -6E-C, WL-C +WL-C, 6E-C Fatal Frenzy 2R @@ -22614,7 +23866,7 @@ Creature -- Elemental Trample When Faultgrinder enters the battlefield, destroy target land. Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) -LRW-C +LRW-C, CMD-C Fauna Shaman 1G @@ -22650,7 +23902,7 @@ BB Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, IA-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C Feast of Blood 1B @@ -22676,7 +23928,7 @@ Feast of the Unicorn Enchantment -- Aura Enchant creature Enchanted creature gets +4/+0. -6E-C, HL-C +HL-C, 6E-C Feast or Famine 3B @@ -22687,8 +23939,8 @@ AI-C Fecundity 2G Enchantment -Whenever a creature is put into a graveyard from the battlefield, that creature's controller may draw a card. -8ED-U, US-U +Whenever a creature dies, that creature's controller may draw a card. +US-U, 8ED-U Feebleness 1B @@ -22729,6 +23981,13 @@ Green spells cost {1} less to cast. Whenever you roll {C}, put X +1/+1 counters on target creature, where X is that creature's converted mana cost. HOP-C +Feeling of Dread +1W +Instant +Tap up to two target creatures. +Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-C + Feint R Instant @@ -22739,7 +23998,7 @@ Feldon's Cane 1 Artifact {T}, Exile Feldon's Cane: Shuffle your graveyard into your library. -CH-C, 5E-U, AQ-U, TSP-S +AQ-U, CH-C, 5E-U, TSP-S Felidar Sovereign 4WW @@ -22753,14 +24012,14 @@ Fellwar Stone 2 Artifact {T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. -4E-U, 5E-U, 9ED-U, DK-U +DK-U, 4E-U, 5E-U, 9ED-U, CMD-U Femeref Archers 2G Creature -- Human Archer 2/2 {T}: Femeref Archers deals 4 damage to target attacking creature with flying. -6E-U, 7E-U, 10E-U, MI-U +MI-U, 6E-U, 7E-U, 10E-U Femeref Enchantress GW @@ -22868,12 +24127,20 @@ Sorcery Put three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. SOK-U +Feral Ridgewolf +2R +Creature -- Wolf +1/2 +Trample +{1}{R}: Feral Ridgewolf gets +2/+0 until end of turn. +ISD-C + Feral Shadow 2B Creature -- Nightstalker 2/1 Flying -6E-C, P1-C, S99-C, MI-C +MI-C, P1-C, 6E-C, S99-C Feral Thallid 3GGG @@ -22909,7 +24176,7 @@ Feroz's Ban 6 Artifact Creature spells cost {2} more to cast. -5E-R, 7E-R, HL-R +HL-R, 5E-R, 7E-R Ferropede 3 @@ -22931,7 +24198,7 @@ Fertile Ground Enchantment -- Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). -8ED-C, US-C, IN-C, LRW-C, HOP-C +US-C, IN-C, 8ED-C, LRW-C, HOP-C Fertile Imagination 2GG @@ -22945,7 +24212,7 @@ Creature -- Elemental 0/0 Fertilid enters the battlefield with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library. -MOR-C, ARC-C, HOP-C +MOR-C, CMD-C, ARC-C, HOP-C Fervent Charge 1WBR @@ -22964,7 +24231,7 @@ Fervor 2R Enchantment Creatures you control have haste. -6E-R, 7E-R, WL-R +WL-R, 6E-R, 7E-R Festercreep 1B @@ -22974,6 +24241,14 @@ Festercreep enters the battlefield with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. MOR-C +Festerhide Boar +3G +Creature -- Boar +3/3 +Trample +Morbid -- Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn. +ISD-C + Festering Evil 3BB Enchantment @@ -22985,8 +24260,8 @@ Festering Goblin B Creature -- Zombie Goblin 1/1 -When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn. -9ED-C, 10E-C, ONS-C, ARC-C, HOP-C +When Festering Goblin dies, target creature gets -1/-1 until end of turn. +ONS-C, 9ED-C, 10E-C, ARC-C, HOP-C Festering March 3BB @@ -23080,7 +24355,7 @@ Field Marshal Creature -- Human Soldier 2/2 Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) -10E-R, CSP-R +CSP-R, 10E-R Field Surgeon 1W @@ -23123,12 +24398,20 @@ Whenever a player casts a spell, that player may gain 2 life. Whenever you roll {C}, you may gain 10 life. HOP-C +Fiend Hunter +1WW +Creature -- Human Cleric +1/3 +When Fiend Hunter enters the battlefield, you may exile another target creature. +When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control. +ISD-U + Fierce Empath 2G Creature -- Elf 1/1 When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library. -SCG-C, ARC-C +SCG-C, CMD-C, ARC-C Fiery Bombardment 1R @@ -23161,7 +24444,7 @@ Fiery Hellhound Creature -- Elemental Hound 2/2 {R}: Fiery Hellhound gets +1/+0 until end of turn. -M10-C, M11-C +M10-C, M11-C, M12-C Fiery Justice RGW @@ -23207,7 +24490,7 @@ Fighting Drake Creature -- Drake 2/4 Flying -7E-U, 8ED-U, TE-U +TE-U, 7E-U, 8ED-U Figure of Destiny (r/w) @@ -23222,7 +24505,7 @@ Figure of Destiny Avatar Vanguard 0/+3 {X}: Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it. -VAN-S + Filigree Angel 5WWU @@ -23271,7 +24554,7 @@ Final Fortune RR Instant Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. -6E-R, 7E-R, MI-R +MI-R, 6E-R, 7E-R Final Judgment 4WW @@ -23283,7 +24566,7 @@ Final Punishment 3BB Sorcery Target player loses life equal to the damage already dealt to him or her this turn. -9ED-R, SCG-R +SCG-R, 9ED-R Final Revels 4B @@ -23316,15 +24599,16 @@ ARB-R Fire 1R Instant -Fire deals 2 damage divided as you choose among one or two target creatures and/or players. [This is half of the split card Fire // Ice.] -AP-U +Fire deals 2 damage divided as you choose among one or two target creatures and/or players. +[This is half of the split card Fire // Ice.] +AP-U, CMD-U Fire // Ice 1R // 1U Instant // Instant Fire deals 2 damage divided as you choose among one or two target creatures and/or players. // Tap target permanent. Draw a card. -AP-U +AP-U, CMD-U Fire Ambush 1R @@ -23358,7 +24642,7 @@ Fire Diamond Artifact Fire Diamond enters the battlefield tapped. {T}: Add {R} to your mana pool. -6E-U, 7E-U, MI-U +MI-U, 6E-U, 7E-U Fire Dragon 6RRR @@ -23374,13 +24658,13 @@ Creature -- Drake 1/2 Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn. -CH-U, 5E-U, DK-U +DK-U, CH-U, 5E-U Fire Elemental 3RR Creature -- Elemental 5/4 -A-U, B-U, U-U, RV-U, 4E-U, 6E-U, 7E-U, S99-U +A-U, B-U, U-U, RV-U, 4E-U, 6E-U, S99-U, 7E-U Fire Imp 2R @@ -23407,7 +24691,7 @@ Fire Snake 4R Creature -- Snake 3/1 -When Fire Snake is put into a graveyard from the battlefield, destroy target land. +When Fire Snake dies, destroy target land. P1-C Fire Sprites @@ -23471,7 +24755,7 @@ XR Sorcery Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, M10-U, DST-U, M11-U, ARC-U +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, DST-U, M10-U, M11-U, M12-U, ARC-U Fireblast 4RR @@ -23499,7 +24783,7 @@ R Enchantment -- Aura Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 9ED-C, 10E-C, M10-C, MI-C +A-C, B-C, U-C, RV-C, 4E-C, MI-C, 5E-C, 6E-C, 9ED-C, 10E-C, M10-C, M12-C Firecat Blitz XRR @@ -23573,7 +24857,7 @@ Firespout 2(r/g) Sorcery Firespout deals 3 damage to each creature without flying if {R} was spent to cast Firespout and 3 damage to each creature with flying if {G} was spent to cast it. (Do both if {R}{G} was spent.) -SHM-U +SHM-U, CMD-U Firestorm R @@ -23595,7 +24879,7 @@ Firestorm Phoenix Creature -- Phoenix 3/2 Flying -If Firestorm Phoenix would be put into a graveyard from the battlefield, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it. +If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it. LE-R Firewake Sliver @@ -23625,13 +24909,13 @@ Fishliver Oil Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.) -CH-C, 9ED-C, AN-C +AN-C, CH-C, 9ED-C Fissure 3RR Instant Destroy target creature or land. It can't be regenerated. -4E-C, DK-C +DK-C, 4E-C Fissure Vent 3RR @@ -23657,13 +24941,13 @@ Enchantment -- Aura Enchant creature When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. Enchanted creature has trample. -RAV-C +RAV-C, CMD-C Fists of the Anvil 1R Instant Target creature gets +4/+0 until end of turn. -10E-C, MRD-C +MRD-C, 10E-C Fists of the Demigod 1(b/r) @@ -23677,7 +24961,7 @@ Fit of Rage 1R Sorcery Target creature gets +3/+3 and gains first strike until end of turn. -6E-C, WL-C +WL-C, 6E-C Flagstones of Trokair Legendary Land @@ -23775,13 +25059,13 @@ Flame Spirit Creature -- Elemental Spirit 2/3 {R}: Flame Spirit gets +1/+0 until end of turn. -5E-U, 6E-C, S00-C, IA-U +IA-U, 5E-U, 6E-C, S00-C Flame Wave 3RRRR Sorcery Flame Wave deals 4 damage to target player and each creature he or she controls. -9ED-U, ST-U +ST-U, 9ED-U Flame-Kin War Scout 3R @@ -23803,7 +25087,7 @@ Creature -- Dragon 5/5 Flying Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player. -ALA-R, ARC-R +ALA-R, M12-R, ARC-R Flameborn Hellion 5R @@ -23813,6 +25097,12 @@ Haste Flameborn Hellion attacks each turn if able. SOM-C +Flameborn Viron +4RR +Creature -- Insect +6/4 +NPH-C + Flamebreak RRR Sorcery @@ -23880,20 +25170,20 @@ Flametongue Kavu Creature -- Kavu 4/2 When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. -PS-U, HOP-U +PS-U, CMD-U, HOP-U Flametongue Kavu Avatar Vanguard 0/-6 Whenever a nontoken creature enters the battlefield under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4. -VAN-S + Flamewave Invoker 2R Creature -- Goblin Mutant 2/2 {7}{R}: Flamewave Invoker deals 5 damage to target player. -10E-U, LGN-C +LGN-C, 10E-U Flaming Gambit XR @@ -23922,7 +25212,7 @@ Flare Instant Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep. -5E-C, IA-C, MI-C +IA-C, MI-C, 5E-C Flaring Flame-Kin 2R @@ -23942,7 +25232,7 @@ Flash 1U Instant You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}. -6E-R, MI-R +MI-R, 6E-R Flash Conscription 5R @@ -23954,13 +25244,13 @@ Flash Counter 1U Instant Counter target instant spell. -8ED-C, LE-C +LE-C, 8ED-C Flash Flood U Instant Choose one -- Destroy target red permanent; or return target Mountain to its owner's hand. -CH-C, LE-C +LE-C, CH-C Flash Foliage 2G @@ -23988,13 +25278,13 @@ Flashfires 3R Sorcery Destroy all Plains. -A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-U, 8ED-U, 9ED-U, P1-U +A-U, B-U, U-U, RV-U, 4E-U, 5E-U, P1-U, 6E-U, 8ED-U, 9ED-U Flashfreeze 1U Instant Counter target red or green spell. -10E-U, M10-U, CSP-U, M11-U +CSP-U, 10E-U, M10-U, M11-U, M12-U Flay 3B @@ -24100,7 +25390,7 @@ Creature -- Illusion 2/1 Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Return Fleeting Image to its owner's hand. -7E-R, 8ED-R, 9ED-R, UL-R +UL-R, 7E-R, 8ED-R, 9ED-R Flensermite 1B @@ -24114,7 +25404,7 @@ Flesh Allergy 2BB Sorcery As an additional cost to cast Flesh Allergy, sacrifice a creature. -Destroy target creature. Its controller loses life equal to the number of creatures put into all graveyards from the battlefield this turn. +Destroy target creature. Its controller loses life equal to the number of creatures that died this turn. SOM-U Flesh Reaver @@ -24138,7 +25428,7 @@ Fleshbag Marauder Creature -- Zombie Warrior 3/1 When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. -ALA-U +ALA-U, CMD-U Fleshformer 2B @@ -24202,9 +25492,9 @@ EVE-U Flight U Enchantment -- Aura -Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, S00-C +Enchant creature +Enchanted creature has flying. +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, S00-C, 7E-C, 8ED-C, 9ED-C, M12-C Flight Spellbomb 1 @@ -24226,7 +25516,7 @@ Fling Instant As an additional cost to cast Fling, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to target creature or player. -ST-C, M11-C +ST-C, M11-C, M12-C Flint Golem 4 @@ -24248,14 +25538,14 @@ Floating-Dream Zubera 1U Creature -- Zubera Spirit 1/2 -When Floating-Dream Zubera is put into a graveyard from the battlefield, draw a card for each Zubera put into a graveyard from the battlefield this turn. +When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn. CHK-C Flood U Enchantment {U}{U}: Tap target creature without flying. -4E-C, 5E-C, DK-U +DK-U, 4E-C, 5E-C Flood Plain Land @@ -24385,7 +25675,7 @@ Flowstone Crusher Creature -- Beast 4/4 {R}: Flowstone Crusher gets +1/-1 until end of turn. -9ED-U, NE-C +NE-C, 9ED-U Flowstone Embrace 1R @@ -24450,13 +25740,13 @@ Flowstone Shambler Creature -- Beast 2/2 {R}: Flowstone Shambler gets +1/-1 until end of turn. -9ED-C, ST-C +ST-C, 9ED-C Flowstone Slide X2RR Sorcery All creatures get +X/-X until end of turn. -9ED-R, 10E-R, NE-R +NE-R, 9ED-R, 10E-R Flowstone Strike 1R @@ -24505,6 +25795,13 @@ Instant Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures. ARB-U +Flusterstorm +U +Instant +Counter target instant or sorcery spell unless its controller pays {1}. +Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +CMD-R + Flux 2U Sorcery @@ -24516,7 +25813,7 @@ Flying Carpet 4 Artifact {2}, {T}: Target creature gains flying until end of turn. -RV-R, 4E-R, 5E-R, 6E-R, 7E-R, 8ED-R, AN-U +AN-U, RV-R, 4E-R, 5E-R, 6E-R, 7E-R, 8ED-R Flying Men U @@ -24529,7 +25826,7 @@ Fodder Cannon 4 Artifact {4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature. -8ED-U, UD-U +UD-U, 8ED-U Fodder Launch 3B @@ -24542,16 +25839,15 @@ Fog G Instant Prevent all combat damage that would be dealt this turn. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, M10-C, MI-C, M11-C, ARC-C +A-C, B-C, U-C, RV-C, 4E-C, MI-C, 5E-C, 6E-C, 7E-C, M10-C, M11-C, M12-C, ARC-C Fog Bank 1U Creature -- Wall 0/2 -Defender (This creature can't attack.) -Flying +Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. -US-U +US-U, CMD-U Fog Elemental 2U @@ -24559,7 +25855,7 @@ Creature -- Elemental 4/4 Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat. -6E-C, 10E-U, WL-C +WL-C, 6E-C, 10E-U Fog Patch 1G @@ -24639,7 +25935,7 @@ Fool's Demise 4U Enchantment -- Aura Enchant creature -When enchanted creature is put into a graveyard, return that card to the battlefield under your control. +When enchanted creature dies, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand. TSP-U @@ -24653,14 +25949,14 @@ Foot Soldiers 3W Creature -- Human Soldier 2/4 -9ED-C, P1-C, S99-C +P1-C, S99-C, 9ED-C Footbottom Feast 2B Instant Put any number of target creature cards from your graveyard on top of your library. Draw a card. -LRW-C +LRW-C, CMD-C Foothill Guide W @@ -24681,7 +25977,7 @@ Foratog Creature -- Atog 1/2 {G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. -8ED-U, MI-U +MI-U, 8ED-U Forbid 1UU @@ -24690,12 +25986,19 @@ Buyback--Discard two cards. (You may discard two cards in addition to any other Counter target spell. EX-U +Forbidden Alchemy +2U +Instant +Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. +Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-C + Forbidden Crypt 3BB Enchantment If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead. -6E-R, MI-R +MI-R, 6E-R Forbidden Lore 2G @@ -24721,7 +26024,7 @@ Land Forbidding Watchtower enters the battlefield tapped. {T}: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. -10E-U, UL-U +UL-U, 10E-U Force Bubble 2WW @@ -24735,7 +26038,7 @@ Force Spike U Instant Counter target spell unless its controller pays {1}. -5E-C, 7E-C, LE-C +LE-C, 5E-C, 7E-C Force Void 2U @@ -24784,6 +26087,14 @@ Sorcery Put target creature on top of its owner's library. P3K-C +Forced Worship +1W +Enchantment -- Aura +Enchant creature +Enchanted creature can't attack. +{2}{W}: Return Forced Worship to its owner's hand. +NPH-C + Forcefield 3 Artifact @@ -24819,7 +26130,7 @@ AI-C Forest Basic Land -- Forest -A-L, B-L, U-L, RV-L, 4E-L, 5E-L, 6E-L, 7E-L, 8ED-L, 9ED-L, 10E-L, M10-L, P1-L, P2-L, P3K-L, S99-L, S00-L, IA-L, MI-L, TE-L, US-L, MM-L, IN-L, OD-L, ONS-L, MRD-L, CHK-L, RAV-L, TSP-L, LRW-L, SHM-L, ALA-L, ZEN-L, ROE-L, M11-L, SOM-L, MBS-L, ARC-L, HOP-L +A-L, B-L, U-L, RV-L, 4E-L, IA-L, MI-L, 5E-L, P1-L, TE-L, P2-L, US-L, 6E-L, P3K-L, S99-L, MM-L, S00-L, IN-L, 7E-L, OD-L, ONS-L, 8ED-L, MRD-L, CHK-L, 9ED-L, RAV-L, TSP-L, 10E-L, LRW-L, SHM-L, ALA-L, M10-L, ZEN-L, ROE-L, M11-L, SOM-L, MBS-L, NPH-L, CMD-L, M12-L, ISD-L, ARC-L, HOP-L Forest Bear 1G @@ -24851,7 +26162,7 @@ Forget UU Sorcery Target player discards two cards, then draws as many cards as he or she discarded this way. -5E-R, 6E-R, HL-R +HL-R, 5E-R, 6E-R Forgotten Ancient 3G @@ -24866,7 +26177,7 @@ Land Forgotten Cave enters the battlefield tapped. {T}: Add {R} to your mana pool. Cycling {R} ({R}, Discard this card: Draw a card.) -ONS-C +ONS-C, CMD-C Forgotten Harvest 1G @@ -24926,7 +26237,7 @@ Forked-Branch Garami 3GG Creature -- Spirit 4/4 -Soulshift 4, soulshift 4 (When this is put into a graveyard from the battlefield, you may return up to two target Spirit cards with converted mana cost 4 or less from your graveyard to your hand.) +Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with converted mana cost 4 or less from your graveyard to your hand.) BOK-U Form of the Dragon @@ -24935,7 +26246,7 @@ Enchantment At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player. At the beginning of each end step, your life total becomes 5. Creatures without flying can't attack you. -9ED-R, SCG-R +SCG-R, 9ED-R Formation 1W @@ -24963,7 +26274,7 @@ Fortified Area 1WW Enchantment Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -4E-C, LE-U +LE-U, 4E-C Fortify 2W @@ -24979,6 +26290,12 @@ Sacrifice a Forest: Regenerate enchanted creature. When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand. US-C +Fortress Crab +3U +Creature -- Crab +1/6 +ISD-C + Fortune Thief 4R Creature -- Human Rogue @@ -24996,7 +26313,7 @@ SHM-U Foster 2GG Enchantment -Whenever a creature you control is put into a graveyard from the battlefield, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. +Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. MM-R Foul Familiar @@ -25013,7 +26330,7 @@ Creature -- Imp 2/2 Flying When Foul Imp enters the battlefield, you lose 2 life. -7E-U, 9ED-C, ST-C +ST-C, 7E-U, 9ED-C Foul Presence 2B @@ -25048,14 +26365,14 @@ Fountain of Youth 0 Artifact {2}, {T}: You gain 1 life. -CH-C, 5E-U, 6E-U, 10E-U, DK-U +DK-U, CH-C, 5E-U, 6E-U, 10E-U Foxfire 2G Instant Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Draw a card at the beginning of the next turn's upkeep. -5E-C, IA-C +IA-C, 5E-C Foxfire Oak 5G @@ -25146,7 +26463,7 @@ Vanguard -1/-3 Each permanent you control has phasing. (It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one. -VAN-S + Frenetic Ogre 4R @@ -25189,6 +26506,12 @@ Creature -- Sliver All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.) FUT-C +Fresh Meat +3G +Instant +Put a 3/3 green Beast creature token onto the battlefield for each creature put into your graveyard from the battlefield this turn. +NPH-R + Fresh Volunteers 1W Creature -- Human Rebel @@ -25231,6 +26554,12 @@ Fear (This creature can't be blocked except by artifact creatures and/or black c Threshold -- As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block. OD-C +Frightful Delusion +2U +Instant +Counter target spell unless its controller pays {1}. That player discards a card. +ISD-C + Frightshroud Courier 2B Creature -- Zombie @@ -25285,6 +26614,12 @@ Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face u When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn. SCG-C +Frost Breath +2U +Instant +Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. +M12-C + Frost Giant 3RRR Creature -- Giant @@ -25318,7 +26653,7 @@ Creature -- Giant 6/6 Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. -M11-M +M11-M, M12-M Frostling R @@ -25340,7 +26675,7 @@ Frostwielder Creature -- Human Shaman 1/2 {T}: Frostwielder deals 1 damage to target creature or player. -If a creature dealt damage by Frostwielder this turn would be put into a graveyard, exile it instead. +If a creature dealt damage by Frostwielder this turn would die, exile it instead. CHK-C Frostwind Invoker @@ -25395,13 +26730,13 @@ Fugitive Wizard U Creature -- Human Wizard 1/1 -8ED-C, 9ED-C, 10E-C, LGN-C +LGN-C, 8ED-C, 9ED-C, 10E-C Fugue 3BB Sorcery Target player discards three cards. -7E-U, EX-U +EX-U, 7E-U Fulgent Distraction 2W @@ -25409,6 +26744,13 @@ Instant Choose two target creatures. Tap those creatures, then unattach all Equipment from them. SOM-C +Full Moon's Rise +1G +Enchantment +Werewolf creatures you control get +1/+0 and have trample. +Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control. +ISD-U + Fulminator Mage 1(b/r)(b/r) Creature -- Elemental Shaman @@ -25449,7 +26791,7 @@ Funeral March Enchantment -- Aura Enchant creature When enchanted creature leaves the battlefield, its controller sacrifices a creature. -5E-C, HL-C +HL-C, 5E-C Funeral Pyre W @@ -25477,7 +26819,7 @@ Land {T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Fungal Reaches. {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool. -TSP-U +TSP-U, CMD-U Fungal Shambler 4GUB @@ -25536,6 +26878,13 @@ Flying When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts. DST-R +Furnace Scamp +R +Creature -- Beast +1/1 +Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player. +NPH-C + Furnace Spirit 2R Creature -- Spirit @@ -25548,15 +26897,22 @@ Furnace Whelp 2RR Creature -- Dragon 2/2 -Flying (This creature can't be blocked except by creatures with flying or reach.) +Flying {R}: Furnace Whelp gets +1/+0 until end of turn. -10E-U, 5DN-U, ARC-U +5DN-U, 10E-U, CMD-U, ARC-U Furnace of Rath 1RRR Enchantment If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. -8ED-R, 9ED-R, 10E-R, TE-R, HOP-R +TE-R, 8ED-R, 9ED-R, 10E-R, HOP-R + +Furor of the Bitten +R +Enchantment -- Aura +Enchant creature +Enchanted creature gets +2/+2 and attacks each turn if able. +ISD-C Fury Charm 1R @@ -25578,12 +26934,20 @@ You may exile two red cards from your hand rather than pay Fury of the Horde's m Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. CSP-R +Furyborn Hellkite +4RRR +Creature -- Dragon +6/6 +Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.) +Flying +M12-M + Furystoke Giant 3RR Creature -- Giant Warrior 3/3 When Furystoke Giant enters the battlefield, other creatures you control gain "{T}: This creature deals 2 damage to target creature or player" until end of turn. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) SHM-R Fusion Elemental @@ -25628,13 +26992,13 @@ Fyndhorn Brownie Creature -- Ouphe 1/1 {2}{G}, {T}: Untap target creature. -6E-C, IA-C +IA-C, 6E-C Fyndhorn Druid 2G Creature -- Elf Druid 2/2 -When Fyndhorn Druid is put into a graveyard from the battlefield, if it was blocked this turn, you gain 4 life. +When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life. AI-C Fyndhorn Elder @@ -25642,7 +27006,7 @@ Fyndhorn Elder Creature -- Elf Druid 1/1 {T}: Add {G}{G} to your mana pool. -5E-U, 6E-U, 7E-U, 8ED-U, IA-U +IA-U, 5E-U, 6E-U, 7E-U, 8ED-U Fyndhorn Elves G @@ -25664,7 +27028,7 @@ Gabriel Angelfire Legendary Creature -- Angel 4/4 At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) -CH-R, LE-R +LE-R, CH-R Gaddock Teeg GW @@ -25726,7 +27090,7 @@ Gaea's Herald Creature -- Elf 1/1 Creature spells can't be countered. -8ED-R, 10E-R, PS-R +PS-R, 8ED-R, 10E-R Gaea's Liege 3GGG @@ -25807,6 +27171,14 @@ Trample Cumulative upkeep--Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) WL-R +Gallows Warden +4W +Creature -- Spirit +3/3 +Flying +Other Spirit creatures you control get +0/+1. +ISD-U + Galvanic Arc 2R Enchantment -- Aura @@ -25822,6 +27194,15 @@ Galvanic Blast deals 2 damage to target creature or player. Metalcraft -- Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts. SOM-C +Galvanic Juggernaut +4 +Artifact Creature -- Juggernaut +5/5 +Galvanic Juggernaut attacks each turn if able. +Galvanic Juggernaut doesn't untap during your untap step. +Whenever another creature dies, untap Galvanic Juggernaut. +ISD-U + Galvanic Key 2 Artifact @@ -25852,7 +27233,7 @@ Game of Chaos RRR Sorcery Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip. -5E-R, IA-R +IA-R, 5E-R Game-Trail Changeling 3GG @@ -25866,7 +27247,7 @@ Gamekeeper 3G Creature -- Elf 2/2 -When Gamekeeper is put into a graveyard from the battlefield, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. +When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. UD-U Gang of Elk @@ -25874,7 +27255,7 @@ Gang of Elk Creature -- Elk Beast 5/4 Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. -7E-U, UL-U +UL-U, 7E-U Gangrenous Goliath 3BB @@ -25912,21 +27293,40 @@ Defender (This creature can't attack.) {3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying. M11-U +Garruk Relentless +3G +Planeswalker -- Garruk +3 +When Garruk Relentless has two or fewer loyalty counters on him, transform him. +[0]: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. +[0]: Put a 2/2 green Wolf creature token onto the battlefield. +[Front face. Transforms into Garruk, the Veil-Cursed.] +ISD-M + Garruk Wildspeaker 2GG Planeswalker -- Garruk 3 -{+1}: Untap two target lands. -{-1}: Put a 3/3 green Beast creature token onto the battlefield. -{-4}: Creatures you control get +3/+3 and gain trample until end of turn. -M10-M, LRW-R, M11-M +[+1]: Untap two target lands. +[-1]: Put a 3/3 green Beast creature token onto the battlefield. +[-4]: Creatures you control get +3/+3 and gain trample until end of turn. +LRW-R, M10-M, M11-M, CMD-M Garruk's Companion GG Creature -- Beast 3/2 Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -M11-C +M11-C, M12-C + +Garruk's Horde +5GG +Creature -- Beast +7/7 +Trample +Play with the top card of your library revealed. +You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.) +M12-R Garruk's Packleader 4G @@ -25935,12 +27335,29 @@ Creature -- Beast Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card. M11-U +Garruk, Primal Hunter +2GGG +Planeswalker -- Garruk +3 +[+1]: Put a 3/3 green Beast creature token onto the battlefield. +[-3]: Draw cards equal to the greatest power among creatures you control. +[-6]: Put a 6/6 green Wurm creature token onto the battlefield for each land you control. +M12-M + +Garruk, the Veil-Cursed +Planeswalker -- Garruk +[+1]: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. +[-1]: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. +[-3]: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. +[Black/Green color indicator. Back face. Transforms into Garruk Relentless.] +ISD-M + Garza Zol, Plague Queen 4UBR Legendary Creature -- Vampire 5/5 Flying, haste -Whenever a creature dealt damage by Garza Zol, Plague Queen this turn is put into a graveyard, put a +1/+1 counter on Garza Zol. +Whenever a creature dealt damage by Garza Zol, Plague Queen this turn dies, put a +1/+1 counter on Garza Zol. Whenever Garza Zol deals combat damage to a player, you may draw a card. CSP-R @@ -25957,7 +27374,7 @@ Gaseous Form Enchantment -- Aura Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. -4E-C, 5E-C, 6E-C, LE-C, TE-C +LE-C, 4E-C, 5E-C, TE-C, 6E-C Gate Hound 2W @@ -25990,7 +27407,7 @@ Gathan Raiders 3RR Creature -- Human Warrior 3/3 -Hellbent -- Gathan Raiders gets +2/+2 if you have no cards in hand. +Hellbent -- Gathan Raiders gets +2/+2 as long as you have no cards in hand. Morph--Discard a card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) FUT-C, ARC-C @@ -26015,6 +27432,22 @@ Gatherer of Graces gets +1/+1 for each Aura attached to it. Sacrifice an Aura: Regenerate Gatherer of Graces. GPT-U +Gatstaf Howler +Creature -- Werewolf +3/3 +Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) +At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler. +[Green color indicator. Back face. Transforms into Gatstaf Shepherd.] +ISD-U + +Gatstaf Shepherd +1G +Creature -- Human Werewolf +2/2 +At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd. +[Front face. Transforms into Gatstaf Howler.] +ISD-U + Gauntlet of Might 4 Artifact @@ -26034,7 +27467,13 @@ Gauntlets of Chaos 5 Artifact {5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them. -CH-R, 5E-R, LE-R +LE-R, CH-R, 5E-R + +Gavony Township +Land +{T}: Add {1} to your mana pool. +{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. +ISD-R Gaze of Adamaro 2RR @@ -26063,6 +27502,37 @@ Instant Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn. RAV-C +Geist of Saint Traft +1WU +Legendary Creature -- Spirit Cleric +2/2 +Hexproof (This creature can't be the target of spells or abilities your opponents control.) +Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat. +ISD-M + +Geist-Honored Monk +3WW +Creature -- Human Monk +*/* +Vigilance +Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. +When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield. +ISD-R + +Geistcatcher's Rig +6 +Artifact Creature -- Construct +4/5 +When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying. +ISD-U + +Geistflame +R +Instant +Geistflame deals 1 damage to target creature or player. +Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-C + Gelatinous Genesis XXG Sorcery @@ -26226,7 +27696,7 @@ Genju of the Fields W Enchantment -- Aura Enchant Plains -{2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creaure deals damage, its controller gains that much life." It's still a land. +{2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand. BOK-U @@ -26246,6 +27716,12 @@ Enchant Mountain When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand. BOK-U +Geosurge +RRRR +Sorcery +Add {R}{R}{R}{R}{R}{R}{R} to your mana pool. Spend this mana only to cast artifact or creature spells. +NPH-U + Geothermal Crevice Land Geothermal Crevice enters the battlefield tapped. @@ -26257,7 +27733,7 @@ Gerrard Vanguard -4/0 At the beginning of your draw step, draw an additional card. -VAN-S + Gerrard Capashen 3WW @@ -26296,7 +27772,7 @@ Gerrard's Wisdom 2WW Sorcery You gain 2 life for each card in your hand. -7E-U, S99-R, WL-U +WL-U, S99-R, 7E-U Geth's Grimoire 4 @@ -26304,6 +27780,12 @@ Artifact Whenever an opponent discards a card, you may draw a card. DST-U +Geth's Verdict +BB +Instant +Target player sacrifices a creature and loses 1 life. +NPH-C + Geth, Lord of the Vault 4BB Legendary Creature -- Zombie @@ -26312,6 +27794,11 @@ Intimidate {X}{B}: Put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of his or her library into his or her graveyard. SOM-M +Geth, Lord of the Vault Avatar +Vanguard +0/0 + + Geyser Glider 3RR Creature -- Elemental Beast @@ -26355,19 +27842,28 @@ Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it fo At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. LGN-R +Ghave, Guru of Spores +2BGW +Legendary Creature -- Fungus Shaman +0/0 +Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it. +{1}, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield. +{1}, Sacrifice a creature: Put a +1/+1 counter on target creature. +CMD-M + Ghazban Ogre G Creature -- Ogre 2/2 At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazban Ogre. -CH-C, 5E-C, AN-C +AN-C, CH-C, 5E-C Ghitu Encampment Land Ghitu Encampment enters the battlefield tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) -10E-U, UL-U +UL-U, 10E-U Ghitu Fire XR @@ -26381,7 +27877,7 @@ Ghitu Fire-Eater Creature -- Human Nomad 2/2 {T}, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player. -7E-U, UL-U +UL-U, 7E-U Ghitu Firebreathing 1R @@ -26441,7 +27937,7 @@ Ghost Quarter Land {T}: Add {1} to your mana pool. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library. -DIS-U +DIS-U, ISD-U Ghost Ship 2UU @@ -26449,7 +27945,7 @@ Creature -- Spirit 2/4 Flying {U}{U}{U}: Regenerate Ghost Ship. -4E-U, DK-C, TSP-S +DK-C, 4E-U, TSP-S Ghost Tactician 4W @@ -26469,7 +27965,7 @@ Ghost Warden Creature -- Spirit 1/1 {T}: Target creature gets +1/+1 until end of turn. -10E-C, GPT-C +GPT-C, 10E-C Ghost-Lit Nourisher 2G @@ -26547,11 +28043,19 @@ Enchantment Black and/or red permanents and spells are colorless sources of damage. IA-R +Ghostly Possession +2W +Enchantment -- Aura +Enchant creature +Enchanted creature has flying. +Prevent all combat damage that would be dealt to and dealt by enchanted creature. +ISD-C + Ghostly Prison 2W Enchantment Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. -CHK-U +CHK-U, CMD-U Ghostly Visit 2B @@ -26584,7 +28088,7 @@ RAV-R Ghostway 2W Instant -Exile each creature you control. Return those cards to the battlefield under their owners' control at the beginning of the next end step. +Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. GPT-R Ghoul's Feast @@ -26593,12 +28097,31 @@ Instant Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. MM-U +Ghoulcaller's Bell +1 +Artifact +{T}: Each player puts the top card of his or her library into his or her graveyard. +ISD-C + +Ghoulcaller's Chant +B +Sorcery +Choose one -- Return target creature card from your graveyard to your hand; or return two target Zombie cards from your graveyard to your hand. +ISD-C + +Ghoulraiser +1BB +Creature -- Zombie +2/2 +When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand. +ISD-C + Giant Albatross 1U Creature -- Bird 1/1 Flying -When Giant Albatross is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. +When Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. HL-C Giant Ambush Beetle @@ -26627,7 +28150,7 @@ Giant Cockroach 3B Creature -- Insect 4/2 -7E-C, 8ED-C, 9ED-C, UL-C +UL-C, 7E-C, 8ED-C, 9ED-C Giant Crab 4U @@ -26648,7 +28171,7 @@ Giant Growth G Instant Target creature gets +3/+3 until end of turn. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, S00-C, IA-C, M11-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, 5E-C, 6E-C, S00-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, M11-C Giant Harbinger 4R @@ -26668,7 +28191,7 @@ Giant Octopus 3U Creature -- Octopus 3/3 -7E-C, 8ED-C, 9ED-C, P1-C, S99-C, S00-C +P1-C, S99-C, S00-C, 7E-C, 8ED-C, 9ED-C Giant Oyster 2UU @@ -26699,7 +28222,7 @@ Giant Slug Creature -- Slug 1/1 {5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. -CH-C, LE-C +LE-C, CH-C Giant Solifuge 2(r/g)(r/g) @@ -26714,21 +28237,21 @@ Giant Spider Creature -- Spider 2/4 Reach (This creature can block creatures with flying.) -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, P1-C, M11-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, P1-C, 6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, M11-C, M12-C Giant Strength RR Enchantment -- Aura Enchant creature Enchanted creature gets +2/+2. -4E-C, 5E-C, 6E-C, LE-C, TE-C +LE-C, 4E-C, 5E-C, TE-C, 6E-C Giant Tortoise 1U Creature -- Turtle 1/1 Giant Tortoise gets +0/+3 as long as it's untapped. -4E-C, AN-C +AN-C, 4E-C Giant Trap Door Spider 1RG @@ -26784,23 +28307,37 @@ Gibbering Kami Creature -- Spirit 2/2 Flying -Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) CHK-C Gideon Jura 3WW Planeswalker -- Gideon 6 -{+2}: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. -{-2}: Destroy target tapped creature. -0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -ROE-M +[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. +[-2]: Destroy target tapped creature. +[0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. +ROE-M, M12-M + +Gideon's Avenger +1WW +Creature -- Human Soldier +2/2 +Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger. +M12-R + +Gideon's Lawkeeper +W +Creature -- Human Soldier +1/1 +{W}, {T}: Tap target creature. +M12-C Gift of Estates 1W Sorcery If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library. -9ED-U, P1-R +P1-R, 9ED-U Gift of Granite W @@ -26931,11 +28468,19 @@ Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 {T}: Destroy target creature that dealt damage to you this turn. CON-R +Gitaxian Probe +(u/p) +Sorcery +({(u/p)} can be paid with either {U} or 2 life.) +Look at target player's hand. +Draw a card. +NPH-C + Gix Vanguard -2/+18 {3}: Return target creature card from your graveyard to your hand. -VAN-S + Glacial Chasm Land @@ -26955,7 +28500,7 @@ Glacial Fortress Land Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U} to your mana pool. -M10-R, M11-R +M10-R, M11-R, M12-R Glacial Plating 2WW @@ -26977,7 +28522,7 @@ Glacial Wall Creature -- Wall 0/7 Defender (This creature can't attack.) -5E-U, 6E-U, 7E-U, IA-U +IA-U, 5E-U, 6E-U, 7E-U Glaciers 2WU @@ -26993,6 +28538,13 @@ Creature -- Beast Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn. AP-C +Gladecover Scout +G +Creature -- Elf Scout +1/1 +Hexproof (This creature can't be the target of spells or abilities your opponents control.) +M12-C + Glamer Spinners 4(w/u) Creature -- Faerie Wizard @@ -27096,7 +28648,7 @@ Creature -- Faerie Wizard 2/2 Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) EVE-R Glen Elendra Liege @@ -27222,14 +28774,41 @@ Creature -- Horror Mountainwalk MBS-C +Glissa's Scorn +1G +Instant +Destroy target artifact. Its controller loses 1 life. +NPH-C + Glissa, the Traitor BGG Legendary Creature -- Zombie Elf 3/3 First strike, deathtouch -Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may return target artifact card from your graveyard to your hand. +Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand. MBS-M +Glissa, the Traitor Avatar +Vanguard +0/0 + + +Glistener Elf +G +Creature -- Elf Warrior +1/1 +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +NPH-C + +Glistening Oil +BB +Enchantment -- Aura +Enchant creature +Enchanted creature has infect. +At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. +When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand. +NPH-R + Glitterfang R Creature -- Spirit @@ -27299,7 +28878,7 @@ Gloomwidow Creature -- Spider 3/3 Reach -Gloomwidow can't block creatures without flying. +Gloomwidow can block only creatures with flying. SHM-U Gloomwidow's Feast @@ -27312,7 +28891,7 @@ Glorious Anthem 1WW Enchantment Creatures you control get +1/+1. -7E-R, 8ED-R, 9ED-R, 10E-R, US-R +US-R, 7E-R, 8ED-R, 9ED-R, 10E-R Glorious Charge 1W @@ -27332,7 +28911,7 @@ Glory Seeker 1W Creature -- Human Soldier 2/2 -8ED-C, 9ED-C, ONS-C, ROE-C +ONS-C, 8ED-C, 9ED-C, ROE-C Glory of Warfare 2RW @@ -27382,7 +28961,7 @@ Gluttonous Zombie Creature -- Zombie 3/3 Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -8ED-U, 9ED-U, ONS-U +ONS-U, 8ED-U, 9ED-U Glyph of Delusion U @@ -27412,7 +28991,7 @@ Glyph of Reincarnation G Instant Cast Glyph of Reincarnation only after combat. -Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature put into a graveyard this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control. +Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control. LE-C Gnarled Effigy @@ -27456,6 +29035,13 @@ Creature -- Lizard Sacrifice an artifact: Gnathosaur gains trample until end of turn. MBS-C +Gnaw to the Bone +2G +Instant +You gain 2 life for each creature card in your graveyard. +Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-C + Go for the Throat 1B Instant @@ -27487,8 +29073,8 @@ Goblin Arsonist R Creature -- Goblin Shaman 1/1 -When Goblin Arsonist is put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. -ROE-C +When Goblin Arsonist dies, you may have it deal 1 damage to target creature or player. +ROE-C, M12-C Goblin Artillery 1RR @@ -27502,7 +29088,7 @@ R Creature -- Goblin Artificer 1/1 {T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans. -CH-U, AQ-U +AQ-U, CH-U Goblin Assassin 3RR @@ -27525,6 +29111,13 @@ Creature -- Goblin Warrior {R}: Goblin Balloon Brigade gains flying until end of turn. A-U, B-U, U-U, RV-U, 4E-U, 9ED-U, M11-C +Goblin Bangchuckers +2RR +Creature -- Goblin Warrior +2/2 +{T}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself. +M12-U + Goblin Berserker 3R Creature -- Goblin Berserker @@ -27558,7 +29151,7 @@ Goblin Brigand Creature -- Goblin Warrior 2/2 Goblin Brigand attacks each turn if able. -9ED-C, SCG-C +SCG-C, 9ED-C Goblin Bully 1R @@ -27585,7 +29178,7 @@ R Creature -- Goblin 2/1 Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) -US-U +US-U, CMD-U Goblin Cannon 4 @@ -27603,7 +29196,7 @@ Goblin Caves 1RR Enchantment -- Aura Enchant land -If enchanted land is a basic Mountain, Goblin creatures get +0/+2. +As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2. DK-C Goblin Charbelcher @@ -27617,7 +29210,7 @@ Goblin Chariot Creature -- Goblin Warrior 2/2 Haste (This creature can attack the turn it comes under your control.) -7E-C, 8ED-C, 9ED-C, S99-C +S99-C, 7E-C, 8ED-C, 9ED-C Goblin Chieftain 1RR @@ -27625,7 +29218,7 @@ Creature -- Goblin 2/2 Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. -M10-R, M11-R +M10-R, M11-R, M12-R Goblin Chirurgeon R @@ -27667,7 +29260,7 @@ R Creature -- Goblin 1/1 {T}, Sacrifice Goblin Digging Team: Destroy target Wall. -CH-C, 5E-C, 6E-C, 7E-C, DK-C +DK-C, CH-C, 5E-C, 6E-C, 7E-C Goblin Dirigible 6 @@ -27691,7 +29284,7 @@ Goblin Elite Infantry Creature -- Goblin Warrior 2/2 Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. -6E-C, 7E-C, 10E-C, MI-C +MI-C, 6E-C, 7E-C, 10E-C Goblin Festival 1R @@ -27715,6 +29308,13 @@ Creature -- Goblin When Goblin Firebug leaves the battlefield, sacrifice a land. LGN-C +Goblin Fireslinger +R +Creature -- Goblin Warrior +1/1 +{T}: Goblin Fireslinger deals 1 damage to target player. +M12-C + Goblin Firestarter R Creature -- Goblin @@ -27754,8 +29354,8 @@ Goblin Gardener 3R Creature -- Goblin 2/1 -When Goblin Gardener is put into a graveyard from the battlefield, destroy target land. -7E-C, UD-C +When Goblin Gardener dies, destroy target land. +UD-C, 7E-C Goblin Gaveleer R @@ -27778,7 +29378,7 @@ Creature -- Goblin 1/1 Flying Goblin Glider can't block. -7E-U, 8ED-U, P2-C, S99-U +P2-C, S99-U, 7E-U, 8ED-U Goblin Goon 3R @@ -27800,7 +29400,7 @@ R Sorcery As an additional cost to cast Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player. -FE-C +FE-C, M12-U Goblin Grenadiers 3R @@ -27821,7 +29421,7 @@ Goblin Hero 2R Creature -- Goblin 2/2 -5E-C, 6E-C, S99-R, S00-C, DK-C +DK-C, 5E-C, 6E-C, S99-R, S00-C Goblin King 1RR @@ -27862,7 +29462,7 @@ Goblin Lore 1R Sorcery Draw four cards, then discard three cards at random. -10E-U, P2-U, S99-U +P2-U, S99-U, 10E-U Goblin Lyre 3 @@ -27882,14 +29482,14 @@ Goblin Marshal Creature -- Goblin Warrior 3/3 Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -When Goblin Marshal enters the battlefield or is put into a graveyard from the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. +When Goblin Marshal enters the battlefield or dies, put two 1/1 red Goblin creature tokens onto the battlefield. UD-R Goblin Masons 1R Creature -- Goblin 2/1 -When Goblin Masons is put into a graveyard from the battlefield, destroy target Wall. +When Goblin Masons dies, destroy target Wall. UD-C Goblin Matron @@ -27897,7 +29497,7 @@ Goblin Matron Creature -- Goblin 1/1 When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. -7E-U, P2-U, US-C +P2-U, US-C, 7E-U Goblin Medics 2R @@ -27911,7 +29511,7 @@ R Creature -- Goblin Scout 1/1 Mountainwalk -9ED-C, P2-C, S99-C, ALA-C +P2-C, S99-C, 9ED-C, ALA-C Goblin Mutant 2RR @@ -27946,7 +29546,7 @@ Goblin Piker 1R Creature -- Goblin Warrior 2/1 -9ED-C, 10E-C, M10-C, P2-C, M11-C +P2-C, 9ED-C, 10E-C, M10-C, M11-C, M12-C Goblin Piledriver 1R @@ -27976,7 +29576,7 @@ Goblin Raider Creature -- Goblin Warrior 2/2 Goblin Raider can't block. -7E-C, 8ED-C, 9ED-C, P2-C, US-C +P2-C, US-C, 7E-C, 8ED-C, 9ED-C Goblin Razerunners 2RR @@ -27991,7 +29591,7 @@ Goblin Recruiter Creature -- Goblin 1/1 When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order. -6E-U, VI-U +VI-U, 6E-U Goblin Replica 3 @@ -28013,7 +29613,7 @@ Goblin Ringleader Creature -- Goblin 2/2 Haste -When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library. +When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. AP-U Goblin Rock Sled @@ -28023,7 +29623,7 @@ Creature -- Goblin Trample Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. Goblin Rock Sled can't attack unless defending player controls a Mountain. -4E-C, DK-C +DK-C, 4E-C Goblin Roughrider 2R @@ -28066,7 +29666,7 @@ Goblin Sharpshooter Creature -- Goblin 1/1 Goblin Sharpshooter doesn't untap during your untap step. -Whenever a creature is put into a graveyard from the battlefield, untap Goblin Sharpshooter. +Whenever a creature dies, untap Goblin Sharpshooter. {T}: Goblin Sharpshooter deals 1 damage to target creature or player. ONS-R @@ -28081,9 +29681,9 @@ Goblin Shrine 1RR Enchantment -- Aura Enchant land -If enchanted land is a basic Mountain, Goblin creatures get +1/+0. +As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature. -CH-C, DK-C +DK-C, CH-C Goblin Ski Patrol 1R @@ -28097,7 +29697,7 @@ Goblin Sky Raider Creature -- Goblin Warrior 1/2 Flying (This creature can't be blocked except by creatures with flying or reach.) -9ED-C, 10E-C, ONS-C +ONS-C, 9ED-C, 10E-C Goblin Skycutter 1R @@ -28133,7 +29733,7 @@ Goblin Spelunkers Creature -- Goblin Warrior 2/2 Mountainwalk -7E-C, US-C, RAV-C +US-C, 7E-C, RAV-C Goblin Spy R @@ -28182,7 +29782,7 @@ Goblin Tunneler Creature -- Goblin Rogue 1/1 {T}: Target creature with power 2 or less is unblockable this turn. -ROE-C, M11-C +ROE-C, M11-C, M12-C Goblin Turncoat 1B @@ -28216,14 +29816,14 @@ Goblin War Drums 2R Enchantment Each creature you control can't be blocked except by two or more creatures. -5E-C, 7E-U, FE-C +FE-C, 5E-C, 7E-U Goblin War Paint 1R Enchantment -- Aura Enchant creature -Enchanted creature gets +2/+2 and has haste. -ZEN-C +Enchanted creature gets +2/+2 and has haste. (It can attack and {T} no matter when it came under its controller's control.) +ZEN-C, M12-C Goblin War Strike R @@ -28251,7 +29851,7 @@ Goblin Warchief Avatar Vanguard +1/+2 Attacking creatures you control get +1/+0. -VAN-S + Goblin Wardriver RR @@ -28264,7 +29864,7 @@ Goblin Warrens 2R Enchantment {2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens onto the battlefield. -5E-R, 6E-R, FE-R +FE-R, 5E-R, 6E-R Goblin Welder R @@ -28273,6 +29873,11 @@ Creature -- Goblin Artificer {T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield. UL-R +Goblin Welder Avatar +Vanguard +0/0 + + Goblin Wizard 2RR Creature -- Goblin Wizard @@ -28287,7 +29892,7 @@ Creature -- Goblin Warrior 1/1 Mountainwalk When you control a Dwarf, sacrifice Goblins of the Flarg. -CH-C, DK-C +DK-C, CH-C Godhead of Awe (w/u)(w/u)(w/u)(w/u)(w/u) @@ -28315,7 +29920,7 @@ Godo, Bandit Warlord Legendary Creature -- Human Barbarian 3/3 When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library. -Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, you get an additional combat phase. +Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. CHK-R Gods' Eye, Gate to the Reikai @@ -28358,7 +29963,8 @@ Goka the Unjust 3R Legendary Creature -- Ogre Shaman 4/4 -{T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn. [Flips from Initiate of Blood.] +{T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn. +[Flips from Initiate of Blood.] CHK-U Gold Myr @@ -28468,7 +30074,7 @@ RAV-C Golgari Germination 1BG Enchantment -Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield. +Whenever a nontoken creature you control dies, put a 1/1 green Saproling creature token onto the battlefield. RAV-U Golgari Grave-Troll @@ -28484,17 +30090,16 @@ Golgari Guildmage (b/g)(b/g) Creature -- Elf Shaman 2/2 -({(b/g)} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature. -RAV-U +RAV-U, CMD-U Golgari Rot Farm Land Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G} to your mana pool. -RAV-C +RAV-C, CMD-C Golgari Rotwurm 3BG @@ -28507,13 +30112,13 @@ Golgari Signet 2 Artifact {1}, {T}: Add {B}{G} to your mana pool. -RAV-C +RAV-C, CMD-C Golgari Thug 1B Creature -- Human Warrior 1/1 -When Golgari Thug is put into a graveyard from the battlefield, put target creature card from your graveyard on top of your library. +When Golgari Thug dies, put target creature card from your graveyard on top of your library. Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) RAV-U @@ -28550,12 +30155,13 @@ Creature -- Jellyfish 0/3 Defender, flying {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries. -ZEN-U +ZEN-U, CMD-U Gone 2R Instant -Return target creature you don't control to its owner's hand. [This is half of the split card Dead // Gone.] +Return target creature you don't control to its owner's hand. +[This is half of the split card Dead // Gone.] PLC-C Gore Vassal @@ -28565,6 +30171,13 @@ Creature -- Hound Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it. MBS-U +Gorehorn Minotaurs +2RR +Creature -- Minotaur Warrior +3/3 +Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) +M12-C + Goretusk Firebeast 5R Creature -- Elemental Boar Beast @@ -28607,7 +30220,7 @@ Gorilla Chieftain Creature -- Ape 3/3 {1}{G}: Regenerate Gorilla Chieftain. -6E-C, 7E-C, AI-C +AI-C, 6E-C, 7E-C Gorilla Pack 2G @@ -28636,7 +30249,7 @@ Gorilla War Cry 1R Instant Cast Gorilla War Cry only during combat before blockers are declared. -Attacking creatures can't be blocked this turn except by two or more creatures. +Creatures can't be blocked this turn except by two or more creatures. Draw a card at the beginning of the next turn's upkeep. AI-C @@ -28644,7 +30257,7 @@ Gorilla Warrior 2G Creature -- Ape Warrior 3/2 -P1-C, S99-C, US-C +P1-C, US-C, S99-C Goryo's Vengeance 1B @@ -28707,7 +30320,7 @@ OD-R Graceful Reprieve 1W Instant -When target creature is put into a graveyard this turn, return that card to the battlefield under its owner's control. +When target creature dies this turn, return that card to the battlefield under its owner's control. MOR-U Grafted Exoskeleton @@ -28723,7 +30336,7 @@ Grafted Skullcap Artifact At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand. -7E-R, US-R +US-R, 7E-R Grafted Wargear 3 @@ -28733,6 +30346,13 @@ Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that per Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) 5DN-U +Grand Abolisher +WW +Creature -- Human Cleric +2/2 +During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. +M12-R + Grand Arbiter Augustin IV 2WU Legendary Creature -- Human Advisor @@ -28793,7 +30413,7 @@ Granite Grip Enchantment -- Aura Enchant creature Enchanted creature gets +1/+0 for each Mountain you control. -7E-C, UL-C +UL-C, 7E-C Granite Shard 3 @@ -28819,7 +30439,7 @@ Grapeshot Catapult Artifact Creature -- Construct 2/3 {T}: Grapeshot Catapult deals 1 damage to target creature with flying. -4E-C, 5E-C, 7E-U, AQ-C +AQ-C, 4E-C, 5E-C, 7E-U Grappler Spider 1G @@ -28842,6 +30462,13 @@ Instant Target creature gets -4/-4 until end of turn. SOM-C +Grasp of Phantoms +3U +Sorcery +Put target creature on top of its owner's library. +Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-U + Grassland Crusader 5W Creature -- Human Cleric Soldier @@ -28861,6 +30488,13 @@ Enchantment If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. ONS-R +Grave Bramble +1GG +Creature -- Plant +3/4 +Defender, protection from Zombies +ISD-C + Grave Consequences 1B Instant @@ -28872,15 +30506,15 @@ Grave Defiler 3B Creature -- Zombie 2/1 -When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library. +When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order. {1}{B}: Regenerate Grave Defiler. AP-U Grave Pact 1BBB Enchantment -Whenever a creature you control is put into a graveyard from the battlefield, each other player sacrifices a creature. -8ED-R, 9ED-R, 10E-R, ST-R, HOP-R +Whenever a creature you control dies, each other player sacrifices a creature. +ST-R, 8ED-R, 9ED-R, 10E-R, CMD-R, HOP-R Grave Peril 1B @@ -28917,7 +30551,7 @@ Creature -- Giant 6/6 Deathtouch Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield. -M11-M +M11-M, M12-M Grave-Shell Scarab 2BGG @@ -28931,8 +30565,8 @@ Gravebane Zombie 3B Creature -- Zombie 3/2 -If Gravebane Zombie would be put into a graveyard from the battlefield, put Gravebane Zombie on top of its owner's library instead. -6E-U, MI-C +If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead. +MI-C, 6E-U Gravebind B @@ -28946,14 +30580,14 @@ Graveborn Muse Creature -- Zombie Spirit 3/3 At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. -10E-R, LGN-R +LGN-R, 10E-R Gravedigger 3B Creature -- Zombie 2/2 When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. -6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, P1-U, S99-U, TE-C, OD-C, M11-C, HOP-C +P1-U, TE-C, 6E-C, S99-U, 7E-C, OD-C, 8ED-C, 9ED-C, 10E-C, M10-C, M11-C, CMD-C, M12-C, HOP-C Gravegouger 2B @@ -28975,7 +30609,7 @@ Gravelgill Axeshark 4(u/b) Creature -- Merfolk Soldier 3/3 -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) SHM-C Gravelgill Duo @@ -28997,8 +30631,8 @@ Graven Dominator Creature -- Gargoyle 4/4 Flying -Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -When Graven Dominator enters the battlefield or the creature it haunts is put into a graveyard, each other creature becomes 1/1 until end of turn. +Haunt (When this creature dies, exile it haunting target creature.) +When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature becomes 1/1 until end of turn. GPT-R Gravespawn Sovereign @@ -29014,6 +30648,12 @@ Enchantment At the beginning of your upkeep, target opponent may exile a card from his or her graveyard. If that player doesn't, you may draw a card. OD-R +Graveyard Shovel +2 +Artifact +{2}, {T}: Target player exiles a card from his or her graveyard. If it's a creature card, you gain 2 life. +ISD-U + Gravitational Shift 3UU Enchantment @@ -29080,7 +30720,7 @@ Grazing Kelpie Creature -- Beast 2/3 {(g/u)}, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) EVE-C Great Defender @@ -29136,7 +30776,7 @@ Greater Basilisk Creature -- Basilisk 3/5 Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -M11-C +M11-C, M12-C Greater Forgeling 3RR @@ -29157,7 +30797,7 @@ Greater Good 2GG Enchantment Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. -9ED-R, US-R +US-R, 9ED-R Greater Harvester 2BBB @@ -29178,7 +30818,7 @@ Greater Realm of Preservation 1W Enchantment {1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. -5E-U, LE-U +LE-U, 5E-U Greater Stone Spirit 4RR @@ -29190,16 +30830,23 @@ CSP-U Greater Werewolf 4B -Creature -- Human Wolf +Creature -- Werewolf 2/4 At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf. -5E-U, HL-C +HL-C, 5E-U + +Greatsword +3 +Artifact -- Equipment +Equipped creature gets +3/+0. +Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +M12-U Greed 3B Enchantment {B}, Pay 2 life: Draw a card. -4E-R, 6E-R, 7E-R, LE-R +LE-R, 4E-R, 6E-R, 7E-R Greel's Caress 1B @@ -29221,7 +30868,7 @@ Green Mana Battery Artifact {2}, {T}: Put a charge counter on Green Mana Battery. {T}, Remove any number of charge counters from Green Mana Battery: Add {G} to your mana pool, then add an additional {G} to your mana pool for each charge counter removed this way. -4E-R, LE-U +LE-U, 4E-R Green Scarab W @@ -29250,6 +30897,13 @@ Enchantment At the beginning of each player's upkeep, if that player controls more lands than each other player, the player puts a 1/1 green Saproling creature token onto the battlefield. US-R +Greenhilt Trainee +3G +Creature -- Elf Warrior +2/3 +{T}: Target creature gets +4/+4 until end of turn. Activate this ability only if Greenhilt Trainee's power is 4 or greater. +NPH-U + Greenseeker G Creature -- Elf Spellshaper @@ -29264,11 +30918,18 @@ Creature -- Elf Druid {T}: Add {G}{G} to your mana pool. ZEN-U +Gremlin Mine +1 +Artifact +{1}, {T}, Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature. +{1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact. +NPH-C + Greven il-Vec Vanguard -1/+2 Whenever a creature you control deals damage to a creature, destroy the other creature. It can't be regenerated. -VAN-S + Grid Monitor 4 @@ -29282,7 +30943,7 @@ Grief Tyrant Creature -- Horror 8/8 Grief Tyrant enters the battlefield with four -1/-1 counters on it. -When Grief Tyrant is put into a graveyard from the battlefield, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant. +When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant. SHM-U Griffin Canyon @@ -29296,16 +30957,23 @@ Griffin Guide Enchantment -- Aura Enchant creature Enchanted creature gets +2/+2 and has flying. -When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying onto the battlefield. +When enchanted creature dies, put a 2/2 white Griffin creature token with flying onto the battlefield. TSP-U +Griffin Rider +1W +Creature -- Human Knight +1/1 +As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying. +M12-C + Griffin Sentinel 2W Creature -- Griffin 1/3 Flying Vigilance (Attacking doesn't cause this creature to tap.) -M10-C +M10-C, M12-C Grifter's Blade 3 @@ -29316,6 +30984,12 @@ Equipped creature gets +1/+1. Equip {1} RAV-U +Grim Affliction +2B +Instant +Put a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) +NPH-C + Grim Discovery 1B Sorcery @@ -29341,7 +31015,7 @@ R Creature -- Human Wizard 1/1 {R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player. -TOR-R +TOR-R, M12-R Grim Monolith 2 @@ -29380,6 +31054,15 @@ Flying {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. DST-C +Grimgrin, Corpse-Born +3UB +Legendary Creature -- Zombie Warrior +5/5 +Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. +Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. +Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. +ISD-M + Grimoire Thief UU Creature -- Merfolk Rogue @@ -29389,6 +31072,13 @@ You may look at cards exiled with Grimoire Thief. {U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names. MOR-R +Grimoire of the Dead +4 +Legendary Artifact +{1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead. +{T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types. +ISD-M + Grindclock 2 Artifact @@ -29420,8 +31110,8 @@ ONS-R Grinning Demon Avatar Vanguard -1/-2 -Whenever a nontoken creature you control is put into a graveyard from the battlefield, target opponent discards a card. -VAN-S +Whenever a nontoken creature you control dies, target opponent discards a card. + Grinning Ignus 2R @@ -29434,7 +31124,7 @@ Grinning Totem 4 Artifact {2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. -6E-R, MI-R, TSP-S +MI-R, 6E-R, TSP-S Grip of Amnesia 1U @@ -29453,7 +31143,7 @@ Gristle Grinner 4B Creature -- Zombie 3/3 -Whenever a creature is put into a graveyard from the battlefield, Gristle Grinner gets +2/+2 until end of turn. +Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. CSP-U Gristleback @@ -29516,7 +31206,7 @@ Grixis Sojourners 1UBR Creature -- Zombie Ogre 4/3 -When you cycle Grixis Sojourners or it's put into a graveyard from the battlefield, you may exile target card from a graveyard. +When you cycle Grixis Sojourners or it dies, you may exile target card from a graveyard. Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) ARB-C @@ -29526,6 +31216,14 @@ Creature -- Cat 1/5 ARB-C +Grizzled Outcasts +4G +Creature -- Human Werewolf +4/4 +At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts. +[Front face. Transforms into Krallenhorde Wantons.] +ISD-C + Grizzled Wolverine 1RR Creature -- Wolverine @@ -29537,7 +31235,7 @@ Grizzly Bears 1G Creature -- Bear 2/2 -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, P1-C, S99-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, P1-C, 6E-C, S99-C, 7E-C, 8ED-C, 9ED-C, 10E-C Grizzly Fate 3GG @@ -29617,7 +31315,7 @@ G Creature -- Human Druid 1/1 {1}{G}: Return target basic land card from your graveyard to your hand. -9ED-U, MM-U +MM-U, 9ED-U Groundswell G @@ -29648,6 +31346,13 @@ When Grozoth enters the battlefield, you may search your library for any number Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) RAV-R +Gruesome Deformity +B +Enchantment -- Aura +Enchant creature +Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +ISD-C + Gruesome Encore 2B Sorcery @@ -29681,14 +31386,14 @@ Gruul Signet 2 Artifact {1}, {T}: Add {R}{G} to your mana pool. -GPT-C, ARC-C +GPT-C, CMD-C, ARC-C Gruul Turf Land Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G} to your mana pool. -GPT-C, HOP-C +GPT-C, CMD-C, HOP-C Gruul War Plow 4 @@ -29731,7 +31436,7 @@ Creature -- Jellyfish 1/3 Defender, flying Prevent all combat damage that would be dealt to Guard Gomazoa. -ROE-U +ROE-U, CMD-U Guardian Angel XW @@ -29767,7 +31472,7 @@ Guardian Zendikon Enchantment -- Aura Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. -When enchanted land is put into a graveyard, return that card to its owner's hand. +When enchanted land dies, return that card to its owner's hand. WWK-C Guardian of Cloverdell @@ -29816,12 +31521,18 @@ Defender Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) ALA-C +Guardians' Pledge +1WW +Instant +White creatures you control get +2/+2 until end of turn. +M12-C + Guerrilla Tactics 1R Instant Guerrilla Tactics deals 2 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player. -8ED-U, 9ED-U, 10E-U, AI-C +AI-C, 8ED-U, 9ED-U, 10E-U Guided Passage URG @@ -29967,6 +31678,13 @@ Flying Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn. ALA-C +Gut Shot +(r/p) +Instant +({(r/p)} can be paid with either {R} or 2 life.) +Gut Shot deals 1 damage to target creature or player. +NPH-U + Gutless Ghoul 2B Snow Creature -- Zombie @@ -29974,6 +31692,12 @@ Snow Creature -- Zombie {1}, Sacrifice a creature: You gain 2 life. CSP-C +Gutter Grime +4G +Enchantment +Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime." +ISD-R + Guttural Response (r/g) Instant @@ -30034,7 +31758,7 @@ Creature -- Hag Wizard 2/2 When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield. When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature. -EVE-U +EVE-U, CMD-U Haakon, Stromgald Scourge 1BB @@ -30042,7 +31766,7 @@ Legendary Creature -- Zombie Knight 3/3 You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. -When Haakon is put into a graveyard from the battlefield, you lose 2 life. +When Haakon dies, you lose 2 life. CSP-R Haakon, Stromgald Scourge Avatar @@ -30051,7 +31775,7 @@ Vanguard Pay 1 life: You may play target creature card in your graveyard this turn. Whenever you play a creature card from your graveyard, it becomes a black Zombie Knight. If a Zombie Knight would be put into your graveyard from the battlefield, exile it instead. -VAN-S + Haazda Exonerator W @@ -30118,7 +31842,7 @@ Hail of Arrows XW Instant Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures. -10E-U, SOK-U +SOK-U, 10E-U Hair-Strung Koto 6 @@ -30195,7 +31919,7 @@ MI-R Hall of the Bandit Lord Legendary Land Hall of the Bandit Lord enters the battlefield tapped. -{T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, that creature has haste. +{T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, it gains haste. CHK-R Hallow @@ -30251,6 +31975,13 @@ Counter target artifact spell. Draw a card. SOM-U +Hamlet Captain +1G +Creature -- Human Warrior +2/2 +Whenever Hamlet Captain attacks or blocks, other Human creatures you control get +1/+1 until end of turn. +ISD-U + Hamletback Goliath 6R Creature -- Giant Warrior @@ -30270,7 +32001,7 @@ Hammer of Bogardan Sorcery Hammer of Bogardan deals 3 damage to target creature or player. {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep. -6E-R, 8ED-R, MI-R +MI-R, 6E-R, 8ED-R Hammer of Ruin 2 @@ -30384,7 +32115,7 @@ Hanna Vanguard +1/-5 Spells you cast cost {1} less to cast. -VAN-S + Hanna's Custody 2W @@ -30399,6 +32130,15 @@ Legendary Creature -- Human Artificer {1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand. IN-R +Hanweir Watchkeep +2R +Creature -- Human Warrior Werewolf +1/5 +Defender +At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep. +[Front face. Transforms into Bane of Hanweir.] +ISD-U + Hapless Researcher U Creature -- Human Wizard @@ -30425,7 +32165,7 @@ Harbinger of Spring Creature -- Spirit 2/1 Protection from non-Spirit creatures -Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) BOK-C Harbor Guardian @@ -30442,7 +32182,7 @@ Creature -- Serpent 5/5 Islandwalk (This creature is unblockable as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield. -M11-C +M11-C, M12-C Harm's Way W @@ -30456,7 +32196,7 @@ Creature -- Efreet 2/2 Flying {1}{U}{U}: Target creature gains flying until end of turn. -6E-U, MI-U +MI-U, 6E-U Harmless Assault 2WW @@ -30481,7 +32221,7 @@ Harmonize 2GG Sorcery Draw three cards. -PLC-U, ARC-U +PLC-U, CMD-U, ARC-U Harmony of Nature 2G @@ -30561,6 +32301,13 @@ Creature -- Human Spellshaper {G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount. NE-C +Harvest Pyre +1R +Instant +As an additional cost to cast Harvest Pyre, exile X cards from your graveyard. +Harvest Pyre deals X damage to target creature. +ISD-C + Harvest Wurm 1G Creature -- Wurm @@ -30580,7 +32327,7 @@ BB Creature -- Ogre 3/2 Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}. -CH-C, AN-C +AN-C, CH-C Hatchet Bully 3R @@ -30600,7 +32347,7 @@ Hate Weaver Creature -- Zombie Wizard 2/1 {2}: Target blue or red creature gets +1/+0 until end of turn. -10E-U, IN-U +IN-U, 10E-U Hateflayer 5RR @@ -30622,7 +32369,7 @@ Haunted Angel Creature -- Angel 3/3 Flying -When Haunted Angel is put into a graveyard from the battlefield, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield. +When Haunted Angel dies, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield. AP-U Haunted Cadaver @@ -30652,7 +32399,7 @@ Haunting Echoes 3BB Sorcery Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. -M10-R, OD-R, M11-R +OD-R, M10-R, M11-R Haunting Hymn 4BB @@ -30678,7 +32425,7 @@ Land Havenwood Battleground enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool. -5E-U, 6E-U, FE-U +FE-U, 5E-U, 6E-U Havenwood Wurm 6G @@ -30699,7 +32446,7 @@ Havoc Demon Creature -- Demon 5/5 Flying -When Havoc Demon is put into a graveyard from the battlefield, all creatures get -5/-5 until end of turn. +When Havoc Demon dies, all creatures get -5/-5 until end of turn. LGN-R Hawkeater Moth @@ -30760,14 +32507,14 @@ Legendary Creature -- Spirit 3/2 Flying {1}, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. -Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) CHK-R Head Games 3BB Sorcery Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library. -10E-R, ONS-R +ONS-R, 10E-R Headhunter 1B @@ -30801,7 +32548,7 @@ W Instant Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card at the beginning of the next turn's upkeep. -5E-C, IA-C +IA-C, 5E-C Heal the Scars 3G @@ -30827,7 +32574,7 @@ Healing Salve W Instant Choose one -- Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, MI-C, US-C +A-C, B-C, U-C, RV-C, 4E-C, MI-C, 5E-C, US-C, 6E-C, 7E-C, 8ED-C Heap Doll 1 @@ -30863,7 +32610,7 @@ Heart of Bogardan 2RR Enchantment Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -When Heart of Bogardan's cumulative upkeep isn't paid, it deals X damage to target player and each creature he or she controls, where X is twice the number of age counters on Heart of Bogardan minus two. +When a player doesn't pay Heart of Bogardan's cumulative upkeep, Heart of Bogardan deals X damage to target player and each creature he or she controls, where X is twice the number of age counters on Heart of Bogardan minus 2. WL-R Heart of Light @@ -30871,7 +32618,7 @@ Heart of Light Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature. -10E-C, BOK-C +BOK-C, 10E-C Heart of Ramos 3 @@ -30936,12 +32683,19 @@ Legendary Creature -- Ogre Shaman {T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down. BOK-R +Heartless Summoning +1B +Enchantment +Creature spells you cast cost {2} less to cast. +Creatures you control get -1/-1. +ISD-R + Heartmender 2(g/w)(g/w) Creature -- Elemental 2/2 At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) SHM-R Heartseeker @@ -30970,7 +32724,7 @@ Heartwood Dryad 1G Creature -- Dryad 2/1 -Heartwood Dryad can block creatures with shadow as though they didn't have shadow. +Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow. TE-C Heartwood Giant @@ -30998,7 +32752,7 @@ Vanguard -1/+4 The first creature spell you cast each turn costs {1} less to cast. The first noncreature spell each opponent casts each turn costs {1} more to cast. -VAN-S + Heartwood Treefolk 2GG @@ -31058,7 +32812,7 @@ Heavy Ballista Creature -- Human Soldier 2/3 {T}: Heavy Ballista deals 2 damage to target attacking or blocking creature. -6E-U, 7E-U, WL-C +WL-C, 6E-U, 7E-U Heavy Fog 1G @@ -31072,7 +32826,7 @@ Hecatomb Enchantment When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player. -5E-R, 6E-R, IA-R +IA-R, 5E-R, 6E-R Hedge Troll 2G @@ -31189,13 +32943,13 @@ Hell's Caretaker Creature -- Horror 1/1 {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep. -CH-R, 9ED-R, LE-R +LE-R, CH-R, 9ED-R Hell's Caretaker Avatar Vanguard -1/-4 {3}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. -VAN-S + Hell's Thunder 1RR @@ -31232,7 +32986,7 @@ RAV-R, HOP-R Hellfire 2BBB Sorcery -Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures put into all graveyards this way. +Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way. LE-R Hellfire Mongrel @@ -31405,6 +33159,12 @@ Creature -- Beast Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. TSP-C +Heretic's Punishment +4R +Enchantment +{3}{R}: Choose target creature or player, then put the top three cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards. +ISD-R + Heritage Druid G Creature -- Elf Druid @@ -31430,7 +33190,7 @@ Hermit Druid Avatar Vanguard -2/-2 At the beginning of your upkeep, put a land card from your library chosen at random onto the battlefield. -VAN-S + Hero of Bladehold 2WW @@ -31449,6 +33209,11 @@ Battle cry (Whenever this creature attacks, each other attacking creature gets + Whenever Hero of Oxid Ridge attacks, creatures with power 1 or less can't block this turn. MBS-M +Hero of Oxid Ridge Avatar +Vanguard +0/0 + + Hero's Demise 1B Instant @@ -31460,7 +33225,7 @@ Hero's Resolve Enchantment -- Aura Enchant creature Enchanted creature gets +1/+5. -6E-C, S00-C, TE-C +TE-C, 6E-C, S00-C Heroes Remembered 6WWW @@ -31498,7 +33263,14 @@ Hex 4BB Sorcery Destroy six target creatures. -RAV-R +RAV-R, CMD-R + +Hex Parasite +1 +Artifact Creature -- Insect +1/1 +{X}{(b/p)}: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ({(b/p)} can be paid with either {B} or 2 life.) +NPH-R Hexplate Golem 7 @@ -31510,7 +33282,7 @@ Hibernation 2U Instant Return all green permanents to their owners' hands. -7E-U, 8ED-U, US-U +US-U, 7E-U, 8ED-U Hibernation Sliver UB @@ -31561,7 +33333,7 @@ Hidden Horror Creature -- Horror 4/4 When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card. -6E-U, 10E-U, P2-R, WL-U +WL-U, P2-R, 6E-U, 10E-U Hidden Path 2GGGG @@ -31597,7 +33369,8 @@ US-R Hide RW Instant -Put target artifact or enchantment on the bottom of its owner's library. [This is half of the split card Hide // Seek.] +Put target artifact or enchantment on the bottom of its owner's library. +[This is half of the split card Hide // Seek.] DIS-R Hide // Seek @@ -31619,6 +33392,12 @@ All creatures get -2/-2 until end of turn. Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) CHK-U +Hideous Visage +2B +Sorcery +Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.) +M12-C + Hidetsugu's Second Rite 3R Instant @@ -31629,7 +33408,7 @@ High Ground W Enchantment Each creature you control can block an additional creature. -10E-U, EX-U +EX-U, 10E-U High Market Land @@ -31673,14 +33452,14 @@ Highway Robber Creature -- Human Rogue Mercenary 2/2 When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. -9ED-C, 10E-C, MM-C +MM-C, 9ED-C, 10E-C Higure, the Still Wind 3UU Legendary Creature -- Human Ninja 3/4 Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. +Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. {2}: Target Ninja creature is unblockable this turn. BOK-R @@ -31688,7 +33467,7 @@ Higure, the Still Wind Avatar Vanguard -1/+3 Whenever a nontoken creature you control deals combat damage to an opponent, choose a creature card at random from your library, reveal that card, and put it into your hand. Then shuffle your library. -VAN-S + Hikari, Twilight Guardian 3WW @@ -31702,7 +33481,7 @@ Hill Giant 3R Creature -- Giant 3/3 -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, P1-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, P1-C, 7E-C, 8ED-C, 9ED-C, 10E-C Hillcomber Giant 2WW @@ -31737,12 +33516,18 @@ Sorcery Target player reveals his or her hand. That player discards all nonland cards with the same name as another card in his or her hand. OD-R +Hinterland Harbor +Land +Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. +{T}: Add {G} or {U} to your mana pool. +ISD-R + Hipparion 1W Creature -- Horse 1/3 Hipparion can't block creatures with power 3 or greater unless you pay {1}. -5E-C, IA-U +IA-U, 5E-C Hired Giant 3R @@ -31756,7 +33541,8 @@ Hired Muscle Creature -- Human Warrior 2/2 Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. -At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. [Flips into Scarmaker.] +At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. +[Flips into Scarmaker.] BOK-U Hisoka's Defiance @@ -31784,7 +33570,7 @@ Hissing Iguanar 2R Creature -- Lizard 3/1 -Whenever another creature is put into a graveyard from the battlefield, you may have Hissing Iguanar deal 1 damage to target player. +Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player. ALA-C Hissing Miasma @@ -31796,7 +33582,8 @@ GPT-U Hit 1BR Instant -Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost. [This is half of the split card Hit // Run.] +Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost. +[This is half of the split card Hit // Run.] DIS-U Hit // Run @@ -31852,7 +33639,7 @@ Creature -- Dragon 4/4 Flying When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library. -When Hoarding Dragon is put into a graveyard from the battlefield, you may put the exiled card into its owner's hand. +When Hoarding Dragon dies, you may put the exiled card into its owner's hand. M11-R Hobble @@ -31896,7 +33683,7 @@ Hollow Dogs Creature -- Zombie Hound 3/3 Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. -7E-C, 9ED-C, S99-C, US-C +US-C, S99-C, 7E-C, 9ED-C Hollow Specter 1BB @@ -31912,7 +33699,7 @@ Hollow Trees enters the battlefield tapped. You may choose not to untap Hollow Trees during your untap step. At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way. -5E-R, FE-R +FE-R, 5E-R Hollow Warrior 4 @@ -31929,6 +33716,13 @@ At the beginning of your upkeep, if you have no cards in hand, each opponent los At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life. SHM-R +Hollowhenge Scavenger +3GG +Creature -- Elemental +4/5 +Morbid -- When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life. +ISD-U + Hollowsage 3B Creature -- Merfolk Wizard @@ -31948,7 +33742,7 @@ Holy Day W Instant Prevent all combat damage that would be dealt this turn. -8ED-C, 9ED-C, 10E-C, LE-C, IN-C +LE-C, IN-C, 8ED-C, 9ED-C, 10E-C Holy Light 2W @@ -31992,7 +33786,20 @@ Homarid Warrior Creature -- Homarid Warrior 3/3 {U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.) -5E-C, FE-C +FE-C, 5E-C + +Homeward Path +Land +{T}: Add {1} to your mana pool. +{T}: Each player gains control of all creatures he or she owns. +CMD-R + +Homicidal Brute +Creature -- Human Mutant +5/1 +At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it. +[Red color indicator. Back face. Transforms into Civilized Scholar.] +ISD-U Homing Sliver 2R @@ -32005,7 +33812,8 @@ FUT-C Homura's Essence 4RR Legendary Enchantment -Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn." [Flips from Homura, Human Ascendant.] +Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn." +[Flips from Homura, Human Ascendant.] SOK-R Homura, Human Ascendant @@ -32013,7 +33821,8 @@ Homura, Human Ascendant Legendary Creature -- Human Monk 4/4 Homura, Human Ascendant can't block. -When Homura is put into a graveyard from the battlefield, return it to the battlefield flipped. [Flips into Homura's Essence.] +When Homura dies, return it to the battlefield flipped. +[Flips into Homura's Essence.] SOK-R Honden of Cleansing Fire @@ -32051,13 +33860,13 @@ W Creature -- Human Soldier 1/1 {W}: Honor Guard gets +0/+1 until end of turn. -7E-C, 8ED-C, 9ED-C, 10E-C, ST-C +ST-C, 7E-C, 8ED-C, 9ED-C, 10E-C Honor of the Pure 1W Enchantment White creatures you control get +1/+1. -M10-R, M11-R +M10-R, M11-R, M12-R Honor the Fallen 1W @@ -32178,7 +33987,7 @@ Horn of Deafening 4 Artifact {2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. -CH-R, LE-R +LE-R, CH-R Horn of Greed 3 @@ -32233,13 +34042,13 @@ Horned Troll Creature -- Troll 2/2 {G}: Regenerate Horned Troll. -8ED-C, MM-C +MM-C, 8ED-C Horned Turtle 2U Creature -- Turtle 1/4 -6E-C, 7E-C, 8ED-C, 9ED-C, M10-C, P1-C, TE-C +P1-C, TE-C, 6E-C, 7E-C, 8ED-C, 9ED-C, M10-C Hornet Cannon 4 @@ -32258,9 +34067,17 @@ Hornet Harasser 2BB Creature -- Goblin Shaman 2/2 -When Hornet Harasser is put into a graveyard from the battlefield, target creature gets -2/-2 until end of turn. +When Hornet Harasser dies, target creature gets -2/-2 until end of turn. LRW-C +Hornet Queen +4GGG +Creature -- Insect +2/2 +Flying, deathtouch +When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. +CMD-R + Hornet Sting G Instant @@ -32299,14 +34116,14 @@ Horror of Horrors 3BB Enchantment Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -9ED-U, LE-U +LE-U, 9ED-U Horseshoe Crab 2U Creature -- Crab 1/3 {U}: Untap Horseshoe Crab. -10E-C, US-C +US-C, 10E-C Hostile Realm 2R @@ -32344,7 +34161,7 @@ Hour of Reckoning Sorcery Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) Destroy all nontoken creatures. -RAV-R +RAV-R, CMD-R Hoverguard Observer 2UU @@ -32362,17 +34179,24 @@ Flying When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands. 5DN-R +Hovermyr +2 +Artifact Creature -- Myr +1/2 +Flying, vigilance +NPH-C + Howl from Beyond XB Instant Target creature gets +X/+0 until end of turn. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, IA-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, 5E-C, 6E-C, 7E-C Howl of the Night Pack 6G Sorcery Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. -M10-U, SHM-U +SHM-U, M10-U Howling Banshee 2BB @@ -32399,7 +34223,7 @@ Howling Mine 2 Artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. -A-R, B-R, U-R, RV-R, 4E-R, 5E-R, 6E-R, 7E-R, 8ED-R, 9ED-R, 10E-R, M10-R +A-R, B-R, U-R, RV-R, 4E-R, 5E-R, 6E-R, 7E-R, 8ED-R, 9ED-R, 10E-R, M10-R, CMD-R Howling Wolf 2GG @@ -32408,6 +34232,22 @@ Creature -- Wolf When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library. MM-C +Howlpack Alpha +Creature -- Werewolf +3/3 +Other Werewolf and Wolf creatures you control get +1/+1. +At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield. +At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha. +[Green color indicator. Back face. Transforms into Mayor of Avabruck.] +ISD-R + +Howlpack of Estwald +Creature -- Werewolf +4/6 +At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. +[Green color indicator. Back face. Transforms into Villagers of Estwald.] +ISD-C + Howltooth Hollow Land Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) @@ -32434,7 +34274,7 @@ Hulking Cyclops Creature -- Cyclops 5/5 Hulking Cyclops can't block. -6E-U, 8ED-U, P1-U, VI-U +VI-U, P1-U, 6E-U, 8ED-U Hulking Goblin 1R @@ -32448,13 +34288,13 @@ Hulking Ogre Creature -- Ogre 3/3 Hulking Ogre can't block. -S99-U, UD-C +UD-C, S99-U Hull Breach RG Sorcery Choose one -- Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment. -PS-C, HOP-C +PS-C, CMD-C, HOP-C Hum of the Radix 2GG @@ -32493,7 +34333,7 @@ Hundred-Talon Kami Creature -- Spirit 2/3 Flying -Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) CHK-C Hundred-Talon Strike @@ -32521,7 +34361,7 @@ Hungry Mist Creature -- Elemental 6/2 At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}. -5E-C, HL-C +HL-C, 5E-C Hungry Spriggan 2G @@ -32582,7 +34422,7 @@ Hunted Wumpus Creature -- Beast 6/6 When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield. -8ED-U, 9ED-U, 10E-U, MM-U +MM-U, 8ED-U, 9ED-U, 10E-U Hunter Sliver 1R @@ -32599,6 +34439,12 @@ When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target {2}{B}, {T}: Destroy target creature with a counter on it. LRW-U +Hunter's Insight +2G +Instant +Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. +M12-U + Hunters' Feast 3G Sorcery @@ -32638,7 +34484,7 @@ Hunting Moa Creature -- Bird Beast 3/2 Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -When Hunting Moa enters the battlefield or is put into a graveyard from the battlefield, put a +1/+1 counter on target creature. +When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature. UD-U, TSP-S, ARC-U Hunting Pack @@ -32646,7 +34492,7 @@ Hunting Pack Instant Put a 4/4 green Beast creature token onto the battlefield. Storm (When you cast this spell, copy it for each spell cast before it this turn.) -SCG-U +SCG-U, CMD-U Hunting Triad 3G @@ -32667,7 +34513,7 @@ Hurkyl's Recall 1U Instant Return all artifacts target player owns to his or her hand. -RV-R, 4E-R, 5E-R, 10E-R, AQ-R +AQ-R, RV-R, 4E-R, 5E-R, 10E-R Hurloon Minotaur 1RR @@ -32679,7 +34525,7 @@ Hurloon Shaman 1RR Creature -- Minotaur Shaman 2/3 -When Hurloon Shaman is put into a graveyard from the battlefield, each player sacrifices a land. +When Hurloon Shaman dies, each player sacrifices a land. WL-U Hurly-Burly @@ -32693,13 +34539,13 @@ R Creature -- Hound 1/1 {T}: Target creature can't be regenerated this turn. -4E-R, AN-C +AN-C, 4E-R Hurricane XG Sorcery Hurricane deals X damage to each creature with flying and each player. -A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-R, 7E-R, 10E-R, P1-R, P2-R, IA-U +A-U, B-U, U-U, RV-U, 4E-U, IA-U, 5E-U, P1-R, P2-R, 6E-R, 7E-R, 10E-R Hush 3G @@ -32715,11 +34561,18 @@ Creature -- Spirit {0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. IA-U +Hydra Omnivore +4GG +Creature -- Hydra +8/8 +Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent. +CMD-R + Hydroblast U Instant Choose one -- Counter target spell if it's red; or destroy target permanent if it's red. -5E-U, IA-C +IA-C, 5E-U Hydromorph Guardian 2U @@ -32758,9 +34611,9 @@ FE-C Hypergenesis Sorcery -Hypergenesis is green. Suspend 3--{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. +[Green color indicator.] TSP-R Hyperion Blacksmith @@ -32809,6 +34662,12 @@ Enchantment {W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to target creature or player this turn. TOR-U +Hysterical Blindness +2U +Instant +Creatures your opponents control get -4/-0 until end of turn. +ISD-C + Hystrodon 4G Creature -- Beast @@ -32895,21 +34754,21 @@ Icatian Phalanx Creature -- Human Soldier 2/4 Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -5E-U, FE-U +FE-U, 5E-U Icatian Priest W Creature -- Human Cleric 1/1 {1}{W}{W}: Target creature gets +1/+1 until end of turn. -10E-U, FE-U +FE-U, 10E-U Icatian Scout W Creature -- Human Soldier Scout 1/1 {1}, {T}: Target creature gains first strike until end of turn. -5E-C, FE-C +FE-C, 5E-C Icatian Skirmishers 3W @@ -32925,20 +34784,21 @@ Icatian Store enters the battlefield tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way. -5E-R, FE-R +FE-R, 5E-R Icatian Town 5W Sorcery Put four 1/1 white Citizen creature tokens onto the battlefield. -5E-R, 6E-R, FE-R +FE-R, 5E-R, 6E-R Ice 1U Instant Tap target permanent. -Draw a card. [This is half of the split card Fire // Ice.] -AP-U +Draw a card. +[This is half of the split card Fire // Ice.] +AP-U, CMD-U Ice Cage 1U @@ -32946,7 +34806,7 @@ Enchantment -- Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage. -M10-C, M11-C +M10-C, M11-C, M12-C Ice Cauldron 4 @@ -32965,7 +34825,7 @@ Ice Floe Land You may choose not to untap Ice Floe during your untap step. {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped. -5E-U, IA-U +IA-U, 5E-U Ice Storm 2G @@ -32999,7 +34859,8 @@ Ichiga, Who Topples Oaks Legendary Creature -- Spirit 4/3 Trample -Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn. [Flips from Budoka Pupil.] +Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn. +[Flips from Budoka Pupil.] BOK-U Ichneumon Druid @@ -33009,6 +34870,13 @@ Creature -- Human Druid Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her. LE-U +Ichor Explosion +5BB +Sorcery +As an additional cost to cast Ichor Explosion, sacrifice a creature. +All creatures get -X/-X until end of turn, where X is the sacrificed creature's power. +NPH-U + Ichor Rats 1BB Creature -- Rat @@ -33052,14 +34920,14 @@ Icy Manipulator 4 Artifact {1}, {T}: Tap target artifact, creature, or land. -A-U, B-U, U-U, 9ED-U, 10E-U, IA-U, MRD-U +A-U, B-U, U-U, IA-U, MRD-U, 9ED-U, 10E-U Icy Prison UU Enchantment When Icy Prison enters the battlefield, exile target creature. At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. -When Icy Prison leaves the battlefield, return the exiled creature to the battlefield under its owner's control. +When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control. IA-R Ideas Unbound @@ -33113,7 +34981,7 @@ Ignite Disorder 1R Instant Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures. -M10-U, CON-U +CON-U, M10-U Ignite Memories 4R @@ -33174,7 +35042,7 @@ Illicit Auction 3RR Sorcery Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.) -6E-R, MI-R +MI-R, 6E-R Illuminate XR @@ -33206,7 +35074,8 @@ MI-U Illusion U Instant -Target spell or permanent becomes the color of your choice until end of turn. [This is half of the split card Illusion // Reality.] +Target spell or permanent becomes the color of your choice until end of turn. +[This is half of the split card Illusion // Reality.] AP-U Illusion // Reality @@ -33289,7 +35158,7 @@ Imaginary Pet Creature -- Illusion 4/4 At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand. -9ED-R, US-R +US-R, 9ED-R Imi Statue 3 @@ -33318,12 +35187,19 @@ Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{1}, Discard a card: Untap this creature." OD-C +Immolating Souleater +2 +Artifact Creature -- Hound +1/1 +{(r/p)}: Immolating Souleater gets +1/+0 until end of turn. ({(r/p)} can be paid with either {R} or 2 life.) +NPH-C + Immolation R Enchantment -- Aura Enchant creature Enchanted creature gets +2/-2. -4E-C, LE-C +LE-C, 4E-C Immortal Coil 2BB @@ -33339,11 +35215,19 @@ Instant Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost. PLC-R +Impaler Shrike +2UU +Creature -- Bird +3/1 +Flying +Whenever Impaler Shrike deals combat damage to a player, you may sacrifice it. If you do, draw three cards. +NPH-C + Impatience 2R Enchantment At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to him or her. -7E-R, UD-R +UD-R, 7E-R Impelled Giant 4RR @@ -33378,7 +35262,7 @@ Imperial Mask 4W Enchantment When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield. -You can't be the target of spells or abilities your opponents control. +You have hexproof. (You can't be the target of spells or abilities your opponents control.) FUT-R Imperial Recruiter @@ -33427,7 +35311,7 @@ R Enchantment -- Aura Enchant creature Enchanted creature can't be blocked except by two or more creatures. -5E-C, IA-C +IA-C, 5E-C Imprison B @@ -33440,7 +35324,7 @@ LE-R Impromptu Raid 3(r/g) Enchantment -{2}{(r/g)}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature has haste. Sacrifice it at the beginning of the next end step. +{2}{(r/g)}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step. SHM-R Improvised Armor @@ -33487,7 +35371,7 @@ Iname as One Legendary Creature -- Spirit 8/8 When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library. -When Iname as One is put into a graveyard from the battlefield, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. +When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. SOK-R Iname, Death Aspect @@ -33501,7 +35385,7 @@ Iname, Life Aspect 4GG Legendary Creature -- Spirit 4/4 -When Iname, Life Aspect is put into a graveyard from the battlefield, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand. +When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand. CHK-R Incandescent Soulstoke @@ -33517,7 +35401,7 @@ R Enchantment -- Aura Enchant creature At the beginning of your upkeep, you may put a fuse counter on Incendiary. -When enchanted creature is put into a graveyard, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary. +When enchanted creature dies, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary. UD-U Incendiary Command @@ -33530,7 +35414,7 @@ Incinerate 1R Instant Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. -5E-C, 10E-C, IA-C, MI-C +IA-C, MI-C, 5E-C, 10E-C, M12-C Incite R @@ -33574,7 +35458,7 @@ Indebted Samurai Creature -- Human Samurai 2/3 Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -Whenever a Samurai you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Indebted Samurai. +Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai. BOK-U Indentured Djinn @@ -33609,13 +35493,13 @@ Indestructible Aura W Instant Prevent all damage that would be dealt to target creature this turn. -CH-C, LE-C +LE-C, CH-C Index U Sorcery Look at the top five cards of your library, then put them back in any order. -8ED-C, 9ED-C, AP-C +AP-C, 8ED-C, 9ED-C Indigo Faerie 1U @@ -33693,7 +35577,7 @@ W Creature -- Human Soldier 1/1 {T}: Target attacking creature gets +1/+1 until end of turn. -6E-C, 9ED-C, VI-C, M11-C +VI-C, 6E-C, 9ED-C, M11-C Infected Vermin 2B @@ -33714,7 +35598,7 @@ Infectious Host 2B Creature -- Zombie 1/1 -When Infectious Host is put into a graveyard from the battlefield, target player loses 2 life. +When Infectious Host dies, target player loses 2 life. RAV-C Infectious Rage @@ -33722,7 +35606,7 @@ Infectious Rage Enchantment -- Aura Enchant creature Enchanted creature gets +2/-1. -When enchanted creature is put into a graveyard, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature. +When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature. JUD-U Infernal Caretaker @@ -33737,7 +35621,7 @@ Infernal Contract BBB Sorcery Draw four cards. You lose half your life, rounded up. -6E-R, 7E-R, MI-R +MI-R, 6E-R, 7E-R Infernal Darkness 2BB @@ -33783,6 +35667,13 @@ Whenever Infernal Medusa blocks a creature, destroy that creature at end of comb Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat. LE-U +Infernal Plunge +R +Sorcery +As an additional cost to cast Infernal Plunge, sacrifice a creature. +Add {R}{R}{R} to your mana pool. +ISD-C + Infernal Tribute BBB Enchantment @@ -33800,7 +35691,7 @@ Inferno 5RR Instant Inferno deals 6 damage to each creature and each player. -4E-R, 5E-R, 6E-R, 7E-R, 8ED-R, DK-R +DK-R, 4E-R, 5E-R, 6E-R, 7E-R, 8ED-R Inferno Elemental 4RR @@ -33815,7 +35706,7 @@ Creature -- Giant 6/6 {R}: Inferno Titan gets +1/+0 until end of turn. Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players. -M11-M +M11-M, M12-M Inferno Trap 3R @@ -33871,7 +35762,7 @@ Infinite Authority WWW Enchantment -- Aura Enchant creature -Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was put into a graveyard this way, put a +1/+1 counter on the first creature. +Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature died this way, put a +1/+1 counter on the first creature. LE-R Infinite Hourglass @@ -33880,7 +35771,7 @@ Artifact At the beginning of your upkeep, put a time counter on Infinite Hourglass. All creatures get +1/+0 for each time counter on Infinite Hourglass. {3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step. -5E-R, IA-R +IA-R, 5E-R Inflame R @@ -33928,14 +35819,15 @@ LRW-C Inheritance W Enchantment -Whenever a creature is put into a graveyard from the battlefield, you may pay {3}. If you do, draw a card. +Whenever a creature dies, you may pay {3}. If you do, draw a card. AI-U Initiate of Blood 3R Creature -- Ogre Shaman 2/2 -{T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature is put into a graveyard this turn, flip Initiate of Blood. [Flips into Goka the Unjust.] +{T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood. +[Flips into Goka the Unjust.] CHK-U Initiates of the Ebon Hand @@ -33943,7 +35835,7 @@ B Creature -- Cleric 1/1 {1}: Add {B} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step. -5E-C, FE-C +FE-C, 5E-C Ink Dissolver 1U @@ -33966,7 +35858,7 @@ Vanguard 0/-3 At the beginning of the game, look at target opponent's hand and choose a nonland card from it. That player discards that card. {X}, Pay X life: Put target creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control. -VAN-S + Ink-Treader Nephilim RGWU @@ -34078,12 +35970,41 @@ Sorcery Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card. ROE-U +Inquisitor Exarch +WW +Creature -- Cleric +2/2 +When Inquisitor Exarch enters the battlefield, choose one -- You gain 2 life; or target opponent loses 2 life. +NPH-U + +Inquisitor's Flail +2 +Artifact -- Equipment +If equipped creature would deal combat damage, it deals double that damage instead. +If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. +Equip {2} +ISD-U + Inquisitor's Snare 1W Instant Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. SHM-C +Insatiable Souleater +4 +Artifact Creature -- Beast +5/1 +{(g/p)}: Insatiable Souleater gains trample until end of turn. ({(g/p)} can be paid with either {G} or 2 life.) +NPH-C + +Insectile Aberration +Creature -- Human Insect +3/2 +Flying +[Blue color indicator. Back face. Transforms into Delver of Secrets.] +ISD-C + Inside Out 1(u/r) Instant @@ -34095,7 +36016,7 @@ Insidious Bookworms B Creature -- Worm 1/1 -When Insidious Bookworms is put into a graveyard from the battlefield, you may pay {1}{B}. If you do, target player discards a card at random. +When Insidious Bookworms dies, you may pay {1}{B}. If you do, target player discards a card at random. AI-C Insidious Dreams @@ -34109,7 +36030,7 @@ Insight 2U Enchantment Whenever an opponent casts a green spell, you draw a card. -6E-U, TE-U +TE-U, 6E-U Insist G @@ -34129,7 +36050,7 @@ Inspiration 3U Instant Target player draws two cards. -6E-C, 7E-C, 8ED-C, S00-C, VI-C +VI-C, 6E-C, S00-C, 7E-C, 8ED-C Inspired Charge 2WW @@ -34151,7 +36072,7 @@ Inspirit 2W Instant Untap target creature. It gets +2/+4 until end of turn. -9ED-U, ONS-U +ONS-U, 9ED-U Instigator 1B @@ -34160,6 +36081,15 @@ Creature -- Human Spellshaper {1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. MM-R +Instigator Gang +3R +Creature -- Human Werewolf +2/3 +Attacking creatures you control get +1/+0. +At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang. +[Front face. Transforms into Wildblood Pack.] +ISD-R + Instill Energy G Enchantment -- Aura @@ -34193,7 +36123,13 @@ Insurrection 5RRR Sorcery Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. -ONS-R, HOP-R +ONS-R, CMD-R, HOP-R + +Intangible Virtue +1W +Enchantment +Creature tokens you control get +1/+1 and have vigilance. +ISD-U Interdict 1U @@ -34211,9 +36147,9 @@ UL-C Intervention Pact 0 Instant -Intervention Pact is white. The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. +[White color indicator.] FUT-R Intet, the Dreamer @@ -34222,7 +36158,7 @@ Legendary Creature -- Dragon 6/6 Flying Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. -PLC-R +PLC-R, CMD-R Intimidation 2BBB @@ -34268,6 +36204,12 @@ Target creature attacks this turn if able. Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) SOK-C +Into the Maw of Hell +4RR +Sorcery +Destroy target land. Into the Maw of Hell deals 13 damage to target creature. +ISD-U + Into the North 1G Sorcery @@ -34286,7 +36228,7 @@ Intrepid Hero Creature -- Human Soldier 1/1 {T}: Destroy target creature with power 4 or greater. -7E-R, 8ED-R, US-R +US-R, 7E-R, 8ED-R Introductions Are in Order Scheme @@ -34298,7 +36240,7 @@ Intruder Alarm Enchantment Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. -8ED-R, ST-R +ST-R, 8ED-R Intuition 2U @@ -34312,6 +36254,14 @@ Sorcery Return all nonblue creatures to their owners' hands. EVE-R +Invader Parasite +3RR +Creature -- Insect +3/2 +Imprint -- When Invader Parasite enters the battlefield, exile target land. +Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player. +NPH-R + Invasion Plans 2R Enchantment @@ -34330,7 +36280,7 @@ Invigorate Instant If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn. -MM-C +MM-C, CMD-C Invigorating Boon 1G @@ -34364,6 +36314,14 @@ Enchant creature Enchanted creature can't be blocked except by Walls. A-C, B-C, U-C, 8ED-U +Invisible Stalker +1U +Creature -- Human Rogue +1/1 +Hexproof (This creature can't be the target of spells or abilities your opponents control.) +Invisible Stalker is unblockable. +ISD-U + Invoke Prejudice UUUU Enchantment @@ -34436,7 +36394,7 @@ Irini Sengir 2BB Legendary Creature -- Vampire Dwarf 2/2 -White enchantment spells and green enchantment spells cost {2} more to cast. +Green enchantment spells and white enchantment spells cost {2} more to cast. HL-U Iron Lance @@ -34508,7 +36466,7 @@ Enchantment -- Aura Enchant creature Enchanted creature gets -0/-1. Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness. -5E-R, HL-R +HL-R, 5E-R Ironclaw Orcs 1R @@ -34517,6 +36475,14 @@ Creature -- Orc Ironclaw Orcs can't block creatures with power 2 or greater. A-C, B-C, U-C, 4E-C, 5E-C +Ironfang +Creature -- Werewolf +3/1 +First strike +At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang. +[Red color indicator. Back face. Transforms into Village Ironsmith.] +ISD-C + Ironfist Crusher 4W Creature -- Human Soldier @@ -34589,17 +36555,17 @@ BOK-R Island Basic Land -- Island -A-L, B-L, U-L, RV-L, 4E-L, 5E-L, 6E-L, 7E-L, 8ED-L, 9ED-L, 10E-L, M10-L, P1-L, P2-L, P3K-L, S99-L, S00-L, IA-L, MI-L, TE-L, US-L, MM-L, IN-L, OD-L, ONS-L, MRD-L, CHK-L, RAV-L, TSP-L, LRW-L, SHM-L, ALA-L, ZEN-L, ROE-L, M11-L, SOM-L, MBS-L, ARC-L, HOP-L +A-L, B-L, U-L, RV-L, 4E-L, IA-L, MI-L, 5E-L, P1-L, TE-L, P2-L, US-L, 6E-L, P3K-L, S99-L, MM-L, S00-L, IN-L, 7E-L, OD-L, ONS-L, 8ED-L, MRD-L, CHK-L, 9ED-L, RAV-L, TSP-L, 10E-L, LRW-L, SHM-L, ALA-L, M10-L, ZEN-L, ROE-L, M11-L, SOM-L, MBS-L, NPH-L, CMD-L, M12-L, ISD-L, ARC-L, HOP-L Island Fish Jasconius 4UUU Creature -- Fish 6/8 -Island Fish Jasconius can't attack unless defending player controls an Island. Island Fish Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius. +Island Fish Jasconius can't attack unless defending player controls an Island. When you control no Islands, sacrifice Island Fish Jasconius. -RV-R, 4E-R, AN-R +AN-R, RV-R, 4E-R Island Sanctuary 1W @@ -34633,6 +36599,18 @@ Imprint -- When Isochron Scepter enters the battlefield, you may exile an instan {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. MRD-U +Isolated Chapel +Land +Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. +{T}: Add {W} or {B} to your mana pool. +ISD-R + +Isolation Cell +4 +Artifact +Whenever an opponent casts a creature spell, that player loses 2 life unless he or she pays {2}. +NPH-U + Isperia the Inscrutable 1WWUU Legendary Creature -- Sphinx @@ -34681,7 +36659,7 @@ Ivory Gargoyle Creature -- Gargoyle 2/2 Flying -When Ivory Gargoyle is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. +When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{W}: Exile Ivory Gargoyle. AI-R @@ -34699,19 +36677,19 @@ Creature -- Giant Cleric 3/3 Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent. -CH-U, 5E-U, LE-U +LE-U, CH-U, 5E-U Ivory Mask 2WW Enchantment You have shroud. (You can't be the target of spells or abilities.) -8ED-R, 9ED-R, MM-R +MM-R, 8ED-R, 9ED-R Ivory Tower 1 Artifact At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four. -RV-R, 4E-R, AQ-U +AQ-U, RV-R, 4E-R Ivy Dancer 2G @@ -34769,14 +36747,14 @@ Land Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{R} to your mana pool. -GPT-C +GPT-C, CMD-C Izzet Chronarch 3UR Creature -- Human Wizard 2/2 When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. -GPT-C +GPT-C, CMD-C Izzet Guildmage (u/r)(u/r) @@ -34791,7 +36769,7 @@ Izzet Signet 2 Artifact {1}, {T}: Add {U}{R} to your mana pool. -GPT-C +GPT-C, CMD-C Izzet Steam Maze Plane -- Ravnica @@ -34816,16 +36794,23 @@ Jace Beleren 1UU Planeswalker -- Jace 3 -{+2}: Each player draws a card. -{-1}: Target player draws a card. -{-10}: Target player puts the top twenty cards of his or her library into his or her graveyard. -M10-M, LRW-R, M11-M +[+2]: Each player draws a card. +[-1]: Target player draws a card. +[-10]: Target player puts the top twenty cards of his or her library into his or her graveyard. +LRW-R, M10-M, M11-M + +Jace's Archivist +1UU +Creature -- Vedalken Wizard +2/2 +{U}, {T}: Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. +M12-R Jace's Erasure 1U Enchantment Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard. -M11-C +M11-C, M12-C Jace's Ingenuity 3UU @@ -34833,14 +36818,23 @@ Instant Draw three cards. M11-U +Jace, Memory Adept +3UU +Planeswalker -- Jace +4 +[+1]: Draw a card. Target player puts the top card of his or her library into his or her graveyard. +[0]: Target player puts the top ten cards of his or her library into his or her graveyard. +[-7]: Any number of target players each draw twenty cards. +M12-M + Jace, the Mind Sculptor 2UU Planeswalker -- Jace 3 -{+2}: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -0: Draw three cards, then put two cards from your hand on top of your library in any order. -{-1}: Return target creature to its owner's hand. -{-12}: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library. +[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. +[0]: Draw three cards, then put two cards from your hand on top of your library in any order. +[-1]: Return target creature to its owner's hand. +[-12]: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library. WWK-M Jackal Familiar @@ -34891,6 +36885,13 @@ Creature -- Leech Green spells you cast cost {G} more to cast. IN-R +Jade Mage +1G +Creature -- Human Shaman +2/1 +{2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. +M12-U + Jade Monolith 4 Artifact @@ -34913,7 +36914,7 @@ Jagged Lightning 3RR Sorcery Jagged Lightning deals 3 damage to each of two target creatures. -P2-U, S99-U, US-U +P2-U, US-U, S99-U Jagged Poppet 1BR @@ -34942,7 +36943,7 @@ Jalum Tome 3 Artifact {2}, {T}: Draw a card, then discard a card. -CH-R, 5E-R, 6E-R, 7E-R, AQ-U +AQ-U, CH-R, 5E-R, 6E-R, 7E-R Jamuraan Lion 2W @@ -34955,13 +36956,13 @@ Jandor's Ring 6 Artifact {2}, {T}, Discard the last card you drew this turn: Draw a card. -RV-R, AN-R +AN-R, RV-R Jandor's Saddlebags 2 Artifact {3}, {T}: Untap target creature. -RV-R, 4E-R, 5E-R, 7E-R, AN-R +AN-R, RV-R, 4E-R, 5E-R, 7E-R Jangling Automaton 3 @@ -34974,7 +36975,8 @@ Jaraku the Interloper 1UU Legendary Creature -- Spirit 3/4 -Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}. [Flips from Callow Jushi.] +Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}. +[Flips from Callow Jushi.] BOK-U Jareth, Leonine Titan @@ -35015,7 +37017,7 @@ Jaya Ballard Avatar Vanguard 0/+1 {X}: Jaya Ballard Avatar deals an amount of damage chosen at random from 0 to X to target creature or player. Activate this ability only once each turn. -VAN-S + Jaya Ballard, Task Mage 1RR @@ -35080,7 +37082,7 @@ Jester's Cap 4 Artifact {2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library. -5E-R, 9ED-R, IA-R +IA-R, 5E-R, 9ED-R Jester's Mask 5 @@ -35122,7 +37124,7 @@ Jeweled Bird Artifact Remove Jeweled Bird from your deck before playing if you're not playing for ante. {T}: Put Jeweled Bird into the ante. If you do, put all other cards you own from the ante into your graveyard, then draw a card. -CH-R, AN-U +AN-U, CH-R Jeweled Spirit 3WW @@ -35180,7 +37182,7 @@ Vanguard +1/0 {3}, Discard a card: Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost. {3}, Discard a card: Copy three sorcery cards chosen at random. You may cast one of the copies without paying its mana cost. Activate this ability only any time you could cast a sorcery. -VAN-S + Jhoira's Timebug 2 @@ -35225,6 +37227,15 @@ Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature. AP-C +Jin-Gitaxias, Core Augur +8UU +Legendary Creature -- Praetor +5/4 +Flash +At the beginning of your end step, draw seven cards. +Each opponent's maximum hand size is reduced by seven. +NPH-M + Jinx 1U Instant @@ -35274,14 +37285,14 @@ Johan Legendary Creature -- Human Wizard 5/4 At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped. -CH-R, LE-R +LE-R, CH-R Johtull Wurm 5G Creature -- Wurm 6/6 Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. -5E-U, IA-U +IA-U, 5E-U Join the Ranks 3W @@ -35294,13 +37305,13 @@ Joiner Adept Creature -- Elf Druid 2/1 Lands you control have "{T}: Add one mana of any color to your mana pool." -10E-R, 5DN-R +5DN-R, 10E-R Jokulhaups 4RR Sorcery Destroy all artifacts, creatures, and lands. They can't be regenerated. -5E-R, 6E-R, IA-R +IA-R, 5E-R, 6E-R Jokulmorder 4UUU @@ -35351,6 +37362,14 @@ Fading 4 (This creature enters the battlefield with four fade counters on it. At Remove a fade counter from Jolting Merfolk: Tap target creature. NE-U +Jor Kadeen, the Prevailer +3RW +Legendary Creature -- Human Warrior +5/4 +First strike +Metalcraft -- Creatures you control get +3/+0 as long as you control three or more artifacts. +NPH-R + Joraga Bard 3G Creature -- Elf Rogue Ally @@ -35376,19 +37395,24 @@ Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller. WWK-R +Joraga Warcaller Avatar +Vanguard +0/0 + + Jotun Grunt 1W Creature -- Giant Soldier 4/4 Cumulative upkeep--Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -CSP-U +CSP-U, CMD-U Jotun Owl Keeper 2W Creature -- Giant 3/3 Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -When Jotun Owl Keeper is put into a graveyard from the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield for each age counter on it. +When Jotun Owl Keeper dies, put a 1/1 white Bird creature token with flying onto the battlefield for each age counter on it. CSP-U Journey of Discovery @@ -35403,7 +37427,7 @@ Journey to Nowhere Enchantment When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. -ZEN-C +ZEN-C, CMD-C Journeyer's Kite 2 @@ -35430,7 +37454,7 @@ Joven's Tools 6 Artifact {4}, {T}: Target creature can't be blocked this turn except by Walls. -5E-U, HL-U +HL-U, 5E-U Jovial Evil 2B @@ -35462,7 +37486,7 @@ Jugan, the Rising Star Legendary Creature -- Dragon Spirit 5/5 Flying -When Jugan, the Rising Star is put into a graveyard from the battlefield, you may distribute five +1/+1 counters among any number of target creatures. +When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures. CHK-R Juggernaut @@ -35471,7 +37495,7 @@ Artifact Creature -- Juggernaut 5/3 Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. -A-U, B-U, U-U, RV-U, 10E-U, DST-U, M11-U, ARC-U +A-U, B-U, U-U, RV-U, DST-U, 10E-U, M11-U, ARC-U Juju Bubble 1 @@ -35525,7 +37549,7 @@ Jund Sojourners BRG Creature -- Viashino Shaman 3/2 -When you cycle Jund Sojourners or it's put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. +When you cycle Jund Sojourners or it dies, you may have it deal 1 damage to target creature or player. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) ARB-C @@ -35614,7 +37638,7 @@ Junk Diver Artifact Creature -- Bird 1/1 Flying -When Junk Diver is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand. +When Junk Diver dies, return another target artifact card from your graveyard to your hand. UD-R Junk Golem @@ -35652,13 +37676,14 @@ Creature -- Efreet 3/3 Flying At the beginning of your upkeep, sacrifice Junun Efreet unless you pay {B}{B}. -4E-U, AN-R +AN-R, 4E-U Jushi Apprentice 1U Creature -- Human Wizard 1/2 -{2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice. [Flips into Tomoya the Revealer.] +{2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice. +[Flips into Tomoya the Revealer.] CHK-R Just Fate @@ -35673,7 +37698,7 @@ Justice Enchantment At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller. -5E-U, IA-U +IA-U, 5E-U Juvenile Gloomwidow GG @@ -35687,7 +37712,7 @@ Juxtapose 3U Sorcery You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them. -CH-R, 5E-R, 6E-R, LE-R +LE-R, CH-R, 5E-R, 6E-R Juzam Djinn 2BB @@ -35701,7 +37726,7 @@ Land Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B} to your mana pool. -ZEN-U +ZEN-U, CMD-U Jwari Scuttler 2U @@ -35716,6 +37741,14 @@ Creature -- Shapeshifter Ally You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield. WWK-R +Kaalia of the Vast +1WBR +Legendary Creature -- Human Cleric +2/2 +Flying +Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. +CMD-M + Kabira Crossroads Land Kabira Crossroads enters the battlefield tapped. @@ -35769,7 +37802,7 @@ MI-U Kaervek's Purge XBR Sorcery -Destroy target creature with converted mana cost X. If that creature is put into a graveyard this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller. +Destroy target creature with converted mana cost X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller. MI-U Kaervek's Spite @@ -35822,14 +37855,15 @@ Kaiso, Memory of Loyalty Legendary Creature -- Spirit 3/4 Flying -Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn. [Flips from Faithful Squire.] +Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn. +[Flips from Faithful Squire.] BOK-U Kalastria Highborn BB Creature -- Vampire Shaman 2/2 -Whenever Kalastria Highborn or another Vampire you control is put into a graveyard from the battlefield, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. +Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. WWK-R Kaleidostone @@ -35843,7 +37877,7 @@ Kalitas, Bloodchief of Ghet 5BB Legendary Creature -- Vampire Warrior 5/5 -{B}{B}{B}, {T}: Destroy target creature. If that creature is put into a graveyard this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. +{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. ZEN-M Kalonian Behemoth @@ -35888,7 +37922,7 @@ Legendary Creature -- Human Barbarian 6/1 Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player. -10E-R, OD-R +OD-R, 10E-R Kami of Ancient Law 1W @@ -35901,7 +37935,7 @@ Kami of Empty Graves 3B Creature -- Spirit 4/1 -Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) SOK-C Kami of False Hope @@ -35923,14 +37957,14 @@ Kami of Lunacy Creature -- Spirit 4/1 Flying -Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) CHK-U Kami of Old Stone 3W Creature -- Spirit 1/7 -9ED-U, CHK-U +CHK-U, 9ED-U Kami of Tattered Shoji 4W @@ -35959,7 +37993,7 @@ Creature -- Spirit 3/5 Flying Whenever Kami of the Honored Dead is dealt damage, you gain that much life. -Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) BOK-U Kami of the Hunt @@ -35981,7 +38015,7 @@ Kami of the Palace Fields Creature -- Spirit 3/2 Flying, first strike -Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) CHK-U Kami of the Tended Garden @@ -35989,7 +38023,7 @@ Kami of the Tended Garden Creature -- Spirit 4/4 At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay {G}. -Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) SOK-U Kami of the Waning Moon @@ -36010,6 +38044,14 @@ When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feathe Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper. IN-R +Karador, Ghost Chieftain +5BGW +Legendary Creature -- Centaur Spirit +3/4 +Karador, Ghost Chieftain costs {1} less to cast for each creature card in your graveyard. +During each of your turns, you may cast one creature card from your graveyard. +CMD-M + Karakas Legendary Land {T}: Add {W} to your mana pool. @@ -36051,7 +38093,16 @@ Karn Vanguard +1/+6 Each noncreature artifact you control is an artifact creature with power and toughness each equal to its converted mana cost. -VAN-S + + +Karn Liberated +7 +Planeswalker -- Karn +6 +[+4]: Target player exiles a card from his or her hand. +[-3]: Exile target permanent. +[-14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. +NPH-M Karn's Touch UU @@ -36067,6 +38118,11 @@ Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end o {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. US-R +Karn, Silver Golem Avatar +Vanguard +0/0 + + Karona's Zealot 4W Creature -- Human Cleric @@ -36088,7 +38144,7 @@ Karona, False God Avatar Vanguard -1/+8 At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random. -VAN-S + Karoo Land @@ -36108,7 +38164,7 @@ Karplusan Forest Land {T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you. -5E-R, 6E-R, 7E-R, 9ED-R, 10E-R, IA-R +IA-R, 5E-R, 6E-R, 7E-R, 9ED-R, 10E-R Karplusan Giant 6R @@ -36131,7 +38187,7 @@ Karplusan Strider Creature -- Yeti 3/4 Karplusan Strider can't be the target of blue or black spells. -10E-U, CSP-U +CSP-U, 10E-U Karplusan Wolverine R @@ -36145,7 +38201,7 @@ Karplusan Yeti Creature -- Yeti 3/3 {T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti. -9ED-R, IA-R +IA-R, 9ED-R Karrthus, Tyrant of Jund 4BRG @@ -36255,7 +38311,7 @@ Kavu Climber Creature -- Kavu 3/3 When Kavu Climber enters the battlefield, draw a card. -9ED-C, 10E-C, IN-C +IN-C, 9ED-C, 10E-C Kavu Glider 2R @@ -36360,7 +38416,7 @@ Land Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G} to your mana pool. -ZEN-U, ARC-U +ZEN-U, CMD-U, ARC-U Kazandu Tuskcaller 1G @@ -36518,21 +38574,21 @@ Keepers of the Faith 1WW Creature -- Human Cleric 2/3 -CH-C, LE-C +LE-C, CH-C Kei Takahashi 2GW Legendary Creature -- Human Cleric 2/2 {T}: Prevent the next 2 damage that would be dealt to target creature this turn. -CH-U, LE-R +LE-R, CH-U Keiga, the Tide Star 5U Legendary Creature -- Dragon Spirit 5/5 Flying -When Keiga, the Tide Star is put into a graveyard from the battlefield, gain control of target creature. +When Keiga, the Tide Star dies, gain control of target creature. CHK-R Keldon Arsonist @@ -36691,9 +38747,30 @@ Kenzo the Hardhearted W Legendary Creature -- Human Samurai 3/4 -Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) [Flips from Bushi Tenderfoot.] +Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) +[Flips from Bushi Tenderfoot.] CHK-U +Kessig Cagebreakers +4G +Creature -- Human Rogue +3/4 +Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard. +ISD-R + +Kessig Wolf +2R +Creature -- Wolf +3/1 +{1}{R}: Kessig Wolf gains first strike until end of turn. +ISD-C + +Kessig Wolf Run +Land +{T}: Add {1} to your mana pool. +{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. +ISD-R + Kezzerdrix 2BB Creature -- Rabbit Beast @@ -36706,7 +38783,7 @@ Khabal Ghoul 2B Creature -- Zombie 1/1 -At the beginning of each end step, put a +1/+1 counter on Khabal Ghoul for each creature put into a graveyard from the battlefield this turn. +At the beginning of each end step, put a +1/+1 counter on Khabal Ghoul for each creature that died this turn. AN-U Khalni Garden @@ -36750,7 +38827,7 @@ Legendary Creature -- Goblin Shaman 2/2 Haste {T}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step. -CHK-R +LE-M, CHK-R Kiku's Shadow BB @@ -36785,7 +38862,7 @@ Creature -- Insect 0/1 Flying {G}: Killer Bees gets +1/+1 until end of turn. -4E-U, 5E-U, LE-R +LE-R, 4E-U, 5E-U Killer Instinct 4RG @@ -36807,6 +38884,13 @@ Creature -- Elemental Beast Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn. ROE-C +Kiln Walker +3 +Artifact Creature -- Construct +0/3 +Whenever Kiln Walker attacks, it gets +3/+0 until end of turn. +NPH-U + Kilnmouth Dragon 5RR Creature -- Dragon @@ -36816,6 +38900,12 @@ Flying {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player. LGN-R, ARC-R +Kindercatch +3GGG +Creature -- Spirit +6/6 +ISD-C + Kindle 1R Instant @@ -36832,14 +38922,14 @@ Kindled Fury R Instant Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) -M10-C, MOR-C +MOR-C, M10-C King Cheetah 3G Creature -- Cat 3/2 Flash -9ED-U, VI-C +VI-C, 9ED-U King Crab 4UU @@ -36867,7 +38957,7 @@ Kingfisher Creature -- Bird 2/2 Flying -When Kingfisher is put into a graveyard from the battlefield, draw a card. +When Kingfisher dies, draw a card. UD-C Kinsbaile Balloonist @@ -36883,7 +38973,7 @@ Kinsbaile Borderguard Creature -- Kithkin Soldier 1/1 Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control. -When Kinsbaile Borderguard is put into a graveyard from the battlefield, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it. +When Kinsbaile Borderguard dies, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it. MOR-R Kinsbaile Cavalier @@ -36921,7 +39011,7 @@ R Creature -- Ape 1/1 Kird Ape gets +1/+2 as long as you control a Forest. -RV-C, 9ED-U, AN-C +AN-C, RV-C, 9ED-U Kiri-Onna 4U @@ -36950,7 +39040,7 @@ Kismet 3W Enchantment Artifacts, creatures, and lands played by your opponents enter the battlefield tapped. -4E-U, 5E-U, 6E-U, LE-U +LE-U, 4E-U, 5E-U, 6E-U Kiss of Death 4BB @@ -36969,9 +39059,16 @@ Kitchen Finks Creature -- Ouphe 3/2 When Kitchen Finks enters the battlefield, you gain 2 life. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) SHM-U +Kite Shield +0 +Artifact -- Equipment +Equipped creature gets +0/+3. +Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +M12-U + Kitesail 2 Artifact -- Equipment @@ -37050,7 +39147,7 @@ Creature -- Kithkin Wizard 2/3 Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) EVE-C Kithkin Zealot @@ -37116,7 +39213,8 @@ Kitsune Mystic 3W Creature -- Fox Wizard 2/3 -At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it. [Flips into Autumn-Tail, Kitsune Sage.] +At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it. +[Flips into Autumn-Tail, Kitsune Sage.] CHK-R Kitsune Palliator @@ -37148,7 +39246,7 @@ Creature -- Skeleton 3/1 When Kjeldoran Dead enters the battlefield, sacrifice a creature. {B}: Regenerate Kjeldoran Dead. -5E-C, 6E-C, IA-C +IA-C, 5E-C, 6E-C Kjeldoran Elite Guard 3W @@ -37244,14 +39342,14 @@ Kjeldoran Royal Guard Creature -- Human Soldier 2/5 {T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. -5E-R, 6E-R, 7E-R, 10E-R, IA-R +IA-R, 5E-R, 6E-R, 7E-R, 10E-R Kjeldoran Skycaptain 4W Creature -- Human Soldier 2/2 Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -5E-U, IA-U +IA-U, 5E-U Kjeldoran Skyknight 2W @@ -37285,7 +39383,7 @@ Knight Errant 1W Creature -- Human Knight 2/2 -7E-C, P1-C, S99-C, S00-C +P1-C, S99-C, S00-C, 7E-C Knight Exemplar 1WW @@ -37295,6 +39393,11 @@ First strike (This creature deals combat damage before creatures without first s Other Knight creatures you control get +1/+1 and are indestructible. (Lethal damage and effects that say "destroy" don't destroy them.) M11-R +Knight Exemplar Avatar +Vanguard +0/0 + + Knight of Cliffhaven 1W Creature -- Kor Knight @@ -37317,7 +39420,7 @@ Knight of Dusk Creature -- Human Knight 2/2 {B}{B}: Destroy target creature blocking Knight of Dusk. -10E-U, TE-U +TE-U, 10E-U Knight of Meadowgrain WW @@ -37341,7 +39444,7 @@ Creature -- Human Knight Protection from white {B}: Knight of Stromgald gains first strike until end of turn. {B}{B}: Knight of Stromgald gets +1/+0 until end of turn. -5E-U, IA-U +IA-U, 5E-U Knight of Sursi 3W @@ -37411,7 +39514,7 @@ Knighthood 2W Enchantment Creatures you control have first strike. -7E-U, UL-U +UL-U, 7E-U Knights of Thorn 3W @@ -37479,7 +39582,7 @@ Knucklebone Witch B Creature -- Goblin Shaman 1/1 -Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch. +Whenever a Goblin you control dies, you may put a +1/+1 counter on Knucklebone Witch. LRW-R Kobold Drill Sergeant @@ -37508,7 +39611,7 @@ Kobolds of Kher Keep 0 Creature -- Kobold 0/1 -Kobolds of Kher Keep is red. +[Red color indicator.] LE-C Kodama of the Center Tree @@ -37516,7 +39619,7 @@ Kodama of the Center Tree Legendary Creature -- Spirit */* Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. -Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.) +Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.) BOK-R Kodama of the North Tree @@ -37544,14 +39647,14 @@ Kodama's Reach 2G Sorcery -- Arcane Search your library for two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. -CHK-C +CHK-C, CMD-C Kokusho, the Evening Star 4BB Legendary Creature -- Dragon Spirit 5/5 Flying -When Kokusho, the Evening Star is put into a graveyard from the battlefield, each opponent loses 5 life. You gain life equal to the life lost this way. +When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way. CHK-R Konda's Banner @@ -37730,9 +39833,9 @@ Koth of the Hammer 2RR Planeswalker -- Koth 3 -{+1}: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -{-2}: Add {R} to your mana pool for each Mountain you control. -{-5}: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to target creature or player.'" +[+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. +[-2]: Add {R} to your mana pool for each Mountain you control. +[-5]: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to target creature or player.'" SOM-M Koth's Courier @@ -37768,7 +39871,7 @@ Kraken's Eye 2 Artifact Whenever a player casts a blue spell, you may gain 1 life. -9ED-U, 10E-U, M10-U, DST-U, M11-U +DST-U, 9ED-U, 10E-U, M10-U, M11-U, M12-U Krakilin XGG @@ -37778,6 +39881,13 @@ Krakilin enters the battlefield with X +1/+1 counters on it. {1}{G}: Regenerate Krakilin. TE-U +Krallenhorde Wantons +Creature -- Werewolf +7/7 +At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons. +[Green color indicator. Back face. Transforms into Grizzled Outcasts.] +ISD-C + Kranioceros 4R Creature -- Beast @@ -37836,14 +39946,14 @@ Kresh the Bloodbraided 2BRG Legendary Creature -- Human Warrior 3/3 -Whenever another creature is put into a graveyard from the battlefield, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power. -ALA-M +Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power. +LE-M, ALA-M Kresh the Bloodbraided Avatar Vanguard +1/-3 Whenever a creature you control is devoured, put an X/X green Ooze creature token onto the battlefield, where X is the devoured creature's power. -VAN-S + Kris Mage R @@ -37946,7 +40056,7 @@ Creature -- Boar Beast 6/5 Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. -ONS-C, ARC-C +ONS-C, CMD-C, ARC-C Krosan Verge Land @@ -37992,7 +40102,7 @@ Enchantment -- Aura Enchant creature When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1. -5E-C, IA-C +IA-C, 5E-C Krovikan Horror 3B @@ -38037,13 +40147,13 @@ Creature -- Human Wizard 1/1 {T}, Discard a nonblack card: Draw a card. {T}, Discard a black card: Draw two cards, then discard one of them. -5E-C, IA-C +IA-C, 5E-C Krovikan Vampire 3BB Creature -- Vampire 3/3 -At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn was put into a graveyard, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire. +At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire. IA-U Krovikan Whispers @@ -38055,6 +40165,15 @@ You control enchanted creature. When Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it. CSP-U +Kruin Outlaw +1RR +Creature -- Human Rogue Werewolf +2/2 +First strike +At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. +[Front face. Transforms into Terror of Kruin Pass.] +ISD-R + Kry Shield 2 Artifact @@ -38135,14 +40254,14 @@ Kumano's Blessing Enchantment -- Aura Flash Enchant creature -If a creature dealt damage by enchanted creature this turn would be put into a graveyard, exile it instead. +If a creature dealt damage by enchanted creature this turn would die, exile it instead. BOK-C Kumano's Pupils 4R Creature -- Human Shaman 3/3 -If a creature dealt damage by Kumano's Pupils this turn would be put into a graveyard, exile it instead. +If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead. CHK-U Kumano, Master Yamabushi @@ -38150,20 +40269,22 @@ Kumano, Master Yamabushi Legendary Creature -- Human Shaman 4/4 {1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player. -If a creature dealt damage by Kumano this turn would be put into a graveyard, exile it instead. +If a creature dealt damage by Kumano this turn would die, exile it instead. CHK-R Kuon's Essence BBB Legendary Enchantment -At the beginning of each player's upkeep, that player sacrifices a creature. [Flips from Kuon, Ogre Ascendant.] +At the beginning of each player's upkeep, that player sacrifices a creature. +[Flips from Kuon, Ogre Ascendant.] SOK-R Kuon, Ogre Ascendant BBB Legendary Creature -- Ogre Monk 2/4 -At the beginning of the end step, if three or more creatures were put into graveyards from the battlefield this turn, flip Kuon, Ogre Ascendant. [Flips into Kuon's Essence.] +At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant. +[Flips into Kuon's Essence.] SOK-R Kurgadon @@ -38263,12 +40384,19 @@ Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, pu Put a 1/1 black Rat creature token onto the battlefield. ST-C +Laboratory Maniac +2U +Creature -- Human Wizard +2/2 +If you would draw a card while your library has no cards in it, you win the game instead. +ISD-R + Labyrinth Minotaur 3U Creature -- Minotaur 1/4 Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step. -5E-C, HL-C +HL-C, 5E-C Laccolith Grunt 2R @@ -38414,19 +40542,19 @@ Land Leeches Creature -- Leech 2/2 First strike -4E-C, DK-C +DK-C, 4E-C Land Tax W Enchantment At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. -4E-R, LE-U +LE-U, 4E-R Land's Edge 1RR World Enchantment Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability. -CH-R, LE-R +LE-R, CH-R Landbind Ritual 3WW @@ -38447,6 +40575,14 @@ Creature -- Spirit Flying CHK-C +Lantern Spirit +2U +Creature -- Spirit +2/1 +Flying +{U}: Return Lantern Spirit to its owner's hand. +ISD-U + Lantern of Insight 1 Artifact @@ -38498,13 +40634,13 @@ Larceny 3BB Enchantment Whenever a creature you control deals combat damage to a player, that player discards a card. -8ED-R, MM-U +MM-U, 8ED-R Lash Out 1R Instant Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -LRW-C +LRW-C, CMD-C Lashknife 1W @@ -38521,6 +40657,14 @@ When Lashknife Barrier enters the battlefield, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. PS-U +Lashwrithe +4 +Artifact -- Equipment +Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) +Equipped creature gets +1/+1 for each Swamp you control. +Equip {(b/p){(b/p)} ({(b/p)} can be paid with either {B} or 2 life.) +NPH-R + Last Breath 1W Instant @@ -38626,7 +40770,7 @@ Lava Axe 4R Sorcery Lava Axe deals 5 damage to target player. -7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, P1-C, P2-C, S99-C, S00-C, UL-C, M11-C +P1-C, P2-C, UL-C, S99-C, S00-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, M11-C, M12-C Lava Blister 1R @@ -38659,7 +40803,7 @@ Creature -- Hound 4/4 Haste When Lava Hounds enters the battlefield, it deals 4 damage to you. -8ED-R, WL-U +WL-U, 8ED-R Lava Runner 1RR @@ -38708,7 +40852,7 @@ Lavaborn Muse Creature -- Spirit 3/3 At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her. -10E-R, LGN-R +LGN-R, 10E-R Lavaclaw Reaches Land @@ -38743,7 +40887,7 @@ Lavamancer's Skill Enchantment -- Aura Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature." -If enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature." +As long as enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature." ONS-C Lawbringer @@ -38783,7 +40927,7 @@ Lead Golem Artifact Creature -- Golem 3/5 Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step. -6E-U, MI-U +MI-U, 6E-U Lead the Stampede 2G @@ -38866,7 +41010,7 @@ Leaping Lizard 1GG Creature -- Lizard 2/3 -{1}{G}: Leaping Lizard gains flying and gets -0/-1 until end of turn. +{1}{G}: Leaping Lizard gets -0/-1 and gains flying until end of turn. HL-C Leashling @@ -38902,6 +41046,12 @@ Sorcery Target player loses all poison counters. Leeches deals that much damage to that player. HL-R +Leeching Bite +1G +Instant +Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn. +NPH-C + Leeching Licid 1B Creature -- Licid @@ -38944,7 +41094,7 @@ Legacy Weapon Legendary Artifact {W}{U}{B}{R}{G}: Exile target permanent. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. -10E-R, AP-R +AP-R, 10E-R Legacy's Allure UU @@ -38970,7 +41120,7 @@ Leonin Abunas 3W Creature -- Cat Cleric 2/5 -Artifacts you control can't be the targets of spells or abilities your opponents control. +Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) MRD-R, ARC-R Leonin Arbiter @@ -39036,7 +41186,7 @@ Leonin Scimitar Artifact -- Equipment Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -10E-U, MRD-C +MRD-C, 10E-U Leonin Shikari 1W @@ -39050,7 +41200,7 @@ WW Creature -- Cat Knight 2/2 Flying -9ED-U, MRD-U, MBS-C +MRD-U, 9ED-U, MBS-C Leonin Squire 1W @@ -39070,7 +41220,7 @@ B Enchantment -- Aura Enchant creature Enchanted creature has swampwalk. -5E-U, 6E-U, 7E-U, IA-U +IA-U, 5E-U, 6E-U, 7E-U Leshrac's Sigil BB @@ -39084,11 +41234,11 @@ Lesser Gargadon Creature -- Beast 6/4 Whenever Lesser Gargadon attacks or blocks, sacrifice a land. -8ED-U, PR-U +PR-U, 8ED-U Lesser Werewolf 3B -Creature -- Human Wolf +Creature -- Werewolf 2/4 {B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step. LE-U @@ -39128,13 +41278,13 @@ Trample Leviathan enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands. -4E-R, 5E-R, DK-R, TSP-S +DK-R, 4E-R, 5E-R, TSP-S Levitation 2UU Enchantment Creatures you control have flying. -7E-U, 9ED-U, M10-U, UL-U +UL-U, 7E-U, 9ED-U, M10-U, M12-U Ley Druid 2G @@ -39182,7 +41332,7 @@ Leyline of Sanctity 2WW Enchantment If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. -You can't be the target of spells or abilities your opponents control. +You have hexproof. (You can't be the target of spells or abilities your opponents control.) M11-R Leyline of Singularity @@ -39219,7 +41369,7 @@ Lhurgoyf Creature -- Lhurgoyf */1+* Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. -5E-R, 8ED-R, IA-R +IA-R, 5E-R, 8ED-R, CMD-R Liability 1BB @@ -39256,7 +41406,7 @@ Library of Lat-Nam 4U Sorcery An opponent chooses one -- You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library. -6E-R, AI-R +AI-R, 6E-R Library of Leng 1 @@ -39317,7 +41467,7 @@ Liege of the Hollows 2GG Creature -- Spirit 3/4 -When Liege of the Hollows is put into a graveyard from the battlefield, each player may pay any amount of mana. Then each player who paid mana this way puts that many 1/1 green Squirrel creature tokens onto the battlefield. +When Liege of the Hollows dies, each player may pay any amount of mana. Then each player who paid mana this way puts that many 1/1 green Squirrel creature tokens onto the battlefield. WL-R Liege of the Pit @@ -39348,7 +41498,8 @@ OD-R Life G Sorcery -All lands you control become 1/1 creatures until end of turn. They're still lands. [This is half of the split card Life // Death.] +All lands you control become 1/1 creatures until end of turn. They're still lands. +[This is half of the split card Life // Death.] AP-U Life // Death @@ -39388,6 +41539,12 @@ Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) RAV-R +Life's Finale +4BB +Sorcery +Destroy all creatures, then search target opponent's library for up to three creature cards and put them into his or her graveyard. Then that player shuffles his or her library. +NPH-R + Lifeblood 2WW Enchantment @@ -39415,7 +41572,7 @@ A-R, B-R, U-R, RV-R, 4E-R Lifeline 5 Artifact -Whenever a creature is put into a graveyard from the battlefield, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step. +Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step. US-R Lifelink @@ -39423,7 +41580,7 @@ W Enchantment -- Aura Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) -M10-C +M10-C, M12-C Lifesmith 1G @@ -39469,7 +41626,7 @@ Light of Day 3W Enchantment Black creatures can't attack or block. -6E-U, TE-U +TE-U, 6E-U Light of Sanction 1WW @@ -39500,7 +41657,7 @@ Creature -- Angel Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) Flying When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked. -WWK-U +WWK-U, CMD-U Lightmine Field 2WW @@ -39526,7 +41683,7 @@ Lightning Blast 3R Instant Lightning Blast deals 4 damage to target creature or player. -6E-C, 7E-C, 8ED-U, TE-C +TE-C, 6E-C, 7E-C, 8ED-U Lightning Blow 1W @@ -39550,7 +41707,7 @@ VI-R Lightning Coils 3 Artifact -Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a charge counter on Lightning Coils. +Whenever a nontoken creature you control dies, put a charge counter on Lightning Coils. At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. MRD-R @@ -39582,14 +41739,14 @@ Lightning Elemental Creature -- Elemental 4/1 Haste (This creature can attack and {T} as soon as it comes under your control.) -7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, TE-C +TE-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, M12-C Lightning Greaves 2 Artifact -- Equipment Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) -Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) -MRD-U, ARC-U +Equip {0} +MRD-U, CMD-U, ARC-U Lightning Helix RW @@ -39677,10 +41834,19 @@ Liliana Vess 3BB Planeswalker -- Liliana 5 -{+1}: Target player discards a card. -{-2}: Search your library for a card, then shuffle your library and put that card on top of it. -{-8}: Put all creature cards in all graveyards onto the battlefield under your control. -M10-M, LRW-R, M11-M +[+1]: Target player discards a card. +[-2]: Search your library for a card, then shuffle your library and put that card on top of it. +[-8]: Put all creature cards from all graveyards onto the battlefield under your control. +LRW-R, M10-M, M11-M + +Liliana of the Veil +1BB +Planeswalker -- Liliana +3 +[+1]: Each player discards a card. +[-2]: Target player sacrifices a creature. +[-6]: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice. +ISD-M Liliana's Caress 1B @@ -39707,7 +41873,7 @@ Lim-Dul the Necromancer 5BB Legendary Creature -- Human Wizard 4/4 -Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. +Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie. TSP-R @@ -39745,7 +41911,7 @@ AI-U Lim-Dul's Vault UB Instant -Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. +Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. AI-U Limestone Golem @@ -39798,7 +41964,7 @@ Lingering Tormentor Creature -- Spirit 2/2 Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) EVE-U Linvala, Keeper of Silence @@ -39884,7 +42050,7 @@ Living Armor 4 Artifact {T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost. -CH-C, DK-U +DK-U, CH-C Living Artifact G @@ -39898,7 +42064,7 @@ Living Death 3BB Sorcery Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield. -TE-R +TE-R, CMD-R Living Destiny 3G @@ -39909,9 +42075,9 @@ ROE-C Living End Sorcery -Living End is black. Suspend 3--{2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield. +[Black color indicator.] TSP-R Living Hive @@ -39946,7 +42112,7 @@ Living Terrain Enchantment -- Aura Enchant land Enchanted land is a 5/6 green Treefolk creature that's still a land. -8ED-U, PR-U +PR-U, 8ED-U Living Tsunami 2UU @@ -40001,7 +42167,7 @@ Llanowar Behemoth Creature -- Elemental 4/4 Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn. -8ED-U, 9ED-U, WL-U +WL-U, 8ED-U, 9ED-U Llanowar Cavalry 2G @@ -40038,7 +42204,7 @@ G Creature -- Elf Druid 1/1 {T}: Add {G} to your mana pool. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 9ED-C, 10E-C, M10-C, S00-C, M11-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, S00-C, 7E-C, 9ED-C, 10E-C, M10-C, M11-C, M12-C Llanowar Empath 3G @@ -40073,7 +42239,7 @@ Llanowar Sentinel Creature -- Elf 2/3 When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library. -10E-C, WL-C +WL-C, 10E-C Llanowar Vanguard 2G @@ -40086,7 +42252,7 @@ Llanowar Wastes Land {T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you. -9ED-R, 10E-R, AP-R +AP-R, 9ED-R, 10E-R Llawan, Cephalid Empress 3U @@ -40154,7 +42320,7 @@ Lockjaw Snapper Artifact Creature -- Scarecrow 2/2 Wither (This deals damage to creatures in the form of -1/-1 counters.) -When Lockjaw Snapper is put into a graveyard from the battlefield, put a -1/-1 counter on each creature with a -1/-1 counter on it. +When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it. SHM-U Locust Miser @@ -40213,14 +42379,14 @@ Lone Wolf Creature -- Wolf 2/2 You may have Lone Wolf assign its combat damage as though it weren't blocked. -7E-C, 8ED-C, P2-U, P3K-U, S99-C, UL-U +P2-U, UL-U, P3K-U, S99-C, 7E-C, 8ED-C Lonely Sandbar Land Lonely Sandbar enters the battlefield tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card: Draw a card.) -ONS-C +ONS-C, CMD-C Long-Forgotten Gohei 3 @@ -40240,7 +42406,7 @@ WW Creature -- Human Soldier Archer 2/2 First strike; reach (This creature can block creatures with flying.) -6E-U, 7E-U, VI-U +VI-U, 6E-U, 7E-U Longhorn Firebeast 2R @@ -40267,7 +42433,7 @@ Looming Shade Creature -- Shade 1/1 {B}: Looming Shade gets +1/+1 until end of turn. -7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, US-C +US-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C Looter il-Kor 1U @@ -40300,6 +42466,15 @@ Creature -- Elemental Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. ARB-M +Lord of Lineage +Creature -- Vampire +5/5 +Flying +Other Vampire creatures you control get +2/+2. +{T}: Put a 2/2 black Vampire creature token with flying onto the battlefield. +[Black color indicator. Back face. Transforms into Bloodline Keeper.] +ISD-R + Lord of Shatterskull Pass 3R Creature -- Minotaur Shaman @@ -40331,7 +42506,14 @@ Creature -- Zombie 2/2 Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. -8ED-R, 9ED-R, 10E-R, PS-R +PS-R, 8ED-R, 9ED-R, 10E-R + +Lord of the Unreal +UU +Creature -- Human Wizard +2/2 +Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) +M12-R Lore Broker 1U @@ -40366,7 +42548,7 @@ Lost Auramancers Creature -- Human Wizard 3/3 Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -When Lost Auramancers is put into a graveyard from the battlefield, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library. +When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library. FUT-U Lost Hours @@ -40375,6 +42557,13 @@ Sorcery Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top. FUT-C +Lost Leonin +1W +Creature -- Cat Soldier +2/1 +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +NPH-C + Lost Order of Jarkeld 2WW Creature -- Human Knight @@ -40388,7 +42577,7 @@ Lost Soul Creature -- Spirit Minion 2/1 Swampwalk -4E-C, 5E-C, 6E-C, LE-C +LE-C, 4E-C, 5E-C, 6E-C Lost in Thought 1U @@ -40397,6 +42586,12 @@ Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard for that player to ignore this effect until end of turn. JUD-C +Lost in the Mist +3UU +Instant +Counter target spell. Return target permanent to its owner's hand. +ISD-C + Lotus Bloom Artifact Suspend 3--{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) @@ -40479,6 +42674,12 @@ Creature -- Elephant Cleric {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. 5DN-C +Loxodon Convert +3W +Creature -- Elephant Soldier +4/2 +NPH-C + Loxodon Gatekeeper 2WW Creature -- Elephant Soldier @@ -40498,7 +42699,7 @@ Loxodon Hierarch Avatar Vanguard 0/+12 Sacrifice a permanent: Regenerate target creature you control. -VAN-S + Loxodon Mender 5W @@ -40512,7 +42713,7 @@ Loxodon Mystic Creature -- Elephant Cleric 3/3 {W}, {T}: Tap target creature. -10E-C, DST-C +DST-C, 10E-C Loxodon Partisan 4W @@ -40548,7 +42749,7 @@ Loxodon Warhammer Artifact -- Equipment Equipped creature gets +3/+0 and has trample and lifelink. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -9ED-R, 10E-R, MRD-U, HOP-R +MRD-U, 9ED-R, 10E-R, HOP-R Loxodon Wayfarer 2W @@ -40576,7 +42777,7 @@ W Creature -- Human Soldier 1/1 When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. -10E-R, S99-R +S99-R, 10E-R Lu Bu, Master-at-Arms 5R @@ -40614,6 +42815,22 @@ Enchantment Creature -- Elemental Flying FUT-C +Ludevic's Abomination +Creature -- Lizard Horror +13/13 +Trample +[Blue color indicator. Back face. Transforms into Ludevic's Test Subject.] +ISD-R + +Ludevic's Test Subject +1U +Creature -- Lizard +0/3 +Defender +{1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it. +[Front face. Transforms into Ludevic's Abomination.] +ISD-R + Lull 1G Instant @@ -40636,6 +42853,14 @@ Creature -- Satyr Beast All creatures have forestwalk. MM-U +Lumberknot +2GG +Creature -- Treefolk +1/1 +Hexproof (This creature can't be the target of spells or abilities your opponents control.) +Whenever a creature dies, put a +1/+1 counter on Lumberknot. +ISD-U + Lumengrid Augur 3U Creature -- Vedalken Wizard @@ -40670,7 +42895,7 @@ Lumengrid Warden 1U Creature -- Human Wizard 1/3 -9ED-C, 10E-C, MRD-C +MRD-C, 9ED-C, 10E-C Luminarch Ascension 1W @@ -40683,7 +42908,7 @@ Luminesce W Instant Prevent all damage that black sources and red sources would deal this turn. -10E-U, CSP-U +CSP-U, 10E-U Luminescent Rain 2G @@ -40745,9 +42970,9 @@ MOR-C Lure 1GG Enchantment -- Aura -Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) +Enchant creature All creatures able to block enchanted creature do so. -A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-U, 7E-U, 8ED-U, 10E-U, IA-U, MM-U, CHK-U +A-U, B-U, U-U, RV-U, 4E-U, IA-U, 5E-U, 6E-U, MM-U, 7E-U, 8ED-U, CHK-U, 10E-U, M12-U Lure of Prey 2GG @@ -40771,6 +42996,14 @@ Creature -- Beast Lurker can't be the target of spells unless it attacked or blocked this turn. DK-R +Lurking Crocodile +2G +Creature -- Crocodile +2/2 +Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) +Islandwalk (This creature is unblockable as long as defending player controls an Island.) +M12-C + Lurking Evil BBB Enchantment @@ -40843,7 +43076,7 @@ Lyna Vanguard +2/-4 Creatures you control have shadow. (They can block and be blocked only by creatures with shadow.) -VAN-S + Lynx 1G @@ -40886,7 +43119,7 @@ Vanguard -1/-1 Hellbent -- As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. Hellbent -- At the beginning of your end step, if you have no cards in hand, each of your opponents discards a card. -VAN-S + Ma Chao, Western Warrior 3RR @@ -40973,7 +43206,7 @@ Maelstrom Archangel Avatar Vanguard 0/+5 At end of combat, for each creature you controlled at the time it dealt combat damage to a player this turn, copy a random card with the same mana cost as that creature. You may pay {3}. If you do, choose one of those copies. If a copy of a permanent card is chosen, you may put a token onto the battlefield that's a copy of that card. If a copy of an instant or sorcery card is chosen, you may cast the copy without paying its mana cost. -VAN-S + Maelstrom Djinn 7U @@ -41072,7 +43305,7 @@ B Creature -- Zombie 1/1 When Maggot Carrier enters the battlefield, each player loses 1 life. -8ED-C, PS-C +PS-C, 8ED-C Maggot Therapy 2B @@ -41142,7 +43375,7 @@ Magma Phoenix Creature -- Phoenix 3/3 Flying -When Magma Phoenix is put into a graveyard from the battlefield, it deals 3 damage to each creature and each player. +When Magma Phoenix dies, it deals 3 damage to each creature and each player. {3}{R}{R}: Return Magma Phoenix from your graveyard to your hand. M10-R, M11-R @@ -41163,7 +43396,7 @@ LGN-R Magma Spray R Instant -Magma Spray deals 2 damage to target creature. If that creature would be put into a graveyard this turn, exile it instead. +Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead. ALA-C Magma Vein @@ -41187,6 +43420,13 @@ Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on th At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it. CSP-U +Magmatic Force +5RRR +Creature -- Elemental +7/7 +At the beginning of each upkeep, Magmatic Force deals 3 damage to target creature or player. +CMD-R + Magmaw 3RR Creature -- Elemental @@ -41211,7 +43451,7 @@ Magnetic Mountain Enchantment Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {4} for each creature chosen this way. If the player does, untap those creatures. -RV-R, 4E-R, AN-U +AN-U, RV-R, 4E-R Magnetic Theft R @@ -41246,7 +43486,7 @@ Creature -- Lhurgoyf */* Haste (This creature can attack the turn it comes under your control.) Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards. -9ED-R, OD-R +OD-R, 9ED-R Magosi, the Waterveil Land @@ -41267,7 +43507,7 @@ Magus of the Arena 4RR Creature -- Human Wizard 5/5 -{3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other. +{3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) PLC-R Magus of the Bazaar @@ -41362,14 +43602,14 @@ Magus of the Unseen Creature -- Human Wizard 1/1 {1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it. -5E-R, IA-R +IA-R, 5E-R Magus of the Vineyard G Creature -- Human Wizard 1/1 At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. -FUT-R +FUT-R, CMD-R Mahamoti Djinn 4UU @@ -41386,12 +43626,25 @@ Flying {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures. TOR-R +Make a Wish +3G +Sorcery +Return two cards at random from your graveyard to your hand. +ISD-U + Makeshift Mannequin 3B Instant Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it." LRW-U, ARC-U +Makeshift Mauler +3U +Creature -- Zombie Horror +4/5 +As an additional cost to cast Makeshift Mauler, exile a creature card from your graveyard. +ISD-C + Makindi Griffin 3W Creature -- Griffin @@ -41448,19 +43701,20 @@ Legendary Creature -- Demon Dragon 6/6 Flying When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way. -CON-M +CON-M, CMD-M Malfegor Avatar Vanguard +2/-2 Whenever a creature enters the battlefield under your control, if it was unearthed, it gets +3/+0. Whenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's library. -VAN-S + Malice 3B Instant -Destroy target nonblack creature. It can't be regenerated. [This is half of the split card Spite // Malice.] +Destroy target nonblack creature. It can't be regenerated. +[This is half of the split card Spite // Malice.] IN-U Malicious Advice @@ -41498,13 +43752,13 @@ Man-o'-War Creature -- Jellyfish 2/2 When Man-o'-War enters the battlefield, return target creature to its owner's hand. -P1-U, S99-U, VI-C +VI-C, P1-U, S99-U Mana Breach 2U Enchantment Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand. -7E-U, EX-U +EX-U, 7E-U Mana Cache 1RR @@ -41524,7 +43778,7 @@ Mana Clash R Sorcery You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. -4E-R, 5E-R, 7E-R, 8ED-R, 9ED-R, DK-R +DK-R, 4E-R, 5E-R, 7E-R, 8ED-R, 9ED-R Mana Cylix 1 @@ -41560,7 +43814,7 @@ Mana Leak 1U Instant Counter target spell unless its controller pays {3}. -8ED-C, 9ED-C, ST-C, M11-C +ST-C, 8ED-C, 9ED-C, M11-C, M12-C Mana Leech 2B @@ -41587,7 +43841,7 @@ Mana Prism Artifact {T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. -6E-U, MI-U +MI-U, 6E-U Mana Reflection 4GG @@ -41656,11 +43910,19 @@ Artifact Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce. WL-R +Mana-Charged Dragon +4RR +Creature -- Dragon +5/5 +Flying, trample +Join forces -- Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. +CMD-R + Manabarbs 3R Enchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. -A-R, B-R, U-R, RV-R, 4E-R, 5E-R, 6E-R, 10E-R, M10-R +A-R, B-R, U-R, RV-R, 4E-R, 5E-R, 6E-R, 10E-R, M10-R, M12-R Manabond G @@ -41698,6 +43960,12 @@ Artifact Creature -- Construct {T}: Add {1} to your mana pool. TE-C +Manalith +3 +Artifact +{T}: Add one mana of any color to your mana pool. +M12-C + Manamorphose 1(r/g) Instant @@ -41753,7 +44021,7 @@ Manic Vandal Creature -- Human Warrior 2/2 When Manic Vandal enters the battlefield, destroy target artifact. -M11-C +M11-C, M12-C Manipulate Fate 1U @@ -41769,6 +44037,23 @@ Legendary Creature -- Spirit {1}{R}: Switch each creature's power and toughness until end of turn. BOK-R +Manor Gargoyle +5 +Artifact Creature -- Gargoyle +4/4 +Defender +Manor Gargoyle is indestructible as long as it has defender. +{1}: Until end of turn, Manor Gargoyle loses defender and gains flying. +ISD-R + +Manor Skeleton +1B +Creature -- Skeleton +1/1 +Haste +{1}{B}: Regenerate Manor Skeleton. +ISD-C + Manriki-Gusari 2 Artifact -- Equipment @@ -41798,7 +44083,7 @@ Artifact Creature -- Insect 3/3 {2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) -10E-U, UD-U +UD-U, 10E-U Mantle of Leadership 1W @@ -41822,7 +44107,7 @@ Vanguard At the beginning of the game, you may pay any amount of life. You can't draw cards. At the beginning of your draw step, look at the top X cards of your library, where X is the amount of life paid with Maralen of the Mornsong Avatar. Put one of them into your hand, then shuffle your library. -VAN-S + Marauding Knight 2BB @@ -41836,7 +44121,7 @@ Maraxus Vanguard +1/+2 Creatures you control get +1/+0. -VAN-S + Maraxus of Keld 4RR @@ -41856,7 +44141,7 @@ Marble Diamond Artifact Marble Diamond enters the battlefield tapped. {T}: Add {W} to your mana pool. -6E-U, 7E-U, MI-U +MI-U, 6E-U, 7E-U Marble Priest 5 @@ -41871,7 +44156,7 @@ Marble Titan Creature -- Giant 3/3 Creatures with power 3 or greater don't untap during their controllers' untap steps. -9ED-R, TE-R +TE-R, 9ED-R March of Souls 4W @@ -41883,14 +44168,14 @@ March of the Machines 3U Enchantment Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.) -10E-R, MRD-R, ARC-R +MRD-R, 10E-R, ARC-R Marhault Elsdragon 3RRG Legendary Creature -- Elf Warrior 4/6 Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) -CH-U, LE-U +LE-U, CH-U Marisi's Twinclaws 2(r/w)G @@ -41910,10 +44195,10 @@ Marjhan Creature -- Leviathan 8/8 Marjhan doesn't untap during your untap step. -Marjhan can't attack unless defending player controls an Island. -When you control no Islands, sacrifice Marjhan. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep. +Marjhan can't attack unless defending player controls an Island. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. +When you control no Islands, sacrifice Marjhan. HL-R Mark of Asylum @@ -41962,22 +44247,29 @@ Marker Beetles 1GG Creature -- Insect 2/3 -When Marker Beetles is put into a graveyard from the battlefield, target creature gets +1/+1 until end of turn. +When Marker Beetles dies, target creature gets +1/+1 until end of turn. {2}, Sacrifice Marker Beetles: Draw a card. UD-C +Markov Patrician +2B +Creature -- Vampire +3/1 +Lifelink (Damage dealt by this creature also causes you to gain that much life.) +ISD-C + Maro 2GG Creature -- Elemental */* Maro's power and toughness are each equal to the number of cards in your hand. -6E-R, 7E-R, 8ED-R, 9ED-R, MI-R +MI-R, 6E-R, 7E-R, 8ED-R, 9ED-R Maro Avatar Vanguard +2/-7 Tap an untapped creature you control, Discard a card: Target creature you control gets +X/+X until end of turn, where X is the number of cards in your hand. -VAN-S + Marrow Chomper 3BG @@ -41987,6 +44279,13 @@ Devour 2 (As this enters the battlefield, you may sacrifice any number of creatu When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured. ARB-U +Marrow Shards +(w/p) +Instant +({(w/p)} can be paid with either {W} or 2 life.) +Marrow Shards deals 1 damage to each attacking creature. +NPH-U + Marrow-Gnawer 3BB Legendary Creature -- Rat Rogue @@ -42035,7 +44334,7 @@ Marsh Gas B Instant All creatures get -2/-0 until end of turn. -4E-C, DK-C +DK-C, 4E-C Marsh Goblins BR @@ -42063,7 +44362,7 @@ Marsh Viper Creature -- Snake 1/2 Whenever Marsh Viper deals damage to an opponent, that player gets two poison counters. (A player with ten or more poison counters loses the game.) -4E-C, 5E-C, DK-C +DK-C, 4E-C, 5E-C Marshal's Anthem 2WW @@ -42143,6 +44442,12 @@ Creature -- Human Shaman {1}, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn. CSP-C +Martyr's Bond +4WW +Enchantment +Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. +CMD-R + Martyr's Cause 2W Enchantment @@ -42189,6 +44494,13 @@ Flash Tapped creatures you control can block as though they were untapped. CHK-R +Mask of Avacyn +2 +Artifact -- Equipment +Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) +Equip {3} +ISD-U + Mask of Intolerance 2 Artifact @@ -42262,7 +44574,7 @@ Mass of Ghouls 3BB Creature -- Zombie Warrior 5/3 -10E-C, FUT-C +FUT-C, 10E-C Massacre 2BB @@ -42276,7 +44588,7 @@ Massacre Wurm Creature -- Wurm 6/5 When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. -Whenever a creature an opponent controls is put into a graveyard from the battlefield, that player loses 2 life. +Whenever a creature an opponent controls dies, that player loses 2 life. MBS-M Master Apothecary @@ -42291,14 +44603,29 @@ Master Decoy Creature -- Human Soldier 1/2 {W}, {T}: Tap target creature. -8ED-C, 9ED-C, TE-C +TE-C, 8ED-C, 9ED-C Master Healer 4W Creature -- Human Cleric 1/4 {T}: Prevent the next 4 damage that would be dealt to target creature or player this turn. -7E-R, 8ED-R, 9ED-R, UD-R +UD-R, 7E-R, 8ED-R, 9ED-R + +Master Splicer +3W +Creature -- Human Artificer +1/1 +When Master Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. +Golem creatures you control get +1/+1. +NPH-U + +Master Thief +2UU +Creature -- Human Rogue +2/2 +When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief. +M12-U Master Transmuter 3U @@ -42310,17 +44637,16 @@ CON-R, ARC-R Master Warcraft 2(r/w)(r/w) Instant -({(r/w)} can be paid with either {R} or {W}.) Cast Master Warcraft only before attackers are declared. You choose which creatures attack this turn. You choose how each creature blocks this turn. -RAV-R +RAV-R, CMD-R Master of Arms 2W Creature -- Human Soldier 2/2 First strike -{1}{W}: Tap target creature blocking Master of Arms. Prevent all combat damage that creature would deal this turn. +{1}{W}: Tap target creature blocking Master of Arms. WL-U Master of Etherium @@ -42358,7 +44684,7 @@ Master of the Wild Hunt Avatar Vanguard +1/+3 {2}{G}: Put a green creature token onto the battlefield that's a 2/2 Wolf, a 2/3 Antelope with forestwalk, a 3/2 Cat with shroud, or a 4/4 green Rhino with trample, chosen at random. -VAN-S + Master's Call 2W @@ -42420,6 +44746,21 @@ Creature -- Snake Warrior Archer Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. BOK-C +Maul Splicer +6G +Creature -- Human Artificer +1/1 +When Maul Splicer enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield. +Golem creatures you control have trample. +NPH-C + +Mausoleum Guard +3W +Creature -- Human Scout +2/2 +When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield. +ISD-U + Mausoleum Turnkey 3B Creature -- Ogre Rogue @@ -42427,13 +44768,19 @@ Creature -- Ogre Rogue When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. RAV-U +Maw of the Mire +4B +Sorcery +Destroy target land. You gain 4 life. +ISD-C + Mawcor 3UU Creature -- Beast 3/3 Flying {T}: Mawcor deals 1 damage to target creature or player. -7E-R, TE-R +TE-R, 7E-R May Civilization Collapse Scheme @@ -42451,7 +44798,7 @@ Mayael the Anima Avatar Vanguard +1/+5 At the beginning of your upkeep, reveal the top card of your library. If it's a creature card with power 5 or greater, put it into your hand. Otherwise, you may put it on the bottom of your library. -VAN-S + Mayael's Aria RGW @@ -42459,6 +44806,15 @@ Enchantment At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. ARB-R +Mayor of Avabruck +1G +Creature -- Human Advisor Werewolf +1/1 +Other Human creatures you control get +1/+1. +At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck. +[Front face. Transforms into Howlpack Alpha.] +ISD-R + Maze of Ith Land {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. @@ -42551,7 +44907,7 @@ Megrim 2B Enchantment Whenever an opponent discards a card, Megrim deals 2 damage to that player. -7E-U, 8ED-U, 9ED-U, 10E-U, M10-U, ST-U +ST-U, 7E-U, 8ED-U, 9ED-U, 10E-U, M10-U Meishin, the Mind Cage 4UUU @@ -42590,6 +44946,15 @@ Creature -- Human Warrior Melira's Keepers can't have counters placed on it. MBS-U +Melira, Sylvok Outcast +1G +Legendary Creature -- Human Scout +2/2 +You can't get poison counters. +Creatures you control can't have -1/-1 counters placed on them. +Creatures your opponents control lose infect. +NPH-R + Meloku the Clouded Mirror 4U Legendary Creature -- Moonfolk Wizard @@ -42646,7 +45011,7 @@ Memory Erosion 1UU Enchantment Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard. -ALA-R +ALA-R, CMD-R Memory Jar 5 @@ -42658,7 +45023,7 @@ Memory Lapse 1U Instant Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. -5E-C, 6E-C, 7E-C, HL-C, MI-C +HL-C, MI-C, 5E-C, 6E-C, 7E-C Memory Plunder (u/b)(u/b)(u/b)(u/b) @@ -42673,6 +45038,13 @@ Target player puts the top four cards of his or her library into his or her grav Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) SHM-C +Memory's Journey +1U +Instant +Target player shuffles up to three target cards from his or her graveyard into his or her library. +Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-U + Menacing Ogre 3RR Creature -- Ogre @@ -42685,7 +45057,7 @@ Mending Hands W Instant Prevent the next 4 damage that would be dealt to target creature or player this turn. -9ED-C, BOK-C +BOK-C, 9ED-C Meng Huo's Horde 4G @@ -42706,6 +45078,13 @@ Enchantment {1}{U}, Discard a card: Draw a card. UD-C +Mental Misstep +(u/p) +Instant +({(u/p)} can be paid with either {U} or 2 life.) +Counter target spell with converted mana cost 1. +NPH-U + Mental Note U Instant @@ -42713,6 +45092,13 @@ Put the top two cards of your library into your graveyard. Draw a card. JUD-C +Mentor of the Meek +2W +Creature -- Human Soldier +2/2 +Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. +ISD-R + Mephidross Vampire 4BB Creature -- Vampire @@ -42759,7 +45145,7 @@ Mercenaries 3W Creature -- Human Mercenary 3/3 -{3}: Prevent all damage that would be dealt to you this turn by this creature. Any player may activate this ability. +{3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. IA-R Mercenary Informer @@ -42767,7 +45153,7 @@ Mercenary Informer Creature -- Human Rebel Mercenary 2/1 Mercenary Informer can't be the target of black spells or abilities from black sources. -{2}{W}: Put target Mercenary on the bottom of its owner's library. +{2}{W}: Put target nontoken Mercenary on the bottom of its owner's library. PR-R Mercenary Knight @@ -42781,7 +45167,7 @@ Merchant Scroll 1U Sorcery Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library. -8ED-U, HL-C +HL-C, 8ED-U Merchant Ship U @@ -42797,7 +45183,14 @@ Merchant of Secrets Creature -- Human Wizard 1/1 When Merchant of Secrets enters the battlefield, draw a card. -8ED-C, LGN-C +LGN-C, 8ED-C + +Merciless Predator +Creature -- Werewolf +3/2 +At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator. +[Red color indicator. Back face. Transforms into Reckless Waif.] +ISD-U Mercurial Kite 3U @@ -42825,7 +45218,14 @@ Merfolk Looter Creature -- Merfolk Rogue 1/1 {T}: Draw a card, then discard a card. -7E-U, 10E-C, M10-C, EX-C +EX-C, 7E-U, 10E-C, M10-C, M12-C + +Merfolk Mesmerist +1U +Creature -- Merfolk Wizard +1/2 +{U}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. +M12-C Merfolk Observer 1U @@ -42854,7 +45254,7 @@ Merfolk Seer 2U Creature -- Merfolk Wizard 2/2 -When Merfolk Seer is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, draw a card. +When Merfolk Seer dies, you may pay {1}{U}. If you do, draw a card. MI-C Merfolk Skyscout @@ -42907,7 +45307,7 @@ Merfolk of the Pearl Trident U Creature -- Merfolk 1/1 -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, P1-C, S99-C, S00-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, P1-C, 6E-C, S99-C, S00-C, 7E-C Merieke Ri Berit WUB @@ -42990,7 +45390,7 @@ Mesa Enchantress Creature -- Human Druid 0/2 Whenever you cast an enchantment spell, you may draw a card. -M10-R, PLC-R +PLC-R, M10-R, M12-R Mesa Falcon 1W @@ -42998,7 +45398,7 @@ Creature -- Bird 1/1 Flying {1}{W}: Mesa Falcon gets +0/+1 until end of turn. -5E-C, 6E-C, HL-C +HL-C, 5E-C, 6E-C Mesa Pegasus 1W @@ -43093,7 +45493,7 @@ G Sorcery As an additional cost to cast Metamorphosis, sacrifice a creature. Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells. -CH-C, AN-C +AN-C, CH-C Metathran Aerostat 2UU @@ -43185,11 +45585,17 @@ Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." CHK-C +Midnight Haunting +2W +Instant +Put two 1/1 white Spirit creature tokens with flying onto the battlefield. +ISD-U + Midnight Ritual X2B Sorcery Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield. -10E-R, MM-R +MM-R, 10E-R Midsummer Revel 3GG @@ -43210,7 +45616,7 @@ Might Weaver Creature -- Human Wizard 2/1 {2}: Target red or white creature gains trample until end of turn. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -10E-U, IN-U +IN-U, 10E-U Might of Alara G @@ -43222,7 +45628,7 @@ Might of Oaks 3G Instant Target creature gets +7/+7 until end of turn. -7E-R, 8ED-R, 9ED-R, 10E-R, M10-R, UL-R +UL-R, 7E-R, 8ED-R, 9ED-R, 10E-R, M10-R Might of Old Krosa G @@ -43258,14 +45664,23 @@ Mighty Leap 1W Instant Target creature gets +2/+2 and gains flying until end of turn. -M11-C +M11-C, M12-C Mijae Djinn RRR Creature -- Djinn 6/3 Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. -RV-R, AN-R +AN-R, RV-R + +Mikaeus, the Lunarch +XW +Legendary Creature -- Human Cleric +0/0 +Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it. +{T}: Put a +1/+1 counter on Mikaeus. +{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. +LE-M, ISD-M Mikokoro, Center of the Sea Legendary Land @@ -43298,7 +45713,7 @@ Millstone 2 Artifact {2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. -RV-R, 4E-R, 5E-R, 6E-R, 7E-R, 8ED-R, 9ED-R, 10E-R, AQ-U +AQ-U, RV-R, 4E-R, 5E-R, 6E-R, 7E-R, 8ED-R, 9ED-R, 10E-R Mimeofacture 3U @@ -43310,7 +45725,7 @@ GPT-R Mimic Vat 3 Artifact -Imprint -- Whenever a nontoken creature is put into a graveyard from the battlefield, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. +Imprint -- Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. {3}, {T}: Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step. SOM-R @@ -43351,13 +45766,13 @@ Mind Bend U Instant Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.) -8ED-R, 9ED-R, 10E-R, MI-U +MI-U, 8ED-R, 9ED-R, 10E-R Mind Bomb U Sorcery Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way. -4E-U, 5E-U, DK-R +DK-R, 4E-U, 5E-U Mind Burst 1B @@ -43370,7 +45785,7 @@ Mind Control Enchantment -- Aura Enchant creature You control enchanted creature. -M10-U, M11-U +M10-U, M11-U, M12-U Mind Extraction 2B @@ -43431,44 +45846,44 @@ Mind Ravel Sorcery Target player discards a card. Draw a card at the beginning of the next turn's upkeep. -5E-C, IA-C +IA-C, 5E-C Mind Rot 2B Sorcery Target player discards two cards. -7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, P1-C, P2-C, S99-C, M11-C +P1-C, P2-C, S99-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, M11-C, M12-C Mind Shatter XBB Sorcery Target player discards X cards at random. -M10-R, MOR-R +MOR-R, M10-R Mind Slash 1BB Enchantment {B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. -8ED-U, NE-U +NE-U, 8ED-U Mind Sludge 4B Sorcery Target player discards a card for each Swamp you control. -8ED-U, TOR-U, ZEN-U +TOR-U, 8ED-U, ZEN-U Mind Spring XUU Sorcery Draw X cards. -M10-R, MOR-R +MOR-R, M10-R Mind Stone 2 Artifact {T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Mind Stone: Draw a card. -10E-U, WL-C +WL-C, 10E-U Mind Swords 1B @@ -43483,11 +45898,17 @@ Sorcery Target player discards X cards at random. A-R, B-R, U-R, RV-R, 4E-R +Mind Unbound +4UU +Enchantment +At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound. +M12-R + Mind Warp X3B Sorcery Look at target player's hand and choose X cards from it. That player discards those cards. -5E-U, 6E-U, IA-U +IA-U, 5E-U, 6E-U Mind Whip 2BB @@ -43531,6 +45952,18 @@ If an opponent cast three or more spells this turn, you may pay {0} rather than Exile any number of target spells. ZEN-M +Mindcrank +2 +Artifact +Whenever an opponent loses life, that player puts that many cards from the top of his or her library into his or her graveyard. (Damage dealt by sources without infect causes loss of life.) +NPH-U + +Mindculling +5U +Sorcery +You draw two cards and target opponent discards two cards. +NPH-U + Mindlash Sliver B Creature -- Sliver @@ -43574,6 +46007,20 @@ Enchantment Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. RAV-R +Minds Aglow +U +Sorcery +Join forces -- Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. +CMD-R + +Mindshrieker +1U +Creature -- Spirit Bird +1/1 +Flying +{2}: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost. +ISD-R + Mindslaver 6 Legendary Artifact @@ -43584,8 +46031,8 @@ Mindslicer 2BB Creature -- Horror 4/3 -When Mindslicer is put into a graveyard from the battlefield, each player discards his or her hand. -9ED-R, OD-R +When Mindslicer dies, each player discards his or her hand. +OD-R, 9ED-R Mindstab 5B @@ -43599,7 +46046,7 @@ Mindstab Thrull Creature -- Thrull 2/2 Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. -5E-C, FE-C +FE-C, 5E-C Mindstorm Crown 3 @@ -43831,7 +46278,7 @@ Mirri Vanguard 0/+5 If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type. -VAN-S + Mirri the Cursed 2BB @@ -43845,7 +46292,7 @@ Mirri the Cursed Avatar Vanguard -2/-3 Creatures you control have "{T}: Another target creature gets -1/-1 until end of turn. Put a +1/+1 counter on this creature." -VAN-S + Mirri's Guile G @@ -43858,7 +46305,7 @@ Mirri, Cat Warrior Legendary Creature -- Cat Warrior 2/3 First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) -10E-R, EX-R +EX-R, 10E-R Mirrodin's Core Land @@ -43879,7 +46326,7 @@ Mirror Entity Avatar Vanguard +1/-2 {X}: Choose a creature type. Until end of turn, creatures you control of the chosen type become X/X and gain all creature types. -VAN-S + Mirror Gallery 5 @@ -43927,6 +46374,14 @@ Artifact {T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library. M10-R +Mirror-Mad Phantasm +3UU +Creature -- Spirit +5/1 +Flying +{1}{U}: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard. +ISD-M + Mirror-Sigil Sergeant 5W Creature -- Rhino Soldier @@ -43967,7 +46422,7 @@ Creature -- Spirit 1/1 Flying Pay 1 life: Regenerate Mischievous Poltergeist. -6E-U, WL-U +WL-U, 6E-U Mischievous Quanar 4U @@ -44019,7 +46474,7 @@ Mishra Vanguard 0/-3 If a creature you control would deal damage, it deals double that damage instead. -VAN-S + Mishra's Bauble 0 @@ -44032,7 +46487,7 @@ Land {T}: Add {1} to your mana pool. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. -4E-U, AQ-R, AQ-U +AQ-R, AQ-U, 4E-U Mishra's Groundbreaker 4 @@ -44052,7 +46507,7 @@ Artifact Creature -- Juggernaut 5/5 Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you. -RV-R, 4E-R, AQ-R +AQ-R, RV-R, 4E-R Mishra's Workshop Land @@ -44247,7 +46702,7 @@ Mistmoon Griffin Creature -- Griffin 2/2 Flying -When Mistmoon Griffin is put into a graveyard from the battlefield, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield. +When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield. WL-U Mistral Charger @@ -44287,7 +46742,7 @@ Mitotic Slime 4G Creature -- Ooze 4/4 -When Mitotic Slime is put into a graveyard from the battlefield, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature is put into a graveyard, put two 1/1 green Ooze creature tokens onto the battlefield." +When Mitotic Slime dies, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield." M11-R Mizzium Transreliquat @@ -44318,6 +46773,13 @@ Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. ROE-C +Moan of the Unhallowed +2BB +Sorcery +Put two 2/2 black Zombie creature tokens onto the battlefield. +Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-U + Moaning Spirit 2B Creature -- Spirit @@ -44358,7 +46820,7 @@ Mobilization Enchantment Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token onto the battlefield. -10E-R, ONS-R +ONS-R, 10E-R Mobilize G @@ -44405,7 +46867,7 @@ R Creature -- Goblin 1/1 Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. -10E-U, TE-C +TE-C, 10E-U Mogg Flunkies 1R @@ -44423,7 +46885,7 @@ TE-U Mogg Infestation 3RR Sorcery -Destroy all creatures target player controls. For each creature put into a graveyard this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control. +Destroy all creatures target player controls. For each creature that died this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control. ST-R Mogg Jailer @@ -44459,7 +46921,7 @@ R Creature -- Goblin Warrior 1/1 Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn. -8ED-R, 9ED-R, PS-R +PS-R, 8ED-R, 9ED-R Mogg Squad 1R @@ -44481,7 +46943,7 @@ Mogg War Marshal Creature -- Goblin Warrior 1/1 Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -When Mogg War Marshal enters the battlefield or is put into a graveyard from the battlefield, put a 1/1 red Goblin creature token onto the battlefield. +When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield. TSP-C Moggcatcher @@ -44542,13 +47004,21 @@ Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) RAV-U +Moldgraf Monstrosity +4GGG +Creature -- Insect +8/8 +Trample +When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield. +ISD-R + Mole Worms 2B Creature -- Worm 1/1 You may choose not to untap Mole Worms during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped. -5E-U, IA-U +IA-U, 5E-U Molimo, Maro-Sorcerer 4GGG @@ -44556,7 +47026,7 @@ Legendary Creature -- Elemental */* Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. -10E-R, IN-R, ARC-R +IN-R, 10E-R, ARC-R Molten Disaster XRR @@ -44571,7 +47041,7 @@ Molten Firebird Creature -- Phoenix 2/2 Flying -When Molten Firebird is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. +When Molten Firebird dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{R}: Exile Molten Firebird. PLC-R @@ -44628,7 +47098,7 @@ Land {T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Molten Slagheap. {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool. -TSP-U +TSP-U, CMD-U Molten-Tail Masticore 4 @@ -44639,6 +47109,15 @@ At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you disc {2}: Regenerate Molten-Tail Masticore. SOM-M +Moltensteel Dragon +4(r/p)(r/p) +Artifact Creature -- Dragon +4/4 +({(r/p)} can be paid with either {R} or 2 life.) +Flying +{(r/p)}: Moltensteel Dragon gets +1/+0 until end of turn. +NPH-R + Molting Harpy B Creature -- Harpy Mercenary @@ -44653,6 +47132,12 @@ Enchantment Return Molting Skin to its owner's hand: Regenerate target creature. SOK-U +Moment of Heroism +1W +Instant +Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) +ISD-C + Moment of Silence W Instant @@ -44700,13 +47185,13 @@ Momir Vig, Simic Visionary Avatar Vanguard 0/+4 {X}, Discard a card: Put a token onto the battlefield that's a copy of a creature card with converted mana cost X chosen at random. Activate this ability only any time you could cast a sorcery and only once each turn. -VAN-S + Mongrel Pack 3G Creature -- Hound 4/1 -When Mongrel Pack is put into a graveyard from the battlefield during combat, put four 1/1 green Hound creature tokens onto the battlefield. +When Mongrel Pack dies during combat, put four 1/1 green Hound creature tokens onto the battlefield. TE-R Monk Idealist @@ -44721,7 +47206,7 @@ Monk Realist Creature -- Human Monk Cleric 1/1 When Monk Realist enters the battlefield, destroy target enchantment. -US-C +US-C, CMD-C Monkey Cage 5 @@ -44729,6 +47214,12 @@ Artifact When a creature enters the battlefield, sacrifice Monkey Cage and put X 2/2 green Ape creature tokens onto the battlefield, where X is that creature's converted mana cost. MM-R +Monomania +3BB +Sorcery +Target player chooses a card in his or her hand and discards the rest. +M12-R + Mons's Goblin Raiders R Creature -- Goblin @@ -44760,7 +47251,7 @@ Monstrous Growth 1G Sorcery Target creature gets +4/+4 until end of turn. -7E-C, 8ED-C, P1-C, P2-C, S99-C, S00-C +P1-C, P2-C, S99-C, S00-C, 7E-C, 8ED-C Monstrous Hound 3R @@ -44770,6 +47261,13 @@ Monstrous Hound can't attack unless you control more lands than defending player Monstrous Hound can't block unless you control more lands than attacking player. EX-R +Moon Heron +3U +Creature -- Spirit Bird +3/2 +Flying +ISD-C + Moon Sprite 1G Creature -- Faerie @@ -44829,15 +47327,21 @@ Moonlit Strider Creature -- Spirit 1/4 Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn. -Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) BOK-C Moonlit Wake 2W Enchantment -Whenever a creature is put into a graveyard from the battlefield, you gain 1 life. +Whenever a creature dies, you gain 1 life. MM-U +Moonmist +1G +Instant +Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.) +ISD-C + Moonring Island Land -- Island ({T}: Add {U} to your mana pool.) @@ -44874,11 +47378,17 @@ Creature -- Human Knight Trample AN-C, TSP-S +Moorland Haunt +Land +{T}: Add {1} to your mana pool. +{W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. +ISD-R + Morale 1WW Instant Attacking creatures get +1/+1 until end of turn. -4E-C, DK-C +DK-C, 4E-C Morality Shift 5BB @@ -44954,7 +47464,12 @@ Morinfen Avatar Vanguard 0/+30 At the beginning of your upkeep, you lose 1 life for each permanent you control. -VAN-S + + +Moriok Avatar +Vanguard +0/0 + Moriok Reaver 2B @@ -44983,6 +47498,13 @@ Creature -- Human Rogue When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand. MRD-C +Morkrut Banshee +3BB +Creature -- Spirit +4/4 +Morbid -- When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn. +ISD-U + Morningtide 1W Sorcery @@ -45008,6 +47530,11 @@ Creature -- Shapeshifter {1}: Morphling gets -1/+1 until end of turn. US-R +Morphling Avatar +Vanguard +0/0 + + Morsel Theft 2BB Tribal Sorcery -- Rogue @@ -45027,7 +47554,7 @@ Mortal Combat 2BB Enchantment At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. -10E-R, TOR-R +TOR-R, 10E-R Mortal Flesh Is Weak Scheme @@ -45060,7 +47587,7 @@ Mortify 1WB Instant Destroy target creature or enchantment. -GPT-U +GPT-U, CMD-U Mortipede 3B @@ -45076,13 +47603,21 @@ Enchantment {1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard. TOR-U +Mortis Dogs +3B +Creature -- Hound +2/2 +Whenever Mortis Dogs attacks, it gets +2/+0 until end of turn. +When Mortis Dogs dies, target player loses life equal to its power. +NPH-C + Mortivore 2BB Creature -- Lhurgoyf */* Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. -{B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -9ED-R, 10E-R, OD-R +{B}: Regenerate Mortivore. +OD-R, 9ED-R, 10E-R, CMD-R Mortuary 3B @@ -45103,7 +47638,7 @@ Moss Diamond Artifact Moss Diamond enters the battlefield tapped. {T}: Add {G} to your mana pool. -6E-U, 7E-U, MI-U +MI-U, 6E-U, 7E-U Moss Kami 5G @@ -45116,7 +47651,7 @@ Moss Monster 3GG Creature -- Elemental 3/6 -8ED-C, LE-C +LE-C, 8ED-C Mossbridge Troll 5GG @@ -45171,7 +47706,7 @@ W Creature -- Human Cleric 1/1 {T}: Target creature you control gains protection from the color of your choice until end of turn. -UL-U +UL-U, CMD-U Mothrider Samurai 3W @@ -45183,7 +47718,7 @@ CHK-C Mountain Basic Land -- Mountain -A-L, B-L, U-L, RV-L, 4E-L, 5E-L, 6E-L, 7E-L, 8ED-L, 9ED-L, 10E-L, M10-L, P1-L, P2-L, P3K-L, S99-L, S00-L, AN-C, IA-L, MI-L, TE-L, US-L, MM-L, IN-L, OD-L, ONS-L, MRD-L, CHK-L, RAV-L, TSP-L, LRW-L, SHM-L, ALA-L, ZEN-L, ROE-L, M11-L, SOM-L, MBS-L, ARC-L, HOP-L +A-L, B-L, U-L, AN-C, RV-L, 4E-L, IA-L, MI-L, 5E-L, P1-L, TE-L, P2-L, US-L, 6E-L, P3K-L, S99-L, MM-L, S00-L, IN-L, 7E-L, OD-L, ONS-L, 8ED-L, MRD-L, CHK-L, 9ED-L, RAV-L, TSP-L, 10E-L, LRW-L, SHM-L, ALA-L, M10-L, ZEN-L, ROE-L, M11-L, SOM-L, MBS-L, NPH-L, CMD-L, M12-L, ISD-L, ARC-L, HOP-L Mountain Bandit R @@ -45197,7 +47732,7 @@ R Creature -- Goat 1/1 Mountainwalk -5E-C, 6E-C, P1-U, IA-C +IA-C, 5E-C, P1-U, 6E-C Mountain Stronghold Land @@ -45222,7 +47757,7 @@ Mountain Yeti Creature -- Yeti 3/3 Mountainwalk, protection from white -CH-C, LE-U +LE-U, CH-C Mounted Archers 3W @@ -45383,7 +47918,7 @@ Mudbutton Torchrunner 2R Creature -- Goblin Warrior 1/1 -When Mudbutton Torchrunner is put into a graveyard from the battlefield, it deals 3 damage to target creature or player. +When Mudbutton Torchrunner dies, it deals 3 damage to target creature or player. LRW-C Muddle the Mixture @@ -45419,7 +47954,7 @@ Mulch 1G Sorcery Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. -ST-C +ST-C, ISD-C Mulldrifter 4U @@ -45428,13 +47963,13 @@ Creature -- Elemental Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) -LRW-C +LRW-C, CMD-C Multani Vanguard -3/-2 Creatures you control get +X/+0, where X is the number of cards in your hand. -VAN-S + Multani's Acolyte GG @@ -45468,7 +48003,7 @@ Multani, Maro-Sorcerer Legendary Creature -- Elemental */* Shroud (This permanent can't be the target of spells or abilities.) -Multani's power and toughness are each equal to the total number of cards in all players' hands. +Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands. UL-R Mundungu @@ -45504,25 +48039,33 @@ Creature -- Human Shaman Ally Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control. ZEN-U +Murder of Crows +3UU +Creature -- Bird +4/4 +Flying +Whenever another creature dies, you may draw a card. If you do, discard a card. +ISD-U + Murderous Betrayal BBB Enchantment -{B}{B}, Pay half your life rounded up: Destroy target nonblack creature. It can't be regenerated. -8ED-R, NE-R +{B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated. +NE-R, 8ED-R Murderous Redcap 2(b/r)(b/r) Creature -- Goblin Assassin 2/2 When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) SHM-U Murderous Redcap Avatar Vanguard 0/-2 Whenever a creature enters the battlefield under your control with a counter on it, you may have it deal damage equal to its power to target creature or player. -VAN-S + Murderous Spoils 5B @@ -45535,7 +48078,7 @@ Murk Dwellers Creature -- Zombie 2/2 Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. -4E-C, 5E-C, DK-C +DK-C, 4E-C, 5E-C Murkfiend Liege 2(g/u)(g/u)(g/u) @@ -45557,7 +48100,7 @@ Murmurs from Beyond 2U Instant -- Arcane Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand. -SOK-C +SOK-C, CMD-C Muscle Burst 1G @@ -45587,6 +48130,13 @@ Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on th {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability. IA-R +Mutagenic Growth +(g/p) +Instant +({(g/p)} can be paid with either {G} or 2 life.) +Target creature gets +2/+2 until end of turn. +NPH-C + Mutavault Land {T}: Add {1} to your mana pool. @@ -45634,7 +48184,7 @@ My Undead Horde Awakens Ongoing Scheme (An ongoing scheme remains face up until it's abandoned.) At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control. -When a creature put onto the battlefield with this scheme is put into a graveyard, abandon this scheme. +When a creature put onto the battlefield with this scheme dies, abandon this scheme. ARC-C My Wish Is Your Command @@ -45646,7 +48196,7 @@ Mycoid Shepherd 1GGW Creature -- Fungus 5/4 -Whenever Mycoid Shepherd or another creature you control with power 5 or greater is put into a graveyard from the battlefield, you may gain 5 life. +Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life. ARB-R Mycologist @@ -45666,6 +48216,13 @@ Devour 2 (As this enters the battlefield, you may sacrifice any number of creatu At the beginning of your upkeep, put a 1/1 green Saproling creature token onto the battlefield for each +1/+1 counter on Mycoloth. ALA-R +Mycosynth Fiend +2G +Creature -- Horror +2/2 +Mycosynth Fiend gets +1/+1 for each poison counter your opponents have. +NPH-U + Mycosynth Golem 11 Artifact Creature -- Golem @@ -45682,6 +48239,12 @@ All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color. DST-R +Mycosynth Wellspring +2 +Artifact +When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. +NPH-C + Myojin of Cleansing Fire 5WWW Legendary Creature -- Spirit @@ -45789,7 +48352,7 @@ Myr Moonvessel 1 Artifact Creature -- Myr 1/1 -When Myr Moonvessel is put into a graveyard from the battlefield, add {1} to your mana pool. +When Myr Moonvessel dies, add {1} to your mana pool. DST-C Myr Propagator @@ -45825,7 +48388,7 @@ Myr Retriever 2 Artifact Creature -- Myr 1/1 -When Myr Retriever is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand. +When Myr Retriever dies, return another target artifact card from your graveyard to your hand. MRD-U Myr Servitor @@ -45839,9 +48402,16 @@ Myr Sire 2 Artifact Creature -- Myr 1/1 -When Myr Sire is put into a graveyard from the battlefield, put a 1/1 colorless Myr artifact creature token onto the battlefield. +When Myr Sire dies, put a 1/1 colorless Myr artifact creature token onto the battlefield. MBS-C +Myr Superion +2 +Artifact Creature -- Myr +5/6 +Spend only mana produced by creatures to cast Myr Superion. +NPH-R + Myr Turbine 5 Artifact @@ -45875,7 +48445,7 @@ Mystic Compass 2 Artifact {1}, {T}: Target land becomes the basic land type of your choice until end of turn. -6E-U, AI-U +AI-U, 6E-U Mystic Crusader 1WW @@ -46006,7 +48576,7 @@ Mystical Tutor U Instant Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it. -6E-U, MI-U +MI-U, 6E-U Mystifying Maze Land @@ -46069,7 +48639,7 @@ G Creature -- Snake 1/1 Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step. -4E-C, AN-C +AN-C, 4E-C Nagao, Bound by Honor 3W @@ -46145,7 +48715,7 @@ Nantuko Disciple Creature -- Insect Druid 2/2 {G}, {T}: Target creature gets +2/+2 until end of turn. -8ED-C, OD-C +OD-C, 8ED-C Nantuko Elder 2G @@ -46159,7 +48729,7 @@ Nantuko Husk Creature -- Zombie Insect 2/2 Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. -9ED-U, 10E-U, ONS-C +ONS-C, 9ED-U, 10E-U, CMD-U Nantuko Mentor 2G @@ -46272,7 +48842,7 @@ Natural Affinity 2G Instant All lands become 2/2 creatures until end of turn. They're still lands. -8ED-R, 9ED-R, MM-R +MM-R, 8ED-R, 9ED-R Natural Balance 2GG @@ -46292,25 +48862,25 @@ Natural Order Sorcery As an additional cost to cast Natural Order, sacrifice a green creature. Search your library for a green creature card and put it onto the battlefield. Then shuffle your library. -P1-R, VI-R +VI-R, P1-R Natural Selection G Instant -Look at the top three cards of target player's library and put them back in any order. You may have that player shuffle his or her library. +Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. A-R, B-R, U-R Natural Spring 3GG Sorcery Target player gains 8 life. -9ED-C, 10E-C, P1-U, P2-C, S99-U, TE-C +P1-U, TE-C, P2-C, S99-U, 9ED-C, 10E-C Naturalize 1G Instant Destroy target artifact or enchantment. -8ED-C, 9ED-C, 10E-C, M10-C, ONS-C, ALA-C, ROE-C, M11-C +ONS-C, 8ED-C, 9ED-C, 10E-C, ALA-C, M10-C, ROE-C, M11-C, M12-C, ISD-C Nature Demands an Offering Scheme @@ -46361,19 +48931,19 @@ Nature's Lore 1G Sorcery Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. -5E-C, P1-C, P2-C, S99-C, IA-U +IA-U, 5E-C, P1-C, P2-C, S99-C Nature's Resurgence 2GG Sorcery Each player draws a card for each creature card in his or her graveyard. -6E-R, 7E-R, WL-R +WL-R, 6E-R, 7E-R Nature's Revolt 3GG Enchantment All lands are 2/2 creatures that are still lands. -7E-R, TE-R +TE-R, 7E-R Nature's Ruin 2B @@ -46405,7 +48975,7 @@ Nausea 1B Sorcery All creatures get -1/-1 until end of turn. -7E-C, 8ED-C, EX-C +EX-C, 7E-C, 8ED-C Naya Plane -- Alara @@ -46444,7 +49014,7 @@ Naya Sojourners 2RGW Creature -- Elf Shaman 5/3 -When you cycle Naya Sojourners or it's put into a graveyard from the battlefield, you may put a +1/+1 counter on target creature. +When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) ARB-C @@ -46459,7 +49029,7 @@ Nebuchadnezzar Legendary Creature -- Human Wizard 3/3 {X}, {T}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn. -CH-R, LE-R +LE-R, CH-R Neck Snap 3W @@ -46502,7 +49072,7 @@ Necrite Creature -- Thrull 2/2 Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. -5E-C, FE-C +FE-C, 5E-C Necrogen Censer 3 @@ -46536,7 +49106,7 @@ Necrogenesis BG Enchantment {2}: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield. -ALA-U +ALA-U, CMD-U Necrologia 3BB @@ -46544,7 +49114,7 @@ Instant Cast Necrologia only during your end step. As an additional cost to cast Necrologia, pay X life. Draw X cards. -7E-U, EX-U +EX-U, 7E-U Necromancer's Covenant 3WBB @@ -46558,7 +49128,7 @@ Necromancer's Magemark Enchantment -- Aura Enchant creature Creatures you control that are enchanted get +1/+1. -If a creature you control that's enchanted would be put into a graveyard, return it to its owner's hand instead. +If a creature you control that's enchanted would die, return it to its owner's hand instead. GPT-C Necromancy @@ -46580,7 +49150,7 @@ Necropede Artifact Creature -- Insect 1/1 Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -When Necropede is put into a graveyard from the battlefield, you may put a -1/-1 counter on target creature. +When Necropede dies, you may put a -1/-1 counter on target creature. SOM-U Necroplasm @@ -46606,28 +49176,36 @@ Enchantment Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. -5E-R, IA-R +IA-R, 5E-R Necropotence Avatar Vanguard 0/+4 Skip your draw step. At the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar. -VAN-S + + +Necropouncer +6 +Artifact -- Equipment +Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) +Equipped creature gets +3/+1 and has haste. +Equip {2} +NPH-U Necrosavant 3BBB Creature -- Zombie Giant 5/5 {3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep. -6E-R, VI-R +VI-R, 6E-R Necroskitter 1BB Creature -- Elemental 1/4 Wither (This deals damage to creatures in the form of -1/-1 counters.) -Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to the battlefield under your control. +Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control. EVE-R Necrotic Ooze @@ -46642,7 +49220,7 @@ Necrotic Plague Enchantment -- Aura Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." -When enchanted creature is put into a graveyard, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature. +When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature. M11-R Necrotic Sliver @@ -46686,7 +49264,7 @@ Needle Storm 2G Sorcery Needle Storm deals 4 damage to each creature with flying. -9ED-U, P1-U, TE-U +P1-U, TE-U, 9ED-U Needlebite Trap 5BB @@ -46720,7 +49298,7 @@ LGN-C Nefarious Lich BBBB Enchantment -If you would be dealt damage, exile that many cards from your graveyard instead. If you can't, you lose the game. +If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When Nefarious Lich leaves the battlefield, you lose the game. OD-R @@ -46736,7 +49314,7 @@ Negate 1U Instant Counter target noncreature spell. -M10-C, MOR-C, M11-C +MOR-C, M10-C, M11-C, M12-C Neko-Te 3 @@ -46752,13 +49330,13 @@ Creature -- Human Assassin 2/1 First strike (This creature deals combat damage before creatures without first strike.) When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. -8ED-U, 9ED-U, 10E-U, VI-U +VI-U, 8ED-U, 9ED-U, 10E-U Nekrataal Avatar Vanguard -1/-4 Creature spells you cast cost {B} less to cast. This effect reduces only the amount of colored mana you pay. -VAN-S + Nema Siltlurker 4G @@ -46786,7 +49364,7 @@ Nemesis Trap Instant -- Trap If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost. Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step. -WWK-U +WWK-U, CMD-U Nemesis of Reason 3UB @@ -46795,6 +49373,12 @@ Creature -- Leviathan Horror Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard. ARB-R +Nephalia Drownyard +Land +{T}: Add {1} to your mana pool. +{1}{U}{B}, {T}: Target player puts the top three cards of his or her library into his or her graveyard. +ISD-R + Nessian Courser 2G Creature -- Centaur Warrior @@ -46996,6 +49580,13 @@ When Nevermaker leaves the battlefield, put target nonland permanent on top of i Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) MOR-U +Nevermore +1WW +Enchantment +As Nevermore enters the battlefield, name a nonland card. +The named card can't be cast. +ISD-R + Nevinyrral's Disk 4 Artifact @@ -47035,8 +49626,9 @@ Nezumi Graverobber 1B Creature -- Rat Rogue 2/1 -{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber. [Flips into Nighteyes the Desecrator.] -CHK-U +{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber. +[Flips into Nighteyes the Desecrator.] +CHK-U, CMD-U Nezumi Ronin 2B @@ -47056,7 +49648,8 @@ Nezumi Shortfang 1B Creature -- Rat Rogue 1/1 -{1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. [Flips into Stabwhisker the Odious.] +{1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. +[Flips into Stabwhisker the Odious.] CHK-R Niall Silvain @@ -47073,21 +49666,22 @@ Legendary Creature -- Elder Dragon Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand. -CH-R, LE-R, TSP-S +LE-R, CH-R, TSP-S Nicol Bolas, Planeswalker 4UBBR Planeswalker -- Bolas 5 -{+3}: Destroy target noncreature permanent. -{-2}: Gain control of target creature. -{-9}: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents. +[+3]: Destroy target noncreature permanent. +[-2]: Gain control of target creature. +[-9]: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents. CON-M Night B Instant -Target creature gets -1/-1 until end of turn. [This is half of the split card Night // Day.] +Target creature gets -1/-1 until end of turn. +[This is half of the split card Night // Day.] AP-U Night // Day @@ -47103,12 +49697,25 @@ Whenever a source you control deals damage to another player, put that many thef {2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library. CHK-R +Night Revelers +4R +Creature -- Vampire +4/4 +Night Revelers has haste as long as an opponent controls a Human. +ISD-C + Night Soil GG Enchantment {1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield. FE-C +Night Terrors +2B +Sorcery +Target player reveals his or her hand. You choose a nonland card from it. Exile that card. +ISD-C + Night of Souls' Betrayal 2BB Legendary Enchantment @@ -47121,6 +49728,13 @@ Sorcery You draw two cards and you lose 2 life. 5DN-U +Nightbird's Clutches +1R +Sorcery +Up to two target creatures can't block this turn. +Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-C + Nightcreep BB Instant @@ -47131,8 +49745,17 @@ Nighteyes the Desecrator 1B Legendary Creature -- Rat Wizard 4/2 -{4}{B}: Put target creature card from a graveyard onto the battlefield under your control. [Flips from Nezumi Graverobber.] -CHK-U +{4}{B}: Put target creature card from a graveyard onto the battlefield under your control. +[Flips from Nezumi Graverobber.] +CHK-U, CMD-U + +Nightfall Predator +Creature -- Werewolf +4/4 +{R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) +At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator. +[Green color indicator. Back face. Transforms into Daybreak Ranger.] +ISD-R Nightguard Patrol 2W @@ -47252,7 +49875,7 @@ Nightsoil Kami 4GG Creature -- Spirit 6/4 -Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) SOK-C Nightstalker Engine @@ -47397,10 +50020,17 @@ Enchant creature Enchanted creature gets +1/+2 and has flying. ZEN-C +Nin, the Pain Artist +UR +Legendary Creature -- Vedalken Wizard +1/1 +{X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards. +CMD-R + Nine-Ringed Bo 3 Artifact -{T}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would be put into a graveyard this turn, exile it instead. +{T}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead. CHK-U Ninja of the Deep Hours @@ -47439,16 +50069,16 @@ Nissa Revane 2GG Planeswalker -- Nissa 2 -{+1}: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library. -{+1}: You gain 2 life for each Elf you control. -{-7}: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library. +[+1]: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library. +[+1]: You gain 2 life for each Elf you control. +[-7]: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library. ZEN-M Nissa's Chosen GG Creature -- Elf Warrior 2/3 -If Nissa's Chosen would be put into a graveyard from the battlefield, put it on the bottom of its owner's library instead. +If Nissa's Chosen would die, put it on the bottom of its owner's library instead. ZEN-C Niv-Mizzet, the Firemind @@ -47496,7 +50126,7 @@ No Rest for the Wicked 1B Enchantment Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. -10E-U, US-U +US-U, 10E-U No-Dachi 2 @@ -47517,7 +50147,7 @@ Noble Benefactor 2U Creature -- Human Cleric 2/2 -When Noble Benefactor is put into a graveyard from the battlefield, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it. +When Noble Benefactor dies, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it. WL-U Noble Elephant @@ -47546,7 +50176,7 @@ Noble Purpose 3WW Enchantment Whenever a creature you control deals combat damage, you gain that much life. -8ED-R, MM-U +MM-U, 8ED-R Noble Stand 4W @@ -47580,7 +50210,7 @@ Nocturnal Raid 2BB Instant Black creatures get +2/+0 until end of turn. -7E-U, MI-U +MI-U, 7E-U Noetic Scales 4 @@ -47637,7 +50267,7 @@ Nomad Mythmaker Creature -- Human Nomad Cleric 2/2 {W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control. -10E-R, JUD-R +JUD-R, 10E-R Nomad Stadium Land @@ -47673,6 +50303,13 @@ Legendary Creature -- Human Warrior When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step. TSP-R +Norn's Annex +3(w/p)(w/p) +Artifact +({(w/p)} can be paid with either {W} or 2 life.) +Creatures can't attack you or a planeswalker you control unless their controller pays {(w/p)} for each of those creatures. +NPH-R + Norritt 3B Creature -- Imp @@ -47712,7 +50349,7 @@ Norwood Ranger G Creature -- Elf Scout 1/2 -8ED-C, 9ED-C, P2-C, S99-C +P2-C, S99-C, 8ED-C, 9ED-C Norwood Riders 3G @@ -47849,11 +50486,18 @@ Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling. EVE-U +Noxious Revival +(g/p) +Instant +({(g/p)} can be paid with either {G} or 2 life.) +Put target card from a graveyard on top of its owner's library. +NPH-U + Noxious Toad 2B Creature -- Frog 1/1 -When Noxious Toad is put into a graveyard from the battlefield, each opponent discards a card. +When Noxious Toad dies, each opponent discards a card. P1-U Noxious Vapors @@ -47868,7 +50512,7 @@ Creature -- Beast 4/4 When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand. When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand. -EVE-U +EVE-U, CMD-U Nuisance Engine 3 @@ -47949,13 +50593,21 @@ Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn. {B}, Pay 5 life: Regenerate Numai Outcast. CHK-U +Numbing Dose +3UU +Enchantment -- Aura +Enchant artifact or creature +Enchanted permanent doesn't untap during its controller's untap step. +At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life. +NPH-C + Numot, the Devastator 3RWU Legendary Creature -- Dragon 6/6 Flying Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands. -PLC-R +PLC-R, CMD-R Nurturer Initiate G @@ -48020,7 +50672,7 @@ LRW-C Oasis Land {T}: Prevent the next 1 damage that would be dealt to target creature this turn. -4E-U, AN-U +AN-U, 4E-U Oath of Druids 1G @@ -48063,7 +50715,7 @@ Oathkeeper, Takeno's Daisho 3 Legendary Artifact -- Equipment Equipped creature gets +3/+1. -Whenever equipped creature is put into a graveyard, return that card to the battlefield under your control if it's a Samurai card. +Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature. Equip {2} CHK-R @@ -48083,6 +50735,11 @@ Legendary Creature -- Demon Landfall -- Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. ZEN-M +Ob Nixilis, the Fallen Avatar +Vanguard +0/0 + + Obelisk of Alara 6 Artifact @@ -48127,20 +50784,20 @@ Obelisk of Undoing 1 Artifact {6}, {T}: Return target permanent you both own and control to your hand. -CH-R, 5E-R, AQ-R +AQ-R, CH-R, 5E-R Oblation 2W Instant The owner of target nonland permanent shuffles it into his or her library, then draws two cards. -ONS-R +ONS-R, CMD-R Obliterate 6RR Sorcery Obliterate can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated. -8ED-R, IN-R +IN-R, 8ED-R Oblivion Crown 1B @@ -48155,14 +50812,14 @@ Oblivion Ring Enchantment When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. -LRW-C, ALA-C, ARC-C, HOP-C +LRW-C, ALA-C, CMD-C, M12-U, ARC-C, HOP-C Oblivion Stone 3 Artifact {4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. -MRD-R +MRD-R, CMD-R Oboro Breezecaller 1U @@ -48255,13 +50912,14 @@ Oculus 1U Creature -- Homunculus 1/1 -When Oculus is put into a graveyard from the battlefield, you may draw a card. +When Oculus dies, you may draw a card. MBS-C Odds UR Instant -Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. [This is half of the split card Odds // Ends.] +Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. +[This is half of the split card Odds // Ends.] DIS-R Odds // Ends @@ -48355,6 +51013,14 @@ Creature -- Ogre Warrior Whenever Ogre Marauder attacks, it gains "Ogre Marauder is unblockable" until end of turn unless defending player sacrifices a creature. BOK-U +Ogre Menial +3R +Creature -- Ogre +0/4 +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +{R}: Ogre Menial gets +1/+0 until end of turn. +NPH-C + Ogre Recluse 3R Creature -- Ogre Warrior @@ -48394,7 +51060,7 @@ Ogre Taskmaster Creature -- Ogre 4/3 Ogre Taskmaster can't block. -7E-U, 8ED-U, 9ED-U, P2-U, MM-U +P2-U, MM-U, 7E-U, 8ED-U, 9ED-U Ogre Warrior 3R @@ -48451,7 +51117,7 @@ Creature -- Goblin 4/4 Okk can't attack unless a creature with greater power also attacks. Okk can't block unless a creature with greater power also blocks. -7E-R, 8ED-R, US-R +US-R, 7E-R, 8ED-R Old Ghastbark 3(g/w)(g/w) @@ -48467,6 +51133,15 @@ You may choose not to untap Old Man of the Sea during your untap step. {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. AN-R +Olivia Voldaren +2BR +Legendary Creature -- Vampire +3/3 +Flying +{1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. +{3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren. +ISD-M + Omega Myr 2 Artifact Creature -- Myr @@ -48480,6 +51155,13 @@ Look at the top three cards of your library, then put them back in any order. Yo Draw a card. P1-C +Omen Machine +6 +Artifact +Players can't draw cards. +At the beginning of each player's draw step, that player exiles the top card of his or her library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. +NPH-R + Omen of Fire 3RR Instant @@ -48493,7 +51175,7 @@ Legendary Creature -- Elemental 1/1 Green mana doesn't empty from your mana pool as steps and phases end. Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool. -WWK-M +LE-M, WWK-M Omnibian 1GGU @@ -48536,6 +51218,14 @@ Instant Discard your hand. SOK-R +One-Eyed Scarecrow +3 +Artifact Creature -- Scarecrow +2/3 +Defender +Creatures with flying your opponents control get -1/-0. +ISD-C + Oni Possession 2B Enchantment -- Aura @@ -48551,14 +51241,14 @@ Creature -- Demon Spirit 6/5 Haste At the beginning of your upkeep, return a red creature you control to its owner's hand. -SOK-U +SOK-U, CMD-U Oni of Wild Places Avatar Vanguard 0/-2 Creatures you control have haste. At the beginning of your upkeep, return a creature you control to its owner's hand. -VAN-S + Only Blood Ends Your Nightmares Scheme @@ -48575,8 +51265,8 @@ Onulet 3 Artifact Creature -- Construct 2/2 -When Onulet is put into a graveyard from the battlefield, you gain 2 life. -RV-R, 4E-R, AQ-U +When Onulet dies, you gain 2 life. +AQ-U, RV-R, 4E-R Onyx Goblet 2B @@ -48584,6 +51274,13 @@ Artifact {T}: Target player loses 1 life. ALA-C +Onyx Mage +1B +Creature -- Human Wizard +2/1 +{1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) +M12-U + Onyx Talisman 2 Artifact @@ -48628,7 +51325,7 @@ Legendary Creature -- Faerie Wizard 5/5 Flying {X}{(u/b)}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield. -SHM-R +LE-M, SHM-R Ooze Garden 1G @@ -48748,19 +51445,19 @@ Opportunity 4UU Instant Target player draws four cards. -7E-U, UL-U +UL-U, 7E-U Opposition 2UU Enchantment Tap an untapped creature you control: Tap target artifact, creature, or land. -7E-R, UD-R +UD-R, 7E-R Oppression 1BB Enchantment Whenever a player casts a spell, that player discards a card. -7E-R, US-R +US-R, 7E-R Oppressive Will 2U @@ -48779,7 +51476,7 @@ Oracle Vanguard +1/+9 {0}: Untap target attacking creature you control and remove it from combat. -VAN-S + Oracle en-Vec 1W @@ -48809,7 +51506,7 @@ Oracle's Attendants Creature -- Human Soldier 1/5 {T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead. -8ED-R, 9ED-R, NE-R +NE-R, 8ED-R, 9ED-R Oran-Rief Recluse 2G @@ -48862,6 +51559,13 @@ Creature -- Orc Warrior {T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. DK-U +Orchard Spirit +2G +Creature -- Spirit +2/2 +Orchard Spirit can't be blocked except by creatures with flying or reach. +ISD-C + Orchard Warden 4GG Creature -- Treefolk Shaman @@ -48902,7 +51606,7 @@ R Creature -- Orc Warrior 1/1 {1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. -5E-U, FE-U +FE-U, 5E-U Orcish Conscripts R @@ -48910,14 +51614,14 @@ Creature -- Orc 2/2 Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block. -5E-C, IA-C +IA-C, 5E-C Orcish Farmer 1RR Creature -- Orc 2/2 {T}: Target land becomes a Swamp until its controller's next untap step. -5E-C, IA-C +IA-C, 5E-C Orcish Healer RR @@ -48961,7 +51665,7 @@ Orcish Oriflamme 3R Enchantment Attacking creatures you control get +1/+0. -A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-U, 7E-U, S00-U +A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-U, S00-U, 7E-U Orcish Settlers 1R @@ -48975,20 +51679,20 @@ R Creature -- Orc Rogue 1/1 {T}: Look at the top three cards of target player's library. -8ED-C, FE-C +FE-C, 8ED-C Orcish Squatters 4R Creature -- Orc 2/3 Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn. -5E-R, IA-R +IA-R, 5E-R Orcish Squatters Avatar Vanguard -1/-1 At the beginning of your precombat main phase, add {X} to your mana pool, where X is the number of lands target opponent controls. -VAN-S + Orcish Veteran 2R @@ -49001,7 +51705,8 @@ FE-C Order 3W Instant -Exile target attacking creature. [This is half of the split card Order // Chaos.] +Exile target attacking creature. +[This is half of the split card Order // Chaos.] AP-U, HOP-U Order // Chaos @@ -49054,14 +51759,14 @@ Order of the Sacred Bell 3G Creature -- Human Monk 4/3 -9ED-C, CHK-C +CHK-C, 9ED-C Order of the Sacred Torch 1WW Creature -- Human Knight 2/2 {T}, Pay 1 life: Counter target black spell. -5E-R, 6E-R, IA-R +IA-R, 5E-R, 6E-R Order of the Stars W @@ -49079,7 +51784,7 @@ Creature -- Human Knight Protection from black {W}: Order of the White Shield gains first strike until end of turn. {W}{W}: Order of the White Shield gets +1/+0 until end of turn. -5E-U, IA-U +IA-U, 5E-U Ordered Migration 3WU @@ -49115,7 +51820,7 @@ Creature -- Orgg Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater. -5E-R, FE-R, TSP-S +FE-R, 5E-R, TSP-S Origin Spellbomb 1 @@ -49128,7 +51833,7 @@ Orim Vanguard 0/+12 Creatures you control have reach. -VAN-S + Orim's Chant W @@ -49156,7 +51861,7 @@ Orim's Thunder Instant Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature. -AP-C, HOP-C +AP-C, CMD-C, HOP-C Orim's Touch W @@ -49191,13 +51896,14 @@ Ornithopter Artifact Creature -- Thopter 0/2 Flying -RV-U, 4E-U, 5E-U, 6E-U, 9ED-U, 10E-U, M10-U, AQ-C, MRD-U, M11-U +AQ-C, RV-U, 4E-U, 5E-U, 6E-U, MRD-U, 9ED-U, 10E-U, M10-U, M11-U Orochi Eggwatcher 2G Creature -- Snake Shaman 1/1 -{2}{G}, {T}: Put a 1/1 green Snake creature token onto the battlefield. If you control ten or more creatures, flip Orochi Eggwatcher. [Flips into Shidako, Broodmistress.] +{2}{G}, {T}: Put a 1/1 green Snake creature token onto the battlefield. If you control ten or more creatures, flip Orochi Eggwatcher. +[Flips into Shidako, Broodmistress.] CHK-U Orochi Hatchery @@ -49234,45 +51940,44 @@ Legendary Creature -- Dragon 6/6 Flying Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. -PLC-R +PLC-R, CMD-R Orzhov Basilica Land Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B} to your mana pool. -GPT-C +GPT-C, CMD-C Orzhov Euthanist 2B Creature -- Human Assassin 2/2 -Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -When Orzhov Euthanist enters the battlefield or the creature it haunts is put into a graveyard, destroy target creature that was dealt damage this turn. +Haunt (When this creature dies, exile it haunting target creature.) +When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn. GPT-C Orzhov Guildmage (w/b)(w/b) Creature -- Human Wizard 2/2 -({(w/b)} can be paid with either {W} or {B}.) {2}{W}: Target player gains 1 life. {2}{B}: Each player loses 1 life. -GPT-U +GPT-U, CMD-U Orzhov Pontiff 1WB Creature -- Human Cleric 1/1 -Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -When Orzhov Pontiff enters the battlefield or the creature it haunts is put into a graveyard, choose one -- creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn. +Haunt (When this creature dies, exile it haunting target creature.) +When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one -- Creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn. GPT-R Orzhov Signet 2 Artifact {1}, {T}: Add {W}{B} to your mana pool. -GPT-C +GPT-C, CMD-C Orzhova, the Church of Deals Land @@ -49285,9 +51990,9 @@ Osai Vultures Creature -- Bird 1/1 Flying -At the beginning of each end step, if a creature was put into a graveyard from the battlefield this turn, put a carrion counter on Osai Vultures. +At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures. Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn. -4E-U, LE-C +LE-C, 4E-U Ostiary Thrull 3B @@ -49300,7 +52005,7 @@ Ostracize B Sorcery Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card. -7E-C, UL-C +UL-C, 7E-C Otaria Plane -- Dominaria @@ -49436,7 +52141,7 @@ Overgrowth Enchantment -- Aura Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool (in addition to the mana the land produces). -9ED-C, 10E-C, ST-C +ST-C, 9ED-C, 10E-C Overlaid Terrain 2GG @@ -49475,7 +52180,7 @@ Overrun 2GGG Sorcery Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -10E-U, M10-U, TE-U, OD-U +TE-U, OD-U, 10E-U, M10-U, M12-U Oversold Cemetery 1B @@ -49591,7 +52296,7 @@ Pacifism Enchantment -- Aura Enchant creature Enchanted creature can't attack or block. -6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, MI-C, TE-C, US-C, ONS-C, M11-C +MI-C, TE-C, US-C, 6E-C, 7E-C, ONS-C, 8ED-C, 9ED-C, 10E-C, M10-C, M11-C, M12-C Pack Hunt 3G @@ -49608,23 +52313,24 @@ MOR-C Pact of Negation 0 Instant -Pact of Negation is blue. Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. +[Blue color indicator.] FUT-R Pact of the Titan 0 Instant -Pact of the Titan is red. Put a 4/4 red Giant creature token onto the battlefield. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. +[Red color indicator.] FUT-R Pain B Sorcery -Target player discards a card. [This is half of the split card Pain // Suffering.] +Target player discards a card. +[This is half of the split card Pain // Suffering.] IN-U Pain // Suffering @@ -49663,7 +52369,7 @@ Painful Memories 1B Sorcery Look at target opponent's hand and choose a card from it. Put that card on top of that player's library. -6E-C, MI-U +MI-U, 6E-C Painful Quandary 3BB @@ -49706,7 +52412,7 @@ Paladin en-Vec Creature -- Human Knight 2/2 First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) -9ED-R, 10E-R, EX-R +EX-R, 9ED-R, 10E-R Paladin of Prahv 4WW @@ -49766,7 +52472,7 @@ Legendary Creature -- Elder Dragon 7/7 Flying, trample At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}. -CH-R, LE-R +LE-R, CH-R Palladium Myr 3 @@ -49839,13 +52545,13 @@ Instant Cast Panic only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep. -5E-C, IA-C +IA-C, 5E-C Panic Attack 2R Sorcery Up to three target creatures can't block this turn. -8ED-C, 9ED-C, M10-C, PR-C +PR-C, 8ED-C, 9ED-C, M10-C Panic Spellbomb 1 @@ -49872,7 +52578,7 @@ Panther Warriors 4G Creature -- Cat Warrior 6/3 -6E-C, P1-C, VI-C +VI-C, P1-C, 6E-C Paperfin Rascal 2U @@ -49969,6 +52675,12 @@ For each creature token on the battlefield, its controller puts a token that's a Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) TOR-R +Parallel Lives +3G +Enchantment +If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. +ISD-R + Parallel Thoughts 3UU Enchantment @@ -50006,6 +52718,12 @@ Creature -- Kithkin Soldier {(w/u)}: Parapet Watchers gets +0/+1 until end of turn. SHM-C +Paraselene +2W +Sorcery +Destroy all enchantments. You gain 1 life for each enchantment destroyed this way. +ISD-U + Parasitic Bond 3B Enchantment -- Aura @@ -50013,6 +52731,13 @@ Enchant creature At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player. US-U +Parasitic Implant +3B +Enchantment -- Aura +Enchant creature +At the beginning of your upkeep, enchanted creature's controller sacrifices it and you put a 1/1 colorless Myr artifact creature token onto the battlefield. +NPH-C + Parasitic Strix 2U Artifact Creature -- Bird @@ -50086,7 +52811,7 @@ Pariah Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) All damage that would be dealt to you is dealt to enchanted creature instead. -7E-R, 10E-R, US-R +US-R, 7E-R, 10E-R Pariah's Shield 5 @@ -50114,12 +52839,19 @@ Instant -- Arcane Return all creatures you control to their owner's hand. CHK-R +Past in Flames +3R +Sorcery +Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. +Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-M + Patagia Golem 4 Artifact Creature -- Golem 2/3 {3}: Patagia Golem gains flying until end of turn. -6E-U, 7E-U, 8ED-U, MI-U +MI-U, 6E-U, 7E-U, 8ED-U Patagia Viper 3G @@ -50147,13 +52879,13 @@ Path of Peace 3W Sorcery Destroy target creature. Its owner gains 4 life. -P1-C, P2-C, S99-C, US-C +P1-C, P2-C, US-C, S99-C Path to Exile W Instant Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library. -CON-U, ARC-U +CON-U, CMD-U, ARC-U Pathrazer of Ulamog 11 @@ -50236,7 +52968,7 @@ Legendary Creature -- Spirit 6/6 Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life. -BOK-R +BOK-R, CMD-R Patron of the Orochi 6GG @@ -50258,7 +52990,7 @@ Pattern of Rebirth 3G Enchantment -- Aura Enchant creature -When enchanted creature is put into a graveyard, that creature's controller may search his or her library for a creature card and put that card onto the battlefield. If that player does, he or she shuffles his or her library. +When enchanted creature dies, that creature's controller may search his or her library for a creature card and put that card onto the battlefield. If that player does, he or she shuffles his or her library. UD-R Paupers' Cage @@ -50278,7 +53010,7 @@ Pawn of Ulamog 1BB Creature -- Vampire Shaman 2/2 -Whenever Pawn of Ulamog or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +Whenever Pawn of Ulamog or another nontoken creature you control dies, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." ROE-U Pay No Heed @@ -50310,7 +53042,7 @@ Peace of Mind 1W Enchantment {W}, Discard a card: You gain 3 life. -9ED-U, EX-U +EX-U, 9ED-U Peacekeeper 2W @@ -50324,13 +53056,13 @@ Peacekeeper Avatar Vanguard 0/+9 {3}: For each opponent who controls a creature, put a token onto the battlefield that's a copy of a card named Arrest and attach it to a creature that player controls chosen at random. -VAN-S + Peach Garden Oath W Sorcery You gain 2 life for each creature you control. -8ED-U, P3K-U +P3K-U, 8ED-U Pearl Dragon 4WW @@ -50338,7 +53070,7 @@ Creature -- Dragon 4/4 Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn. -6E-R, MI-R +MI-R, 6E-R Pearl Medallion 2 @@ -50383,7 +53115,7 @@ U Instant Look at target player's hand. Draw a card. -10E-C, OD-C +OD-C, 10E-C Peel from Reality 1U @@ -50409,7 +53141,7 @@ Creature -- Pegasus 2/1 Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) -9ED-C, US-C +US-C, 9ED-C Pegasus Refuge 3W @@ -50430,7 +53162,7 @@ Creature -- Wurm 7/7 Trample When Pelakka Wurm enters the battlefield, you gain 7 life. -When Pelakka Wurm is put into a graveyard from the battlefield, draw a card. +When Pelakka Wurm dies, draw a card. ROE-U Pemmin's Aura @@ -50501,7 +53233,7 @@ Pentagram of the Ages 4 Artifact {4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. -5E-R, 6E-R, IA-R +IA-R, 5E-R, 6E-R Pentarch Paladin 2WWW @@ -50528,20 +53260,20 @@ Artifact Creature -- Construct Pentavus enters the battlefield with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. -MRD-R, HOP-R +MRD-R, M12-R, HOP-R Penumbra Bobcat 2G Creature -- Cat 2/1 -When Penumbra Bobcat is put into a graveyard from the battlefield, put a 2/1 black Cat creature token onto the battlefield. +When Penumbra Bobcat dies, put a 2/1 black Cat creature token onto the battlefield. AP-C Penumbra Kavu 4G Creature -- Kavu 3/3 -When Penumbra Kavu is put into a graveyard from the battlefield, put a 3/3 black Kavu creature token onto the battlefield. +When Penumbra Kavu dies, put a 3/3 black Kavu creature token onto the battlefield. AP-U Penumbra Spider @@ -50549,15 +53281,15 @@ Penumbra Spider Creature -- Spider 2/4 Reach (This creature can block creatures with flying.) -When Penumbra Spider is put into a graveyard from the battlefield, put a 2/4 black Spider creature token with reach onto the battlefield. -TSP-C +When Penumbra Spider dies, put a 2/4 black Spider creature token with reach onto the battlefield. +TSP-C, CMD-C Penumbra Wurm 5GG Creature -- Wurm 6/6 Trample -When Penumbra Wurm is put into a graveyard from the battlefield, put a 6/6 black Wurm creature token with trample onto the battlefield. +When Penumbra Wurm dies, put a 6/6 black Wurm creature token with trample onto the battlefield. AP-R People of the Woods @@ -50581,6 +53313,14 @@ Flying When Peregrine Drake enters the battlefield, untap up to five lands. US-U +Peregrine Griffin +4W +Creature -- Griffin +2/4 +Flying +First strike (This creature deals combat damage before creatures without first strike.) +M12-C + Peregrine Mask 1 Artifact -- Equipment @@ -50598,14 +53338,14 @@ Perilous Myr 2 Artifact Creature -- Myr 1/1 -When Perilous Myr is put into a graveyard from the battlefield, it deals 2 damage to target creature or player. +When Perilous Myr dies, it deals 2 damage to target creature or player. SOM-C Perilous Research 1U Instant Draw two cards, then sacrifice a permanent. -CSP-U +CSP-U, CMD-U Perimeter Captain W @@ -50619,7 +53359,7 @@ Perish 2B Sorcery Destroy all green creatures. They can't be regenerated. -6E-U, TE-U +TE-U, 6E-U Perish the Thought 2B @@ -50651,16 +53391,22 @@ Persecute 2BB Sorcery Choose a color. Target player reveals his or her hand and discards all cards of that color. -7E-R, 8ED-R, 9ED-R, US-R +US-R, 7E-R, 8ED-R, 9ED-R Personal Incarnation 3WWW Creature -- Avatar Incarnation 6/6 {0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation. -When Personal Incarnation is put into a graveyard from the battlefield, its owner loses half his or her life, rounded up. +When Personal Incarnation dies, its owner loses half his or her life, rounded up. A-R, B-R, U-R, RV-R, 4E-R, 5E-R +Personal Sanctuary +2W +Enchantment +During your turn, prevent all damage that would be dealt to you. +M12-R + Personal Tutor U Sorcery @@ -50672,7 +53418,7 @@ Persuasion Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) You control enchanted creature. -10E-U, OD-R +OD-R, 10E-U Pestermite 2U @@ -50688,7 +53434,7 @@ Pestilence Enchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-U, US-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, US-C, 6E-U Pestilence Demon 5BBB @@ -50714,6 +53460,13 @@ Deathtouch (Any amount of damage this deals to a creature is enough to destroy i {2}{R}: Pestilent Kathari gains first strike until end of turn. CON-C +Pestilent Souleater +5 +Artifact Creature -- Insect +3/3 +{(b/p)}: Pestilent Souleater gains infect until end of turn. ({(b/p)} can be paid with either {B} or 2 life. A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +NPH-C + Petalmane Baku 1G Creature -- Spirit @@ -50733,7 +53486,7 @@ Petra Sphinx Creature -- Sphinx 3/4 {T}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard. -CH-R, LE-R +LE-R, CH-R Petradon 6RR @@ -50797,14 +53550,14 @@ Legendary Creature -- Zombie Minion When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game. -10E-R, LGN-R +LGN-R, 10E-R Phage the Untouchable Avatar Vanguard 0/-5 Pay 1 life: Until end of turn, whenever a creature deals combat damage to you, destroy that creature. Pay 1 life: Until end of turn, whenever target creature you control deals combat damage to a creature, destroy the damaged creature. -VAN-S + Phantasmagorian 5BB @@ -50822,6 +53575,21 @@ Defender When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it. ROE-U +Phantasmal Bear +U +Creature -- Bear Illusion +2/2 +When Phantasmal Bear becomes the target of a spell or ability, sacrifice it. +M12-C + +Phantasmal Dragon +2UU +Creature -- Dragon Illusion +5/5 +Flying +When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it. +M12-U + Phantasmal Fiend 3B Creature -- Illusion @@ -50838,6 +53606,13 @@ Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. A-U, B-U, U-U, RV-U, 4E-U, 5E-U +Phantasmal Image +1U +Creature -- Illusion +0/0 +You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it." +M12-R + Phantasmal Mount 1U Creature -- Illusion Horse @@ -50852,7 +53627,7 @@ Creature -- Illusion 0/1 Flying At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it. -When Phantasmal Sphere leaves the battlefield, put a blue Orb creature token with flying onto the battlefield under an opponent's control. That creature's power and toughness are each equal to the number of +1/+1 counters on Phantasmal Sphere. +When Phantasmal Sphere leaves the battlefield, put a blue Orb creature token with flying onto the battlefield under target opponent's control. That creature's power and toughness are each equal to the number of +1/+1 counters on Phantasmal Sphere. AI-R Phantasmal Terrain @@ -50944,7 +53719,7 @@ Phantom Warrior Creature -- Illusion Warrior 2/2 Phantom Warrior is unblockable. -6E-U, 7E-U, 8ED-U, 9ED-U, 10E-U, M10-U, P1-R, S99-R, WL-U +P1-R, WL-U, 6E-U, S99-R, 7E-U, 8ED-U, 9ED-U, 10E-U, M10-U Phantom Whelp 1U @@ -51015,6 +53790,12 @@ Enchant creature Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) MBS-C +Phyrexia's Core +Land +{T}: Add {1} to your mana pool. +{1}, {T}, Sacrifice an artifact: You gain 1 life. +NPH-U + Phyrexian Altar 3 Artifact @@ -51025,7 +53806,7 @@ Phyrexian Arena 1BB Enchantment At the beginning of your upkeep, you draw a card and you lose 1 life. -8ED-R, 9ED-R, AP-R, HOP-R +AP-R, 8ED-R, 9ED-R, HOP-R Phyrexian Battleflies B @@ -51063,7 +53844,7 @@ Artifact Creature -- Golem Phyrexian Colossus doesn't untap during your untap step. Pay 8 life: Untap Phyrexian Colossus. Phyrexian Colossus can't be blocked except by three or more creatures. -7E-R, 8ED-R, US-R +US-R, 7E-R, 8ED-R Phyrexian Crusader 1BB @@ -51107,7 +53888,7 @@ Phyrexian Devourer Artifact Creature -- Construct 1/1 When Phyrexian Devourer's power is 7 or greater, sacrifice it. -Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost. If Phyrexian Devourer's power is 7 or greater, sacrifice it. +Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost. AI-R Phyrexian Digester @@ -51152,7 +53933,7 @@ Phyrexian Gargantua Creature -- Horror 4/4 When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. -9ED-U, AP-U +AP-U, 9ED-U Phyrexian Ghoul 2B @@ -51179,7 +53960,7 @@ Phyrexian Hulk 6 Artifact Creature -- Golem 5/4 -7E-U, 8ED-U, 9ED-U, TE-U +TE-U, 7E-U, 8ED-U, 9ED-U, NPH-C Phyrexian Hydra 3GG @@ -51196,6 +53977,14 @@ Creature -- Minion {2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.) IN-R +Phyrexian Ingester +6U +Creature -- Beast +3/3 +Imprint -- When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature. +Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. +NPH-R + Phyrexian Ironfoot 3 Snow Artifact Creature -- Construct @@ -51227,6 +54016,14 @@ Phyrexian Marauder can't block. Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it. VI-R +Phyrexian Metamorph +3(u/p) +Artifact Creature -- Shapeshifter +0/0 +({(u/p)} can be paid with either {U} or 2 life.) +You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types. +NPH-R + Phyrexian Monitor 3B Creature -- Skeleton @@ -51242,13 +54039,26 @@ Trample Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents. UD-R +Phyrexian Negator Avatar +Vanguard +0/0 + + +Phyrexian Obliterator +BBBB +Creature -- Horror +5/5 +Trample +Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents. +NPH-M + Phyrexian Plaguelord 3BB Creature -- Carrier 4/4 {T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn. Sacrifice a creature: Target creature gets -1/-1 until end of turn. -8ED-R, UL-R +UL-R, 8ED-R Phyrexian Portal 3 @@ -51283,7 +54093,7 @@ Phyrexian Rager Creature -- Horror 2/2 When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life. -10E-C, AP-C, MBS-C +AP-C, 10E-C, MBS-C Phyrexian Reaper 4B @@ -51349,6 +54159,14 @@ Artifact {2}, {T}: Choose one -- flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn. TE-U +Phyrexian Swarmlord +4GG +Creature -- Insect Horror +4/4 +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +At the beginning of your upkeep, put a 1/1 green Insect creature token with infect onto the battlefield for each poison counter your opponents have. +NPH-R + Phyrexian Totem 3 Artifact @@ -51376,6 +54194,13 @@ Enchantment Whenever a player draws a card, that player loses 2 life unless he or she pays {2}. PS-R +Phyrexian Unlife +2W +Enchantment +You don't lose the game for having 0 or less life. +As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.) +NPH-R + Phyrexian Vatmother 2BB Creature -- Horror @@ -51388,7 +54213,7 @@ Phyrexian Vault 3 Artifact {2}, {T}, Sacrifice a creature: Draw a card. -6E-U, 10E-U, MI-U +MI-U, 6E-U, 10E-U Phyrexian Walker 0 @@ -51428,7 +54253,7 @@ Piety 2W Instant Blocking creatures get +0/+3 until end of turn. -4E-C, AN-C +AN-C, 4E-C Piety Charm W @@ -51441,7 +54266,7 @@ Pikemen Creature -- Human Soldier 1/1 First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -4E-C, 5E-C, DK-C +DK-C, 4E-C, 5E-C Pilgrim of Justice 2W @@ -51479,7 +54304,7 @@ Pillage 1RR Sorcery Destroy target artifact or land. It can't be regenerated. -6E-U, 7E-U, AI-U +AI-U, 6E-U, 7E-U Pillaging Horde 2RR @@ -51527,7 +54352,7 @@ Pincher Beetles Creature -- Insect 3/1 Shroud (This creature can't be the target of spells or abilities.) -10E-C, TE-C +TE-C, 10E-C Pine Barrens Land @@ -51639,7 +54464,7 @@ Pit Scorpion Creature -- Scorpion 1/1 Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.) -4E-C, 5E-C, LE-C +LE-C, 4E-C, 5E-C Pit Spawn 4BBB @@ -51654,7 +54479,14 @@ Pit Trap 2 Artifact {2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. -7E-U, IA-U, US-U +IA-U, US-U, 7E-U + +Pitchburn Devils +4R +Creature -- Devil +3/3 +When Pitchburn Devils dies, it deals 3 damage to target creature or player. +ISD-C Pitchstone Wall 2R @@ -51671,12 +54503,20 @@ If exactly one creature is attacking, you may pay {W} rather than pay Pitfall Tr Destroy target attacking creature without flying. ZEN-U +Pith Driller +4(b/p) +Artifact Creature -- Horror +2/4 +({(b/p)} can be paid with either {B} or 2 life.) +When Pith Driller enters the battlefield, put a -1/-1 counter on target creature. +NPH-C + Pithing Needle 1 Artifact As Pithing Needle enters the battlefield, name a card. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. -10E-R, M10-R, SOK-R +SOK-R, 10E-R, M10-R Pixie Queen 2GG @@ -51690,14 +54530,14 @@ Plagiarize 3U Instant Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card. -9ED-R, 10E-R, TOR-R +TOR-R, 9ED-R, 10E-R Plague Beetle B Creature -- Insect 1/1 Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -7E-C, 8ED-C, 9ED-C, 10E-C, UL-C +UL-C, 7E-C, 8ED-C, 9ED-C, 10E-C Plague Boiler 3 @@ -51711,7 +54551,7 @@ Plague Dogs 4B Creature -- Zombie Hound 3/3 -When Plague Dogs is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn. +When Plague Dogs dies, all creatures get -1/-1 until end of turn. {2}, Sacrifice Plague Dogs: Draw a card. UD-U @@ -51749,7 +54589,7 @@ Plague Spitter Creature -- Horror 2/2 At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. -When Plague Spitter is put into a graveyard from the battlefield, Plague Spitter deals 1 damage to each creature and each player. +When Plague Spitter dies, Plague Spitter deals 1 damage to each creature and each player. IN-U Plague Spores @@ -51770,7 +54610,7 @@ Plague Wind 7BB Sorcery Destroy all creatures you don't control. They can't be regenerated. -8ED-R, 9ED-R, 10E-R, PR-R +PR-R, 8ED-R, 9ED-R, 10E-R Plague Witch 1B @@ -51808,7 +54648,7 @@ MBS-U Plains Basic Land -- Plains -A-L, B-L, U-L, RV-L, 4E-L, 5E-L, 6E-L, 7E-L, 8ED-L, 9ED-L, 10E-L, M10-L, P1-L, P2-L, P3K-L, S99-L, S00-L, IA-L, MI-L, TE-L, US-L, MM-L, IN-L, OD-L, ONS-L, MRD-L, CHK-L, RAV-L, TSP-L, LRW-L, SHM-L, ALA-L, ZEN-L, ROE-L, M11-L, SOM-L, MBS-L, ARC-L, HOP-L +A-L, B-L, U-L, RV-L, 4E-L, IA-L, MI-L, 5E-L, P1-L, TE-L, P2-L, US-L, 6E-L, P3K-L, S99-L, MM-L, S00-L, IN-L, 7E-L, OD-L, ONS-L, 8ED-L, MRD-L, CHK-L, 9ED-L, RAV-L, TSP-L, 10E-L, LRW-L, SHM-L, ALA-L, M10-L, ZEN-L, ROE-L, M11-L, SOM-L, MBS-L, NPH-L, CMD-L, M12-L, ISD-L, ARC-L, HOP-L Planar Birth 1W @@ -51864,7 +54704,7 @@ Planar Portal 6 Artifact {6}, {T}: Search your library for a card and put that card into your hand. Then shuffle your library. -8ED-R, IN-R +IN-R, 8ED-R Planar Void B @@ -51954,7 +54794,7 @@ Plated Slagwurm 4GGG Creature -- Wurm 8/8 -Plated Slagwurm can't be the target of spells or abilities your opponents control. +Hexproof (This creature can't be the target of spells or abilities your opponents control.) MRD-R Plated Sliver @@ -51983,13 +54823,13 @@ Artifact Creature -- Angel 4/4 Flying You can't lose the game and your opponents can't win the game. -10E-R, M10-M, MRD-R, M11-M +MRD-R, 10E-R, M10-M, M11-M Platinum Angel Avatar Vanguard -1/-2 If you control an artifact, a creature, an enchantment, and a land, you can't lose the game and your opponents can't win the game. -VAN-S + Platinum Emperion 8 @@ -51998,6 +54838,11 @@ Artifact Creature -- Golem Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.) SOM-M +Platinum Emperion Avatar +Vanguard +0/0 + + Plaxcaster Frogling 1GU Creature -- Frog Mutant @@ -52039,7 +54884,7 @@ Plow Under 3GG Sorcery Put two target lands on top of their owners' libraries. -8ED-R, UD-R +UD-R, 8ED-R Plumes of Peace 1WU @@ -52053,15 +54898,15 @@ Plumeveil (w/u)(w/u)(w/u) Creature -- Elemental 4/4 -Flash +Flash (You may cast this spell any time you could cast an instant.) Defender, flying -SHM-U +SHM-U, CMD-U Plummet 1G Instant Destroy target creature with flying. -M11-C, ARC-C +M11-C, M12-C, ARC-C Plunder 4R @@ -52115,7 +54960,7 @@ Pollen Lullaby 1W Instant Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -LRW-U +LRW-U, CMD-U Pollen Remedy W @@ -52154,14 +54999,14 @@ Polymorph 3U Sorcery Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library. -6E-R, 9ED-R, M10-R, MI-R +MI-R, 6E-R, 9ED-R, M10-R Ponder U Sorcery Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. -M10-C, LRW-C +LRW-C, M10-C, M12-C Pongify U @@ -52183,6 +55028,14 @@ At the beginning of your end step, put the cards in your hand on the bottom of y Whenever you roll {C}, reveal the top three cards of your planar deck. Each of the revealed cards' {C} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order. HOP-C +Porcelain Legionnaire +2(w/p) +Artifact Creature -- Soldier +3/1 +({(w/p)} can be paid with either {W} or 2 life.) +First strike +NPH-C + Porphyry Nodes W Enchantment @@ -52208,7 +55061,7 @@ U Sorcery Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. Draw a card at the beginning of the next turn's upkeep. -5E-C, IA-C +IA-C, 5E-C Possessed Aven 2UU @@ -52249,6 +55102,13 @@ If a player would draw a card, that player skips that draw instead. At the beginning of each end step, each player sacrifices a permanent unless he or she discards a card. 5DN-R +Postmortem Lunge +X(b/p) +Sorcery +({(b/p)} can be paid with either {B} or 2 life.) +Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. +NPH-U + Poultice Sliver 2W Creature -- Sliver @@ -52323,7 +55183,7 @@ Power Sink XU Instant Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool. -A-C, B-C, U-C, RV-C, 4E-C, 5E-U, 6E-U, IA-C, MI-C, TE-C, US-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, MI-C, 5E-U, TE-C, US-C, 6E-U Power Surge RR @@ -52362,14 +55222,14 @@ Pox BBB Sorcery Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time. -5E-R, IA-R +IA-R, 5E-R Pradesh Gypsies 2G Creature -- Human Nomad 1/1 {1}{G}, {T}: Target creature gets -2/-0 until end of turn. -4E-C, 5E-C, 6E-C, LE-U +LE-U, 4E-C, 5E-C, 6E-C Praetor's Counsel 5GGG @@ -52377,6 +55237,12 @@ Sorcery Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game. MBS-M +Praetor's Grasp +1BB +Sorcery +Search target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled. +NPH-R + Prahv, Spires of Order Land {T}: Add {1} to your mana pool. @@ -52523,6 +55389,12 @@ Enchant creature Whenever enchanted creature becomes blocked, tap all lands defending player controls. MM-U +Prey Upon +G +Sorcery +Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) +ISD-C + Prey's Vengeance G Instant @@ -52549,12 +55421,20 @@ Creature -- Goblin Rogue Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) MOR-C +Pride Guardian +W +Creature -- Cat Monk +0/3 +Defender (This creature can't attack.) +Whenever Pride Guardian blocks, you gain 3 life. +M12-C + Pride of Lions 3GG Creature -- Cat 4/4 You may have Pride of Lions assign its combat damage as though it weren't blocked. -7E-U, S99-U +S99-U, 7E-U Pride of the Clouds WU @@ -52579,11 +55459,18 @@ Creature -- Elf Druid {T}: Add {G} to your mana pool for each Elf on the battlefield. US-C +Priest of Urabrask +2R +Creature -- Human Cleric +2/1 +When Priest of Urabrask enters the battlefield, add {R}{R}{R} to your mana pool. +NPH-U + Priest of Yawgmoth 1B Creature -- Human Cleric 1/2 -{T}, Sacrifice an artifact: Add to your mana pool an amount of black mana equal to the sacrificed artifact's converted mana cost. +{T}, Sacrifice an artifact: Add to your mana pool an amount of {B} equal to the sacrificed artifact's converted mana cost. AQ-C Priests of Norn @@ -52620,7 +55507,7 @@ Primal Clay Artifact Creature -- Shapeshifter */* As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. -RV-R, 4E-R, 5E-R, 6E-R, AQ-U +AQ-U, RV-R, 4E-R, 5E-R, 6E-R Primal Cocoon G @@ -52661,7 +55548,7 @@ Primal Order 2GG Enchantment At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls. -5E-R, HL-R +HL-R, 5E-R Primal Plasma 3U @@ -52674,7 +55561,7 @@ Primal Rage 1G Enchantment Creatures you control have trample. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -10E-U, ST-U +ST-U, 10E-U Primal Whisperer 4G @@ -52697,7 +55584,7 @@ Primeval Force Creature -- Elemental 8/8 When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests. -8ED-R, P1-R +P1-R, 8ED-R Primeval Light 3G @@ -52710,7 +55597,7 @@ Primeval Shambler Creature -- Horror Mercenary 3/3 {B}: Primeval Shambler gets +1/+1 until end of turn. -8ED-U, MM-U +MM-U, 8ED-U Primeval Titan 4GG @@ -52718,7 +55605,7 @@ Creature -- Giant 6/6 Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. -M11-M +M11-M, M12-M Primitive Etchings 2GG @@ -52741,13 +55628,22 @@ Flying Cycling {2} ({2}, Discard this card: Draw a card.) LGN-U +Primordial Hydra +XGG +Creature -- Hydra +0/0 +Primordial Hydra enters the battlefield with X +1/+1 counters on it. +At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. +Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. +M12-M + Primordial Ooze R Creature -- Ooze 1/1 Primordial Ooze attacks each turn if able. At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you. -CH-U, 5E-U, LE-U +LE-U, CH-U, 5E-U Primordial Sage 4GG @@ -52816,7 +55712,7 @@ Enchantment -- Aura Enchant creature As Prismatic Ward enters the battlefield, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. -5E-C, IA-C +IA-C, 5E-C Prismwake Merrow 2U @@ -52841,7 +55737,7 @@ Enchantment -- Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature. -SHM-U, HOP-U +SHM-U, CMD-U, HOP-U Pristine Angel 4WW @@ -52852,19 +55748,25 @@ As long as Pristine Angel is untapped, it has protection from artifacts and from Whenever you cast a spell, you may untap Pristine Angel. DST-R +Pristine Talisman +3 +Artifact +{T}: Add {1} to your mana pool. You gain 1 life. +NPH-C + Private Research U Enchantment -- Aura Enchant creature At the beginning of your upkeep, you may put a page counter on Private Research. -When enchanted creature is put into a graveyard, draw a card for each page counter on Private Research. +When enchanted creature dies, draw a card for each page counter on Private Research. UD-U Privileged Position 2(g/w)(g/w)(g/w) Enchantment ({(g/w)} can be paid with either {G} or {W}.) -Other permanents you control can't be the targets of spells or abilities your opponents control. +Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) RAV-R Prized Unicorn @@ -52894,20 +55796,20 @@ Prodigal Pyromancer Creature -- Human Wizard 1/1 {T}: Prodigal Pyromancer deals 1 damage to target creature or player. -10E-C, M10-U, PLC-C, M11-U +PLC-C, 10E-C, M10-U, M11-U Prodigal Sorcerer 2U Creature -- Human Wizard 1/1 {T}: Prodigal Sorcerer deals 1 damage to target creature or player. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, S00-C, TSP-S +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, S00-C, 7E-C, TSP-S Prodigal Sorcerer Avatar Vanguard 0/+5 At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard. -VAN-S + Profane Command XBB @@ -52927,7 +55829,7 @@ Legendary Creature -- Hydra Avatar 10/10 Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. -CON-M +LE-M, CON-M Prohibit 1U @@ -52939,7 +55841,7 @@ IN-C Promise of Bunrei 2W Enchantment -When a creature you control is put into a graveyard from the battlefield, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield. +When a creature you control dies, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield. SOK-R Promise of Power @@ -52953,19 +55855,19 @@ Promised Kannushi G Creature -- Human Druid 1/1 -Soulshift 7 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) +Soulshift 7 (When this creature dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) SOK-C Propaganda 2U Enchantment Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. -TE-U +TE-U, CMD-U Proper Burial 3W Enchantment -Whenever a creature you control is put into a graveyard from the battlefield, you gain life equal to that creature's toughness. +Whenever a creature you control dies, you gain life equal to that creature's toughness. DIS-R Prophecy @@ -52979,26 +55881,26 @@ Prophetic Bolt 3UR Instant Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. -AP-R +AP-R, CMD-R Prophetic Prism 2 Artifact When Prophetic Prism enters the battlefield, draw a card. {1}, {T}: Add one mana of any color to your mana pool. -ROE-C +ROE-C, CMD-C Prosperity XU Sorcery Each player draws X cards. -6E-U, P1-R, VI-U +VI-U, P1-R, 6E-U Protean Hulk 5GG Creature -- Beast 6/6 -When Protean Hulk is put into a graveyard from the battlefield, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library. +When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library. DIS-R Protean Hydra @@ -53088,7 +55990,7 @@ Psionic Entity Creature -- Illusion 2/2 {T}: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself. -4E-R, LE-R +LE-R, 4E-R Psionic Gift 1U @@ -53120,6 +56022,12 @@ At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to th At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. DK-R +Psychic Barrier +UU +Instant +Counter target creature spell. Its controller loses 1 life. +NPH-C + Psychic Battle 3UU Enchantment @@ -53183,6 +56091,12 @@ Sorcery Target player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card. BOK-C +Psychic Surgery +1U +Enchantment +Whenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order. +NPH-R + Psychic Theft 1U Sorcery @@ -53199,7 +56113,7 @@ Psychic Transfer 4U Sorcery If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. -6E-R, S99-R, MI-R +MI-R, 6E-R, S99-R Psychic Venom 1U @@ -53400,12 +56314,13 @@ Punishing Fire Instant Punishing Fire deals 2 damage to target creature or player. Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand. -ZEN-U +ZEN-U, CMD-U Punishment XBG Sorcery -Destroy each artifact, creature, and enchantment with converted mana cost X. [This is half of the split card Crime // Punishment.] +Destroy each artifact, creature, and enchantment with converted mana cost X. +[This is half of the split card Crime // Punishment.] DIS-R Puppet Conjurer @@ -53420,8 +56335,8 @@ Puppet Master UUU Enchantment -- Aura Enchant creature -When enchanted creature is put into a graveyard, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master from your graveyard to your hand. -CH-U, LE-U +When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master from your graveyard to your hand. +LE-U, CH-U Puppet Strings 3 @@ -53440,21 +56355,22 @@ Puppeteer Creature -- Human Wizard 1/2 {U}, {T}: You may tap or untap target creature. -8ED-U, 9ED-U, 10E-U, OD-U +OD-U, 8ED-U, 9ED-U, 10E-U Puppeteer Clique 3BB Creature -- Faerie Wizard 3/2 Flying -When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It has haste. At the beginning of your next end step, exile it. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) SHM-R Pure 1RG Sorcery -Destroy target multicolored permanent. [This is half of the split card Pure // Simple.] +Destroy target multicolored permanent. +[This is half of the split card Pure // Simple.] DIS-U Pure // Simple @@ -53467,7 +56383,7 @@ Pure Intentions W Instant -- Arcane Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. -Whenever a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step. +When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step. SOK-R Pure Reflection @@ -53489,6 +56405,14 @@ Creature -- Merfolk Wizard {(w/u)}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.) SHM-U +Puresteel Paladin +WW +Creature -- Human Knight +2/2 +Whenever an Equipment enters the battlefield under your control, you may draw a card. +Metalcraft -- Equipment you control have equip {0} as long as you control three or more artifacts. +NPH-R + Purgatory 2WB Enchantment @@ -53512,7 +56436,14 @@ Purify 3WW Sorcery Destroy all artifacts and enchantments. -7E-R, UL-R +UL-R, 7E-R + +Purify the Grave +W +Instant +Exile target card from a graveyard. +Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-U Purity 3WWW @@ -53543,7 +56474,7 @@ Pus Kami Creature -- Spirit 3/3 {B}, Sacrifice Pus Kami: Destroy target nonblack creature. -Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) BOK-U Put Away @@ -53606,7 +56537,7 @@ Putrid Warrior WB Creature -- Zombie Soldier Warrior 2/2 -Whenever Putrid Warrior deals damage, choose one -- each player loses 1 life; or each player gains 1 life. +Whenever Putrid Warrior deals damage, choose one -- Each player loses 1 life; or each player gains 1 life. AP-C Pygmy Allosaurus @@ -53636,7 +56567,7 @@ Creature -- Lizard 1/1 Pygmy Pyrosaur can't block. {R}: Pygmy Pyrosaur gets +1/+0 until end of turn. -7E-C, UL-C +UL-C, 7E-C Pygmy Razorback 1G @@ -53663,7 +56594,7 @@ IA-C Pyramids 6 Artifact -{2}: Choose one -- Destroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage from it instead. +{2}: Choose one -- Destroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage marked on it instead. AN-R Pyre Charger @@ -53706,13 +56637,13 @@ Pyroblast R Instant Choose one -- Counter target spell if it's blue; or destroy target permanent if it's blue. -5E-U, IA-C +IA-C, 5E-U Pyroclasm 1R Sorcery Pyroclasm deals 2 damage to each creature. -7E-U, 8ED-U, 9ED-U, 10E-U, M10-U, P1-R, IA-U, M11-U +IA-U, P1-R, 7E-U, 8ED-U, 9ED-U, 10E-U, M10-U, M11-U Pyroclast Consul 3RR @@ -53726,7 +56657,7 @@ Pyrohemia Enchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. {R}: Pyrohemia deals 1 damage to each creature and each player. -PLC-U +PLC-U, CMD-U Pyrokinesis 4RR @@ -53779,7 +56710,7 @@ Pyrotechnics 4R Sorcery Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players. -4E-U, 5E-U, 6E-C, 7E-U, 8ED-U, LE-C, HOP-U +LE-C, 4E-U, 5E-U, 6E-C, 7E-U, 8ED-U, HOP-U Pyrrhic Revival 3(w/b)(w/b)(w/b) @@ -53791,7 +56722,7 @@ Python 1BB Creature -- Snake 3/2 -6E-C, P1-C, S00-C, VI-C +VI-C, P1-C, 6E-C, S00-C Qasali Ambusher 1GW @@ -53918,7 +56849,7 @@ WWK-U Quest for the Gravelord B Enchantment -Whenever a creature is put into a graveyard from the battlefield, you may put a quest counter on Quest for the Gravelord. +Whenever a creature dies, you may put a quest counter on Quest for the Gravelord. Remove three quest counters from Quest for the Gravelord and sacrifice it: Put a 5/5 black Zombie Giant creature token onto the battlefield. ZEN-U @@ -53979,13 +56910,13 @@ Quicksand Land {T}: Add {1} to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. -9ED-U, 10E-U, VI-U, WWK-C +VI-U, 9ED-U, 10E-U, WWK-C Quicksilver Amulet 4 Artifact {4}, {T}: You may put a creature card from your hand onto the battlefield. -UL-R +UL-R, M12-R Quicksilver Behemoth 6U @@ -54121,7 +57052,7 @@ Quirion Dryad Creature -- Dryad 1/1 Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. -10E-R, PS-R +PS-R, 10E-R Quirion Elves 1G @@ -54203,7 +57134,7 @@ Creature -- Wombat 0/1 Vigilance Rabid Wombat gets +2/+2 for each Aura attached to it. -CH-U, 5E-U, LE-U +LE-U, CH-U, 5E-U Rack and Ruin 2R @@ -54263,6 +57194,11 @@ Flying, vigilance Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield. UL-R +Radiant, Archangel Avatar +Vanguard +0/0 + + Radiate 3RR Instant @@ -54274,7 +57210,7 @@ Radjan Spirit Creature -- Spirit 3/2 {T}: Target creature loses flying until end of turn. -4E-U, 5E-U, 6E-U, LE-U +LE-U, 4E-U, 5E-U, 6E-U Rafiq of the Many 1GWU @@ -54282,7 +57218,7 @@ Legendary Creature -- Human Knight 3/3 Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn. -ALA-M +LE-M, ALA-M Rag Dealer B @@ -54296,7 +57232,7 @@ Rag Man Creature -- Human Minion 2/1 {B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn. -4E-R, 5E-R, 6E-R, 7E-R, DK-R +DK-R, 4E-R, 5E-R, 6E-R, 7E-R Ragamuffyn 2B @@ -54305,6 +57241,13 @@ Creature -- Zombie Cleric Hellbent -- {T}, Sacrifice a creature or land: Draw a card. Activate this ability only if you have no cards in hand. DIS-U +Rage Extractor +4(r/p) +Artifact +({(r/p)} can be paid with either {R} or 2 life.) +Whenever you cast a spell with p in its mana cost, Rage Extractor deals damage equal to that spell's converted mana cost to target creature or player. +NPH-U + Rage Forger 2R Creature -- Elemental Shaman @@ -54327,12 +57270,19 @@ Enchantment Creatures you control have double strike. SHM-R +Rage Thrower +5R +Creature -- Human Shaman +4/2 +Whenever another creature dies, Rage Thrower deals 2 damage to target player. +ISD-U + Rage Weaver 1R Creature -- Human Wizard 2/1 {2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) -10E-U, IN-U +IN-U, 10E-U Ragged Veins 1B @@ -54360,7 +57310,7 @@ R Creature -- Goblin Berserker 1/1 Haste (This creature can attack and {T} as soon as it comes under your control.) -6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, P1-C, P2-C, S99-C, EX-C +P1-C, EX-C, P2-C, 6E-C, S99-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C Raging Gorilla 2R @@ -54435,7 +57385,7 @@ Rain of Blades W Instant Rain of Blades deals 1 damage to each attacking creature. -8ED-U, SCG-U +SCG-U, 8ED-U Rain of Daggers 4BB @@ -54478,7 +57428,7 @@ Rain of Tears 1BB Sorcery Destroy target land. -10E-U, P1-U, TE-U, MM-U +P1-U, TE-U, MM-U, 10E-U Rainbow Crow 3U @@ -54505,7 +57455,7 @@ Raise Dead B Sorcery Return target creature card from your graveyard to your hand. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, P1-C, P2-C, S99-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, P1-C, P2-C, 6E-C, S99-C, 7E-C, 8ED-C, 9ED-C Raise the Alarm 1W @@ -54531,7 +57481,7 @@ Rakalite 6 Artifact {2}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Return Rakalite to its owner's hand at the beginning of the next end step. -CH-R, AQ-U +AQ-U, CH-R Rakavolver 2R @@ -54555,7 +57505,7 @@ Land Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R} to your mana pool. -DIS-C, ARC-C +DIS-C, CMD-C, ARC-C Rakdos Guildmage (b/r)(b/r) @@ -54594,7 +57544,7 @@ Rakdos Signet 2 Artifact {1}, {T}: Add {B}{R} to your mana pool. -DIS-C, ARC-C +DIS-C, CMD-C, ARC-C Rakdos the Defiler 2BBRR @@ -54618,6 +57568,13 @@ Enchantment Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it. SHM-U +Rakish Heir +2R +Creature -- Vampire +2/2 +Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. +ISD-U + Rakka Mar 2RR Legendary Creature -- Human Shaman @@ -54639,7 +57596,7 @@ Vanguard +1/+9 Creatures you control get +0/+1. Equipped creatures you control get +1/+0 and have first strike. -VAN-S + Rally WW @@ -54656,9 +57613,16 @@ MBS-C Rally the Horde 5R Sorcery -Exile the top three cards of your library. If the last card exiled isn't a land, repeat this process until the last card exiled is a land. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way. +Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land, repeat this process. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way. SOK-R +Rally the Peasants +2W +Instant +Creatures you control get +2/+0 until end of turn. +Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-U + Rally the Righteous 1RW Instant @@ -54738,6 +57702,13 @@ Trample Landfall -- Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield. ZEN-M +Rampaging Werewolf +Creature -- Werewolf +6/4 +At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf. +[Red color indicator. Back face. Transforms into Tormented Pariah.] +ISD-C + Rampant Elephant 3W Creature -- Elephant @@ -54749,7 +57720,7 @@ Rampant Growth 1G Sorcery Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, MI-C, TE-C, HOP-C +MI-C, TE-C, 6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M10-C, M12-C, HOP-C Rampart Crawler B @@ -54795,6 +57766,12 @@ Creature -- Human Soldier When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library. ALA-R +Ranger's Guile +G +Instant +Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +ISD-C + Rank and File 2BB Creature -- Zombie @@ -54806,7 +57783,7 @@ Ransack 3U Sorcery Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order. -S99-R, ST-U +ST-U, S99-R Rapacious One 5R @@ -54814,7 +57791,7 @@ Creature -- Eldrazi Drone 5/4 Trample Whenever Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -ROE-U +ROE-U, CMD-U Rapid Decay 1B @@ -54850,7 +57827,7 @@ Rashka the Slayer Legendary Creature -- Human Archer 3/3 Reach (This creature can block creatures with flying.) -Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn. +Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn. HL-U Rasputin Dreamweaver @@ -54899,7 +57876,7 @@ Creature -- Dragon 5/5 Flying (This creature can't be blocked except by creatures with flying or reach.) When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains. -9ED-R, TE-R +TE-R, 9ED-R Rathi Fiend 3B @@ -54941,7 +57918,7 @@ Rattleblaze Scarecrow 6 Artifact Creature -- Scarecrow 5/3 -Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature. SHM-C @@ -55037,7 +58014,7 @@ Ravenous Rats Creature -- Rat 1/1 When Ravenous Rats enters the battlefield, target opponent discards a card. -8ED-C, 9ED-C, 10E-C, P2-C, S99-U, UD-C, IN-C +P2-C, UD-C, S99-U, IN-C, 8ED-C, 9ED-C, 10E-C Ravenous Skirge 2B @@ -55073,7 +58050,7 @@ Ray of Command 3U Instant Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. -5E-C, IA-C, MI-C +IA-C, MI-C, 5E-C, CMD-C Ray of Distortion 3W @@ -55167,6 +58144,14 @@ Artifact At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to him or her. MI-R +Razor Swine +2R +Creature -- Boar +2/1 +First strike +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +NPH-C + Razorclaw Bear 2GG Creature -- Bear @@ -55207,7 +58192,7 @@ Creature -- Griffin 2/2 Flying First strike (This creature deals combat damage before creatures without first strike.) -7E-C, 8ED-C, M10-C, IN-C +IN-C, 7E-C, 8ED-C, M10-C Razorgrass Screen 1 @@ -55222,7 +58207,7 @@ Razorjaw Oni Creature -- Demon Spirit 4/5 Black creatures can't block. -SOK-U +SOK-U, CMD-U Razormane Masticore 5 @@ -55231,14 +58216,14 @@ Artifact Creature -- Masticore First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card. At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature. -10E-R, 5DN-R +5DN-R, 10E-R Razortooth Rats 2B Creature -- Rat 2/1 Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -6E-C, 7E-C, 9ED-C, WL-C +WL-C, 6E-C, 7E-C, 9ED-C Razorverge Thicket Land @@ -55268,7 +58253,8 @@ ONS-R Reality 2G Instant -Destroy target artifact. [This is half of the split card Illusion // Reality.] +Destroy target artifact. +[This is half of the split card Illusion // Reality.] AP-U Reality Acid @@ -55363,7 +58349,23 @@ Reaper King Avatar Vanguard -2/-5 Each creature you control gets +1/+1 for each of its colors. -VAN-S + + +Reaper from the Abyss +3BBB +Creature -- Demon +6/6 +Flying +Morbid -- At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature. +ISD-M + +Reaper of Sheoldred +4B +Creature -- Horror +2/5 +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter. +NPH-U Reaping the Graves 2B @@ -55384,14 +58386,14 @@ Reassembling Skeleton Creature -- Skeleton Warrior 1/1 {1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped. -M11-U, ARC-U +M11-U, M12-U, ARC-U Rebel Informer 2B Creature -- Human Mercenary Rebel 1/2 Rebel Informer can't be the target of white spells or abilities from white sources. -{3}: Put target Rebel on the bottom of its owner's library. +{3}: Put target nontoken Rebel on the bottom of its owner's library. PR-R Rebellion of the Flamekin @@ -55405,14 +58407,14 @@ Rebirth Sorcery Remove Rebirth from your deck before playing if you're not playing for ante. Each player may put the top card of his or her library into the ante. If a player does, his or her life total becomes 20. -4E-R, LE-R +LE-R, 4E-R Reborn Hero 2W Creature -- Human Soldier 2/2 Vigilance -Threshold -- As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero is put into a graveyard from the battlefield, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control." +Threshold -- As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero dies, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control." TOR-R Reborn Hope @@ -55440,6 +58442,12 @@ Return all artifacts to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.) UL-U +Rebuke +2W +Instant +Destroy target attacking creature. +ISD-C + Rebuking Ceremony 3GG Sorcery @@ -55450,7 +58458,7 @@ Recall XXU Sorcery Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall. -CH-U, 5E-R, 6E-R, LE-R +LE-R, CH-U, 5E-R, 6E-R Recantation 3UU @@ -55490,7 +58498,7 @@ Reckless Embermage Creature -- Human Wizard 2/2 {1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself. -6E-R, 7E-R, MI-R +MI-R, 6E-R, 7E-R Reckless Ogre 3R @@ -55520,6 +58528,14 @@ Instant Destroy two target nonblack creatures. You lose 5 life. TE-U, IN-U +Reckless Waif +R +Creature -- Human Rogue Werewolf +1/1 +At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif. +[Front face. Transforms into Merciless Predator.] +ISD-U + Reckless Wurm 3RR Creature -- Wurm @@ -55532,7 +58548,7 @@ Reclaim G Instant Put target card from your graveyard on top of your library. -7E-C, 9ED-C, EX-C +EX-C, 7E-C, 9ED-C, M12-C Reclamation 2GW @@ -55557,7 +58573,7 @@ Recollect 2G Sorcery Return target card from your graveyard to your hand. -10E-U, RAV-U +RAV-U, 10E-U Reconnaissance W @@ -55569,7 +58585,7 @@ Reconstruction U Sorcery Return target artifact card from your graveyard to your hand. -RV-C, AQ-C +AQ-C, RV-C Recoup 1R @@ -55583,7 +58599,7 @@ Recover Sorcery Return target creature card from your graveyard to your hand. Draw a card. -10E-C, IN-C +IN-C, 10E-C Recross the Paths 2G @@ -55644,7 +58660,7 @@ Red Mana Battery Artifact {2}, {T}: Put a charge counter on Red Mana Battery. {T}, Remove any number of charge counters from Red Mana Battery: Add {R} to your mana pool, then add an additional {R} to your mana pool for each charge counter removed this way. -4E-R, LE-U +LE-U, 4E-R Red Scarab W @@ -55657,7 +58673,7 @@ IA-U Red Sun's Zenith XR Sorcery -Red Sun's Zenith deals X damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library. +Red Sun's Zenith deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library. MBS-R Red Ward @@ -55671,7 +58687,7 @@ Redeem 1W Instant Prevent all damage that would be dealt this turn to up to two target creatures. -8ED-C, US-U +US-U, 8ED-C Redeem the Lost 1W @@ -55683,7 +58699,7 @@ Redirect UU Instant You may choose new targets for target spell. -M11-R +M11-R, M12-R Reduce to Dreams 3UU @@ -55695,14 +58711,14 @@ Redwood Treefolk 4G Creature -- Treefolk 3/6 -6E-C, 7E-C, P1-C, WL-C +P1-C, WL-C, 6E-C, 7E-C Reef Pirates 1UU Creature -- Zombie Pirate 2/2 Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard. -5E-C, HL-C +HL-C, 5E-C Reef Shaman U @@ -55740,7 +58756,7 @@ R Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has first strike. (It deals combat damage before creatures without first strike.) -7E-C, 8ED-C, 9ED-C, US-C +US-C, 7E-C, 8ED-C, 9ED-C Refraction Trap 3W @@ -55774,7 +58790,7 @@ Regal Unicorn 2W Creature -- Unicorn 2/3 -6E-C, P1-C +P1-C, 6E-C Regenerate 1G @@ -55787,7 +58803,7 @@ Regeneration Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-U, 10E-U, IA-C, MI-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, MI-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-U, 10E-U Regress 2U @@ -55810,13 +58826,13 @@ MI-U Reign of Terror 3BB Sorcery -Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature put into a graveyard this way. +Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way. MI-U Reincarnation 1GG Instant -Choose target creature. When that creature is put into a graveyard this turn, return a creature card from that graveyard to the battlefield under the control of that creature's owner. +Choose target creature. When that creature dies this turn, return a creature card from that graveyard to the battlefield under the control of that creature's owner. LE-U Reinforced Bulwark @@ -55837,14 +58853,14 @@ Reins of Power 2UU Instant Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn. -ST-R +ST-R, CMD-R Reins of the Vinesteed 3G Enchantment -- Aura Enchant creature Enchanted creature gets +2/+2. -When enchanted creature is put into a graveyard, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. +When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. MOR-C Reiterate @@ -55866,7 +58882,7 @@ Creature -- Demon 6/6 Flying When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. -MRD-R +MRD-R, CMD-R Rejuvenate 3G @@ -55906,7 +58922,7 @@ Relearn 1UU Sorcery Return target instant or sorcery card from your graveyard to your hand. -6E-U, S99-U, WL-U +WL-U, 6E-U, S99-U Release the Ants 1R @@ -55918,7 +58934,7 @@ Relentless Assault 2RR Sorcery Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. -6E-R, 7E-R, 8ED-R, 9ED-R, 10E-R, P2-R, P3K-R, S99-R, VI-R, HOP-R +VI-R, P2-R, 6E-R, P3K-R, S99-R, 7E-R, 8ED-R, 9ED-R, 10E-R, HOP-R Relentless Rats 1BB @@ -55926,7 +58942,7 @@ Creature -- Rat 2/2 Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. -10E-U, M10-U, 5DN-U, M11-U +5DN-U, 10E-U, M10-U, M11-U Relic Bane 1BB @@ -55946,13 +58962,13 @@ Relic Bind Enchantment -- Aura Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one -- Relic Bind deals 1 damage to target player; or target player gains 1 life. -4E-R, LE-U +LE-U, 4E-R Relic Crush 4G Instant Destroy target artifact or enchantment and up to one other target artifact or enchantment. -ZEN-C +ZEN-C, CMD-C Relic Putrescence 2B @@ -55980,7 +58996,7 @@ Reliquary Monk 2W Creature -- Human Monk Cleric 2/2 -When Reliquary Monk is put into a graveyard from the battlefield, destroy target artifact or enchantment. +When Reliquary Monk dies, destroy target artifact or enchantment. UD-C Reliquary Tower @@ -56000,19 +59016,25 @@ Remedy 1W Instant Prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. -6E-C, VI-C +VI-C, 6E-C + +Remember the Fallen +2W +Sorcery +Choose one or both -- Return target creature card from your graveyard to your hand; and/or return target artifact card from your graveyard to your hand. +NPH-C Remembrance 3W Enchantment -Whenever a nontoken creature you control is put into a graveyard from the battlefield, you may search your library for a card with the same name as that creature, reveal it, and put it into your hand. If you do, shuffle your library. +Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, and put it into your hand. If you do, shuffle your library. US-R Reminisce 2U Sorcery Target player shuffles his or her graveyard into his or her library. -9ED-U, 10E-U, ONS-U +ONS-U, 9ED-U, 10E-U Remote Farm Land @@ -56044,7 +59066,7 @@ Remove Soul 1U Instant Counter target creature spell. -CH-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, S99-C, LE-C +LE-C, CH-C, 5E-C, 6E-C, S99-C, 7E-C, 8ED-C, 9ED-C, 10E-C Rend Flesh 2B @@ -56063,7 +59085,7 @@ Rendclaw Trow Creature -- Troll 2/2 Wither (This deals damage to creatures in the form of -1/-1 counters.) -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) EVE-C Rending Vines @@ -56178,14 +59200,14 @@ Repentant Blacksmith Creature -- Human 1/2 Protection from red -CH-C, 5E-C, AN-R +AN-R, CH-C, 5E-C Repentant Vampire 3BB Creature -- Vampire 3/3 Flying -Whenever a creature dealt damage by Repentant Vampire this turn is put into a graveyard, put a +1/+1 counter on Repentant Vampire. +Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire. Threshold -- As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{T}: Destroy target black creature." OD-R @@ -56212,20 +59234,20 @@ Reprisal 1W Instant Destroy target creature with power 4 or greater. It can't be regenerated. -6E-U, 7E-U, AI-C +AI-C, 6E-U, 7E-U Reprocess 2BB Sorcery Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way. -7E-R, US-R +US-R, 7E-R Repulse 2U Instant Return target creature to its owner's hand. Draw a card. -IN-C +IN-C, CMD-C Reroute 1R @@ -56250,7 +59272,8 @@ UD-C Research GU Instant -Choose up to four cards you own from outside the game and shuffle them into your library. [This is half of the split card Research // Development.] +Choose up to four cards you own from outside the game and shuffle them into your library. +[This is half of the split card Research // Development.] DIS-R Research // Development @@ -56292,7 +59315,7 @@ W Creature -- Human Soldier 1/1 Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn. -6E-C, VI-C +VI-C, 6E-C Resize 1G @@ -56366,7 +59389,7 @@ Restless Apparition Creature -- Spirit 2/2 {(w/b){(w/b){(w/b)}: Restless Apparition gets +3/+3 until end of turn. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) EVE-U Restless Bones @@ -56399,9 +59422,9 @@ IN-R Restore Balance Sorcery -Restore Balance is white. Suspend 6--{W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. +[White color indicator.] TSP-R Restrain @@ -56502,7 +59525,7 @@ Return to Dust 2WW Instant Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment. -TSP-U +TSP-U, CMD-U Reveillark 4W @@ -56530,8 +59553,8 @@ HL-R Revelation G World Enchantment -All players play with their hands revealed. -CH-R, LE-R +Players play with their hands revealed. +LE-R, CH-R Revelsong Horn 2 @@ -56545,7 +59568,7 @@ Creature -- Spirit */* Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard. -7E-R, ST-R +ST-R, 7E-R Revenant Patriarch 4B @@ -56559,7 +59582,7 @@ Reverberate RR Instant Copy target instant or sorcery spell. You may choose new targets for the copy. -M11-R +M11-R, M12-R Reverberation 2UU @@ -56625,7 +59648,7 @@ Reverse Polarity WW Instant You gain X life, where X is twice the damage dealt to you so far this turn by artifacts. -RV-U, AQ-C +AQ-C, RV-U Reverse the Sands 6WW @@ -56637,7 +59660,7 @@ Revive 1G Sorcery Return target green card from your graveyard to your hand. -8ED-U, MM-U +MM-U, 8ED-U Revive the Fallen 1B @@ -56650,7 +59673,7 @@ Reviving Dose Instant You gain 3 life. Draw a card. -10E-C, IN-C +IN-C, 10E-C Reviving Vapors 2WU @@ -56687,7 +59710,7 @@ Rewind 2UU Instant Counter target spell. Untap up to four lands. -8ED-U, 9ED-U, US-C +US-C, 8ED-U, 9ED-U Reya Dawnbringer 6WWW @@ -56695,7 +59718,7 @@ Legendary Creature -- Angel 4/6 Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. -10E-R, IN-R +IN-R, 10E-R Rhox 4GG @@ -56703,7 +59726,7 @@ Creature -- Rhino Beast 5/5 You may have Rhox assign its combat damage as though it weren't blocked. {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -8ED-R, 10E-R, NE-R +NE-R, 8ED-R, 10E-R Rhox Bodyguard 3GW @@ -56858,6 +59881,13 @@ Instant Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) FUT-C +Riddlekeeper +2U +Creature -- Homunculus +1/4 +Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard. +CMD-R + Riddlesmith 1U Creature -- Human Artificer @@ -56884,7 +59914,7 @@ Ridgeline Rager Creature -- Beast 1/2 {R}: Ridgeline Rager gets +1/+0 until end of turn. -8ED-C, PR-C +PR-C, 8ED-C Ridgetop Raptor 3R @@ -56967,7 +59997,7 @@ Righteous Cause 3WW Enchantment Whenever a creature attacks, you gain 1 life. -ONS-U +ONS-U, CMD-U Righteous Charge 1WW @@ -57000,6 +60030,14 @@ Instant Target blocking creature gets +7/+7 until end of turn. A-R, B-R, U-R, RV-R, 4E-R, 5E-R, 9ED-R, 10E-R, M10-U +Riku of Two Reflections +2URG +Legendary Creature -- Human Wizard +2/2 +Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy. +Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, put a token that's a copy of that creature onto the battlefield. +CMD-M + Rime Dryad G Creature -- Dryad @@ -57099,9 +60137,15 @@ Ringskipper Creature -- Faerie Wizard 1/1 Flying -When Ringskipper is put into a graveyard from the battlefield, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) LRW-C +Riot Devils +2R +Creature -- Devil +2/3 +ISD-C + Riot Spikes (b/r) Enchantment -- Aura @@ -57143,7 +60187,7 @@ Riptide Crab Creature -- Crab 1/3 Vigilance -When Riptide Crab is put into a graveyard from the battlefield, draw a card. +When Riptide Crab dies, draw a card. IN-U Riptide Director @@ -57208,7 +60252,8 @@ SCG-U Rise UB Sorcery -Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. [This is half of the split card Rise // Fall.] +Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. +[This is half of the split card Rise // Fall.] DIS-U Rise // Fall @@ -57221,7 +60266,7 @@ Rise from the Grave 4B Sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. -M10-U, M11-U +M10-U, M11-U, CMD-U Rise of the Hobgoblins (r/w)(r/w) @@ -57310,7 +60355,7 @@ Rite of Replication 2UU Sorcery Kicker {5} (You may pay an additional {5} as you cast this spell.) -Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead. +Put a token that's a copy of target creature onto the battlefield. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead. ZEN-R Rites of Flourishing @@ -57318,7 +60363,7 @@ Rites of Flourishing Enchantment At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of his or her turns. -FUT-R +FUT-R, M12-R Rites of Initiation R @@ -57369,7 +60414,7 @@ Rith, the Awakener Avatar Vanguard 0/+6 Whenever a creature you control deals combat damage to a player, you may pay {5}. If you do, put a 5/5 red Dragon creature token with flying onto the battlefield. -VAN-S + Ritual of Restoration W @@ -57408,7 +60453,7 @@ UL-R Rivals' Duel 3R Sorcery -Choose two target creatures that share no creature types. Each of those creatures deals damage equal to its power to the other. +Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.) MOR-U Riven Turnbull @@ -57423,7 +60468,7 @@ River Bear Creature -- Bear 3/3 Islandwalk (This creature is unblockable as long as defending player controls an Island.) -9ED-U, P2-U +P2-U, 9ED-U River Boa 1G @@ -57431,7 +60476,7 @@ Creature -- Snake 2/1 Islandwalk {G}: Regenerate River Boa. -6E-U, VI-C, ZEN-U +VI-C, 6E-U, ZEN-U River Delta Land @@ -57452,7 +60497,7 @@ Creature -- Beast 3/3 Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) SHM-R River Merfolk @@ -57539,15 +60584,15 @@ U Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.) -10E-C, EX-C +EX-C, 10E-C Roc Egg 2W Creature -- Bird 0/3 Defender (This creature can't attack.) -When Roc Egg is put into a graveyard from the battlefield, put a 3/3 white Bird creature token with flying onto the battlefield. -M11-U +When Roc Egg dies, put a 3/3 white Bird creature token with flying onto the battlefield. +M11-U, M12-U Roc Hatchling R @@ -57570,7 +60615,7 @@ Rock Badger Creature -- Badger Beast 3/3 Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.) -10E-C, MM-U +MM-U, 10E-C Rock Basilisk 4RG @@ -57614,7 +60659,7 @@ Rocket Launcher 4 Artifact {2}: Rocket Launcher deals 1 damage to target creature or player. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn. -RV-R, AQ-U +AQ-U, RV-R Rockshard Elemental 5RR @@ -57635,7 +60680,7 @@ Rockslide Elemental Creature -- Elemental 1/1 First strike -Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Rockslide Elemental. +Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental. ALA-U, HOP-U Rocky Tar Pit @@ -57648,13 +60693,13 @@ Rod of Ruin 4 Artifact {3}, {T}: Rod of Ruin deals 1 damage to target creature or player. -A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-U, 7E-U, 8ED-U, 9ED-U, 10E-U, M10-U, S00-U +A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-U, S00-U, 7E-U, 8ED-U, 9ED-U, 10E-U, M10-U Rofellos Vanguard -2/+4 -Whenever a creature you control is put into a graveyard from the battlefield, draw a card. -VAN-S +Whenever a creature you control dies, draw a card. + Rofellos's Gift G @@ -57669,6 +60714,11 @@ Legendary Creature -- Elf Druid {T}: Add {G} to your mana pool for each Forest you control. UD-R +Rofellos, Llanowar Emissary Avatar +Vanguard +0/0 + + Rogue Elephant G Creature -- Elephant @@ -57681,7 +60731,7 @@ Rogue Kavu Creature -- Kavu 1/1 Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn. -9ED-C, IN-C +IN-C, 9ED-C Rogue Skycaptain 2R @@ -57738,7 +60788,14 @@ Rolling Stones 1W Enchantment Wall creatures can attack as though they didn't have defender. -7E-R, 8ED-R, ST-R +ST-R, 7E-R, 8ED-R + +Rolling Temblor +2R +Sorcery +Rolling Temblor deals 2 damage to each creature without flying. +Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-U Rolling Thunder XRR @@ -57807,6 +60864,12 @@ Creature -- Zombie {1}{U}: Roofstalker Wight gains flying until end of turn. RAV-C +Rooftop Storm +5U +Enchantment +You may pay {0} rather than pay the mana cost for Zombie creature spells you cast. +ISD-R + Root Cage 1G Enchantment @@ -57832,7 +60895,7 @@ Root Maze G Enchantment Artifacts and lands enter the battlefield tapped. -10E-R, TE-R +TE-R, 10E-R Root Sliver 3G @@ -57861,14 +60924,14 @@ Rootbound Crag Land Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G} to your mana pool. -M10-R, M11-R +M10-R, M11-R, M12-R Rootbreaker Wurm 5GG Creature -- Wurm 6/6 Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -9ED-U, TE-C +TE-C, 9ED-U Rootgrapple 4G @@ -57880,7 +60943,7 @@ Rooting Kavu 2GG Creature -- Kavu 4/3 -When Rooting Kavu is put into a graveyard from the battlefield, you may exile it. If you do, shuffle all creature cards from your graveyard into your library. +When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library. IN-U Rootrunner @@ -57888,7 +60951,7 @@ Rootrunner Creature -- Spirit 3/3 {G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. -Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) CHK-U Roots @@ -57916,7 +60979,7 @@ Rootwalla Creature -- Lizard 2/2 {1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. -9ED-C, 10E-C, TE-C +TE-C, 9ED-C, 10E-C Rootwater Alligator 3G @@ -57930,7 +60993,7 @@ Rootwater Commando Creature -- Merfolk 2/2 Islandwalk (This creature is unblockable as long as defending player controls an Island.) -10E-C, NE-C +NE-C, 10E-C Rootwater Depths Land @@ -57957,7 +61020,7 @@ Rootwater Matriarch Creature -- Merfolk 2/3 {T}: Gain control of target creature for as long as that creature is enchanted. -10E-R, TE-R +TE-R, 10E-R Rootwater Mystic U @@ -58000,7 +61063,7 @@ Rot Wolf Creature -- Wolf 2/2 Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -Whenever a creature dealt damage by Rot Wolf this turn is put into a graveyard, you may draw a card. +Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card. MBS-C Roterothopter @@ -58015,14 +61078,26 @@ Rotlung Reanimator 2B Creature -- Zombie Cleric 2/2 -Whenever Rotlung Reanimator or another Cleric is put into a graveyard from the battlefield, put a 2/2 black Zombie creature token onto the battlefield. +Whenever Rotlung Reanimator or another Cleric dies, put a 2/2 black Zombie creature token onto the battlefield. ONS-R +Rotted Hystrix +4G +Creature -- Beast +3/6 +NPH-C + Rotted Ones, Lay Siege Scheme When you set this scheme in motion, for each opponent, put a 2/2 black Zombie creature token onto the battlefield that attacks that player each combat if able. ARC-C +Rotting Fensnake +3B +Creature -- Zombie Snake +5/1 +ISD-C + Rotting Giant 1B Creature -- Zombie Giant @@ -58048,7 +61123,8 @@ CON-C, HOP-C Rough 1R Sorcery -Rough deals 2 damage to each creature without flying. [This is half of the split card Rough // Tumble.] +Rough deals 2 damage to each creature without flying. +[This is half of the split card Rough // Tumble.] PLC-U Rough // Tumble @@ -58088,20 +61164,20 @@ Rowen 2GG Enchantment Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card. -6E-R, 7E-R, VI-R +VI-R, 6E-R, 7E-R Royal Assassin 1BB Creature -- Human Assassin 1/1 {T}: Destroy target tapped creature. -A-R, B-R, U-R, RV-R, 4E-R, 8ED-R, 9ED-R, 10E-R, M10-R, M11-R +A-R, B-R, U-R, RV-R, 4E-R, 8ED-R, 9ED-R, 10E-R, M10-R, M11-R, M12-R Royal Assassin Avatar Vanguard -2/0 At the beginning of your upkeep, you draw a card and you lose 1 life. -VAN-S + Royal Decree 2WW @@ -58137,7 +61213,7 @@ Legendary Creature -- Faerie 2/3 You may choose not to untap Rubinia Soulsinger during your untap step. {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped. -CH-R, LE-R +LE-R, CH-R Ruby Leech 1R @@ -58174,6 +61250,13 @@ First strike Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. IN-U +Ruhan of the Fomori +1RWU +Legendary Creature -- Giant Warrior +7/7 +At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able. +CMD-M + Ruin Ghost 1W Creature -- Spirit @@ -58185,7 +61268,7 @@ Ruination 3R Sorcery Destroy all nonbasic lands. -ST-R +ST-R, CMD-R Ruinous Minotaur 1RR @@ -58199,20 +61282,20 @@ Land Ruins of Trokair enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool. -5E-U, 6E-U, FE-U +FE-U, 5E-U, 6E-U Rukh Egg 3R Creature -- Bird 0/3 -When Rukh Egg is put into a graveyard from the battlefield, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step. -8ED-R, 9ED-R, AN-C +When Rukh Egg dies, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step. +AN-C, 8ED-R, 9ED-R Rule of Law 2W Enchantment Each player can't cast more than one spell each turn. -10E-U, MRD-R +MRD-R, 10E-U Rumbling Aftershocks 4R @@ -58238,7 +61321,7 @@ Rumbling Slum Avatar Vanguard +1/+1 At the beginning of your upkeep, Rumbling Slum Avatar deals 1 damage to each opponent. -VAN-S + Rummaging Wizard 3U @@ -58250,7 +61333,8 @@ ONS-U Run 3RG Instant -Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. [This is half of the split card Hit // Run.] +Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. +[This is half of the split card Hit // Run.] DIS-U Run Wild @@ -58322,17 +61406,27 @@ Flying {(g/w){(g/w)}: Rune-Cervin Rider gets +1/+1 until end of turn. SHM-C +Rune-Scarred Demon +5BB +Creature -- Demon +6/6 +Flying +When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library. +M12-R + Rune-Tail's Essence 2W Legendary Enchantment -Prevent all damage that would be dealt to creatures you control. [Flips from Rune-Tail, Kitsune Ascendant.] +Prevent all damage that would be dealt to creatures you control. +[Flips from Rune-Tail, Kitsune Ascendant.] SOK-R Rune-Tail, Kitsune Ascendant 2W Legendary Creature -- Fox Monk 2/2 -When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. [Flips into Rune-Tail's Essence.] +When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. +[Flips into Rune-Tail's Essence.] SOK-R Runeboggle @@ -58342,11 +61436,18 @@ Counter target spell unless its controller pays {1}. Draw a card. GPT-C +Runechanter's Pike +2 +Artifact -- Equipment +Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. +Equip {2} +ISD-R + Runeclaw Bear 1G Creature -- Bear 2/2 -M10-C, M11-C +M10-C, M11-C, M12-C Runed Arch 3 @@ -58366,7 +61467,7 @@ Runed Servitor 2 Artifact Creature -- Construct 2/2 -When Runed Servitor is put into a graveyard from the battlefield, each player draws a card. +When Runed Servitor dies, each player draws a card. ROE-U Runed Stalactite @@ -58394,8 +61495,14 @@ SHM-C Runesword 6 Artifact -{3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would be put into a graveyard this turn, exile that creature instead. -CH-C, DK-U +{3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead. +DK-U, CH-C + +Runic Repetition +2U +Sorcery +Return target exiled card with flashback you own to your hand. +ISD-U Rupture 2R @@ -58408,7 +61515,7 @@ Land Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color to your mana pool. -CON-C +CON-C, CMD-C Rush of Knowledge 4U @@ -58427,7 +61534,7 @@ Rushing-Tide Zubera 2UU Creature -- Zubera Spirit 3/3 -When Rushing-Tide Zubera is put into a graveyard from the battlefield, if 4 or more damage was dealt to it this turn, draw three cards. +When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards. SOK-U Rushwood Dryad @@ -58435,7 +61542,7 @@ Rushwood Dryad Creature -- Dryad 2/1 Forestwalk (This creature is unblockable as long as defending player controls a Forest.) -8ED-C, 10E-C, MM-C +MM-C, 8ED-C, 10E-C Rushwood Elemental GGGGG @@ -58494,6 +61601,13 @@ Artifact Metalcraft -- Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts. SOM-U +Rusted Sentinel +4 +Artifact Creature -- Golem +3/4 +Rusted Sentinel enters the battlefield tapped. +M12-U + Rusted Slasher 4 Artifact Creature -- Horror @@ -58545,6 +61659,13 @@ Creature -- Vampire Warrior Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life. WWK-C +Ruthless Invasion +3(r/p) +Sorcery +({(r/p)} can be paid with either {R} or 2 life.) +Nonartifact creatures can't block this turn. +NPH-C + Rysorian Badger 2G Creature -- Badger @@ -58557,7 +61678,7 @@ Ryusei, the Falling Star Legendary Creature -- Dragon Spirit 5/5 Flying -When Ryusei, the Falling Star is put into a graveyard from the battlefield, it deals 5 damage to each creature without flying. +When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying. CHK-R, ARC-R Saber Ants @@ -58608,7 +61729,7 @@ Sabretooth Tiger Creature -- Cat 2/1 First strike -5E-C, 6E-C, 7E-C, 8ED-C, IA-C +IA-C, 5E-C, 6E-C, 7E-C, 8ED-C Sacellum Archers 2G @@ -58636,7 +61757,7 @@ Sacred Boon 1W Instant Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. -5E-U, IA-U +IA-U, 5E-U Sacred Foundry Land -- Mountain Plains @@ -58648,7 +61769,7 @@ Sacred Ground 1W Enchantment Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield. -7E-R, 8ED-R, 9ED-R, ST-R +ST-R, 7E-R, 8ED-R, 9ED-R Sacred Guide W @@ -58675,7 +61796,7 @@ Sacred Nectar 1W Sorcery You gain 4 life. -7E-C, 8ED-C, 9ED-C, P1-C, S99-C +P1-C, S99-C, 7E-C, 8ED-C, 9ED-C Sacred Prey G @@ -58694,28 +61815,28 @@ Sacred Wolf 2G Creature -- Wolf 3/1 -Sacred Wolf can't be the target of spells or abilities your opponents control. -M11-C +Hexproof (This creature can't be the target of spells or abilities your opponents control.) +M11-C, M12-C Sacrifice B Instant As an additional cost to cast Sacrifice, sacrifice a creature. -Add to your mana pool an amount of black mana equal to the sacrificed creature's converted mana cost. +Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost. A-U, B-U, U-U, RV-U Sadistic Augermage 2B Creature -- Human Wizard 3/1 -When Sadistic Augermage is put into a graveyard from the battlefield, each player puts a card from his or her hand on top of his or her library. +When Sadistic Augermage dies, each player puts a card from his or her hand on top of his or her library. RAV-C Sadistic Glee B Enchantment -- Aura Enchant creature -Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on enchanted creature. +Whenever a creature dies, put a +1/+1 counter on enchanted creature. TE-C Sadistic Hypnotist @@ -58736,7 +61857,7 @@ Safe Haven Land {2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control. -CH-R, DK-R, TSP-S +DK-R, CH-R, TSP-S Safe Passage 2W @@ -58762,7 +61883,7 @@ Safehold Elite 1(g/w) Creature -- Elf Scout 2/2 -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) SHM-C Safehold Sentry @@ -58791,7 +61912,7 @@ Creature -- Bird Wizard 1/3 Flying (This creature can't be blocked except by creatures with flying or reach.) When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. -9ED-C, ONS-C +ONS-C, 9ED-C Sage Owl 1U @@ -58799,7 +61920,7 @@ Creature -- Bird 1/1 Flying When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. -6E-C, 7E-C, 8ED-C, 10E-C, M10-C, WL-C +WL-C, 6E-C, 7E-C, 8ED-C, 10E-C, M10-C Sage of Epityr U @@ -58821,7 +61942,7 @@ Sage of Lat-Nam Creature -- Human Artificer 1/2 {T}, Sacrifice an artifact: Draw a card. -8ED-R, AQ-C +AQ-C, 8ED-R Sage's Dousing 2U @@ -58860,7 +61981,7 @@ Sakashima the Impostor Avatar Vanguard 0/+1 {2}: Choose a creature you control. It becomes a copy of target creature except for its name. -VAN-S + Sakiko, Mother of Summer 4GG @@ -58874,7 +61995,7 @@ Sakura-Tribe Elder Creature -- Snake Shaman 1/1 Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. -CHK-C, ARC-C +CHK-C, CMD-C, ARC-C Sakura-Tribe Scout G @@ -58901,7 +62022,7 @@ Salt Marsh Land Salt Marsh enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. -8ED-U, IN-U +IN-U, 8ED-U Saltblast 3WW @@ -58962,7 +62083,7 @@ Salvaging Station 6 Artifact {T}: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield. -Whenever a creature is put into a graveyard from the battlefield, you may untap Salvaging Station. +Whenever a creature dies, you may untap Salvaging Station. 5DN-R Samite Alchemist @@ -59006,7 +62127,7 @@ Samite Healer Creature -- Human Cleric 1/1 {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, S00-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, S00-C, 7E-C, 8ED-C, 9ED-C, 10E-C Samite Ministration 1W @@ -59046,7 +62167,7 @@ Sanctimony 1W Enchantment Whenever an opponent taps a Mountain for mana, you may gain 1 life. -7E-U, 8ED-U, UD-U +UD-U, 7E-U, 8ED-U Sanctum Custodian 2W @@ -59068,7 +62189,7 @@ Sanctum Guardian Creature -- Human Cleric 1/4 Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. -9ED-U, US-U +US-U, 9ED-U Sanctum Plowbeast 4WU @@ -59097,7 +62218,7 @@ Sand Silos enters the battlefield tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way. -5E-R, FE-R +FE-R, 5E-R Sand Squid 3U @@ -59111,7 +62232,7 @@ MM-R Sandals of Abdallah 4 Artifact -{2}, {T}: Target creature gains islandwalk until end of turn. When that creature is put into a graveyard from the battlefield this turn, destroy Sandals of Abdallah. +{2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah. AN-U Sandbar Crocodile @@ -59174,13 +62295,13 @@ Creature -- Human Soldier Warrior 1/3 First strike (This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn. -9ED-C, TE-C +TE-C, 9ED-C Sandstorm G Instant Sandstorm deals 1 damage to each attacking creature. -4E-C, AN-C, MI-C +AN-C, 4E-C, MI-C Sandstorm Eidolon 3R @@ -59208,7 +62329,7 @@ Sangromancer Creature -- Vampire Shaman 3/3 Flying -Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may gain 3 life. +Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life. MBS-R @@ -59235,7 +62356,7 @@ US-U Sanguine Praetor 6BB -Creature -- Avatar +Creature -- Avatar Praetor 7/5 {B}, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature. GPT-R @@ -59399,18 +62520,18 @@ Sarkhan Vol 2RG Planeswalker -- Sarkhan 4 -{+1}: Creatures you control get +1/+1 and gain haste until end of turn. -{-2}: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -{-6}: Put five 4/4 red Dragon creature tokens with flying onto the battlefield. +[+1]: Creatures you control get +1/+1 and gain haste until end of turn. +[-2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +[-6]: Put five 4/4 red Dragon creature tokens with flying onto the battlefield. ALA-M Sarkhan the Mad 3BR Planeswalker -- Sarkhan 7 -0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost. -{-2}: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield. -{-4}: Each Dragon creature you control deals damage equal to its power to target player. +[0]: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost. +[-2]: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield. +[-4]: Each Dragon creature you control deals damage equal to its power to target player. ROE-M Sarpadian Empires, Vol. VII @@ -59423,14 +62544,16 @@ TSP-R Sasaya's Essence 1GG Legendary Enchantment -Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced. [Flips from Sasaya, Orochi Ascendant.] +Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced. +[Flips from Sasaya, Orochi Ascendant.] SOK-R Sasaya, Orochi Ascendant 1GG Legendary Creature -- Snake Monk 2/3 -Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant. [Flips into Sasaya's Essence.] +Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant. +[Flips into Sasaya's Essence.] SOK-R Savaen Elves @@ -59512,7 +62635,7 @@ Savage Twister XRG Sorcery Savage Twister deals X damage to each creature. -MI-U, GPT-U, ARC-U, HOP-U +MI-U, GPT-U, CMD-U, ARC-U, HOP-U Savannah Land -- Forest Plains @@ -59635,7 +62758,7 @@ Scaled Wurm 7G Creature -- Wurm 7/6 -5E-C, 6E-C, 9ED-C, IA-C +IA-C, 5E-C, 6E-C, 9ED-C Scalpelexis 4U @@ -59643,7 +62766,7 @@ Creature -- Beast 1/5 Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process. -10E-R, JUD-R +JUD-R, 10E-R Scandalmonger 3B @@ -59716,7 +62839,8 @@ Scarmaker 1BB Legendary Creature -- Spirit 4/4 -Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) [Flips from Hired Muscle.] +Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +[Flips from Hired Muscle.] BOK-U Scarred Puma @@ -59780,7 +62904,7 @@ Scathe Zombies 2B Creature -- Zombie 2/2 -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, S99-C, S00-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, S99-C, S00-C, 7E-C, 8ED-C, 9ED-C, 10E-C Scatter the Seeds 3GG @@ -59793,7 +62917,7 @@ Scattering Stroke 2UU Instant Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -LRW-U +LRW-U, CMD-U Scattershot 2R @@ -59822,7 +62946,7 @@ Scavenger Drake Creature -- Drake 1/1 Flying -Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Scavenger Drake. +Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake. ALA-U Scavenger Folk @@ -59830,16 +62954,23 @@ G Creature -- Human 1/1 {G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact. -CH-C, 5E-C, 7E-U, DK-C +DK-C, CH-C, 5E-C, 7E-U Scavenging Ghoul 3B Creature -- Zombie 2/2 -At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature put into a graveyard from the battlefield this turn. +At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. A-U, B-U, U-U, RV-U, 4E-U +Scavenging Ooze +1G +Creature -- Ooze +2/2 +{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. +CMD-R + Scavenging Scarab 3B Creature -- Insect @@ -59883,6 +63014,12 @@ Artifact {W}, {T}: Tap target permanent. CON-R +Scepter of Empires +3 +Artifact +{T}: Scepter of Empires deals 1 damage to target player. It deals 3 damage to that player instead if you control artifacts named Crown of Empires and Throne of Empires. +M12-U + Scepter of Fugue BB Artifact @@ -59946,7 +63083,7 @@ Scion of the Wild Creature -- Avatar */* Scion of the Wild's power and toughness are each equal to the number of creatures you control. -10E-R, RAV-R +RAV-R, 10E-R Scorched Earth XR @@ -59972,7 +63109,7 @@ Scorching Lava 1R Instant Kicker {R} (You may pay an additional {R} as you cast this spell.) -Scorching Lava deals 2 damage to target creature or player. If Scorching Lava was kicked, that creature can't be regenerated this turn and if it would be put into a graveyard this turn, exile it instead. +Scorching Lava deals 2 damage to target creature or player. If Scorching Lava was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead. IN-C Scorching Missile @@ -60013,7 +63150,7 @@ Scoria Wurm Creature -- Wurm 7/7 At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand. -10E-R, US-R +US-R, 10E-R Scornful AEther-Lich 3U @@ -60050,6 +63187,13 @@ Creature -- Zombie Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) MBS-C +Scourge of Geier Reach +3RR +Creature -- Elemental +3/3 +Scourge of Geier Reach gets +1/+1 for each creature your opponents control. +ISD-U + Scourge of Kher Ridges 6RR Creature -- Dragon @@ -60108,6 +63252,12 @@ Scragnoth can't be countered. Protection from blue TE-U, TSP-S +Scrambleverse +6RR +Sorcery +For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents. +M12-R + Scrap 2R Instant @@ -60135,6 +63285,12 @@ Artifact Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life. UL-R +Scrapyard Salvo +1RR +Sorcery +Scrapyard Salvo deals damage to target player equal to the number of artifact cards in your graveyard. +NPH-C + Screaming Fury 2R Sorcery @@ -60154,7 +63310,7 @@ Screams from Within Enchantment -- Aura Enchant creature Enchanted creature gets -1/-1. -When enchanted creature is put into a graveyard, return Screams from Within from your graveyard to the battlefield. +When enchanted creature dies, return Screams from Within from your graveyard to the battlefield. DST-U Screams of the Damned @@ -60163,12 +63319,21 @@ Enchantment {1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player. OD-U +Screeching Bat +2B +Creature -- Bat +2/2 +Flying +At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Screeching Bat. +[Front face. Transforms into Stalking Vampire.] +ISD-U + Screeching Buzzard 3B Creature -- Bird 2/2 Flying -When Screeching Buzzard is put into a graveyard from the battlefield, each opponent discards a card. +When Screeching Buzzard dies, each opponent discards a card. ONS-C Screeching Drake @@ -60286,7 +63451,7 @@ Sculpting Steel 3 Artifact You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield. -10E-R, MRD-R +MRD-R, 10E-R Scute Mob G @@ -60308,7 +63473,7 @@ Scuttling Death Creature -- Spirit 4/2 Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn. -Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) CHK-C Scuzzback Marauders @@ -60316,7 +63481,7 @@ Scuzzback Marauders Creature -- Goblin Warrior 5/2 Trample -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) SHM-C Scuzzback Scrapper @@ -60326,6 +63491,14 @@ Creature -- Goblin Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) SHM-C +Scythe Specter +4BB +Creature -- Specter +4/4 +Flying +Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost. +CMD-R + Scythe Tiger G Creature -- Cat @@ -60338,7 +63511,7 @@ Scythe of the Wretched 2 Artifact -- Equipment Equipped creature gets +2/+2. -Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. +Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. Equip {4} MRD-R @@ -60355,7 +63528,7 @@ Sea Eagle Creature -- Bird 1/1 Flying -8ED-C, S99-C, S00-C +S99-C, S00-C, 8ED-C Sea Gate Loremaster 4U @@ -60382,7 +63555,7 @@ Sea Monster Creature -- Serpent 6/6 Sea Monster can't attack unless defending player controls an Island. -6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, TE-C +TE-C, 6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C Sea Scryer 1U @@ -60412,14 +63585,14 @@ Sea Spirit Creature -- Elemental Spirit 2/3 {U}: Sea Spirit gets +1/+0 until end of turn. -5E-U, IA-U +IA-U, 5E-U Sea Sprite 1U Creature -- Faerie 1/1 Flying, protection from red -5E-U, HL-U +HL-U, 5E-U Sea Troll 2U @@ -60441,7 +63614,7 @@ U Enchantment -- Aura Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) Enchanted land is an Island. -9ED-C, ONS-C +ONS-C, 9ED-C Seachrome Coast Land @@ -60567,7 +63740,7 @@ Searing Wind 8R Instant Searing Wind deals 10 damage to target creature or player. -8ED-R, PR-R +PR-R, 8ED-R Seascape Aerialist 4U @@ -60601,7 +63774,7 @@ Creature -- Merfolk When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped. -5E-U, FE-U +FE-U, 5E-U Season of the Witch BBB @@ -60615,7 +63788,7 @@ Seasoned Marshal Creature -- Human Soldier 2/2 Whenever Seasoned Marshal attacks, you may tap target creature. -7E-U, 8ED-U, 9ED-U, P1-U, US-U +P1-U, US-U, 7E-U, 8ED-U, 9ED-U Seasoned Tactician 2W @@ -60641,7 +63814,7 @@ Land Secluded Steppe enters the battlefield tapped. {T}: Add {W} to your mana pool. Cycling {W} ({W}, Discard this card: Draw a card.) -ONS-C, ARC-C +ONS-C, CMD-C, ARC-C Second Chance 2U @@ -60752,7 +63925,7 @@ Seedborn Muse Creature -- Spirit 2/4 Untap all permanents you control during each other player's untap step. -9ED-R, 10E-R, LGN-R +LGN-R, 9ED-R, 10E-R Seedcradle Witch (g/w) @@ -60765,7 +63938,7 @@ Seedguide Ash 4G Creature -- Treefolk Druid 4/4 -When Seedguide Ash is put into a graveyard from the battlefield, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library. +When Seedguide Ash dies, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library. LRW-U Seedling Charm @@ -60798,7 +63971,8 @@ JUD-R Seek WB Instant -Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library. [This is half of the split card Hide // Seek.] +Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library. +[This is half of the split card Hide // Seek.] DIS-R Seek the Horizon @@ -60812,14 +63986,14 @@ Seeker Enchantment -- Aura Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures. -4E-C, LE-U +LE-U, 4E-C Seeker of Skybreak 1G Creature -- Elf 2/1 {T}: Untap target creature. -7E-C, TE-C +TE-C, 7E-C Seer's Sundial 4 @@ -60852,7 +64026,7 @@ Seething Song 2R Instant Add {R}{R}{R}{R}{R} to your mana pool. -9ED-C, MRD-C, ARC-C +MRD-C, 9ED-C, ARC-C Segmented Wurm 3RG @@ -60866,7 +64040,7 @@ Segovian Leviathan Creature -- Leviathan 3/3 Islandwalk -4E-U, 5E-U, 6E-U, LE-U +LE-U, 4E-U, 5E-U, 6E-U Seht's Tiger 2WW @@ -60880,7 +64054,7 @@ Seismic Assault RRR Enchantment Discard a land card: Seismic Assault deals 2 damage to target creature or player. -7E-R, 8ED-R, 10E-R, EX-R +EX-R, 7E-R, 8ED-R, 10E-R Seismic Mage 3R @@ -60932,7 +64106,7 @@ Seize the Soul Instant Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -When the creature Seize the Soul haunts is put into a graveyard, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. +When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. GPT-R Seizures @@ -60967,7 +64141,7 @@ Sek'Kuar, Deathkeeper 2BRG Legendary Creature -- Orc Shaman 4/3 -Whenever another nontoken creature you control is put into a graveyard from the battlefield, put a 3/1 black and red Graveborn creature token with haste onto the battlefield. +Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste onto the battlefield. CSP-R Sekki, Seasons' Guide @@ -60989,7 +64163,7 @@ Selenia Vanguard +1/+7 Creatures you control have vigilance. -VAN-S + Selenia, Dark Angel 3WB @@ -61004,16 +64178,15 @@ GW Creature -- Elf Shaman 1/2 {1}, {T}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token onto the battlefield. -RAV-C +RAV-C, CMD-C Selesnya Guildmage (g/w)(g/w) Creature -- Elf Wizard 2/2 -({(g/w)} can be paid with either {G} or {W}.) {3}{G}: Put a 1/1 green Saproling creature token onto the battlefield. {3}{W}: Creatures you control get +1/+1 until end of turn. -RAV-U, ARC-U +RAV-U, CMD-U, ARC-U Selesnya Sagittars 3GW @@ -61028,13 +64201,20 @@ Land Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W} to your mana pool. -RAV-C +RAV-C, CMD-C Selesnya Signet 2 Artifact {1}, {T}: Add {G}{W} to your mana pool. -RAV-C +RAV-C, CMD-C + +Selfless Cathar +W +Creature -- Human Cleric +1/1 +{1}{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn. +ISD-C Selfless Exorcist 3WW @@ -61043,6 +64223,13 @@ Creature -- Human Cleric {T}: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist. JUD-R +Selhoff Occultist +2U +Creature -- Human Rogue +2/3 +Whenever Selhoff Occultist or another creature dies, target player puts the top card of his or her library into his or her graveyard. +ISD-C + Selkie Hedge-Mage 2(g/u) Creature -- Merfolk Wizard @@ -61055,7 +64242,7 @@ Sell-Sword Brute 1R Creature -- Human Mercenary 2/2 -When Sell-Sword Brute is put into a graveyard from the battlefield, it deals 2 damage to you. +When Sell-Sword Brute dies, it deals 2 damage to you. RAV-C Semblance Anvil @@ -61078,14 +64265,14 @@ Creature -- Human 2/2 When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield. When Sengir Autocrat leaves the battlefield, exile all Serf tokens. -5E-R, 6E-R, HL-U, TSP-S +HL-U, 5E-R, 6E-R, TSP-S Sengir Bats 1BB Creature -- Bat 1/2 Flying -Whenever a creature dealt damage by Sengir Bats this turn is put into a graveyard, put a +1/+1 counter on Sengir Bats. +Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats. HL-C Sengir Nosferatu @@ -61100,9 +64287,9 @@ Sengir Vampire 3BB Creature -- Vampire 4/4 -Flying (This creature can't be blocked except by creatures with flying or reach.) -Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. -A-U, B-U, U-U, RV-U, 4E-U, 9ED-R, 10E-R, TOR-R +Flying +Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. +A-U, B-U, U-U, RV-U, 4E-U, TOR-R, 9ED-R, 10E-R, M12-U Sensation Gorger 1RR @@ -61126,12 +64313,27 @@ Artifact {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library. CHK-U +Sensor Splicer +4W +Creature -- Artificer +1/1 +When Sensor Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. +Golem creatures you control have vigilance. +NPH-C + +Sensory Deprivation +U +Enchantment -- Aura +Enchant creature +Enchanted creature gets -3/-0. +ISD-C + Sentinel 4 Artifact Creature -- Shapeshifter 1/1 {0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.) -CH-R, LE-R +LE-R, CH-R Sentinels of Glen Elendra 3U @@ -61162,8 +64364,8 @@ Seraph Creature -- Angel 4/4 Flying -Whenever a creature dealt damage by Seraph this turn is put into a graveyard, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph. -5E-R, IA-R +Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph. +IA-R, 5E-R Serendib Djinn 2UU @@ -61180,7 +64382,7 @@ Creature -- Efreet 3/4 Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. -RV-R, AN-R +AN-R, RV-R Serendib Sorcerer 1UU @@ -61211,7 +64413,7 @@ Serenity 1W Enchantment At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. -6E-R, WL-R +WL-R, 6E-R Serpent Assassin 3BB @@ -61223,8 +64425,8 @@ P1-R Serpent Generator 6 Artifact -{4}, {T}: Put a 1/1 colorless Snake artifact creature token onto the battlefield. This creature has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.) -CH-R, 5E-R, LE-R +{4}, {T}: Put a 1/1 colorless Snake artifact creature token onto the battlefield. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.) +LE-R, CH-R, 5E-R Serpent Skin 2G @@ -61240,7 +64442,7 @@ Serpent Warrior Creature -- Snake Warrior 3/3 When Serpent Warrior enters the battlefield, you lose 3 life. -7E-C, 8ED-C, 9ED-C, P1-C, S99-C, ST-C +P1-C, ST-C, S99-C, 7E-C, 8ED-C, 9ED-C Serpent of the Endless Sea 4U @@ -61269,7 +64471,7 @@ Serra Vanguard +1/+1 Creatures you control get +0/+2. -VAN-S + Serra Advocate 3W @@ -61277,7 +64479,7 @@ Creature -- Angel 2/2 Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. -7E-U, UD-U +UD-U, 7E-U Serra Angel 3WW @@ -61285,13 +64487,13 @@ Creature -- Angel 4/4 Flying Vigilance (Attacking doesn't cause this creature to tap.) -A-U, B-U, U-U, RV-U, 4E-U, 7E-R, 8ED-R, 9ED-R, 10E-R, M10-U, M11-U +A-U, B-U, U-U, RV-U, 4E-U, 7E-R, 8ED-R, 9ED-R, 10E-R, M10-U, M11-U, CMD-U, M12-U Serra Angel Avatar Vanguard 0/-1 Whenever you cast a spell, you gain 2 life. -VAN-S + Serra Ascendant W @@ -61329,7 +64531,7 @@ Enchantment -- Aura Enchant creature At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated. -5E-U, HL-C +HL-C, 5E-U Serra Inquisitors 4W @@ -61344,7 +64546,7 @@ Creature -- Human Knight 2/2 {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. -5E-U, HL-C +HL-C, 5E-U Serra Sphinx 3UU @@ -61364,7 +64566,7 @@ Serra's Blessing 1W Enchantment Creatures you control have vigilance. (Attacking doesn't cause them to tap.) -6E-U, 9ED-U, WL-U +WL-U, 6E-U, 9ED-U Serra's Boon 2W @@ -61378,7 +64580,7 @@ Serra's Embrace Enchantment -- Aura Enchant creature Enchanted creature gets +2/+2 and has flying and vigilance. -7E-U, 10E-U, US-U +US-U, 7E-U, 10E-U Serra's Hymn W @@ -61426,7 +64628,7 @@ Serum Raker Creature -- Drake 3/2 Flying -When Serum Raker is put into a graveyard from the battlefield, each player discards a card. +When Serum Raker dies, each player discards a card. MBS-C Serum Tank @@ -61462,7 +64664,7 @@ Seshiro the Anointed Avatar Vanguard 0/-1 At the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen type in addition to their other types. -VAN-S + Seton's Desire 2G @@ -61491,14 +64693,30 @@ Sever Soul 3BB Sorcery Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. -8ED-U, MM-C +MM-C, 8ED-U + +Sever the Bloodline +3B +Sorcery +Exile target creature and all other creatures with the same name as that creature. +Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-R Severed Legion 1BB Creature -- Zombie 2/2 Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -8ED-C, 10E-C, ONS-C +ONS-C, 8ED-C, 10E-C + +Sewer Nemesis +3B +Creature -- Horror +*/* +As Sewer Nemesis enters the battlefield, choose a player. +Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. +Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard. +CMD-R Sewer Rats B @@ -61541,7 +64759,7 @@ PLC-C Shade's Breath 1B Instant -Until end of turn, each creature you control becomes black, its creature type becomes Shade, and it gains "{B}: This creature gets +1/+1 until end of turn." +Until end of turn, each creature you control becomes a black Shade and gains "{B}: This creature gets +1/+1 until end of turn." ONS-U Shade's Form @@ -61549,7 +64767,7 @@ Shade's Form Enchantment -- Aura Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." -When enchanted creature is put into a graveyard, return that card to the battlefield under your control. +When enchanted creature dies, return that card to the battlefield under your control. TOR-C Shadow Guildmage @@ -61712,7 +64930,7 @@ Shambling Swarm 1BBB Creature -- Horror 3/3 -When Shambling Swarm is put into a graveyard from the battlefield, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step. +When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step. TOR-R Shanodin Dryads @@ -61774,7 +64992,7 @@ Artifact Creature -- Shapeshifter As Shapeshifter enters the battlefield, choose a number between 0 and 7. At the beginning of your upkeep, you may choose a number between 0 and 7. Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number. -4E-U, 5E-U, AQ-R +AQ-R, 4E-U, 5E-U Shapeshifter's Marrow 2UU @@ -61795,7 +65013,7 @@ Creature -- Phoenix Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying. {R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep. -9ED-R, ST-R +ST-R, 9ED-R Shard Volley R @@ -61832,6 +65050,12 @@ If a player would draw a card, that player exiles the top card of an opponent's Each player may look at and play cards he or she exiled with Shared Fate. MRD-R +Shared Trauma +B +Sorcery +Join forces -- Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way. +CMD-R + Shared Triumph 1W Enchantment @@ -61839,19 +65063,35 @@ As Shared Triumph enters the battlefield, choose a creature type. Creatures of the chosen type get +1/+1. ONS-R +Sharpened Pitchfork +2 +Artifact -- Equipment +Equipped creature has first strike. +As long as equipped creature is a Human, it gets +1/+1. +Equip {1} +ISD-U + Sharuum the Hegemon 3WUB Legendary Artifact Creature -- Sphinx 5/5 Flying When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield. -ALA-M +LE-M, ALA-M Shatter 1R Instant Destroy target artifact. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, M10-C, IA-C, TE-C, MRD-C, SOM-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, 5E-C, TE-C, 6E-C, 7E-C, 8ED-C, MRD-C, 9ED-C, M10-C, SOM-C + +Shattered Angel +3WW +Creature -- Angel +3/3 +Flying +Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. +NPH-U, CMD-U Shattered Crypt XBB @@ -61889,7 +65129,7 @@ Shatterstorm 2RR Sorcery Destroy all artifacts. They can't be regenerated. -RV-U, 5E-U, 6E-R, 10E-U, AQ-R +AQ-R, RV-U, 5E-U, 6E-R, 10E-U Shauku's Minion 1BR @@ -61964,6 +65204,15 @@ Enchantment Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.) PR-R +Sheoldred, Whispering One +5BB +Legendary Creature -- Praetor +6/6 +Swampwalk +At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. +At the beginning of each opponent's upkeep, that player sacrifices a creature. +NPH-M + Shepherd of Rot 1B Creature -- Zombie Cleric @@ -61982,7 +65231,8 @@ Shidako, Broodmistress 2G Legendary Creature -- Snake Shaman 3/3 -{G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn. [Flips from Orochi Eggwatcher.] +{G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn. +[Flips from Orochi Eggwatcher.] CHK-U Shield Bearer @@ -61990,7 +65240,7 @@ Shield Bearer Creature -- Human Soldier 0/3 Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -5E-C, IA-C +IA-C, 5E-C Shield Dancer 2W @@ -62018,7 +65268,7 @@ Shield Wall 1W Instant Creatures you control get +0/+2 until end of turn. -CH-U, 5E-C, 7E-C, LE-U +LE-U, CH-U, 5E-C, 7E-C Shield of Duty and Reason W @@ -62106,7 +65356,7 @@ Shifting Sky Enchantment As Shifting Sky enters the battlefield, choose a color. All nonland permanents are the chosen color. -8ED-R, PS-U +PS-U, 8ED-R Shifting Sliver 3U @@ -62142,7 +65392,7 @@ Shimian Night Stalker Creature -- Nightstalker 4/4 {B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead. -CH-U, LE-U +LE-U, CH-U Shimian Specter 2BB @@ -62197,7 +65447,7 @@ Shimmering Grotto Land {T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. -LRW-C +LRW-C, ISD-C Shimmering Mirage 1U @@ -62212,7 +65462,7 @@ Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand. -10E-C, TE-C, IN-C +TE-C, IN-C, 10E-C Shinen of Fear's Chill 4B @@ -62346,7 +65596,7 @@ Creature -- Dragon 5/5 Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to target creature or player. -10E-R, US-R +US-R, 10E-R Shivan Meteor 3RR @@ -62359,14 +65609,14 @@ Shivan Oasis Land Shivan Oasis enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. -8ED-U, IN-U, HOP-U +IN-U, 8ED-U, HOP-U Shivan Phoenix 4RR Creature -- Phoenix 3/4 Flying -When Shivan Phoenix is put into a graveyard from the battlefield, return Shivan Phoenix to its owner's hand. +When Shivan Phoenix dies, return Shivan Phoenix to its owner's hand. UL-R Shivan Raptor @@ -62381,7 +65631,7 @@ Shivan Reef Land {T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you. -9ED-R, 10E-R, AP-R +AP-R, 9ED-R, 10E-R Shivan Sand-Mage 2RR @@ -62439,14 +65689,14 @@ Shock R Instant Shock deals 2 damage to target creature or player. -6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, S00-C, ST-C, ONS-C +ST-C, 6E-C, S00-C, 7E-C, ONS-C, 8ED-C, 9ED-C, 10E-C, M12-C Shock Troops 3R Creature -- Human Soldier 2/2 Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player. -8ED-C, MM-C +MM-C, 8ED-C Shocker 1R @@ -62540,6 +65790,14 @@ Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling. EVE-U +Shriek Raptor +3WW +Creature -- Bird +2/3 +Flying +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +NPH-C + Shriek of Dread 1B Instant @@ -62592,13 +65850,48 @@ Creature -- Elemental Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) -LRW-U, ARC-U +LRW-U, CMD-U, ARC-U + +Shrine of Boundless Growth +3 +Artifact +At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth. +{T}, Sacrifice Shrine of Boundless Growth: Add {1} to your mana pool for each charge counter on Shrine of Boundless Growth. +NPH-U + +Shrine of Burning Rage +2 +Artifact +At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage. +{3}, {T}, Sacrifice Shrine of Burning Rage: Shrine of Burning Rage deals damage equal to the number of charge counters on it to target creature or player. +NPH-U + +Shrine of Limitless Power +3 +Artifact +At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power. +{4}, {T}, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power. +NPH-U + +Shrine of Loyal Legions +2 +Artifact +At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions. +{3}, {T}, Sacrifice Shrine of Loyal Legions: Put a 1/1 colorless Myr artifact creature token onto the battlefield for each charge counter on Shrine of Loyal Legions. +NPH-U + +Shrine of Piercing Vision +2 +Artifact +At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. +{T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order. +NPH-U Shrink G Instant Target creature gets -5/-0 until end of turn. -5E-C, HL-C +HL-C, 5E-C Shrivel 1B @@ -62609,7 +65902,7 @@ ROE-C Shriveling Rot 2BB Instant -Choose one -- Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature is put into a graveyard from the battlefield, that creature's controller loses life equal to its toughness. +Choose one -- Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. Entwine {2}{B} (Choose both if you pay the entwine cost.) DST-R @@ -62698,7 +65991,7 @@ Shunt 1RR Instant Change the target of target spell with a single target. -10E-R, DST-R +DST-R, 10E-R Shuriken 1 @@ -62720,7 +66013,7 @@ Creature -- Spirit 5/6 Flying Whenever Sibilant Spirit attacks, defending player may draw a card. -5E-R, 6E-R, IA-R +IA-R, 5E-R, 6E-R Sick and Tired 2B @@ -62757,6 +66050,14 @@ Creature -- Elemental Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) SHM-C +Sickleslicer +3 +Artifact -- Equipment +Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) +Equipped creature gets +2/+2. +Equip {4} +NPH-U + Sidar Jabari 3W Legendary Creature -- Human Knight @@ -62769,7 +66070,7 @@ Sidar Kondo Vanguard -1/+12 {3}: Target creature gets +3/+3 until end of turn. -VAN-S + Sideswipe 1R @@ -62788,7 +66089,7 @@ Siege Mastodon 4W Creature -- Elephant 3/5 -M10-C, M11-C +M10-C, M11-C, M12-C Siege Wurm 5GG @@ -62811,13 +66112,13 @@ Creature -- Goblin 2/2 When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player. -10E-R, M10-R, SCG-R +SCG-R, 10E-R, M10-R Sift 3U Sorcery Draw three cards, then discard a card. -9ED-C, 10E-C, ST-C +ST-C, 9ED-C, 10E-C Sift Through Sands 1UU @@ -62845,7 +66146,7 @@ Sigil Captain Creature -- Rhino Soldier 3/3 Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it. -ARB-U +ARB-U, CMD-U Sigil Tracer 1UU @@ -62908,7 +66209,7 @@ Sign in Blood BB Sorcery Target player draws two cards and loses 2 life. -M10-C, M11-C, ARC-C +M10-C, M11-C, CMD-C, ARC-C Signal Pest 1 @@ -62946,6 +66247,13 @@ Creature -- Human Cleric {T}: You gain 1 life. US-C +Silent Departure +U +Sorcery +Return target creature to its owner's hand. +Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-C + Silent Specter 4BB Creature -- Specter @@ -62959,15 +66267,15 @@ Silent-Chant Zubera 1W Creature -- Zubera Spirit 1/2 -When Silent-Chant Zubera is put into a graveyard from the battlefield, you gain 2 life for each Zubera put into a graveyard from the battlefield this turn. +When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn. CHK-C Silhana Ledgewalker 1G Creature -- Elf Rogue 1/1 +Hexproof (This creature can't be the target of spells or abilities your opponents control.) Silhana Ledgewalker can't be blocked except by creatures with flying. -Silhana Ledgewalker can't be the target of spells or abilities your opponents control. GPT-C Silhana Starfletcher @@ -63019,7 +66327,7 @@ Creature -- Spider 2/7 Reach (This creature can block creatures with flying.) {X}{G}{G}: Silklash Spider deals X damage to each creature with flying. -9ED-R, ONS-R +ONS-R, 9ED-R Silkwing Scout 2U @@ -63081,11 +66389,26 @@ Flying {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature. ST-R +Silver-Inlaid Dagger +1 +Artifact -- Equipment +Equipped creature gets +2/+0. +As long as equipped creature is a Human, it gets an additional +1/+0. +Equip {2} +ISD-U + Silverback Ape 3GG Creature -- Ape 5/5 -8ED-U, S99-U +S99-U, 8ED-U + +Silverchase Fox +1W +Creature -- Fox +2/2 +{1}{W}, Sacrifice Silverchase Fox: Exile target enchantment. +ISD-C Silvercoat Lion 1W @@ -63187,7 +66510,7 @@ Land Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U} to your mana pool. -DIS-C +DIS-C, CMD-C Simic Guildmage (g/u)(g/u) @@ -63216,14 +66539,15 @@ Simic Signet 2 Artifact {1}, {T}: Add {G}{U} to your mana pool. -DIS-C +DIS-C, CMD-C Simic Sky Swallower 5GU Creature -- Leviathan 6/6 -Flying; trample; shroud (This permanent can't be the target of spells or abilities.) -DIS-R +Flying, trample +Shroud (This creature can't be the target of spells or abilities.) +DIS-R, CMD-R Simoon RG @@ -63234,7 +66558,8 @@ VI-U, IN-U Simple 1GW Sorcery -Destroy all Auras and Equipment. [This is half of the split card Pure // Simple.] +Destroy all Auras and Equipment. +[This is half of the split card Pure // Simple.] DIS-U Simplify @@ -63254,7 +66579,7 @@ Sindbad Creature -- Human 1/1 {T}: Draw a card and reveal it. If it isn't a land card, discard it. -4E-U, AN-U, TSP-S +AN-U, 4E-U, TSP-S Sinew Sliver 1W @@ -63355,7 +66680,7 @@ Sisay Vanguard -2/-3 Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. -VAN-S + Sisay's Ingenuity U @@ -63369,7 +66694,7 @@ Sisay's Ring 4 Artifact {T}: Add {2} to your mana pool. -7E-U, VI-C +VI-C, 7E-U Sisters of Stone Death 4BBGG @@ -63385,20 +66710,20 @@ Vanguard +1/-5 Each creature you control must be blocked if able. {4}: Exile target creature that's blocking a creature you control. -VAN-S + Sisters of the Flame 1RR Creature -- Human Shaman 2/2 {T}: Add {R} to your mana pool. -4E-C, DK-U +DK-U, 4E-C Sivitri Scarzam 5UB Legendary Creature -- Human 6/4 -CH-U, LE-U +LE-U, CH-U Sivvi's Ruse 2WW @@ -63418,7 +66743,24 @@ Sizzle 2R Sorcery Sizzle deals 3 damage to each opponent. -8ED-C, MM-C +MM-C, 8ED-C + +Skaab Goliath +5U +Creature -- Zombie Giant +6/9 +As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard. +Trample +ISD-U + +Skaab Ruinator +1UU +Creature -- Zombie Horror +5/6 +As an additional cost to cast Skaab Ruinator, exile three creature cards from your graveyard. +Flying +You may cast Skaab Ruinator from your graveyard. +ISD-M Skarrg, the Rage Pits Land @@ -63465,6 +66807,13 @@ Creature -- Crocodile Skeleton 5/1 P1-C +Skeletal Grimace +1B +Enchantment -- Aura +Enchant creature +Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature." +ISD-C + Skeletal Kathari 4B Creature -- Bird Skeleton @@ -63528,7 +66877,7 @@ IA-R Skeletonize 4R Instant -Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token onto the battlefield with "{B}: Regenerate this creature." +Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, put a 1/1 black Skeleton creature token onto the battlefield with "{B}: Regenerate this creature." ALA-U Skill Borrower @@ -63546,6 +66895,13 @@ Creature -- Zombie When Skinrender enters the battlefield, put three -1/-1 counters on target creature. SOM-U +Skinshifter +1G +Creature -- Human Shaman +1/1 +{G}: Choose one -- Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn. +M12-R + Skinthinner 1B Creature -- Zombie @@ -63590,7 +66946,7 @@ Skirk Drill Sergeant 1R Creature -- Goblin 2/1 -Whenever Skirk Drill Sergeant or another Goblin is put into a graveyard from the battlefield, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. +Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. LGN-U Skirk Fire Marshal @@ -63627,7 +66983,7 @@ Skirk Ridge Exhumer 1B Creature -- Zombie Spellshaper 1/1 -{B}, {T}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin onto the battlefield. It has "When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn." +{B}, {T}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin onto the battlefield. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn." FUT-U Skirk Shaman @@ -63645,6 +67001,20 @@ Morph--Sacrifice two Mountains. (You may cast this face down as a 2/2 creature f When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures. SCG-U +Skirsdag Cultist +2RR +Creature -- Human Shaman +2/2 +{R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player. +ISD-U + +Skirsdag High Priest +1B +Creature -- Human Cleric +1/2 +Morbid -- {T}, Tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn. +ISD-R + Skithiryx, the Blight Dragon 3BB Legendary Creature -- Dragon Skeleton @@ -63757,7 +67127,7 @@ Skull Catapult 4 Artifact {1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player. -5E-U, 6E-U, IA-U +IA-U, 5E-U, 6E-U Skull Collector 1BB @@ -63778,7 +67148,7 @@ Skull of Orm 3 Artifact {5}, {T}: Return target enchantment card from your graveyard to your hand. -8ED-R, DK-U +DK-U, 8ED-R Skull of Ramos 3 @@ -63787,6 +67157,15 @@ Artifact Sacrifice Skull of Ramos: Add {B} to your mana pool. MM-R +Skullbriar, the Walking Grave +BG +Legendary Creature -- Zombie Elemental +1/1 +Haste +Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. +Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. +CMD-R + Skullcage 4 Artifact @@ -63797,9 +67176,9 @@ Skullclamp 1 Artifact -- Equipment Equipped creature gets +1/-1. -Whenever equipped creature is put into a graveyard, draw two cards. -Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) -DST-U +Whenever equipped creature dies, draw two cards. +Equip {1} +DST-U, CMD-U Skullmane Baku 3BB @@ -63850,7 +67229,7 @@ Sky Diamond Artifact Sky Diamond enters the battlefield tapped. {T}: Add {U} to your mana pool. -6E-U, 7E-U, MI-U +MI-U, 6E-U, 7E-U Sky Hussar 3WU @@ -63888,7 +67267,7 @@ Sky Weaver Creature -- Metathran Wizard 2/1 {2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) -10E-U, IN-U +IN-U, 10E-U Sky-Eel School 3UU @@ -63943,21 +67322,21 @@ Skyhunter Patrol Creature -- Cat Knight 2/3 Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.) -10E-C, MRD-C +MRD-C, 10E-C Skyhunter Prowler 2W Creature -- Cat Knight 1/3 Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) -9ED-C, 10E-C, 5DN-C +5DN-C, 9ED-C, 10E-C Skyhunter Skirmisher 1WW Creature -- Cat Knight 1/1 Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.) -10E-U, 5DN-U +5DN-U, 10E-U Skyknight Legionnaire 1RW @@ -63986,7 +67365,7 @@ XUU Sorcery Each player draws X cards. Forecast -- {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.) -DIS-U +DIS-U, CMD-U Skyshaper 2 @@ -64057,7 +67436,7 @@ Skyshroud Elf Creature -- Elf Druid 1/1 {T}: Add {G} to your mana pool. -{1}: Add {W} or {R} to your mana pool. +{1}: Add {R} or {W} to your mana pool. TE-C Skyshroud Elite @@ -64072,13 +67451,13 @@ Skyshroud Falcon Creature -- Bird 1/1 Flying, vigilance -7E-C, ST-C +ST-C, 7E-C Skyshroud Forest Land Skyshroud Forest enters the battlefield tapped. {T}: Add {1} to your mana pool. -{T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you. +{T}: Add {G} or {U} to your mana pool. Skyshroud Forest deals 1 damage to you. TE-R Skyshroud Poacher @@ -64093,7 +67472,7 @@ G Creature -- Elf 1/1 {T}: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery. -10E-C, TE-C +TE-C, 10E-C Skyshroud Ridgeback G @@ -64157,6 +67536,14 @@ Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) {LEVEL 3+} 4/2. Flying ROE-C +Skywinder Drake +2U +Creature -- Drake +3/1 +Flying +Skywinder Drake can block only creatures with flying. +M12-C + Skywing Aven 2U Creature -- Bird Soldier @@ -64165,6 +67552,13 @@ Flying Discard a card: Return Skywing Aven to its owner's hand. TOR-C +Slag Fiend +R +Creature -- Construct +*/* +Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards. +NPH-R + Slagstorm 1RR Sorcery @@ -64178,6 +67572,14 @@ Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) MRD-C +Slash Panther +4(r/p) +Artifact Creature -- Cat +4/2 +({(r/p)} can be paid with either {R} or 2 life.) +Haste +NPH-C + Slashing Tiger 2GG Creature -- Cat @@ -64189,7 +67591,7 @@ Slate of Ancestry 4 Artifact {4}, {T}, Discard your hand: Draw a card for each creature you control. -9ED-R, ONS-R +ONS-R, 9ED-R Slaughter 2BB @@ -64201,22 +67603,22 @@ EX-U Slaughter Cry 2R Instant -Target creature gets +3/+0 and gains first strike until end of turn. -ZEN-C +Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) +ZEN-C, M12-C Slaughter Pact 0 Instant -Slaughter Pact is black. Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. +[Black color indicator.] FUT-R Slaughterhouse Bouncer 4B Creature -- Ogre Warrior 3/3 -Hellbent -- When Slaughterhouse Bouncer is put into a graveyard from the battlefield, if you have no cards in hand, target creature gets -3/-3 until end of turn. +Hellbent -- When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn. DIS-C Slave of Bolas @@ -64237,7 +67639,14 @@ Slay Instant Destroy target green creature. It can't be regenerated. Draw a card. -8ED-U, 9ED-U, PS-U +PS-U, 8ED-U, 9ED-U + +Slayer of the Wicked +3W +Creature -- Human Soldier +3/2 +When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie. +ISD-U Sleep 2UU @@ -64251,7 +67660,7 @@ Creature -- Minion 3/3 When Sleeper Agent enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. -10E-R, US-R +US-R, 10E-R Sleeper's Guile 2B @@ -64282,13 +67691,13 @@ Sleight of Hand U Sorcery Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -7E-C, 9ED-C, P2-C, S99-C +P2-C, S99-C, 7E-C, 9ED-C Sleight of Mind U Instant Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.) -A-R, B-R, U-R, RV-R, 4E-R, 5E-R, IA-U +A-R, B-R, U-R, RV-R, 4E-R, IA-U, 5E-R Slice and Dice 4RR @@ -64353,7 +67762,7 @@ Slippery Bogle (g/u) Creature -- Beast 1/1 -Slippery Bogle can't be the target of spells or abilities your opponents control. +Hexproof (This creature can't be the target of spells or abilities your opponents control.) EVE-C Slippery Karst @@ -64369,7 +67778,7 @@ Creature -- Fish Beast 6/6 Slipstream Eel can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -ONS-C +ONS-C, CMD-C Slipstream Serpent 7U @@ -64479,13 +67888,13 @@ Sliver Queen Avatar Vanguard 0/+7 Whenever you cast a non-Sliver creature spell, exile that spell. If you do, put a token onto the battlefield that's a copy of a random non-Shapeshifter Sliver creature card with the same converted mana cost as that spell. -VAN-S + Sliver Queen, Brood Mother Vanguard 0/+8 {3}: Put a 1/1 colorless Sliver creature token onto the battlefield. -VAN-S + Sliversmith 2 @@ -64534,14 +67943,14 @@ Smallpox BB Sorcery Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. -TSP-U +TSP-U, M12-U Smash 2R Instant Destroy target artifact. Draw a card. -10E-C, AP-C, RAV-C +AP-C, RAV-C, 10E-C Smash to Smithereens 1R @@ -64555,6 +67964,12 @@ Instant Destroy target blocked creature. ST-C, ROE-C +Smite the Monstrous +3W +Instant +Destroy target creature with power 4 or greater. +ISD-C + Smogsteed Rider 2BB Creature -- Human Wizard @@ -64641,7 +68056,7 @@ Snake Basket 4 Artifact {X}, Sacrifice Snake Basket: Put X 1/1 green Snake creature tokens onto the battlefield. Activate this ability only any time you could cast a sorcery. -6E-R, VI-R +VI-R, 6E-R Snake Cult Initiation 3B @@ -64684,6 +68099,14 @@ You may exile a blue card from your hand rather than pay Snapback's mana cost. Return target creature to its owner's hand. TSP-C +Snapcaster Mage +1U +Creature -- Human Wizard +2/1 +Flash +When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) +ISD-R + Snapping Creeper 2G Creature -- Plant @@ -64696,7 +68119,7 @@ Snapping Drake Creature -- Drake 3/2 Flying -10E-C, M10-C, P1-C, S99-C, RAV-C +P1-C, S99-C, RAV-C, 10E-C, M10-C Snapping Thragg 4R @@ -64732,7 +68155,7 @@ Sneaky Homunculus Creature -- Homunculus Illusion 1/1 Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. -8ED-C, NE-C +NE-C, 8ED-C Snorting Gahr 2GG @@ -64878,7 +68301,7 @@ Sol Ring 1 Artifact {T}: Add {2} to your mana pool. -A-U, B-U, U-U, RV-U +A-U, B-U, U-U, RV-U, CMD-U Sol'kanar the Swamp King 2UBR @@ -64886,7 +68309,7 @@ Legendary Creature -- Demon 5/5 Swampwalk Whenever a player casts a black spell, you gain 1 life. -CH-R, LE-R, TSP-S +LE-R, CH-R, TSP-S Solar Blast 3R @@ -64915,7 +68338,7 @@ Soldevi Adnate 1B Creature -- Human Cleric 1/2 -{T}, Sacrifice a black or artifact creature: Add an amount of black mana equal to the sacrificed creature's converted mana cost to your mana pool. +{T}, Sacrifice a black or artifact creature: Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost. AI-C Soldevi Digger @@ -64958,7 +68381,7 @@ Soldevi Sage Creature -- Human Wizard 1/1 {T}, Sacrifice two lands: Draw three cards, then discard one of them. -6E-U, AI-C +AI-C, 6E-U Soldevi Sentry 1 @@ -65007,9 +68430,9 @@ Solemn Simulacrum 4 Artifact Creature -- Golem 2/2 -When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. -When Solemn Simulacrum is put into a graveyard from the battlefield, you may draw a card. -MRD-R +When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. +When Solemn Simulacrum dies, you may draw a card. +MRD-R, CMD-R, M12-R Solfatara 2R @@ -65022,7 +68445,7 @@ Solidarity 3W Instant Creatures you control get +0/+5 until end of turn. -8ED-C, UD-C +UD-C, 8ED-C Solitary Confinement 2W @@ -65126,6 +68549,14 @@ Affinity for artifacts (This spell costs {1} less to cast for each artifact you Flying MRD-C +Somberwald Spider +4G +Creature -- Spider +2/4 +Reach (This creature can block creatures with flying.) +Morbid -- Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn. +ISD-C + Somnomancer 1(w/u) Creature -- Kithkin Wizard @@ -65323,7 +68754,7 @@ Sorceress Queen Creature -- Human Wizard 1/1 {T}: Target creature other than Sorceress Queen becomes 0/2 until end of turn. -RV-R, 4E-R, 5E-R, AN-U +AN-U, RV-R, 4E-R, 5E-R Sorcerous Sight U @@ -65336,10 +68767,22 @@ Sorin Markov 3BBB Planeswalker -- Sorin 4 -{+2}: Sorin Markov deals 2 damage to target creature or player and you gain 2 life. -{-3}: Target opponent's life total becomes 10. -{-7}: You control target player during that player's next turn. -ZEN-M +[+2]: Sorin Markov deals 2 damage to target creature or player and you gain 2 life. +[-3]: Target opponent's life total becomes 10. +[-7]: You control target player during that player's next turn. +ZEN-M, M12-M + +Sorin's Thirst +BB +Instant +Sorin's Thirst deals 2 damage to target creature and you gain 2 life. +M12-C + +Sorin's Vengeance +4BBB +Sorcery +Sorin's Vengeance deals 10 damage to target player and you gain 10 life. +M12-R Sorrow's Path Land @@ -65366,7 +68809,7 @@ Soul Barrier 2U Enchantment Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}. -5E-C, IA-U +IA-U, 5E-C Soul Bleed 2B @@ -65401,10 +68844,16 @@ Soul Collector Creature -- Vampire 3/4 Flying -Whenever a creature dealt damage by Soul Collector this turn is put into a graveyard, return that card to the battlefield under your control. +Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control. Morph {B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) SCG-R, TSP-S +Soul Conduit +6 +Artifact +{6}, {T}: Two target players exchange life totals. +NPH-R + Soul Echo XWW Enchantment @@ -65424,7 +68873,7 @@ Soul Feast 3BB Sorcery Target player loses 4 life and you gain 4 life. -7E-U, 8ED-U, 9ED-U, 10E-U, S99-U, UD-U +UD-U, S99-U, 7E-U, 8ED-U, 9ED-U, 10E-U Soul Foundry 4 @@ -65457,8 +68906,8 @@ ARB-C Soul Net 1 Artifact -Whenever a creature is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life. -A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-U, 7E-U, S00-U +Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. +A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-U, S00-U, 7E-U Soul Nova 3WW @@ -65514,6 +68963,12 @@ Sorcery Soul Shred deals 3 damage to target nonblack creature. You gain 3 life. P1-C +Soul Snare +W +Enchantment +{W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control. +CMD-U + Soul Snuffers 2BB Creature -- Elemental Shaman @@ -65546,7 +69001,7 @@ W Creature -- Human Cleric 1/1 Whenever another creature enters the battlefield, you gain 1 life. -9ED-U, 10E-U, M10-C, EX-C, HOP-C +EX-C, 9ED-U, 10E-U, M10-C, HOP-C Soul of Magma 3RR @@ -65591,7 +69046,7 @@ Soulblast Instant As an additional cost to cast Soulblast, sacrifice all creatures you control. Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures. -10E-R, CHK-R +CHK-R, 10E-R Soulbound Guardians 4W @@ -65612,7 +69067,7 @@ Soulcatcher Creature -- Bird Soldier 1/1 Flying -Whenever a creature with flying is put into a graveyard from the battlefield, put a +1/+1 counter on Soulcatcher. +Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher. OD-U Soulcatchers' Aerie @@ -65719,7 +69174,7 @@ Southern Paladin Creature -- Human Knight 3/3 {W}{W}, {T}: Destroy target red permanent. -7E-R, WL-R +WL-R, 7E-R Sovereigns of Lost Alara 4WU @@ -65743,13 +69198,19 @@ Sorcery Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles his or her library. UD-U, BOK-U +Spare from Evil +1W +Instant +Creatures you control gain protection from non-Human creatures until end of turn. +ISD-C + Spark Elemental R Creature -- Elemental 3/1 Trample, haste (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Spark Elemental. -10E-U, 5DN-C +5DN-C, 10E-U Spark Mage R @@ -65778,7 +69239,7 @@ Sparkmage Apprentice Creature -- Human Wizard 1/1 When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player. -M10-C, RAV-C +RAV-C, M10-C Sparksmith 1R @@ -65840,7 +69301,7 @@ Land Spawning Pool enters the battlefield tapped. {T}: Add {B} to your mana pool. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -10E-U, UL-U +UL-U, 10E-U Spawnsire of Ulamog 10 @@ -65857,7 +69318,7 @@ Creature -- Elemental 2/2 Trample Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield. -SHM-R +SHM-R, CMD-R Spearbreaker Behemoth 5GG @@ -65895,6 +69356,13 @@ Enchant creature Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.) LE-U +Spectral Flight +1U +Enchantment -- Aura +Enchant creature +Enchanted creature gets +2/+2 and has flying. +ISD-C + Spectral Force 3GG Creature -- Elemental Spirit @@ -65925,6 +69393,13 @@ Sorcery Put three 1/1 white Spirit creature tokens with flying onto the battlefield. SHM-U +Spectral Rider +WW +Creature -- Spirit Knight +2/2 +Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) +ISD-U + Spectral Searchlight 3 Artifact @@ -65956,7 +69431,7 @@ Spell Blast XU Instant Counter target spell with converted mana cost X. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, TE-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, TE-C, 6E-C Spell Burst XU @@ -65972,6 +69447,12 @@ Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked. WWK-U +Spell Crumple +1UU +Instant +Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library. +CMD-U + Spell Pierce U Instant @@ -66016,7 +69497,7 @@ Spellbook 0 Artifact You have no maximum hand size. -7E-U, 8ED-U, 9ED-U, 10E-U, M10-U, EX-U +EX-U, 7E-U, 8ED-U, 9ED-U, 10E-U, M10-U Spellbound Dragon 3UR @@ -66060,6 +69541,13 @@ Enchantment Whenever a player casts a spell, Spellshock deals 2 damage to that player. EX-U +Spellskite +2 +Artifact Creature -- Horror +0/4 +{(u/p)}: Change a target of target spell or ability to Spellskite. ({(u/p)} can be paid with either {U} or 2 life.) +NPH-R + Spellstutter Sprite 1U Creature -- Faerie Wizard @@ -66195,6 +69683,14 @@ Flying {2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi. ROE-R +Sphinx of Uthuun +5UU +Creature -- Sphinx +5/6 +Flying +When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. +M12-R + Sphinx of the Steel Wind 5WUB Artifact Creature -- Sphinx @@ -66223,6 +69719,13 @@ Enchant creature Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.) VI-C +Spider Spawning +4G +Sorcery +Put a 1/2 green Spider creature token with reach onto the battlefield for each creature card in your graveyard. +Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-U + Spider Umbra G Enchantment -- Aura @@ -66251,6 +69754,12 @@ Creature -- Goblin Shaman When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) LRW-C +Spidery Grasp +2G +Instant +Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.) +ISD-C + Spike Breeder 3G Creature -- Spike @@ -66291,7 +69800,7 @@ Creature -- Spike Spike Feeder enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Feeder: You gain 2 life. -ST-U, TSP-S +ST-U, TSP-S, CMD-U Spike Hatcher 6G @@ -66382,7 +69891,7 @@ Creature -- Drake 1/1 Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}. -8ED-U, 10E-U, PR-C +PR-C, 8ED-U, 10E-U Spin Engine 3 @@ -66450,6 +69959,14 @@ When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. MBS-R +Spinebiter +4GG +Creature -- Beast +3/4 +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +You may have Spinebiter assign its combat damage as though it weren't blocked. +NPH-U + Spined Basher 2B Creature -- Zombie Beast @@ -66472,18 +69989,26 @@ Creature -- Sliver Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. ST-U, TSP-S +Spined Thopter +2(u/p) +Artifact Creature -- Thopter +2/1 +({(u/p)} can be paid with either {U} or 2 life.) +Flying +NPH-C + Spined Wurm 4G Creature -- Wurm 5/4 -7E-C, 8ED-C, 9ED-C, 10E-C, P1-C, S00-C, ST-C, M11-C +P1-C, ST-C, S00-C, 7E-C, 8ED-C, 9ED-C, 10E-C, M11-C Spineless Thug 1B Creature -- Zombie Mercenary 2/2 Spineless Thug can't block. -7E-C, 8ED-C, 9ED-C, 10E-C, NE-C +NE-C, 7E-C, 8ED-C, 9ED-C, 10E-C Spinerock Knoll Land @@ -66541,6 +70066,14 @@ Affinity for Islands (This spell costs {1} less to cast for each Island you cont Flying DST-C +Spire Monitor +4U +Creature -- Drake +3/3 +Flash (You may cast this spell any time you could cast an instant.) +Flying +NPH-C + Spire Owl 1U Creature -- Bird @@ -66575,7 +70108,7 @@ W Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. -4E-U, 5E-U, 6E-U, 7E-U, 8ED-U, 9ED-U, 10E-U, LE-U +LE-U, 4E-U, 5E-U, 6E-U, 7E-U, 8ED-U, 9ED-U, 10E-U Spirit Loop 1W @@ -66585,6 +70118,13 @@ Whenever enchanted creature deals damage, you gain that much life. When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand. TSP-U +Spirit Mantle +1W +Enchantment -- Aura +Enchant creature +Enchanted creature gets +1/+1 and has protection from creatures. (It can't be blocked, targeted, or dealt damage by creatures.) +M12-U + Spirit Mirror 2WW Enchantment @@ -66597,7 +70137,7 @@ BB Enchantment -- Aura Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. -4E-U, LE-C +LE-C, 4E-U Spirit Shield 3 @@ -66611,7 +70151,7 @@ Spirit Weaver Creature -- Human Wizard 2/1 {2}: Target green or blue creature gets +0/+1 until end of turn. -10E-U, IN-U +IN-U, 10E-U Spirit en-Dal 2W @@ -66640,7 +70180,7 @@ Spirit of the Hearth Creature -- Cat Spirit 4/5 Flying -You can't be the target of spells or abilities your opponents control. +You have hexproof. (You can't be the target of spells or abilities your opponents control.) EVE-R Spirit of the Night @@ -66703,7 +70243,8 @@ OD-U Spite 3U Instant -Counter target noncreature spell. [This is half of the split card Spite // Malice.] +Counter target noncreature spell. +[This is half of the split card Spite // Malice.] IN-U Spite // Malice @@ -66718,7 +70259,7 @@ Creature -- Elemental 6/1 When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) -MOR-U +MOR-U, CMD-U Spiteflame Witch 1(b/r) @@ -66762,13 +70303,13 @@ Creature -- Drake 2/2 Flying {R}: Spitting Drake gets +1/+0 until end of turn. Activate this ability only once each turn. -6E-U, VI-U +VI-U, 6E-U Spitting Earth 1R Sorcery Spitting Earth deals damage to target creature equal to the number of Mountains you control. -6E-C, 7E-C, 10E-C, P1-C, P2-C, S99-U, MI-C +MI-C, P1-C, P2-C, 6E-C, S99-U, 7E-C, 10E-C Spitting Gourna 3GG @@ -66813,7 +70354,7 @@ Creature -- Spider 3/5 Reach (This creature can block creatures with flying.) Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying. -8ED-U, PR-U +PR-U, 8ED-U Splinter 2GG @@ -66828,6 +70369,15 @@ Enchant creature Enchanted creature has "{T}: Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step." ROE-R +Splinterfright +2G +Creature -- Elemental +*/* +Trample +Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. +At the beginning of your upkeep, put the top two cards of your library into your graveyard. +ISD-R + Splintering Wind 2GG Enchantment @@ -66939,7 +70489,7 @@ Sporogenesis 3G Enchantment At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. -Whenever a creature with a fungus counter on it is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield for each fungus counter on that creature. +Whenever a creature with a fungus counter on it dies, put a 1/1 green Saproling creature token onto the battlefield for each fungus counter on that creature. When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures. US-R @@ -66970,7 +70520,7 @@ Enchantment -- Aura Enchant Swamp When enchanted land becomes tapped, destroy it. When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand. -8ED-U, US-U +US-U, 8ED-U Spreading Plague 4B @@ -67067,7 +70617,7 @@ Sprouting Thrinax BRG Creature -- Lizard 3/3 -When Sprouting Thrinax is put into a graveyard from the battlefield, put three 1/1 green Saproling creature tokens onto the battlefield. +When Sprouting Thrinax dies, put three 1/1 green Saproling creature tokens onto the battlefield. ALA-U Sprouting Vines @@ -67089,7 +70639,7 @@ W Creature -- Human Nomad 1/1 {T}: Return two target cards from an opponent's graveyard to his or her hand. Destroy target attacking creature. -JUD-U +JUD-U, CMD-U Spurred Wolverine 4R @@ -67116,7 +70666,7 @@ Squall 2G Sorcery Squall deals 2 damage to each creature with flying. -7E-C, S99-C, MM-C +S99-C, MM-C, 7E-C Squall Drifter 1W @@ -67137,7 +70687,7 @@ Squallmonger Creature -- Monger 3/3 {2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability. -MM-U +MM-U, CMD-U Squandered Resources BG @@ -67173,14 +70723,14 @@ Squee Vanguard +3/-4 Your opponents play with their hands revealed. -VAN-S + Squee's Embrace RW Enchantment -- Aura Enchant creature Enchanted creature gets +2/+2. -When enchanted creature is put into a graveyard, return that card to its owner's hand. +When enchanted creature dies, return that card to its owner's hand. AP-C Squee's Revenge @@ -67200,13 +70750,13 @@ Squee, Goblin Nabob Legendary Creature -- Goblin 1/1 At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. -10E-R, MM-R +MM-R, 10E-R Squee, Goblin Nabob Avatar Vanguard +3/-4 {1}: Prevent the next 1 damage that would be dealt to target creature you control this turn. -VAN-S + Squeeze 3U @@ -67272,7 +70822,8 @@ Stabwhisker the Odious 1B Legendary Creature -- Rat Shaman 3/3 -At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand. [Flips from Nezumi Shortfang.] +At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand. +[Flips from Nezumi Shortfang.] CHK-R Staff of Domination @@ -67345,20 +70896,27 @@ Stalking Tiger Creature -- Cat 3/3 Stalking Tiger can't be blocked by more than one creature. -6E-C, 10E-C, P1-C, P3K-C, MI-C +MI-C, P1-C, 6E-C, P3K-C, 10E-C Stalking Tiger Avatar Vanguard 0/+2 Whenever you cast a creature spell, you may pay {1}. If you do, draw a card. -VAN-S + + +Stalking Vampire +Creature -- Vampire +5/5 +At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire. +[Black color indicator. Back face. Transforms into Screeching Bat.] +ISD-U Stalking Vengeance 5RR Creature -- Avatar 5/5 Haste -Whenever another creature you control is put into a graveyard from the battlefield, it deals damage equal to its power to target player. +Whenever another creature you control dies, it deals damage equal to its power to target player. DIS-R Stalking Yeti @@ -67389,7 +70947,7 @@ Stampede 1GG Instant Attacking creatures get +1/+0 and gain trample until end of turn. -5E-R, IA-R +IA-R, 5E-R Stampede Driver G @@ -67403,7 +70961,7 @@ Stampeding Rhino Creature -- Rhino 4/4 Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -M10-C +M10-C, M12-C Stampeding Serow 2GG @@ -67419,12 +70977,13 @@ Creature -- Antelope Beast 5/4 Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) At the beginning of your upkeep, return a green creature you control to its owner's hand. -10E-U, VI-U +VI-U, 10E-U Stand W Instant -Prevent the next 2 damage that would be dealt to target creature this turn. [This is half of the split card Stand // Deliver.] +Prevent the next 2 damage that would be dealt to target creature this turn. +[This is half of the split card Stand // Deliver.] IN-U Stand // Deliver @@ -67476,7 +71035,7 @@ Standing Troops Creature -- Human Soldier 1/4 Vigilance -6E-C, 7E-C, 8ED-C, EX-C +EX-C, 6E-C, 7E-C, 8ED-C Standstill 1U @@ -67489,20 +71048,25 @@ Stangg Legendary Creature -- Human Warrior 3/4 When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg. -CH-R, LE-R +LE-R, CH-R + +Stangg Avatar +Vanguard +0/0 + Star Compass 2 Artifact Star Compass enters the battlefield tapped. -{T}: Add to your mana pool one mana of any color a basic land you control could produce. -8ED-U, PS-U +{T}: Add to your mana pool one mana of any color that a basic land you control could produce. +PS-U, 8ED-U Starke Vanguard 0/-2 At the beginning of your draw step, you may draw an additional card. If you do, put a card from your hand on the bottom of your library. -VAN-S + Starke of Rath 1RR @@ -67515,14 +71079,14 @@ Starlight 1W Sorcery You gain 3 life for each black creature target opponent controls. -7E-U, P1-U +P1-U, 7E-U Starlight Invoker 1W Creature -- Human Cleric Mutant 1/3 {7}{W}: You gain 5 life. -10E-U, LGN-C +LGN-C, 10E-U Starlit Angel 3WW @@ -67584,21 +71148,27 @@ Static Orb 3 Artifact As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps. -7E-R, TE-R +TE-R, 7E-R Staunch Defenders 3WW Creature -- Human Soldier 3/4 When Staunch Defenders enters the battlefield, you gain 4 life. -6E-U, 7E-U, 8ED-U, TE-U +TE-U, 6E-U, 7E-U, 8ED-U + +Stave Off +W +Instant +Target creature gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, or enchanted by anything of that color.) +M12-C Steadfast Guard WW Creature -- Human Rebel 2/2 Vigilance (Attacking doesn't cause this creature to tap.) -10E-C, MM-C +MM-C, 10E-C Steadfastness 1W @@ -67701,7 +71271,7 @@ Steel Golem Artifact Creature -- Golem 3/4 You can't cast creature spells. -10E-U, WL-U +WL-U, 10E-U Steel Hellkite 6 @@ -67727,6 +71297,11 @@ Artifact Creature -- Construct {T}: Put a +1/+1 counter on each artifact creature you control. M11-R +Steel Overseer Avatar +Vanguard +0/0 + + Steel Sabotage U Instant @@ -67802,6 +71377,12 @@ Flying At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper. MOR-R +Stensia Bloodhall +Land +{T}: Add {1} to your mana pool. +{3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player. +ISD-R + Steppe Lynx W Creature -- Cat @@ -67875,6 +71456,14 @@ Protection from white and from black {(w/b){(w/b)}: Stillmoon Cavalier gets +1/+0 until end of turn. EVE-R +Stingerfling Spider +4G +Creature -- Spider +2/5 +Reach (This creature can block creatures with flying.) +When Stingerfling Spider enters the battlefield, you may destroy target creature with flying. +M12-U + Stinging Barrier 2UU Creature -- Wall @@ -67956,7 +71545,7 @@ BB Sorcery Return target creature card from your graveyard to your hand. Threshold -- Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. -JUD-U +JUD-U, CMD-U Stitch in Time 1UR @@ -67964,6 +71553,21 @@ Sorcery Flip a coin. If you win the flip, take an extra turn after this one. GPT-R +Stitched Drake +1UU +Creature -- Zombie Drake +3/4 +As an additional cost to cast Stitched Drake, exile a creature card from your graveyard. +Flying +ISD-C + +Stitcher's Apprentice +1U +Creature -- Homunculus +1/2 +{1}{U}, {T}: Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature. +ISD-C + Stoic Angel 1GWU Creature -- Angel @@ -68071,14 +71675,14 @@ Stone Rain 2R Sorcery Destroy target land. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 9ED-C, P1-C, P2-C, P3K-C, S99-C, S00-C, IA-C, MI-C, TE-C, MM-C, CHK-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, MI-C, 5E-C, P1-C, TE-C, P2-C, 6E-C, P3K-C, S99-C, MM-C, S00-C, 7E-C, 8ED-C, CHK-C, 9ED-C Stone Spirit 4R Creature -- Elemental Spirit 4/3 Stone Spirit can't be blocked by creatures with flying. -5E-U, IA-U +IA-U, 5E-U Stone-Seeder Hierophant 2GG @@ -68149,7 +71753,14 @@ Stonehewer Giant Avatar Vanguard +1/-5 Whenever a creature enters the battlefield under your control, put a token onto the battlefield that's a copy of a random Equipment card with converted mana cost less than or equal to that creature's converted mana cost. Attach that Equipment to that creature. -VAN-S + + +Stonehorn Dignitary +3W +Creature -- Rhino Soldier +1/4 +When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase. +M12-C Stoneshaker Shaman 2R @@ -68178,6 +71789,12 @@ Artifact Creature -- Cat Ally 2/2 ZEN-C +Stony Silence +1W +Enchantment +Activated abilities of artifacts can't be activated. +ISD-R + Stonybrook Angler 1U Creature -- Merfolk Wizard @@ -68204,21 +71821,21 @@ Storage Matrix 3 Artifact As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step. -9ED-R, UD-R +UD-R, 9ED-R Storm Cauldron 5 Artifact Each player may play an additional land during each of his or her turns. Whenever a land is tapped for mana, return it to its owner's hand. -6E-R, 7E-R, AI-R +AI-R, 6E-R, 7E-R Storm Crow 1U Creature -- Bird 1/2 Flying (This creature can't be blocked except by creatures with flying or reach.) -6E-C, 7E-C, 8ED-C, 9ED-C, P1-C, S99-C, AI-C +AI-C, P1-C, 6E-C, S99-C, 7E-C, 8ED-C, 9ED-C Storm Elemental 5U @@ -68247,20 +71864,20 @@ Storm Herd 8WW Sorcery Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total. -GPT-R +GPT-R, CMD-R Storm Seeker 3G Instant Storm Seeker deals damage equal to the number of cards in target player's hand to that player. -CH-U, LE-U +LE-U, CH-U Storm Shaman 2R Creature -- Human Cleric Shaman 0/4 {R}: Storm Shaman gets +1/+0 until end of turn. -7E-U, AI-C +AI-C, 7E-U Storm Spirit 3GWU @@ -68282,6 +71899,14 @@ Enchantment {2}, Discard a card at random: Stormbind deals 2 damage to target creature or player. IA-R, TSP-S +Stormblood Berserker +1R +Creature -- Human Berserker +1/1 +Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) +Stormblood Berserker can't be blocked except by two or more creatures. +M12-U + Stormcaller's Boon 2WU Enchantment @@ -68303,7 +71928,7 @@ Stormfront Pegasus Creature -- Pegasus 2/1 Flying -M10-C, M11-C +M10-C, M11-C, M12-C Stormfront Riders 4W @@ -68376,7 +72001,7 @@ Story Circle Enchantment As Story Circle enters the battlefield, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. -8ED-R, 9ED-R, 10E-R, MM-U +MM-U, 8ED-R, 9ED-R, 10E-R Strafe R @@ -68388,7 +72013,7 @@ Strands of Night 2BB Enchantment {B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. -6E-U, 7E-U, WL-U +WL-U, 6E-U, 7E-U Strands of Undeath 3B @@ -68413,6 +72038,13 @@ Switch target creature's power and toughness until end of turn. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) CHK-U +Stranglehold +3R +Enchantment +Your opponents can't search libraries. +If an opponent would begin an extra turn, that player skips that turn instead. +CMD-R + Strangling Soot 2B Instant @@ -68589,7 +72221,7 @@ Strip Mine Land {T}: Add {1} to your mana pool. {T}, Sacrifice Strip Mine: Destroy target land. -4E-U, AQ-R, AQ-U +AQ-R, AQ-U, 4E-U Striped Bears 3G @@ -68609,7 +72241,7 @@ Stromgald Cabal Creature -- Human Knight 2/2 {T}, Pay 1 life: Counter target white spell. -5E-R, 6E-R, IA-R +IA-R, 5E-R, 6E-R Stromgald Crusader BB @@ -68627,6 +72259,21 @@ Creature -- Human Rogue Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn. AI-U +Stromkirk Noble +R +Creature -- Vampire +1/1 +Stromkirk Noble can't be blocked by Humans. +Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it. +ISD-R + +Stromkirk Patrol +4B +Creature -- Vampire Soldier +4/3 +Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it. +ISD-C + Strongarm Tactics 1B Sorcery @@ -68645,7 +72292,7 @@ Stronghold Assassin Creature -- Zombie Assassin 2/1 {T}, Sacrifice a creature: Destroy target nonblack creature. -7E-R, ST-R +ST-R, 7E-R Stronghold Biologist 2U @@ -68658,7 +72305,7 @@ Stronghold Discipline 2BB Sorcery Each player loses 1 life for each creature he or she controls. -10E-U, NE-C +NE-C, 10E-U Stronghold Furnace Plane -- Rath @@ -68721,7 +72368,8 @@ Student of Elements 1U Creature -- Human Wizard 1/1 -When Student of Elements has flying, flip it. [Flips into Tobita, Master of Winds.] +When Student of Elements has flying, flip it. +[Flips into Tobita, Master of Winds.] CHK-U Student of Warfare @@ -68747,14 +72395,14 @@ Stuffy Doll Avatar Vanguard 0/-6 {0}: If damage would be dealt to you this turn by a source of your choice, prevent that damage. Stuffy Doll Avatar deals damage to you and target opponent equal to half the damage prevented this way, rounded up. Activate this ability only once each turn. -VAN-S + Stun 1R Instant Target creature can't block this turn. Draw a card. -10E-C, TE-C, IN-C +TE-C, IN-C, 10E-C Stun Sniper RW @@ -68781,7 +72429,7 @@ Stupor 2B Sorcery Target opponent discards a card at random, then discards a card. -6E-U, MI-U, TSP-S +MI-U, 6E-U, TSP-S Sturdy Hatchling 3(g/u) @@ -68793,11 +72441,20 @@ Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. EVE-U +Sturmgeist +3UU +Creature -- Spirit +*/* +Flying +Sturmgeist's power and toughness are each equal to the number of cards in your hand. +Whenever Sturmgeist deals combat damage to a player, draw a card. +ISD-R + Su-Chi 4 Artifact Creature -- Construct 4/4 -When Su-Chi is put into a graveyard from the battlefield, add {4} to your mana pool. +When Su-Chi dies, add {4} to your mana pool. AQ-U Subdue @@ -68853,7 +72510,7 @@ Sudden Impact 3R Instant Sudden Impact deals damage equal to the number of cards in target player's hand to that player. -7E-U, 8ED-U, 9ED-U, 10E-U, TE-U +TE-U, 7E-U, 8ED-U, 9ED-U, 10E-U Sudden Shock 1R @@ -68885,7 +72542,8 @@ ROE-U Suffering 3R Sorcery -Destroy target land. [This is half of the split card Pain // Suffering.] +Destroy target land. +[This is half of the split card Pain // Suffering.] IN-U Suffocating Blast @@ -68932,6 +72590,12 @@ Split second (As long as this spell is on the stack, players can't cast spells o White creatures get +1/-1. PLC-U +Sulfur Falls +Land +Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. +{T}: Add {U} or {R} to your mana pool. +ISD-R + Sulfur Vent Land Sulfur Vent enters the battlefield tapped. @@ -68956,19 +72620,19 @@ Sulfurous Blast 2RR Instant Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. -TSP-U +TSP-U, CMD-U Sulfurous Springs Land {T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you. -5E-R, 6E-R, 7E-R, 9ED-R, 10E-R, IA-R +IA-R, 5E-R, 6E-R, 7E-R, 9ED-R, 10E-R Summer Bloom 1G Sorcery You may play up to three additional lands this turn. -6E-U, 9ED-U, P1-R, S99-R, VI-U +VI-U, P1-R, 6E-U, S99-R, 9ED-U Summit Apes 3G @@ -68995,15 +72659,15 @@ Summoner's Egg Artifact Creature -- Construct 0/4 Imprint -- When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. -When Summoner's Egg is put into a graveyard from the battlefield, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. +When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. 5DN-R Summoner's Pact 0 Instant -Summoner's Pact is green. Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game. +[Green color indicator.] FUT-R Summoning Station @@ -69048,7 +72712,7 @@ Sun Quan, Lord of Wu Legendary Creature -- Human Soldier 4/4 Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) -P3K-R +LE-M, P3K-R Sun Titan 4WW @@ -69056,7 +72720,7 @@ Creature -- Giant 6/6 Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. -M11-M +M11-M, M12-M Sun's Bounty 1W @@ -69122,6 +72786,12 @@ Convoke (Each creature you tap while casting this spell reduces its cost by {1} Destroy target artifact or enchantment. RAV-C +Sundial of the Infinite +2 +Artifact +{1}, {T}: End the turn. Activate this ability only during your turn. (Exile all spells and abilities on the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) +M12-R + Sunfire Balm 2W Instant @@ -69181,7 +72851,7 @@ UU Enchantment At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1. -4E-C, DK-C +DK-C, 4E-C Sunken Field 1U @@ -69194,7 +72864,7 @@ Sunken Hope 3UU Enchantment At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand. -10E-R, PS-R +PS-R, 10E-R Sunken Ruins Land @@ -69212,7 +72882,7 @@ Sunpetal Grove Land Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W} to your mana pool. -M10-R, M11-R +M10-R, M11-R, M12-R Sunrise Sovereign 5R @@ -69303,7 +72973,7 @@ W Creature -- Bird 1/1 Flying (This creature can't be blocked except by creatures with flying or reach.) -8ED-C, 9ED-C, 10E-C, JUD-C +JUD-C, 8ED-C, 9ED-C, 10E-C Suntouched Myr 3 @@ -69319,7 +72989,7 @@ Creature -- Wall Defender (This creature can't attack.) Flying Sunweb can't block creatures with power 2 or less. -6E-R, 7E-R, 8ED-R, MI-R +MI-R, 6E-R, 7E-R, 8ED-R Superior Numbers GG @@ -69330,7 +73000,8 @@ MI-U Supply XGW Sorcery -Put X 1/1 green Saproling creature tokens onto the battlefield. [This is half of the split card Supply // Demand.] +Put X 1/1 green Saproling creature tokens onto the battlefield. +[This is half of the split card Supply // Demand.] DIS-U Supply // Demand @@ -69397,6 +73068,13 @@ Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This c Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) DST-U +Surge Node +1 +Artifact +Surge Node enters the battlefield with six charge counters on it. +{1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact. +NPH-U + Surge of Strength RG Instant @@ -69423,6 +73101,13 @@ Creature -- Merfolk Wizard Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand. LRW-R +Surgical Extraction +(b/p) +Instant +({(b/p)} can be paid with either {B} or 2 life.) +Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library. +NPH-R + Surging AEther 3U Instant @@ -69506,7 +73191,7 @@ Surveilling Sprite Creature -- Faerie Rogue 1/1 Flying -When Surveilling Sprite is put into a graveyard from the battlefield, you may draw a card. +When Surveilling Sprite dies, you may draw a card. RAV-C Survival Cache @@ -69536,7 +73221,7 @@ Creature -- Angel 2/3 Flying Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn. -7E-U, UL-U +UL-U, 7E-U Sustaining Spirit 1W @@ -69552,6 +73237,14 @@ Enchantment {1}, Sacrifice a land: Target creature gets +1/+1 until end of turn. MM-U +Suture Priest +1W +Creature -- Cleric +1/1 +Whenever another creature enters the battlefield under your control, you may gain 1 life. +Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. +NPH-C + Suture Spirit 1W Creature -- Spirit @@ -69567,13 +73260,13 @@ Creature -- Zombie Trample As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness. -JUD-R +JUD-R, M12-R Svogthos, the Restless Tomb Land {T}: Add {1} to your mana pool. {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. -RAV-U +RAV-U, CMD-U Svyelunite Priest 1U @@ -69587,7 +73280,7 @@ Land Svyelunite Temple enters the battlefield tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool. -5E-U, 6E-U, FE-U +FE-U, 5E-U, 6E-U Swallowing Plague XBB @@ -69597,7 +73290,7 @@ CHK-U Swamp Basic Land -- Swamp -A-L, B-L, U-L, RV-L, 4E-L, 5E-L, 6E-L, 7E-L, 8ED-L, 9ED-L, 10E-L, M10-L, P1-L, P2-L, P3K-L, S99-L, S00-L, IA-L, MI-L, TE-L, US-L, MM-L, IN-L, OD-L, ONS-L, MRD-L, CHK-L, RAV-L, TSP-L, LRW-L, SHM-L, ALA-L, ZEN-L, ROE-L, M11-L, SOM-L, MBS-L, ARC-L, HOP-L +A-L, B-L, U-L, RV-L, 4E-L, IA-L, MI-L, 5E-L, P1-L, TE-L, P2-L, US-L, 6E-L, P3K-L, S99-L, MM-L, S00-L, IN-L, 7E-L, OD-L, ONS-L, 8ED-L, MRD-L, CHK-L, 9ED-L, RAV-L, TSP-L, 10E-L, LRW-L, SHM-L, ALA-L, M10-L, ZEN-L, ROE-L, M11-L, SOM-L, MBS-L, NPH-L, CMD-L, M12-L, ISD-L, ARC-L, HOP-L Swamp Mosquito 1B @@ -69620,7 +73313,7 @@ Swarm of Rats Creature -- Rat */1 Swarm of Rats's power is equal to the number of Rats you control. -8ED-U, 9ED-U, P2-C +P2-C, 8ED-U, 9ED-U Swarmyard Land @@ -69680,6 +73373,13 @@ Instant Counter all other spells. Draw a card for each spell countered this way. DIS-R +Swiftfoot Boots +2 +Artifact -- Equipment +Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control, and it can attack and {T} as soon as it comes under your control.) +Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +M12-U + Swirl the Mists 2UU Enchantment @@ -69714,7 +73414,7 @@ Sword Dancer Creature -- Human Rebel 1/2 {W}{W}: Target attacking creature gets -1/-0 until end of turn. -8ED-U, PR-U +PR-U, 8ED-U Sword of Body and Mind 3 @@ -69763,6 +73463,14 @@ Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) M11-R +Sword of War and Peace +3 +Artifact -- Equipment +Equipped creature gets +2/+2 and has protection from red and from white. +Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand. +Equip {2} +NPH-M + Sword of the Ages 6 Artifact @@ -69826,7 +73534,7 @@ Sylvan Basilisk Creature -- Basilisk 2/4 Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. -10E-U, P2-R, S99-R +P2-R, S99-R, 10E-U Sylvan Bounty 5G @@ -69845,14 +73553,14 @@ Sylvan Hierophant 1G Creature -- Human Cleric 1/2 -When Sylvan Hierophant is put into a graveyard from the battlefield, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand. +When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand. WL-U Sylvan Library 1G Enchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. -4E-R, 5E-R, LE-U +LE-U, 4E-R, 5E-R Sylvan Messenger 3G @@ -69893,7 +73601,7 @@ Sylvan Scrying 1G Sorcery Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. -10E-U, MRD-U +MRD-U, 10E-U Sylvan Tutor G @@ -69919,7 +73627,7 @@ Sylvok Lifestaff 1 Artifact -- Equipment Equipped creature gets +1/+0. -Whenever equipped creature is put into a graveyard, you gain 3 life. +Whenever equipped creature dies, you gain 3 life. Equip {1} SOM-C @@ -69940,7 +73648,7 @@ Symbiotic Beast 4GG Creature -- Insect Beast 4/4 -When Symbiotic Beast is put into a graveyard from the battlefield, put four 1/1 green Insect creature tokens onto the battlefield. +When Symbiotic Beast dies, put four 1/1 green Insect creature tokens onto the battlefield. ONS-U Symbiotic Deployment @@ -69954,15 +73662,15 @@ Symbiotic Elf 3G Creature -- Elf 2/2 -When Symbiotic Elf is put into a graveyard from the battlefield, put two 1/1 green Insect creature tokens onto the battlefield. +When Symbiotic Elf dies, put two 1/1 green Insect creature tokens onto the battlefield. ONS-C Symbiotic Wurm 5GGG Creature -- Wurm 7/7 -When Symbiotic Wurm is put into a graveyard from the battlefield, put seven 1/1 green Insect creature tokens onto the battlefield. -ONS-R +When Symbiotic Wurm dies, put seven 1/1 green Insect creature tokens onto the battlefield. +ONS-R, CMD-R Symbol of Unsummoning 2U @@ -70013,6 +73721,12 @@ Artifact {2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control. MRD-U, ARC-U +Syphon Flesh +4B +Sorcery +Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way. +CMD-U + Syphon Life 1BB Sorcery @@ -70024,13 +73738,13 @@ Syphon Mind 3B Sorcery Each other player discards a card. You draw a card for each card discarded this way. -ONS-C, HOP-C +ONS-C, CMD-C, HOP-C Syphon Soul 2B Sorcery Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. -6E-C, LE-C, ONS-C, HOP-C +LE-C, 6E-C, ONS-C, HOP-C Szadek, Lord of Secrets 3UUBB @@ -70038,7 +73752,7 @@ Legendary Creature -- Vampire 5/5 Flying If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard. -RAV-R +RAV-R, CMD-R Tablet of Epityr 1 @@ -70050,7 +73764,7 @@ Tahngarth Vanguard -1/+7 Creatures you control have haste. -VAN-S + Tahngarth's Glare R @@ -70081,7 +73795,7 @@ Tainted AEther 2BB Enchantment Whenever a creature enters the battlefield, its controller sacrifices a creature or land. -7E-R, US-R +US-R, 7E-R Tainted Field Land @@ -70166,7 +73880,7 @@ Takara Vanguard +3/-8 Sacrifice a creature: Takara deals 1 damage to target creature or player. -VAN-S + Take Possession 5UU @@ -70204,8 +73918,8 @@ Takklemaggot Enchantment -- Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. -When enchanted creature is put into a graveyard, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her." -CH-U, LE-U +When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her." +LE-U, CH-U Talara's Bane 1B @@ -70347,7 +74061,7 @@ Talruum Minotaur Creature -- Minotaur Berserker 3/3 Haste -6E-C, MI-C +MI-C, 6E-C Talruum Piper 4R @@ -70427,7 +74141,7 @@ Creature -- Spider 3/4 Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.) -10E-U, DST-C +DST-C, 10E-U Tangle Wire 3 @@ -70440,7 +74154,7 @@ Tanglebloom 1 Artifact {1}, {T}: You gain 1 life. -9ED-U, MRD-C +MRD-C, 9ED-U Tangleroot 3 @@ -70474,7 +74188,7 @@ Taoist Hermit 2G Creature -- Human Mystic 2/2 -Taoist Hermit can't be the target of spells or abilities your opponents control. +Hexproof (This creature can't be the target of spells or abilities your opponents control.) P3K-U Taoist Mystic @@ -70512,11 +74226,19 @@ Tribal Instant -- Goblin Tarfire deals 2 damage to target creature or player. LRW-C +Tariel, Reckoner of Souls +4WBR +Legendary Creature -- Angel +4/7 +Flying, vigilance +{T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control. +CMD-M + Tariff 1W Sorcery Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one. -6E-R, WL-R +WL-R, 6E-R Tarmogoyf 1G @@ -70543,8 +74265,8 @@ Tarpan G Creature -- Horse 1/1 -When Tarpan is put into a graveyard from the battlefield, you gain 1 life. -5E-C, IA-C +When Tarpan dies, you gain 1 life. +IA-C, 5E-C Task Force 2W @@ -70568,6 +74290,12 @@ Enchanted creature gets +2/+0. Hellbent -- Enchanted creature gets an additional +2/+0 as long as you have no cards in hand. DIS-C +Taste of Blood +B +Sorcery +Taste of Blood deals 1 damage to target player and you gain 1 life. +M12-C + Taste of Paradise 3G Sorcery @@ -70579,7 +74307,7 @@ Tatsumasa, the Dragon's Fang 6 Legendary Artifact -- Equipment Equipped creature gets +5/+5. -{6}, Exile Tatsumasa, the Dragon's Fang: Put a 5/5 blue Dragon Spirit creature token with flying onto the battlefield. Return Tatsumasa to the battlefield under its owner's control when that token is put into a graveyard. +{6}, Exile Tatsumasa, the Dragon's Fang: Put a 5/5 blue Dragon Spirit creature token with flying onto the battlefield. Return Tatsumasa to the battlefield under its owner's control when that token dies. Equip {3} CHK-R @@ -70660,7 +74388,7 @@ Tawnos Vanguard +3/-4 You may cast artifact, creature, and enchantment spells as though they had flash. -VAN-S + Tawnos's Coffin 4 @@ -70673,14 +74401,14 @@ Tawnos's Wand 4 Artifact {2}, {T}: Target creature with power 2 or less is unblockable this turn. -4E-U, AQ-U +AQ-U, 4E-U Tawnos's Weaponry 2 Artifact You may choose not to untap Tawnos's Weaponry during your untap step. {2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped. -4E-U, 5E-U, AQ-U +AQ-U, 4E-U, 5E-U Tazeem Plane -- Zendikar @@ -70728,6 +74456,12 @@ Enchantment Whenever a land enters the battlefield, tap all lands its controller controls. IN-R +Tectonic Rift +3R +Sorcery +Destroy target land. Creatures without flying can't block this turn. +M12-U + Teeka's Dragon 9 Artifact Creature -- Dragon @@ -70800,7 +74534,7 @@ Teferi's Puzzle Box 4 Artifact At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards. -6E-R, 7E-R, 8ED-R, 9ED-R, VI-R +VI-R, 6E-R, 7E-R, 8ED-R, 9ED-R Teferi's Realm 1UU @@ -70828,7 +74562,7 @@ Legendary Creature -- Human Wizard Flash (You may cast this spell any time you could cast an instant.) Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time he or she could cast a sorcery. -TSP-R +LE-M, TSP-R Tek 5 @@ -70937,20 +74671,20 @@ Telepathic Spies Creature -- Human Wizard 2/2 When Telepathic Spies enters the battlefield, look at target opponent's hand. -7E-C, UD-C +UD-C, 7E-C Telepathy U Enchantment Your opponents play with their hands revealed. -7E-U, 8ED-U, 9ED-U, 10E-U, M10-U, US-U +US-U, 7E-U, 8ED-U, 9ED-U, 10E-U, M10-U Teleport UUU Instant -Cast Teleport only after attackers are declared and before blockers are declared. +Cast Teleport only during the declare attackers step. Target creature is unblockable this turn. -CH-R, LE-R +LE-R, CH-R Telethopter 4 @@ -70992,7 +74726,7 @@ Telling Time 1U Instant Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. -10E-U, RAV-U +RAV-U, 10E-U Temper X1W @@ -71019,7 +74753,7 @@ Creature -- Efreet 3/3 Remove Tempest Efreet from your deck before playing if you're not playing for ante. {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. -4E-R, LE-R +LE-R, 4E-R Tempest Owl 1U @@ -71034,7 +74768,7 @@ Tempest of Light 2W Instant Destroy all enchantments. -9ED-U, 10E-U, M10-U, MRD-U +MRD-U, 9ED-U, 10E-U, M10-U Temple Acolyte 1W @@ -71065,14 +74799,14 @@ RAV-R Temple of the False God Land {T}: Add {2} to your mana pool. Activate this ability only if you control five or more lands. -SCG-U +SCG-U, CMD-U Temporal Adept 1UU Creature -- Human Wizard 1/1 {U}{U}{U}, {T}: Return target permanent to its owner's hand. -7E-R, 8ED-R, 9ED-R, UD-R +UD-R, 7E-R, 8ED-R, 9ED-R Temporal Aperture 2 @@ -71181,7 +74915,7 @@ Tendrils of Corruption 3B Instant Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. -M10-C, TSP-C +TSP-C, M10-C Tendrils of Despair B @@ -71196,7 +74930,7 @@ Legendary Creature -- Dragon 6/6 Flying Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control. -PLC-R +PLC-R, CMD-R Tenza, Godo's Maul 3 @@ -71255,7 +74989,7 @@ Terminate BR Instant Destroy target creature. It can't be regenerated. -PS-C, ARB-C, ARC-C +PS-C, ARB-C, CMD-C, ARC-C Teroh's Faithful 3W @@ -71302,7 +75036,7 @@ NE-U Terramorphic Expanse Land {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. -10E-C, M10-C, TSP-C, M11-C, ARC-C, HOP-C +TSP-C, 10E-C, M10-C, M11-C, CMD-C, ARC-C, HOP-C Terrarion 1 @@ -71338,7 +75072,16 @@ Terror 1B Instant Destroy target nonartifact, nonblack creature. It can't be regenerated. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 10E-C, S00-C, MRD-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, S00-C, MRD-C, 10E-C + +Terror of Kruin Pass +Creature -- Werewolf +3/3 +Double strike +Each Werewolf you control can't be blocked except by two or more creatures. +At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. +[Red color indicator. Back face. Transforms into Kruin Outlaw.] +ISD-R Test of Endurance 2WW @@ -71382,7 +75125,7 @@ Flying Tetravus enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus. -4E-R, AQ-R +AQ-R, 4E-R Tetsuo Umezawa UBR @@ -71397,31 +75140,38 @@ Teysa, Orzhov Scion Legendary Creature -- Human Advisor 2/3 Sacrifice three white creatures: Exile target creature. -Whenever another black creature you control is put into a graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. +Whenever another black creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. GPT-R Teysa, Orzhov Scion Avatar Vanguard 0/-2 -Whenever a nontoken creature is put into a graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. -VAN-S +Whenever a nontoken creature dies, put a 1/1 white Spirit creature token with flying onto the battlefield. + Tezzeret the Seeker 3UU Planeswalker -- Tezzeret 4 -{+1}: Untap up to two target artifacts. +[+1]: Untap up to two target artifacts. -X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. -{-5}: Artifacts you control become 5/5 artifact creatures until end of turn. +[-5]: Artifacts you control become 5/5 artifact creatures until end of turn. ALA-M +Tezzeret's Gambit +3(u/p) +Sorcery +({(u/p)} can be paid with either {U} or 2 life.) +Draw two cards, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) +NPH-U + Tezzeret, Agent of Bolas 2UB Planeswalker -- Tezzeret 3 -{+1}: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -{-1}: Target artifact becomes a 5/5 artifact creature. -{-4}: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. +[+1]: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +[-1]: Target artifact becomes a 5/5 artifact creature. +[-4]: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. MBS-M Thada Adel, Acquisitor @@ -71567,7 +75317,7 @@ Enchantment -- Aura Enchant creature Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature. -4E-C, 5E-C, LE-C +LE-C, 4E-C, 5E-C The Dark Barony Plane -- Ulgrotha @@ -71591,7 +75341,7 @@ The Fallen Creature -- Zombie 2/3 At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game. -CH-U, DK-U +DK-U, CH-U The Fate of the Flammable Scheme @@ -71639,6 +75389,13 @@ When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may Whenever you roll {C}, return target permanent card from your graveyard to the battlefield. HOP-C +The Mimeoplasm +2GUB +Legendary Creature -- Ooze +0/0 +As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. +CMD-M + The Pieces Are Coming Together Scheme When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost {2} less to cast. @@ -71649,7 +75406,7 @@ The Rack Artifact As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand. -RV-U, 4E-U, AQ-U, TSP-S +AQ-U, RV-U, 4E-U, TSP-S The Tabernacle at Pendrell Vale Legendary Land @@ -71668,7 +75425,7 @@ The Very Soil Shall Shake Ongoing Scheme (An ongoing scheme remains face up until it's abandoned.) Creatures you control get +2/+2 and have trample. -When a creature you control is put into a graveyard from the battlefield, abandon this scheme. +When a creature you control dies, abandon this scheme. ARC-C The Wretched @@ -71676,13 +75433,13 @@ The Wretched Creature -- Demon 2/5 At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched. -CH-R, 5E-R, LE-R +LE-R, CH-R, 5E-R Theft of Dreams 2U Sorcery Draw a card for each tapped creature target opponent controls. -P1-U, P2-U, EX-C +P1-U, EX-C, P2-U Thelon of Havenwood GG @@ -71799,14 +75556,14 @@ Thief of Hope Creature -- Spirit 2/2 Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. -Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) +Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) CHK-U Thieves' Auction 4RRR Sorcery Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen. -8ED-R, MM-R +MM-R, 8ED-R Thieves' Fortune 2U @@ -71821,7 +75578,7 @@ Creature -- Bird 1/3 Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, draw a card. -7E-U, 8ED-U, 9ED-U, 10E-U, UD-U +UD-U, 7E-U, 8ED-U, 9ED-U, 10E-U Thieving Sprite 2B @@ -71849,7 +75606,7 @@ Think Twice Instant Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -TSP-C +TSP-C, ISD-C Thirst 2U @@ -71912,7 +75669,7 @@ Thorn Elemental Creature -- Elemental 7/7 You may have Thorn Elemental assign its combat damage as though it weren't blocked. -7E-R, 8ED-R, S99-R, UD-R +UD-R, S99-R, 7E-R, 8ED-R Thorn Thallid 1GG @@ -71939,7 +75696,7 @@ ALA-C Thornbite Staff 2 Tribal Artifact -- Shaman Equipment -Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature is put into a graveyard from the battlefield, untap this creature." +Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature dies, untap this creature." Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. Equip {4} MOR-U @@ -72023,7 +75780,7 @@ Thought Courier Creature -- Human Wizard 1/1 {T}: Draw a card, then discard a card. -9ED-U, 5DN-C +5DN-C, 9ED-U Thought Devourer 2UU @@ -72066,7 +75823,7 @@ Thought Lash 2UU Enchantment Cumulative upkeep--Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -When Thought Lash's cumulative upkeep isn't paid, exile all cards from your library. +When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from his or her library. Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn. AI-R @@ -72129,7 +75886,7 @@ Thoughtleech GG Enchantment Whenever an Island an opponent controls becomes tapped, you may gain 1 life. -7E-U, IA-U +IA-U, 7E-U Thoughtpicker Witch B @@ -72176,9 +75933,31 @@ Thousand-legged Kami 6GG Creature -- Spirit 6/6 -Soulshift 7 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) +Soulshift 7 (When this creature dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) CHK-U +Thraben Militia +Creature -- Human Soldier +5/4 +Trample +[White color indicator. Back face. Transforms into Thraben Sentry.] +ISD-C + +Thraben Purebloods +4W +Creature -- Hound +3/5 +ISD-C + +Thraben Sentry +3W +Creature -- Human Soldier +2/2 +Vigilance +Whenever another creature you control dies, you may transform Thraben Sentry. +[Front face. Transforms into Thraben Militia.] +ISD-C + Thran Dynamo 4 Artifact @@ -72202,7 +75981,7 @@ Thran Golem Artifact Creature -- Golem 3/3 As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. -9ED-R, UD-R +UD-R, 9ED-R, M12-U Thran Lens 2 @@ -72279,7 +76058,7 @@ Threaten 2R Sorcery Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.) -9ED-U, 10E-U, ONS-U +ONS-U, 9ED-U, 10E-U Three Dreams 4W @@ -72346,6 +76125,12 @@ Artifact Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-U, 7E-U, 8ED-U +Throne of Empires +4 +Artifact +{1}, {T}: Put a 1/1 white Soldier creature token onto the battlefield. Put five of those tokens onto the battlefield instead if you control artifacts named Crown of Empires and Scepter of Empires. +M12-R + Throne of Geth 2 Artifact @@ -72355,7 +76140,7 @@ SOM-U Through the Breach 4R Instant -- Arcane -You may put a creature card from your hand onto the battlefield. That creature has haste. Sacrifice that creature at the beginning of the next end step. +You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) CHK-R @@ -72373,14 +76158,14 @@ Enchantment -- Aura Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature. -5E-U, FE-U +FE-U, 5E-U Thrull Surgeon 1B Creature -- Thrull 1/1 {1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. -10E-U, EX-C +EX-C, 10E-U Thrull Wizard 2B @@ -72408,7 +76193,7 @@ Thrun, the Last Troll Legendary Creature -- Troll Shaman 4/4 Thrun, the Last Troll can't be countered. -Thrun can't be the target of spells or abilities your opponents control. +Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Thrun. MBS-M @@ -72481,7 +76266,7 @@ Creature -- Elemental 7/2 Haste Thunderblust has trample as long as it has a -1/-1 counter on it. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) EVE-R Thunderbolt @@ -72525,7 +76310,15 @@ Thundering Giant Creature -- Giant 4/3 Haste (This creature can attack and {T} as soon as it comes under your control.) -10E-U, US-U +US-U, 10E-U + +Thundering Tanadon +4(g/p)(g/p) +Artifact Creature -- Beast +5/4 +({(g/p)} can be paid with either {G} or 2 life.) +Trample +NPH-C Thundering Wurm 2G @@ -72540,7 +76333,7 @@ Creature -- Elemental Horse 5/5 Haste (This creature can attack the turn it comes under your control.) When Thundermare enters the battlefield, tap all other creatures. -9ED-R, P1-R, WL-R +P1-R, WL-R, 9ED-R Thunderscape Apprentice R @@ -72656,13 +76449,13 @@ Tidal Kraken Creature -- Kraken 6/6 Tidal Kraken is unblockable. -8ED-R, 9ED-R, MM-R +MM-R, 8ED-R, 9ED-R Tidal Surge 1U Sorcery Tap up to three target creatures without flying. -6E-C, P1-C, P2-C, ST-C +P1-C, ST-C, P2-C, 6E-C Tidal Visionary U @@ -72751,7 +76544,7 @@ Tidings 3UU Sorcery Draw four cards. -9ED-U, 10E-U, S99-U +S99-U, 9ED-U, 10E-U Tiger Claws 2G @@ -72831,13 +76624,13 @@ Time Bomb Artifact At the beginning of your upkeep, put a time counter on Time Bomb. {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player. -5E-R, IA-R +IA-R, 5E-R Time Ebb 2U Sorcery Put target creature on top of its owner's library. -9ED-C, P1-C, P2-C, S99-C, S00-C, TE-C +P1-C, TE-C, P2-C, S99-C, S00-C, 9ED-C Time Elemental 2U @@ -72845,13 +76638,13 @@ Creature -- Elemental 0/2 When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand. -4E-R, 5E-R, LE-R +LE-R, 4E-R, 5E-R Time Reversal 3UU Sorcery Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal. -M11-M +M11-M, M12-M Time Sieve UB @@ -72869,13 +76662,13 @@ Time Stop 4UU Instant End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) -10E-R, CHK-R +CHK-R, 10E-R Time Stretch 8UU Sorcery Target player takes two extra turns after this one. -10E-R, OD-R +OD-R, 10E-R Time Vault 2 @@ -72896,7 +76689,7 @@ Time Warp 3UU Sorcery Target player takes an extra turn after this one. -M10-M, S99-R, TE-R +TE-R, S99-R, M10-M Time and Tide UU @@ -72930,6 +76723,12 @@ Instant Choose one -- Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card. PLC-U +Timely Reinforcements +2W +Sorcery +If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield. +M12-U + Timesifter 5 Artifact @@ -73035,7 +76834,7 @@ Titania Vanguard +2/-5 You may play an additional land on each of your turns. -VAN-S + Titania's Boon 3G @@ -73053,8 +76852,8 @@ US-U Titania's Song 3G Enchantment -Each noncreature artifact loses its abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn. -RV-R, 4E-R, 5E-R, AQ-U +Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn. +AQ-U, RV-R, 4E-R, 5E-R Titanic Bulvox 6GG @@ -73064,6 +76863,12 @@ Trample Morph {4}{G}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) SCG-C +Titanic Growth +1G +Instant +Target creature gets +4/+4 until end of turn. +M12-C + Titanic Ultimatum RRGGGWW Sorcery @@ -73080,7 +76885,7 @@ MRD-C Tithe W Instant -Search your library for a Plains card. If you control fewer lands than an opponent, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library. +Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library. VI-R Tivadar of Thorn @@ -73108,13 +76913,14 @@ Tobias Andrion 3WU Legendary Creature -- Human Advisor 4/4 -CH-U, LE-U +LE-U, CH-U Tobita, Master of Winds 1U Legendary Creature -- Human Wizard 3/3 -Creatures you control have flying. [Flips from Student of Elements.] +Creatures you control have flying. +[Flips from Student of Elements.] CHK-U Toil to Renown @@ -73134,7 +76940,8 @@ Tok-Tok, Volcano Born Legendary Creature -- Goblin Shaman 2/2 Protection from red -If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. [Flips from Akki Lavarunner.] +If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. +[Flips from Akki Lavarunner.] CHK-R Tolaria @@ -73198,7 +77005,7 @@ Tolarian Winds 1U Instant Discard all the cards in your hand, then draw that many cards. -7E-C, US-C +US-C, 7E-C Tolsimir Wolfblood 4GW @@ -73261,7 +77068,8 @@ Tomoya the Revealer 1U Legendary Creature -- Human Wizard 2/3 -{3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand. [Flips from Jushi Apprentice.] +{3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand. +[Flips from Jushi Apprentice.] CHK-R Tonic Peddler @@ -73328,7 +77136,7 @@ Tor Wauki Legendary Creature -- Human Archer 3/3 {T}: Tor Wauki deals 2 damage to target attacking or blocking creature. -CH-U, LE-U +LE-U, CH-U Torch Drake 3U @@ -73369,7 +77177,7 @@ Torii Watchward Creature -- Spirit 3/3 Vigilance (Attacking doesn't cause this creature to tap.) -Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) SOK-C Torment @@ -73386,11 +77194,33 @@ Creature -- Angel Flying UD-C +Tormented Pariah +3R +Creature -- Human Warrior Werewolf +3/2 +At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah. +[Front face. Transforms into Rampaging Werewolf.] +ISD-C + +Tormented Soul +B +Creature -- Spirit +1/1 +Tormented Soul can't block and is unblockable. +M12-C + +Tormentor Exarch +3R +Creature -- Cleric +2/2 +When Tormentor Exarch enters the battlefield, choose one -- Target creature gets +2/+0 until end of turn; or target creature gets -0/-2 until end of turn. +NPH-U + Tormod's Crypt 0 Artifact {T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. -CH-C, DK-U, TSP-S +DK-U, CH-C, TSP-S Tornado 4G @@ -73423,6 +77253,12 @@ Enchant creature Enchanted creature gets -3/-0. SHM-C +Torpor Orb +2 +Artifact +Creatures entering the battlefield don't cause abilities to trigger. +NPH-R + Torrent of Fire 3RR Sorcery @@ -73466,7 +77302,7 @@ B Enchantment -- Aura Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature. -5E-C, HL-C, SHM-C +HL-C, 5E-C, SHM-C Torture Chamber 3 @@ -73487,7 +77323,7 @@ Toshiro Umezawa Legendary Creature -- Human Samurai 2/2 Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead. +Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead. BOK-R Total War @@ -73527,7 +77363,7 @@ Touch of Death Sorcery Touch of Death deals 1 damage to target player. You gain 1 life. Draw a card at the beginning of the next turn's upkeep. -5E-C, IA-C +IA-C, 5E-C Touch of Invisibility 3U @@ -73650,6 +77486,14 @@ Creature -- Lizard Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) CON-C +Toxic Nim +4BB +Creature -- Zombie +4/1 +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +{B}: Regenerate Toxic Nim. +NPH-C + Toxic Stench 1B Instant @@ -73699,13 +77543,13 @@ Trade Routes Enchantment {1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card. -8ED-R, 9ED-R, MM-R +MM-R, 8ED-R, 9ED-R Trade Secrets 1UU Sorcery Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses. -ONS-R +ONS-R, CMD-R Tradewind Rider 3U @@ -73719,7 +77563,7 @@ Tradewind Rider Avatar Vanguard +1/+4 {3}: Each player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life. -VAN-S + Tragic Poet W @@ -73752,7 +77596,7 @@ Trained Armodon 1GG Creature -- Elephant 3/3 -6E-C, 7E-C, 8ED-C, 9ED-C, TE-C +TE-C, 6E-C, 7E-C, 8ED-C, 9ED-C Trained Cheetah 2G @@ -73771,7 +77615,7 @@ Trained Orgg 6R Creature -- Orgg 6/6 -7E-R, S99-R, S00-R +S99-R, S00-R, 7E-R Trained Pronghorn 1W @@ -73807,6 +77651,12 @@ Tap target untapped creature. It deals damage equal to its power to its controll Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) SHM-C +Traitorous Blood +1RR +Sorcery +Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn. +ISD-C + Traitorous Instinct 3R Sorcery @@ -73829,7 +77679,7 @@ Tranquil Grove 1G Enchantment {1}{G}{G}: Destroy all other enchantments. -6E-R, WL-R +WL-R, 6E-R Tranquil Path 4G @@ -73843,13 +77693,13 @@ Land Tranquil Thicket enters the battlefield tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card: Draw a card.) -ONS-C, ARC-C +ONS-C, CMD-C, ARC-C Tranquility 2G Sorcery Destroy all enchantments. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, TE-C, MM-C, IN-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, TE-C, 6E-C, MM-C, IN-C, 7E-C Transcendence 3WWW @@ -73869,11 +77719,16 @@ Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) Transcendent Master is indestructible. ROE-M +Transcendent Master Avatar +Vanguard +0/0 + + Transguild Courier 4 Artifact Creature -- Golem 3/3 -Transguild Courier is all colors (even if this card isn't on the battlefield). +[White/Blue/Black/Red/Green color indicator.] DIS-U Transluminant @@ -73895,7 +77750,7 @@ Transmutation 1B Instant Switch target creature's power and toughness until end of turn. -CH-C, LE-C +LE-C, CH-C Transmute Artifact UU @@ -73929,7 +77784,7 @@ Trapjaw Kelpie Creature -- Beast 3/3 Flash -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) EVE-C Trapmaker's Snare @@ -73964,7 +77819,20 @@ Traumatize 3UU Sorcery Target player puts the top half of his or her library, rounded down, into his or her graveyard. -9ED-R, 10E-R, M10-R, OD-R, M11-R +OD-R, 9ED-R, 10E-R, M10-R, M11-R + +Travel Preparations +1G +Sorcery +Put a +1/+1 counter on each of up to two target creatures. +Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-C + +Traveler's Amulet +1 +Artifact +{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +ISD-C Traveler's Cloak 2U @@ -74003,14 +77871,14 @@ Creature -- Vampire 4/4 Flying Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. -Threshold -- As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire is put into a graveyard from the battlefield, you lose 6 life." +Threshold -- As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life." JUD-U Treacherous Werewolf 2B -Creature -- Human Wolf Minion +Creature -- Werewolf Minion 2/2 -Threshold -- As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf is put into a graveyard from the battlefield, you lose 4 life." +Threshold -- As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life." JUD-C Treachery @@ -74032,7 +77900,7 @@ Treasure Hunter Creature -- Human 2/2 When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. -10E-U, EX-U +EX-U, 10E-U Treasure Mage 2U @@ -74045,14 +77913,22 @@ Treasure Trove 2UU Enchantment {2}{U}{U}: Draw a card. -7E-U, 8ED-U, 9ED-U, EX-U +EX-U, 7E-U, 8ED-U, 9ED-U Tree Monkey G Creature -- Ape 1/1 Reach (This creature can block creatures with flying.) -9ED-C, P2-C +P2-C, 9ED-C + +Tree of Redemption +3G +Creature -- Plant +0/13 +Defender +{T}: Exchange your life total with Tree of Redemption's toughness. +ISD-M Tree of Tales Artifact Land @@ -74086,7 +77962,7 @@ Treefolk Seedlings Creature -- Treefolk 2/* Treefolk Seedlings's toughness is equal to the number of Forests you control. -7E-U, US-U +US-U, 7E-U Treespring Lorian 5G @@ -74100,7 +77976,7 @@ Treetop Bracers Enchantment -- Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. -9ED-C, 10E-C, NE-C +NE-C, 9ED-C, 10E-C Treetop Defense 1G @@ -74135,7 +78011,7 @@ Land Treetop Village enters the battlefield tapped. {T}: Add {G} to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -10E-U, UL-U +UL-U, 10E-U Tremble 1R @@ -74147,7 +78023,15 @@ Tremor R Sorcery Tremor deals 1 damage to each creature without flying. -6E-C, 7E-C, 8ED-C, P2-C, S99-C, VI-C, MM-C +VI-C, P2-C, 6E-C, S99-C, MM-C, 7E-C, 8ED-C + +Trench Gorger +6UU +Creature -- Leviathan +6/6 +Trample +When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way. +CMD-R Trench Wurm 3B @@ -74163,6 +78047,13 @@ Creature -- Horse Rebel Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. PR-C +Trepanation Blade +3 +Artifact -- Equipment +Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard. +Equip {2} +ISD-U + Trespasser il-Vec 2B Creature -- Human Rogue @@ -74170,6 +78061,13 @@ Creature -- Human Rogue Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) TSP-C +Trespassing Souleater +3 +Artifact Creature -- Construct +2/2 +{(u/p)}: Trespassing Souleater is unblockable this turn. ({(u/p)} can be paid with either {U} or 2 life.) +NPH-C + Tresserhorn Sinks Snow Land Tresserhorn Sinks enters the battlefield tapped. @@ -74214,7 +78112,8 @@ IN-R Trial WU Instant -Return all creatures blocking or blocked by target creature to their owner's hand. [This is half of the split card Trial // Error.] +Return all creatures blocking or blocked by target creature to their owner's hand. +[This is half of the split card Trial // Error.] DIS-U Trial // Error @@ -74226,7 +78125,7 @@ DIS-U Triangle of War 1 Artifact -{2}, Sacrifice Triangle of War: Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its power to the other. +{2}, Sacrifice Triangle of War: Choose target creature you control and target creature an opponent controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) VI-R Triassic Egg @@ -74234,7 +78133,7 @@ Triassic Egg Artifact {3}, {T}: Put a hatchling counter on Triassic Egg. Sacrifice Triassic Egg: Choose one -- You may put a creature card from your hand onto the battlefield; or return target creature card from your graveyard to the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg. -CH-R, LE-R +LE-R, CH-R Tribal Flames 1R @@ -74263,6 +78162,18 @@ Instant Creatures of the creature type of your choice get +X/+X until end of turn. ONS-U, HOP-U +Tribute to Hunger +2B +Instant +Target opponent sacrifices a creature. You gain life equal to that creature's toughness. +ISD-U + +Tribute to the Wild +1G +Instant +Each opponent sacrifices an artifact or enchantment. +CMD-U + Trickbind 1U Instant @@ -74364,7 +78275,7 @@ Artifact Creature -- Construct Flying Triskelavus enters the battlefield with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player." -TSP-R +TSP-R, CMD-R Triskelion 6 @@ -74372,7 +78283,13 @@ Artifact Creature -- Construct 1/1 Triskelion enters the battlefield with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player. -4E-R, AQ-R, MRD-R, M11-R +AQ-R, 4E-R, MRD-R, M11-R + +Triumph of the Hordes +2GG +Sorcery +Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +NPH-U Trokin High Guard 3W @@ -74384,9 +78301,9 @@ Troll Ascetic 1GG Creature -- Troll Shaman 3/2 -Troll Ascetic can't be the target of spells or abilities your opponents control. -{1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -10E-R, MRD-R +Hexproof (This creature can't be the target of spells or abilities your opponents control.) +{1}{G}: Regenerate Troll Ascetic. +MRD-R, 10E-R, CMD-R Troll-Horn Cameo 3 @@ -74394,6 +78311,13 @@ Artifact {T}: Add {R} or {G} to your mana pool. IN-U +Trollhide +2G +Enchantment -- Aura +Enchant creature +Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +M12-C + Trolls of Tel-Jilad 5GG Creature -- Troll Shaman @@ -74412,7 +78336,7 @@ Trophy Hunter Creature -- Human Archer 2/3 {1}{G}: Trophy Hunter deals 1 damage to target creature with flying. -Whenever a creature with flying dealt damage by Trophy Hunter this turn is put into a graveyard, put a +1/+1 counter on Trophy Hunter. +Whenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter. RAV-U Tropical Island @@ -74444,14 +78368,14 @@ Truce 2W Instant Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. -5E-R, HL-R +HL-R, 5E-R True Believer WW Creature -- Human Cleric 2/2 You have shroud. (You can't be the target of spells or abilities.) -10E-R, ONS-R +ONS-R, 10E-R True Conviction 3WWW @@ -74463,7 +78387,7 @@ Trumpet Blast 2R Instant Attacking creatures get +2/+0 until end of turn. -M10-C, UD-C +UD-C, M10-C Trumpeting Armodon 3G @@ -74539,7 +78463,7 @@ Tukatongue Thallid G Creature -- Fungus 1/1 -When Tukatongue Thallid is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield. +When Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield. CON-C Tuknir Deathlock @@ -74570,13 +78494,14 @@ Tuktuk the Explorer Legendary Creature -- Goblin 1/1 Haste -When Tuktuk the Explorer is put into a graveyard from the battlefield, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield. +When Tuktuk the Explorer dies, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield. ROE-R Tumble 5R Sorcery -Tumble deals 6 damage to each creature with flying. [This is half of the split card Rough // Tumble.] +Tumble deals 6 damage to each creature with flying. +[This is half of the split card Rough // Tumble.] PLC-U Tumble Magnet @@ -74602,7 +78527,7 @@ W Creature -- Wolf 1/1 First strike (This creature deals combat damage before creatures without first strike.) -4E-C, 5E-C, 6E-C, 8ED-C, 10E-C, LE-C +LE-C, 4E-C, 5E-C, 6E-C, 8ED-C, 10E-C Tunnel R @@ -74668,6 +78593,12 @@ Instant Destroy target Equipment. Add {G} to your mana pool. MRD-C +Turn to Frog +1U +Instant +Target creature loses all abilities and becomes a 1/1 blue Frog until end of turn. +M12-U + Turn to Mist 1(w/u) Instant @@ -74755,7 +78686,7 @@ Creature -- Angel 5/5 Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) SHM-R Twilight's Call @@ -74777,7 +78708,7 @@ Twincast UU Instant Copy target instant or sorcery spell. You may choose new targets for the copy. -10E-R, M10-R, SOK-R +SOK-R, 10E-R, M10-R Twinning Glass 4 @@ -74831,7 +78762,7 @@ Twitch Instant You may tap or untap target artifact, creature, or land. Draw a card. -10E-C, TE-C, WWK-C +TE-C, 10E-C, WWK-C Two-Headed Dragon 4RR @@ -74841,7 +78772,7 @@ Flying {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. Two-Headed Dragon can't be blocked except by two or more creatures. Two-Headed Dragon can block an additional creature. -8ED-R, MM-R, ARC-R +MM-R, 8ED-R, ARC-R Two-Headed Giant of Foriys 4R @@ -74856,7 +78787,7 @@ Vanguard +1/-4 Each creature you control can block an additional creature each combat. Each creature you control can't be blocked except by two or more creatures. -VAN-S + Two-Headed Sliver 1R @@ -74865,6 +78796,13 @@ Creature -- Sliver All Sliver creatures have "This creature can't be blocked except by two or more creatures." TSP-C +Typhoid Rats +B +Creature -- Rat +1/1 +Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +ISD-C + Typhoon 2G Sorcery @@ -74919,7 +78857,7 @@ Uktabi Orangutan Creature -- Ape 2/2 When Uktabi Orangutan enters the battlefield, destroy target artifact. -6E-U, VI-U +VI-U, 6E-U Uktabi Wildcats 4G @@ -74927,7 +78865,7 @@ Creature -- Cat */* Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. {G}, Sacrifice a Forest: Regenerate Uktabi Wildcats. -6E-R, 7E-R, MI-R +MI-R, 6E-R, 7E-R Ulamog's Crusher 8 @@ -74945,7 +78883,7 @@ When you cast Ulamog, the Infinite Gyre, destroy target permanent. Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) Ulamog is indestructible. When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library. -ROE-M +LE-M, ROE-M Ulasht, the Hate Seed 2RG @@ -74955,6 +78893,22 @@ Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each {1}, Remove a +1/+1 counter from Ulasht: Choose one -- Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield. GPT-R +Ulvenwald Mystics +2GG +Creature -- Human Shaman Werewolf +3/3 +At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics. +[Front face. Transforms into Ulvenwald Primordials.] +ISD-U + +Ulvenwald Primordials +Creature -- Werewolf +5/5 +{G}: Regenerate Ulvenwald Primordials. +At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials. +[Green color indicator. Back face. Transforms into Ulvenwald Mystics.] +ISD-U + Umara Raptor 2U Creature -- Bird Ally @@ -75012,6 +78966,14 @@ Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it fac Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) FUT-C +Unbreathing Horde +2B +Creature -- Zombie +0/0 +Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. +If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it. +ISD-R + Unburden 1BB Sorcery @@ -75019,6 +78981,13 @@ Target player discards two cards. Cycling {2} ({2}, Discard this card: Draw a card.) SCG-C +Unburial Rites +4B +Sorcery +Return target creature card from your graveyard to the battlefield. +Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +ISD-U + Unchecked Growth 2G Instant -- Arcane @@ -75030,7 +78999,7 @@ Uncle Istvan Creature -- Human 1/3 Prevent all damage that would be dealt to Uncle Istvan by creatures. -4E-U, DK-U, TSP-S +DK-U, 4E-U, TSP-S Uncontrollable Anger 2RR @@ -75038,7 +79007,7 @@ Enchantment -- Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2 and attacks each turn if able. -10E-C, CHK-C +CHK-C, 10E-C Uncontrolled Infestation 1R @@ -75047,6 +79016,14 @@ Enchant nonbasic land When enchanted land becomes tapped, destroy it. SCG-C +Undead Alchemist +3U +Creature -- Zombie +4/2 +If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard. +Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield. +ISD-R + Undead Gladiator 1BB Creature -- Zombie Barbarian @@ -75096,7 +79073,7 @@ Underground River Land {T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you. -5E-R, 6E-R, 7E-R, 9ED-R, 10E-R, IA-R +IA-R, 5E-R, 6E-R, 7E-R, 9ED-R, 10E-R Underground Sea Land -- Island Swamp @@ -75132,7 +79109,7 @@ Underworld Dreams BBB Enchantment Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. -8ED-R, 9ED-R, 10E-R, M10-R, LE-U +LE-U, 8ED-R, 9ED-R, 10E-R, M10-R Undiscovered Paradise Land @@ -75143,13 +79120,13 @@ Undo 1UU Sorcery Return two target creatures to their owners' hands. -P2-U, S99-U, VI-C +VI-C, P2-U, S99-U Undying Beast 3B Creature -- Beast 3/2 -When Undying Beast is put into a graveyard from the battlefield, put Undying Beast on top of its owner's library. +When Undying Beast dies, put it on top of its owner's library. P1-C Undying Flames @@ -75210,6 +79187,13 @@ Land Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) LE-U +Unholy Fiend +Creature -- Horror +3/3 +At the beginning of your end step, you lose 1 life. +[Black color indicator. Back face. Transforms into Cloistered Youth.] +ISD-U + Unholy Grotto Land {T}: Add {1} to your mana pool. @@ -75297,7 +79281,7 @@ Unnerve 3B Sorcery Each opponent discards two cards. -US-C +US-C, CMD-C Unnerving Assault 2(u/r) @@ -75313,11 +79297,18 @@ When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures. JUD-U +Unruly Mob +1W +Creature -- Human +1/1 +Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. +ISD-C + Unscythe, Killer of Kings UBBR Legendary Artifact -- Equipment Equipped creature gets +3/+3 and has first strike. -Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, you may exile that card. If you do, put a 2/2 black Zombie creature token onto the battlefield. +Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, put a 2/2 black Zombie creature token onto the battlefield. Equip {2} ARB-R @@ -75327,7 +79318,7 @@ Creature -- Dryad 1/1 Forestwalk {1}{G}{G}: Target creature gains forestwalk until end of turn. -6E-U, MI-U +MI-U, 6E-U Unspeakable Symbol 1BB @@ -75362,7 +79353,7 @@ Enchantment -- Aura Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. -RV-C, 4E-C, 5E-C, AN-C, TSP-S +AN-C, RV-C, 4E-C, 5E-C, TSP-S Unstable Shapeshifter 3U @@ -75384,7 +79375,7 @@ Unsummon U Instant Return target creature to its owner's hand. -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 10E-C, M10-C, CON-C, M11-C +A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, 8ED-C, 10E-C, CON-C, M10-C, M11-C, M12-C Untaidake, the Cloud Keeper Legendary Land @@ -75402,7 +79393,7 @@ Untamed Wilds 2G Sorcery Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. -4E-U, 5E-U, 6E-U, 7E-U, P1-U, P2-U, S99-U, LE-U +LE-U, 4E-U, 5E-U, P1-U, P2-U, 6E-U, S99-U, 7E-U Unwilling Recruit XRRR @@ -75410,6 +79401,12 @@ Sorcery Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. EVE-U +Unwinding Clock +4 +Artifact +Untap all artifacts you control during each other player's untap step. +NPH-R + Unworthy Dead 1B Creature -- Skeleton @@ -75438,14 +79435,14 @@ Creature -- Griffin 2/2 Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell. -6E-U, MI-U +MI-U, 6E-U Updraft 1U Instant Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. -5E-C, IA-U +IA-U, 5E-C Upheaval 4UU @@ -75469,7 +79466,7 @@ Upwelling 3G Enchantment Mana pools don't empty as steps and phases end. -10E-R, SCG-R +SCG-R, 10E-R Ur-Drago 3UUBB @@ -75483,7 +79480,15 @@ Ur-Golem's Eye 4 Artifact {T}: Add {2} to your mana pool. -9ED-U, DST-C +DST-C, 9ED-U + +Urabrask the Hidden +3RR +Legendary Creature -- Praetor +4/4 +Creatures you control have haste. +Creatures your opponents control enter the battlefield tapped. +NPH-M Urborg Legendary Land @@ -75584,7 +79589,7 @@ Urborg Volcano Land Urborg Volcano enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. -8ED-U, IN-U +IN-U, 8ED-U Urborg, Tomb of Yawgmoth Legendary Land @@ -75597,12 +79602,18 @@ Instant Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires. WWK-U +Urgent Exorcism +1W +Instant +Destroy target Spirit or enchantment. +ISD-C + Uril, the Miststalker 2RGW Legendary Creature -- Beast 5/5 -Uril, the Miststalker can't be the target of spells or abilities your opponents control. -Uril gets +2/+2 for each Aura attached to it. +Hexproof (This creature can't be the target of spells or abilities your opponents control.) +Uril, the Miststalker gets +2/+2 for each Aura attached to it. ARB-M Ursapine @@ -75625,26 +79636,26 @@ Urza Vanguard -1/+10 {3}: Urza deals 1 damage to target creature or player. -VAN-S + Urza's Armor 6 Artifact If a source would deal damage to you, prevent 1 of that damage. -8ED-R, US-U +US-U, 8ED-R Urza's Avenger 6 Artifact Creature -- Shapeshifter 4/4 {0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -4E-R, 5E-R, AQ-R +AQ-R, 4E-R, 5E-R Urza's Bauble 0 Artifact {T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. -5E-U, IA-U +IA-U, 5E-U Urza's Blueprints 6 @@ -75696,7 +79707,7 @@ UD-R Urza's Mine Land -- Urza's Mine {T}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead. -CH-U, 5E-C, 8ED-U, 9ED-U, AQ-C, AQ-U +AQ-C, AQ-U, CH-U, 5E-C, 8ED-U, 9ED-U Urza's Miter 3 @@ -75707,7 +79718,7 @@ AQ-R Urza's Power Plant Land -- Urza's Power-Plant {T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead. -CH-U, 5E-C, 8ED-U, 9ED-U, AQ-C, AQ-U +AQ-C, AQ-U, CH-U, 5E-C, 8ED-U, 9ED-U Urza's Rage 2R @@ -75720,7 +79731,7 @@ IN-R Urza's Tower Land -- Urza's Tower {T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead. -CH-U, 5E-C, 8ED-U, 9ED-U, AQ-C, AQ-U +AQ-C, AQ-U, CH-U, 5E-C, 8ED-U, 9ED-U Uthden Troll 2R @@ -75751,7 +79762,7 @@ Utopia Tree Creature -- Plant 0/2 {T}: Add one mana of any color to your mana pool. -9ED-R, IN-R +IN-R, 9ED-R Utopia Vow 1G @@ -75793,7 +79804,7 @@ At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R {B}: Vaevictis Asmadi gets +1/+0 until end of turn. {R}: Vaevictis Asmadi gets +1/+0 until end of turn. {G}: Vaevictis Asmadi gets +1/+0 until end of turn. -CH-R, LE-R +LE-R, CH-R Vagrant Plowbeasts 5GW @@ -75834,7 +79845,7 @@ Valley Rannet Creature -- Beast 6/3 Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.) -ARB-C +ARB-C, CMD-C Valleymaker 5(r/g) @@ -75877,7 +79888,7 @@ Creature -- Bat 0/1 Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn. -4E-C, 5E-C, 10E-C, LE-C +LE-C, 4E-C, 5E-C, 10E-C Vampire Hexmage BB @@ -75894,6 +79905,14 @@ Creature -- Vampire Hound Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. EX-C +Vampire Interloper +1B +Creature -- Vampire Scout +2/1 +Flying +Vampire Interloper can't block. +ISD-C + Vampire Lacerator B Creature -- Vampire Warrior @@ -75908,7 +79927,7 @@ Creature -- Vampire Shaman Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) -ZEN-U +ZEN-U, CMD-U Vampire Nocturnus 1BBB @@ -75923,7 +79942,15 @@ Vanguard -1/-2 Play with the top card of your library revealed. As long as the top card of your library is black, black creatures you control get +2/+1. -VAN-S + + +Vampire Outcasts +2BB +Creature -- Vampire +2/2 +Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) +Lifelink (Damage dealt by this creature also causes you to gain that much life.) +M12-U Vampire's Bite B @@ -75937,7 +79964,7 @@ Vampiric Dragon Creature -- Vampire Dragon 5/5 Flying -Whenever a creature dealt damage by Vampiric Dragon this turn is put into a graveyard, put a +1/+1 counter on Vampiric Dragon. +Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon. {1}{R}: Vampiric Dragon deals 1 damage to target creature. OD-R, ARC-R @@ -75946,7 +79973,7 @@ Vampiric Embrace Enchantment -- Aura Enchant creature Enchanted creature gets +2/+2 and has flying. -Whenever a creature dealt damage by enchanted creature this turn is put into a graveyard, put a +1/+1 counter on that creature. +Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature. US-U Vampiric Feast @@ -75955,6 +79982,12 @@ Sorcery Vampiric Feast deals 4 damage to target creature or player and you gain 4 life. P1-U +Vampiric Fury +1R +Instant +Vampire creatures you control get +2/+0 and gain first strike until end of turn. +ISD-C + Vampiric Link B Enchantment -- Aura @@ -75966,7 +79999,7 @@ Vampiric Sliver 3B Creature -- Sliver 3/3 -All Sliver creatures have "Whenever a creature dealt damage by this creature this turn is put into a graveyard, put a +1/+1 counter on this creature." +All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature." TSP-U Vampiric Spirit @@ -75975,7 +80008,7 @@ Creature -- Spirit 4/3 Flying When Vampiric Spirit enters the battlefield, you lose 4 life. -8ED-R, P2-R +P2-R, 8ED-R Vampiric Touch 2B @@ -75987,7 +80020,7 @@ Vampiric Tutor B Instant Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life. -6E-R, VI-R +VI-R, 6E-R Vampirism 1B @@ -76017,6 +80050,12 @@ Instant Destroy target blocking creature. 5DN-U +Vapor Snag +U +Instant +Return target creature to its owner's hand. Its controller loses 1 life. +NPH-C + Vapor Snare 4U Enchantment -- Aura @@ -76065,16 +80104,25 @@ Vastwood Gorger 5G Creature -- Wurm 5/6 -ZEN-C +ZEN-C, M12-C Vastwood Zendikon 4G Enchantment -- Aura Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. -When enchanted land is put into a graveyard, return that card to its owner's hand. +When enchanted land dies, return that card to its owner's hand. WWK-C +Vault Skirge +1(b/p) +Artifact Creature -- Imp +1/1 +({(b/p)} can be paid with either {B} or 2 life.) +Flying +Lifelink (Damage dealt by this creature also causes you to gain that much life.) +NPH-C + Vault Skyward U Instant @@ -76207,7 +80255,7 @@ UU Creature -- Vedalken Wizard 1/2 {U}, {T}: Return target permanent you control to its owner's hand. -10E-U, 5DN-U +5DN-U, 10E-U Vedalken Orrery 4 @@ -76227,7 +80275,7 @@ Vedalken Plotter Creature -- Vedalken Wizard 1/1 When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls. -GPT-U +GPT-U, CMD-U Vedalken Shackles 3 @@ -76294,7 +80342,7 @@ Creature -- Vampire 4/4 Flying {R}, {T}: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker. -Whenever a creature dealt damage by Vein Drinker this turn is put into a graveyard, put a +1/+1 counter on Vein Drinker. +Whenever a creature dealt damage by Vein Drinker this turn dies, put a +1/+1 counter on Vein Drinker. ALA-R Veinfire Borderpost @@ -76360,7 +80408,7 @@ Venerable Kumo Creature -- Spirit 2/3 Reach (This creature can block creatures with flying.) -Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) CHK-C Venerable Monk @@ -76368,7 +80416,7 @@ Venerable Monk Creature -- Human Monk Cleric 2/2 When Venerable Monk enters the battlefield, you gain 2 life. -6E-C, 7E-C, 8ED-C, 9ED-C, 10E-C, P1-U, S99-C, S00-C, ST-C +P1-U, ST-C, 6E-C, S99-C, S00-C, 7E-C, 8ED-C, 9ED-C, 10E-C Venerated Teacher 2U @@ -76381,7 +80429,7 @@ Vengeance 3W Sorcery Destroy target tapped creature. -7E-U, 8ED-U, 9ED-U, P1-U, P2-U, P3K-U, S99-U +P1-U, P2-U, P3K-U, S99-U, 7E-U, 8ED-U, 9ED-U Vengeful Archon 4WWW @@ -76395,7 +80443,7 @@ Vengeful Dead 3B Creature -- Zombie 3/2 -Whenever Vengeful Dead or another Zombie is put into a graveyard from the battlefield, each opponent loses 1 life. +Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life. SCG-C Vengeful Dreams @@ -76413,12 +80461,20 @@ Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. {R}: Vengeful Firebrand gets +1/+0 until end of turn. MOR-R +Vengeful Pharaoh +2BBB +Creature -- Zombie +5/4 +Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library. +M12-R + Vengeful Rebirth 4RG Sorcery Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. Exile Vengeful Rebirth. -ARB-U +ARB-U, CMD-U Vengevine 2GG @@ -76433,7 +80489,7 @@ Venom Enchantment -- Aura Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. -4E-C, 5E-C, DK-C +DK-C, 4E-C, 5E-C Venomous Breath 3G @@ -76501,9 +80557,9 @@ Venser, the Sojourner 3WU Planeswalker -- Venser 3 -{+2}: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -{-1}: Creatures are unblockable this turn. -{-8}: You get an emblem with "Whenever you cast a spell, exile target permanent." +[+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. +[-1]: Creatures are unblockable this turn. +[-8]: You get an emblem with "Whenever you cast a spell, exile target permanent." SOM-M Vent Sentinel @@ -76553,12 +80609,12 @@ Verdant Force Creature -- Elemental 7/7 At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield. -9ED-R, 10E-R, TE-R, HOP-R +TE-R, 9ED-R, 10E-R, HOP-R Verdant Succession 4G Enchantment -Whenever a green nontoken creature is put into a graveyard from the battlefield, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she shuffles his or her library. +Whenever a green nontoken creature dies, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she shuffles his or her library. OD-R Verdant Touch @@ -76609,7 +80665,7 @@ Vernal Bloom 3G Enchantment Whenever a Forest is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). -7E-R, 8ED-R, US-R +US-R, 7E-R, 8ED-R Vernal Equinox 3G @@ -76621,7 +80677,7 @@ Vertigo R Instant Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn. -6E-U, IA-U +IA-U, 6E-U Vertigo Spawn 1U @@ -76692,14 +80748,14 @@ WW Creature -- Human Knight 2/2 Vigilance (Attacking doesn't cause this creature to tap.) -9ED-C, S99-U +S99-U, 9ED-C Veteran Explorer G Creature -- Human Soldier Scout 1/1 -When Veteran Explorer is put into a graveyard from the battlefield, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it. -WL-U +When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it. +WL-U, CMD-U Veteran Swordsmith 2W @@ -76746,7 +80802,7 @@ Vexing Arcanix 4 Artifact {3}, {T}: Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her. -8ED-R, IA-R +IA-R, 8ED-R Vexing Beetle 4G @@ -76770,7 +80826,7 @@ Creature -- Sphinx 4/4 Flying Cumulative upkeep--Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -When Vexing Sphinx is put into a graveyard from the battlefield, draw a card for each age counter on it. +When Vexing Sphinx dies, draw a card for each age counter on it. CSP-R Vhati il-Dal @@ -76836,7 +80892,7 @@ Viashino Runner Creature -- Viashino 3/2 Viashino Runner can't be blocked except by two or more creatures. -10E-C, US-C +US-C, 10E-C Viashino Sandscout 1R @@ -76844,7 +80900,7 @@ Creature -- Viashino Scout 2/1 Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.) -10E-C, UL-C +UL-C, 10E-C Viashino Sandstalker 1RR @@ -76852,7 +80908,7 @@ Creature -- Viashino Warrior 4/2 Haste (This creature can attack the turn it comes under your control.) At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.) -8ED-U, 9ED-U, VI-U +VI-U, 8ED-U, 9ED-U Viashino Sandswimmer 2RR @@ -76894,7 +80950,7 @@ Viashino Warrior 3R Creature -- Viashino Warrior 4/2 -6E-C, MI-C +MI-C, 6E-C Viashino Weaponsmith 3R @@ -76930,7 +80986,7 @@ Vicious Hunger BB Sorcery Vicious Hunger deals 2 damage to target creature and you gain 2 life. -8ED-C, NE-C +NE-C, 8ED-C Vicious Kavu 1BR @@ -76942,15 +80998,27 @@ IN-U Vicious Shadows 6R Enchantment -Whenever a creature is put into a graveyard from the battlefield, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand. +Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand. ALA-R +Victim of Night +BB +Instant +Destroy target non-Vampire, non-Werewolf, non-Zombie creature. +ISD-C + Victimize 2B Sorcery Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. US-U +Victorious Destruction +4R +Sorcery +Destroy target artifact or land. Its controller loses 1 life. +NPH-C + Victory's Herald 3WWW Creature -- Angel @@ -76997,7 +81065,7 @@ DIS-U Vigil for the Lost 3W Enchantment -Whenever a creature you control is put into a graveyard from the battlefield, you may pay {X}. If you do, you gain X life. +Whenever a creature you control dies, you may pay {X}. If you do, you gain X life. SOM-U Vigilance @@ -77013,7 +81081,7 @@ Creature -- Drake 3/3 Flying {2}{U}: Untap Vigilant Drake. -7E-C, UL-C +UL-C, 7E-C Vigilant Martyr W @@ -77072,6 +81140,21 @@ At the beginning of your upkeep, you may put a verse counter on Vile Requiem. {1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated. US-U +Village Bell-Ringer +2W +Creature -- Human Scout +1/4 +Flash (You may cast this spell any time you could cast an instant.) +When Village Bell-Ringer enters the battlefield, untap all creatures you control. +ISD-C + +Village Cannibals +2B +Creature -- Human +2/2 +Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals. +ISD-U + Village Elder G Creature -- Human Druid @@ -77079,6 +81162,23 @@ Creature -- Human Druid {G}, {T}, Sacrifice a Forest: Regenerate target creature. MI-C +Village Ironsmith +1R +Creature -- Human Werewolf +1/1 +First strike +At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith. +[Front face. Transforms into Ironfang.] +ISD-C + +Villagers of Estwald +2G +Creature -- Human Werewolf +2/3 +At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald. +[Front face. Transforms into Howlpack of Estwald.] +ISD-C + Villainous Ogre 2B Creature -- Ogre Warrior @@ -77115,7 +81215,7 @@ Vine Kami Creature -- Spirit 4/4 Vine Kami can't be blocked except by two or more creatures. -Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) CHK-C Vine Trellis @@ -77124,7 +81224,7 @@ Creature -- Plant Wall 0/4 Defender (This creature can't attack.) {T}: Add {G} to your mana pool. -8ED-C, MM-C +MM-C, 8ED-C Vinelasher Kudzu 1G @@ -77181,6 +81281,15 @@ Tribal Instant -- Faerie Destroy target nonblack creature. Put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. MOR-C +Viral Drake +3U +Creature -- Drake +1/4 +Flying +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +{3}{U}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) +NPH-U + Viridescent Wisps G Instant @@ -77195,6 +81304,13 @@ Creature -- Elf Shaman {1}, {T}: Add one mana of any color to your mana pool. DST-C +Viridian Betrayers +1GG +Creature -- Elf Warrior +3/1 +Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +NPH-C + Viridian Claw 2 Artifact -- Equipment @@ -77214,14 +81330,21 @@ Viridian Emissary 1G Creature -- Elf Scout 2/1 -When Viridian Emissary is put into a graveyard from the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. MBS-C +Viridian Harvest +G +Enchantment -- Aura +Enchant artifact +When enchanted artifact is put into a graveyard, you gain 6 life. +NPH-C + Viridian Joiner 2G Creature -- Elf Druid 1/2 -{T}: Add an amount of {G} to your mana pool equal to Viridian Joiner's power. +{T}: Add to your mana pool an amount of {G} equal to Viridian Joiner's power. MRD-C Viridian Longbow @@ -77256,7 +81379,7 @@ Viridian Shaman Creature -- Elf Shaman 2/2 When Viridian Shaman enters the battlefield, destroy target artifact. -9ED-U, 10E-U, MRD-U +MRD-U, 9ED-U, 10E-U Viridian Zealot GG @@ -77269,7 +81392,7 @@ Viridian Zealot Avatar Vanguard 0/+2 {2}, Sacrifice a creature: Destroy target artifact or enchantment. Search your library for a card with the same name as the sacrificed creature, reveal that card, and put it into your hand. Then shuffle your library. -VAN-S + Virtue's Ruin 2B @@ -77300,7 +81423,7 @@ ROE-U Virulent Wound B Instant -Put a -1/-1 counter on target creature. When that creature is put into a graveyard this turn, its controller gets a poison counter. +Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter. MBS-C Visara the Dreadful @@ -77309,7 +81432,7 @@ Legendary Creature -- Gorgon 5/5 Flying {T}: Destroy target creature. It can't be regenerated. -ONS-R +LE-M, ONS-R Viscera Dragger 3B @@ -77364,6 +81487,15 @@ Artifact Creature -- Construct At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4. NE-U +Vish Kal, Blood Arbiter +4WBB +Legendary Creature -- Vampire +5/5 +Flying, lifelink +Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power. +Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way. +CMD-R + Vision Charm U Instant @@ -77374,13 +81506,27 @@ Vision Skeins 1U Instant Each player draws two cards. -DIS-C +DIS-C, CMD-C Visions W Sorcery Look at the top five cards of target player's library. You may then have that player shuffle that library. -4E-U, LE-U +LE-U, 4E-U + +Visions of Beyond +U +Instant +Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. +M12-R + +Vital Splicer +3G +Creature -- Human Artificer +1/1 +When Vital Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. +{1}: Regenerate target Golem you control. +NPH-U Vital Surge 1G @@ -77399,7 +81545,7 @@ Vitalize G Instant Untap all creatures you control. -6E-C, WL-C +WL-C, 6E-C Vitalizing Cascade XGW @@ -77448,35 +81594,35 @@ Land Vivid Crag enters the battlefield tapped with two charge counters on it. {T}: Add {R} to your mana pool. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool. -LRW-U +LRW-U, CMD-U Vivid Creek Land Vivid Creek enters the battlefield tapped with two charge counters on it. {T}: Add {U} to your mana pool. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool. -LRW-U +LRW-U, CMD-U Vivid Grove Land Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G} to your mana pool. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool. -LRW-U +LRW-U, CMD-U Vivid Marsh Land Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B} to your mana pool. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool. -LRW-U +LRW-U, CMD-U Vivid Meadow Land Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W} to your mana pool. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool. -LRW-U +LRW-U, CMD-U Vivify 2G @@ -77496,7 +81642,7 @@ Vizzerdrix 6U Creature -- Rabbit Beast 6/6 -7E-R, 8ED-R, 9ED-R, S99-R, S00-R +S99-R, S00-R, 7E-R, 8ED-R, 9ED-R Vodalian Hypnotist 1U @@ -77556,7 +81702,7 @@ Vodalian Soldiers 1U Creature -- Merfolk Soldier 1/2 -5E-C, 6E-C, FE-C +FE-C, 5E-C, 6E-C Vodalian War Machine 1UU @@ -77565,7 +81711,7 @@ Creature -- Wall Defender (This creature can't attack.) Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. -When Vodalian War Machine is put into a graveyard from the battlefield, destroy all Merfolk tapped this turn to pay for its abilities. +When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities. FE-R Vodalian Zombie @@ -77579,10 +81725,10 @@ Voice of All 2WW Creature -- Angel 2/2 -Flying (This creature can't be blocked except by creatures with flying or reach.) +Flying As Voice of All enters the battlefield, choose a color. -Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.) -10E-R, PS-U +Voice of All has protection from the chosen color. +PS-U, 10E-R, CMD-R Voice of Duty 3W @@ -77626,6 +81772,13 @@ Creature -- Elf Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample onto the battlefield. ONS-R +Voiceless Spirit +2W +Creature -- Spirit +2/1 +Flying, first strike +ISD-C + Voices from the Void 4B Sorcery @@ -77643,7 +81796,7 @@ Void Maw Creature -- Horror 4/5 Trample -If another creature would be put into a graveyard from the battlefield, exile it instead. +If another creature would die, exile it instead. Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn. CSP-R @@ -77699,8 +81852,9 @@ Volcanic Dragon 4RR Creature -- Dragon 4/4 -Flying, haste -6E-R, P1-R, S99-R, MI-R +Flying +Haste (This creature can attack and {T} as soon as it comes under your control.) +MI-R, P1-R, 6E-R, S99-R, M12-U Volcanic Eruption XUUU @@ -77719,13 +81873,13 @@ Volcanic Geyser XRR Instant Volcanic Geyser deals X damage to target creature or player. -6E-U, MI-U +MI-U, 6E-U Volcanic Hammer 1R Sorcery Volcanic Hammer deals 3 damage to target creature or player. -7E-C, 8ED-C, 9ED-C, P1-C, P2-C, S99-C +P1-C, P2-C, S99-C, 7E-C, 8ED-C, 9ED-C Volcanic Island Land -- Island Mountain @@ -77793,7 +81947,7 @@ Volrath Vanguard +2/-3 Whenever a creature you control is put into your graveyard from the battlefield, you may put it on top of your library. -VAN-S + Volrath the Fallen 3BBB @@ -77844,6 +81998,12 @@ Legendary Land {1}{B}, {T}: Put target creature card from your graveyard on top of your library. ST-R +Volt Charge +2R +Instant +Volt Charge deals 3 damage to target creature or player. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) +NPH-C + Voltaic Construct 4 Artifact Creature -- Golem Construct @@ -77877,7 +82037,7 @@ Artifact At the beginning of your upkeep, put a pin counter on Voodoo Doll. At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it. {X}{X}, {T}: Voodoo Doll deals damage equal to the number of pin counters on it to target creature or player. X is the number of pin counters on Voodoo Doll. -CH-R, LE-R +LE-R, CH-R Voracious Cobra 2RG @@ -77906,13 +82066,22 @@ Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling. EVE-U +Vorinclex, Voice of Hunger +6GG +Legendary Creature -- Praetor +7/6 +Trample +Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. +Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. +NPH-M + Vorosh, the Hunter 3GUB Legendary Creature -- Dragon 6/6 Flying Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh. -PLC-R +PLC-R, CMD-R Vorrac Battlehorns 2 @@ -77928,6 +82097,41 @@ Creature -- Human Soldier {2}{G}: Regenerate Votary of the Conclave. RAV-C +Vow of Duty +2W +Enchantment -- Aura +Enchant creature +Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control. +CMD-U + +Vow of Flight +2U +Enchantment -- Aura +Enchant creature +Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control. +CMD-U + +Vow of Lightning +2R +Enchantment -- Aura +Enchant creature +Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control. +CMD-U + +Vow of Malice +2B +Enchantment -- Aura +Enchant creature +Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control. +CMD-U + +Vow of Wildness +2G +Enchantment -- Aura +Enchant creature +Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control. +CMD-U + Voyager Drake 3U Creature -- Drake @@ -77992,7 +82196,14 @@ Vulshok Morningstar Artifact -- Equipment Equipped creature gets +2/+2. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -9ED-U, DST-C +DST-C, 9ED-U + +Vulshok Refugee +1RR +Creature -- Human Warrior +3/2 +Protection from red +NPH-U Vulshok Replica 3 @@ -78022,7 +82233,7 @@ Creature -- Plant Zombie 3/3 Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. -RAV-R +RAV-R, CMD-R Wail of the Nim 2B @@ -78035,7 +82246,7 @@ Waiting in the Weeds 1GG Sorcery Each player puts a 1/1 green Cat creature token onto the battlefield for each untapped Forest he or she controls. -6E-R, MI-R +MI-R, 6E-R Wake Thrasher 2U @@ -78114,6 +82325,12 @@ Artifact Creature -- Construct {T}: You may put a land card from your hand onto the battlefield. WWK-C +Walking Corpse +1B +Creature -- Zombie +2/2 +ISD-C + Walking Dead 1B Creature -- Zombie @@ -78219,15 +82436,16 @@ Wall of Denial 1WU Creature -- Wall 0/8 -Defender, flying, shroud -ARB-U +Defender, flying +Shroud (This creature can't be the target of spells or abilities.) +ARB-U, CMD-U Wall of Diffusion 1R Creature -- Wall 0/5 Defender (This creature can't attack.) -Wall of Diffusion can block creatures with shadow as though they didn't have shadow. +Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow. TE-C Wall of Distortion @@ -78244,7 +82462,7 @@ Creature -- Wall 1/4 Defender (This creature can't attack.) Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn. -4E-U, LE-U +LE-U, 4E-U Wall of Earth 1R @@ -78305,7 +82523,7 @@ Wall of Heat Creature -- Wall 2/6 Defender (This creature can't attack.) -CH-C, LE-C +LE-C, CH-C Wall of Hope W @@ -78377,7 +82595,7 @@ Creature -- Wall 0/4 Defender When Wall of Omens enters the battlefield, draw a card. -ROE-U +ROE-U, CMD-U Wall of Opposition 3RR @@ -78385,7 +82603,7 @@ Creature -- Wall 0/6 Defender (This creature can't attack.) {1}: Wall of Opposition gets +1/+0 until end of turn. -CH-U, LE-R +LE-R, CH-U Wall of Pine Needles 3G @@ -78444,7 +82662,7 @@ Creature -- Wall Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. -CH-C, LE-C +LE-C, CH-C Wall of Shards 1W @@ -78476,7 +82694,7 @@ Artifact Creature -- Wall 2/3 Defender (This creature can't attack.) First strike -4E-C, 5E-C, 7E-U, 8ED-U, AQ-U +AQ-U, 4E-C, 5E-C, 7E-U, 8ED-U Wall of Stone 1RR @@ -78490,7 +82708,7 @@ Wall of Swords Creature -- Wall 3/5 Defender, flying (This creature can't attack, and it can block creatures with flying.) -A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-U, 7E-U, 8ED-U, 10E-U, P1-U +A-U, B-U, U-U, RV-U, 4E-U, 5E-U, P1-U, 6E-U, 7E-U, 8ED-U, 10E-U Wall of Tanglecord 2 @@ -78516,13 +82734,20 @@ Defender (This creature can't attack.) At the beginning of your upkeep, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.) LE-U +Wall of Torches +1R +Creature -- Wall +4/1 +Defender (This creature can't attack.) +M12-C + Wall of Vapor 3U Creature -- Wall 0/1 Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking. -CH-C, LE-C +LE-C, CH-C Wall of Vines G @@ -78554,7 +82779,7 @@ Creature -- Wall 1/5 Defender (This creature can't attack.) {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. -CH-U, 7E-R, LE-U +LE-U, CH-U, 7E-R Wall of Wood G @@ -78573,7 +82798,7 @@ Wand of Denial 2 Artifact {T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. -6E-R, VI-R +VI-R, 6E-R Wand of Ith 4 @@ -78606,14 +82831,14 @@ Wanderguard Sentry Creature -- Drone 3/3 When Wanderguard Sentry enters the battlefield, look at target opponent's hand. -9ED-C, MRD-C +MRD-C, 9ED-C Wandering Eye 2U Creature -- Illusion 1/3 Flying -All players play with their hands revealed. +Players play with their hands revealed. NE-C Wandering Goblins @@ -78675,7 +82900,8 @@ LRW-R Wane W Instant -Destroy target enchantment. [This is half of the split card Wax // Wane.] +Destroy target enchantment. +[This is half of the split card Wax // Wane.] IN-U, ARC-U Waning Wurm @@ -78723,7 +82949,7 @@ War Elephant Creature -- Elephant 2/2 Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -CH-C, AN-C +AN-C, CH-C War Mammoth 3G @@ -78739,6 +82965,12 @@ Creature -- Human Cleric When War Priest of Thune enters the battlefield, you may destroy target enchantment. M11-U +War Report +3W +Instant +You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield. +NPH-C + War Tax 2U Enchantment @@ -78837,7 +83069,7 @@ Warmth 1W Enchantment Whenever an opponent casts a red spell, you gain 2 life. -6E-U, TE-U +TE-U, 6E-U Warning W @@ -78856,7 +83088,7 @@ Warp World 5RRR Sorcery Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library. -10E-R, M10-R, RAV-R +RAV-R, 10E-R, M10-R Warpath 3R @@ -78868,13 +83100,13 @@ Warpath Ghoul 2B Creature -- Zombie 3/2 -M10-C +M10-C, M12-C Warped Devotion 2B Enchantment Whenever a permanent is returned to a player's hand, that player discards a card. -8ED-R, PS-U +PS-U, 8ED-R Warped Researcher 4U @@ -78945,7 +83177,7 @@ Warrior's Honor 2W Instant Creatures you control get +1/+1 until end of turn. -6E-C, 9ED-C, 10E-C, VI-C +VI-C, 6E-C, 9ED-C, 10E-C Warrior's Oath RR @@ -78960,12 +83192,18 @@ Cast Warrior's Stand only during the declare attackers step and only if you've b Creatures you control get +2/+2 until end of turn. P2-U, P3K-U +Warstorm Surge +5R +Enchantment +Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player. +M12-R + Warthog 1GG Creature -- Boar 3/2 Swampwalk -6E-U, VI-C +VI-C, 6E-U Wash Out 3U @@ -79130,7 +83368,8 @@ ALA-C Wax G Instant -Target creature gets +2/+2 until end of turn. [This is half of the split card Wax // Wane.] +Target creature gets +2/+2 until end of turn. +[This is half of the split card Wax // Wane.] IN-U, ARC-U Wax // Wane @@ -79215,7 +83454,7 @@ W Creature -- Human Nomad Cleric 1/1 {W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you. -9ED-R, ONS-R +ONS-R, 9ED-R Weatherseed Elf G @@ -79244,7 +83483,7 @@ Weatherseed Treefolk Creature -- Treefolk 5/3 Trample -When Weatherseed Treefolk is put into a graveyard from the battlefield, return Weatherseed Treefolk to its owner's hand. +When Weatherseed Treefolk dies, return it to its owner's hand. UL-R Weaver of Lies @@ -79356,7 +83595,7 @@ Weird Harvest XGG Sorcery Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it. -9ED-R, ONS-R +ONS-R, 9ED-R Weirding Shaman 1B @@ -79384,7 +83623,7 @@ Welkin Hawk Creature -- Bird 1/1 Flying -When Welkin Hawk is put into a graveyard from the battlefield, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library. +When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library. EX-C Welkin Tern @@ -79460,7 +83699,7 @@ Western Paladin Creature -- Zombie Knight 3/3 {B}{B}, {T}: Destroy target white creature. -7E-R, 8ED-R, US-R +US-R, 7E-R, 8ED-R Whalebone Glider 2 @@ -79477,9 +83716,9 @@ ONS-R Wheel of Fate Sorcery -Wheel of Fate is red. Suspend 4--{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Each player discards his or her hand, then draws seven cards. +[Red color indicator.] TSP-R Wheel of Fortune @@ -79544,7 +83783,7 @@ Whip Sergeant Creature -- Human Soldier 2/1 {R}: Target creature gains haste until end of turn. (It can attack this turn.) -9ED-U, PR-U +PR-U, 9ED-U Whip Silk G @@ -79579,6 +83818,12 @@ Creature -- Human Soldier Rebel Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) ONS-U +Whipflare +1R +Sorcery +Whipflare deals 2 damage to each nonartifact creature. +NPH-U + Whipgrass Entangler 2W Creature -- Human Cleric @@ -79604,7 +83849,7 @@ Whippoorwill G Creature -- Bird 1/1 -{G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature is put into a graveyard this turn, exile the creature. +{G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature dies this turn, exile the creature. DK-U Whipstitched Zombie @@ -79646,7 +83891,7 @@ Creature -- Human Monk 1/1 Protection from black At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. -4E-U, 5E-U, LE-U, TSP-S +LE-U, 4E-U, 5E-U, TSP-S Whirlpool Drake 3U @@ -79654,7 +83899,7 @@ Creature -- Drake 2/2 Flying When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -When Whirlpool Drake is put into a graveyard from the battlefield, shuffle the cards from your hand into your library, then draw that many cards. +When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards. AP-U Whirlpool Rider @@ -79676,13 +83921,13 @@ Whirlpool Whelm 1U Instant Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -LRW-C +LRW-C, CMD-C Whirlwind 2GG Sorcery Destroy all creatures with flying. -S99-R, US-R +US-R, S99-R Whispering Shade 3B @@ -79692,6 +83937,15 @@ Swampwalk {B}: Whispering Shade gets +1/+1 until end of turn. OD-C +Whispering Specter +1BB +Creature -- Specter +1/1 +Flying +Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +Whenever Whispering Specter deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter he or she has. +NPH-U + Whispers of the Muse U Instant @@ -79705,7 +83959,7 @@ Artifact -- Equipment Equipped creature is unblockable. Equipped creature has shroud. (It can't be the target of spells or abilities.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -10E-U, M10-U, DST-C, M11-U +DST-C, 10E-U, M10-U, M11-U White Knight WW @@ -79713,14 +83967,14 @@ Creature -- Human Knight 2/2 First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) -A-U, B-U, U-U, RV-U, 4E-U, 5E-U, M10-U, LGN-U, M11-U +A-U, B-U, U-U, RV-U, 4E-U, 5E-U, LGN-U, M10-U, M11-U White Mana Battery 4 Artifact {2}, {T}: Put a charge counter on White Mana Battery. {T}, Remove any number of charge counters from White Mana Battery: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way. -4E-R, LE-U +LE-U, 4E-R White Scarab W @@ -79871,14 +84125,14 @@ Wild Griffin Creature -- Griffin 2/2 Flying -10E-C, P2-C, S99-C, S00-C, M11-C +P2-C, S99-C, S00-C, 10E-C, M11-C Wild Growth G Enchantment -- Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). -A-C, B-C, U-C, RV-C, 4E-C, 5E-C, 6E-C, 7E-C, IA-C +A-C, B-C, U-C, RV-C, 4E-C, IA-C, 5E-C, 6E-C, 7E-C Wild Jhovall 3R @@ -79945,7 +84199,7 @@ Wild Ricochet 2RR Instant You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. -LRW-R +LRW-R, CMD-R Wild Swing 3R @@ -79960,6 +84214,15 @@ Creature -- Wurm When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand. TE-U +Wildblood Pack +Creature -- Werewolf +5/5 +Trample +Attacking creatures you control get +3/+0. +At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack. +[Red color indicator. Back face. Transforms into Instigator Gang.] +ISD-R + Wilderness Elemental 1RG Creature -- Elemental @@ -79987,7 +84250,7 @@ Wildfire 4RR Sorcery Each player sacrifices four lands. Wildfire deals 4 damage to each creature. -7E-R, 9ED-R, P2-R, US-R +P2-R, US-R, 7E-R, 9ED-R Wildfire Emissary 3R @@ -80092,14 +84355,14 @@ Creature -- Faerie 1/1 Flying {T}: Target creature gains flying until end of turn. -7E-U, TE-U +TE-U, 7E-U Wind Drake 2U Creature -- Drake 2/2 Flying -6E-C, 7E-C, 8ED-C, 9ED-C, M10-C, P1-C, S99-C, S00-C, TE-C +P1-C, TE-C, 6E-C, S99-C, S00-C, 7E-C, 8ED-C, 9ED-C, M10-C Wind Sail 1U @@ -80119,23 +84382,23 @@ Creature -- Elemental Spirit 3/2 Flying Wind Spirit can't be blocked except by two or more creatures. -5E-U, 6E-U, IA-U +IA-U, 5E-U, 6E-U Wind Zendikon U Enchantment -- Aura Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. -When enchanted land is put into a graveyard, return that card to its owner's hand. +When enchanted land dies, return that card to its owner's hand. WWK-C Windborn Muse 3W Creature -- Spirit 2/3 -Flying (This creature can't be blocked except by creatures with flying or reach.) +Flying Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. -10E-R, LGN-R +LGN-R, 10E-R, CMD-R Windborne Charge 2WW @@ -80162,7 +84425,7 @@ Windfall 2U Sorcery Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. -US-U +US-U, CMD-U Winding Canyons Land @@ -80207,7 +84470,7 @@ Winds of Change R Sorcery Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. -4E-R, 5E-R, P1-R, LE-U +LE-U, 4E-R, 5E-R, P1-R Winds of Rath 3WW @@ -80265,7 +84528,15 @@ Wing Snare 2G Sorcery Destroy target creature with flying. -7E-U, 8ED-U, UL-U +UL-U, 7E-U, 8ED-U + +Wing Splicer +3U +Creature -- Human Artificer +1/1 +When Wing Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. +Golem creatures you control have flying. +NPH-U Wing Storm 2G @@ -80303,7 +84574,7 @@ Wingrattle Scarecrow Artifact Creature -- Scarecrow 2/2 Wingrattle Scarecrow has flying as long as you control a blue creature. -Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) SHM-C Wings of Aesthir @@ -80345,12 +84616,12 @@ Winter Blast XG Sorcery Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying. -4E-U, 5E-U, LE-R +LE-R, 4E-U, 5E-U Winter Orb 2 Artifact -As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. +Players can't untap more than one land during their untap steps. A-R, B-R, U-R, RV-R, 4E-R, 5E-R Winter Sky @@ -80438,7 +84709,7 @@ Wirewood Herald 1G Creature -- Elf 1/1 -When Wirewood Herald is put into a graveyard from the battlefield, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library. +When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library. ONS-C Wirewood Hivemaster @@ -80523,7 +84794,7 @@ Creature -- Human Cleric 1/1 {T}: Witch Hunter deals 1 damage to target player. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. -CH-U, DK-R, TSP-S +DK-R, CH-U, TSP-S Witch's Mist 2B @@ -80539,6 +84810,13 @@ Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. GPT-R +Witchbane Orb +4 +Artifact +When Witchbane Orb enters the battlefield, destroy all Curses attached to you. +You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.) +ISD-R + Withdraw UU Instant @@ -80563,7 +84841,7 @@ Withering Gaze 2U Sorcery Target opponent reveals his or her hand. You draw a card for each Forest and green card in it. -9ED-U, P1-U +P1-U, 9ED-U Withering Hex B @@ -80708,7 +84986,7 @@ Wolverine Pack Creature -- Wolverine 2/4 Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -5E-U, LE-C +LE-C, 5E-U Wonder 3U @@ -80716,7 +84994,7 @@ Creature -- Incarnation 2/2 Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. -JUD-U +JUD-U, CMD-U Wood Elemental 3G @@ -80731,7 +85009,7 @@ Wood Elves Creature -- Elf Scout 1/1 When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. -7E-C, 8ED-C, 9ED-C, P1-R, S99-U, EX-C +P1-R, EX-C, S99-U, 7E-C, 8ED-C, 9ED-C Wood Sage GU @@ -80765,15 +85043,29 @@ Artifact Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. A-U, B-U, U-U, RV-U, 4E-U, 5E-U, 6E-U, 7E-U, 8ED-U +Wooden Stake +2 +Artifact -- Equipment +Equipped creature gets +1/+0. +Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated. +Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +ISD-C + Woodfall Primus 5GGG Creature -- Treefolk Shaman 6/6 Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. -Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) SHM-R +Woodland Cemetery +Land +Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. +{T}: Add {B} or {G} to your mana pool. +ISD-R + Woodland Changeling 1G Creature -- Shapeshifter @@ -80794,6 +85086,13 @@ Return target card from your graveyard to your hand. Clash with an opponent. If Exile Woodland Guidance. LRW-U +Woodland Sleuth +3G +Creature -- Human Scout +2/3 +Morbid -- When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. +ISD-C + Woodlurker Mimic 1(b/g) Creature -- Shapeshifter @@ -80857,13 +85156,13 @@ Word of Binding XBB Sorcery Tap X target creatures. -4E-C, DK-C +DK-C, 4E-C Word of Blasting 1R Instant Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller. -5E-U, IA-U, MM-U +IA-U, 5E-U, MM-U Word of Command BB @@ -80871,6 +85170,11 @@ Instant Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. A-R, B-R, U-R +Word of Command Avatar +Vanguard +0/0 + + Word of Seizing 3RR Instant @@ -80969,7 +85273,7 @@ Worldly Tutor G Instant Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it. -6E-U, MI-U +MI-U, 6E-U Worldpurge 4(w/u)(w/u)(w/u)(w/u) @@ -80981,8 +85285,8 @@ Worldslayer 5 Artifact -- Equipment Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. -Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) -MRD-R +Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) +MRD-R, M12-R Worm Harvest 2(b/g)(b/g)(b/g) @@ -81083,7 +85387,7 @@ Worship 3W Enchantment If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead. -7E-R, 8ED-R, 9ED-R, US-R +US-R, 7E-R, 8ED-R, 9ED-R Wort, Boggart Auntie 2BR @@ -81131,14 +85435,14 @@ Wrath of God 2WW Sorcery Destroy all creatures. They can't be regenerated. -A-R, B-R, U-R, RV-R, 4E-R, 5E-R, 6E-R, 7E-R, 8ED-R, 9ED-R, 10E-R, P1-R +A-R, B-R, U-R, RV-R, 4E-R, 5E-R, P1-R, 6E-R, 7E-R, 8ED-R, 9ED-R, 10E-R Wrath of Marit Lage 3UU Enchantment When Wrath of Marit Lage enters the battlefield, tap all red creatures. Red creatures don't untap during their controllers' untap steps. -8ED-U, IA-R +IA-R, 8ED-U Wreak Havoc 2RG @@ -81147,11 +85451,18 @@ Wreak Havoc can't be countered by spells or abilities. Destroy target artifact or land. GPT-U +Wreath of Geists +G +Enchantment -- Aura +Enchant creature +Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard. +ISD-U + Wrecking Ball 2BR Instant Destroy target creature or land. -DIS-C +DIS-C, CMD-C Wren's Run Packmaster 3G @@ -81195,7 +85506,13 @@ Legendary Creature -- Kraken 5/8 Islandwalk, swampwalk Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead. -WWK-M +WWK-M, CMD-M + +Wring Flesh +B +Instant +Target creature gets -3/-1 until end of turn. +M12-C Writ of Passage U @@ -81265,7 +85582,7 @@ Wurm's Tooth 2 Artifact Whenever a player casts a green spell, you may gain 1 life. -9ED-U, 10E-U, M10-U, DST-U, M11-U +DST-U, 9ED-U, 10E-U, M10-U, M11-U, M12-U Wurmcalling XG @@ -81279,7 +85596,7 @@ Wurmcoil Engine Artifact Creature -- Wurm 6/6 Deathtouch, lifelink -When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield. +When Wurmcoil Engine dies, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield. SOM-M Wurmskin Forger @@ -81311,13 +85628,13 @@ Wyluli Wolf Creature -- Wolf 1/1 {T}: Target creature gets +1/+1 until end of turn. -5E-R, 6E-R, AN-C +AN-C, 5E-R, 6E-R Xantcha Vanguard +1/+3 Sacrifice a permanent: Regenerate target creature. -VAN-S + Xanthic Statue 8 @@ -81346,7 +85663,14 @@ Xenic Poltergeist Creature -- Spirit 1/1 {T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. -4E-R, 5E-R, AQ-U +AQ-U, 4E-R, 5E-R + +Xenograft +4U +Enchantment +As Xenograft enters the battlefield, choose a creature type. +Each creature you control is the chosen type in addition to its other types. +NPH-R Xiahou Dun, the One-Eyed 2BB @@ -81362,7 +85686,7 @@ Legendary Creature -- Insect Wizard 1/2 Flying {B}{R}{G}, {T}: Target player draws a card. -CH-R, LE-R +LE-R, CH-R Xun Yu, Wei Advisor 1BB @@ -81374,13 +85698,13 @@ P3K-R Yamabushi's Flame 2R Instant -Yamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. +Yamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. CHK-C Yamabushi's Storm 1R Sorcery -Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. +Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. CHK-C Yare @@ -81415,7 +85739,7 @@ Yavimaya Coast Land {T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you. -9ED-R, 10E-R, AP-R +AP-R, 9ED-R, 10E-R Yavimaya Dryad 1GG @@ -81429,16 +85753,16 @@ Yavimaya Elder 1GG Creature -- Human Druid 2/1 -When Yavimaya Elder is put into a graveyard from the battlefield, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. +When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. {2}, Sacrifice Yavimaya Elder: Draw a card. -UD-C +UD-C, CMD-C Yavimaya Enchantress 2G Creature -- Human Druid 2/2 Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield. -7E-U, 8ED-U, 9ED-U, 10E-U, UD-U +UD-U, 7E-U, 8ED-U, 9ED-U, 10E-U Yavimaya Gnats 2G @@ -81499,7 +85823,7 @@ Creature -- Demon Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you. -CH-R, 9ED-R, AQ-R +AQ-R, CH-R, 9ED-R Yawgmoth's Agenda 3BB @@ -81520,7 +85844,7 @@ Yawgmoth's Edict 1B Enchantment Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life. -7E-U, US-U +US-U, 7E-U Yawgmoth's Will 2B @@ -81576,7 +85900,7 @@ Yoke of the Damned 1B Enchantment -- Aura Enchant creature -When a creature is put into a graveyard from the battlefield, destroy enchanted creature. +When a creature dies, destroy enchanted creature. CON-C Yoked Plowbeast @@ -81605,7 +85929,7 @@ Yosei, the Morning Star Legendary Creature -- Dragon Spirit 5/5 Flying -When Yosei, the Morning Star is put into a graveyard from the battlefield, target player skips his or her next untap step. Tap up to five target permanents that player controls. +When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls. CHK-R Yotian Soldier @@ -81613,7 +85937,7 @@ Yotian Soldier Artifact Creature -- Soldier 1/4 Vigilance -4E-C, AQ-C, MRD-C +AQ-C, 4E-C, MRD-C Young Wei Recruits 1B @@ -81642,7 +85966,7 @@ Youthful Knight Creature -- Human Knight 2/1 First strike (This creature deals combat damage before creatures without first strike.) -10E-C, ST-C +ST-C, 10E-C Yuan Shao's Infantry 3R @@ -81716,7 +86040,7 @@ Zealous Inquisitor Creature -- Human Cleric 2/2 {1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead. -9ED-U, SCG-C +SCG-C, 9ED-U Zealous Persecution WB @@ -81731,6 +86055,14 @@ Creature -- Unicorn Whenever Zebra Unicorn deals damage, you gain that much life. MI-U +Zedruu the Greathearted +1RWU +Legendary Creature -- Minotaur Monk +2/4 +At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. +{R}{W}{U}: Target opponent gains control of target permanent you control. +CMD-M + Zektar Shrine Expedition 1R Enchantment @@ -81771,7 +86103,7 @@ Zephyr Falcon Creature -- Bird 1/1 Flying, vigilance -4E-C, 5E-C, LE-C +LE-C, 4E-C, 5E-C Zephyr Net 1U @@ -81898,6 +86230,11 @@ Creature -- Dragon When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand. P3K-R +Zodiac Dragon Avatar +Vanguard +0/0 + + Zodiac Goat R Creature -- Goat @@ -81917,7 +86254,7 @@ Zodiac Monkey Creature -- Ape 2/1 Forestwalk (This creature is unblockable as long as defending player controls a Forest.) -9ED-C, P3K-C +P3K-C, 9ED-C Zodiac Ox 3G @@ -81972,7 +86309,7 @@ Zoetic Cavern Land {T}: Add {1} to your mana pool. Morph {2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -FUT-U +FUT-U, CMD-U Zof Shade 3B @@ -82021,13 +86358,13 @@ Zombie Goliath 4B Creature -- Zombie Giant 4/3 -M10-C +M10-C, M12-C Zombie Infestation 1B Enchantment Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield. -OD-U, ARC-U +OD-U, M12-U, ARC-U Zombie Master 1BB @@ -82079,7 +86416,7 @@ Zombify 3B Sorcery Return target creature card from your graveyard to the battlefield. -8ED-U, 9ED-U, OD-U, ARC-U +OD-U, 8ED-U, 9ED-U, ARC-U Zoologist 3G @@ -82109,8 +86446,8 @@ Zuo Ci, the Mocking Sage 1GG Legendary Creature -- Human Advisor 1/2 +Hexproof (This creature can't be the target of spells or abilities your opponents control.) Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. -Zuo Ci can't be the target of spells or abilities your opponents control. P3K-R Zur the Enchanter @@ -82126,7 +86463,7 @@ Zur's Weirding Enchantment Players play with their hands revealed. If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. -5E-R, 6E-R, 8ED-R, 9ED-R, IA-R +IA-R, 5E-R, 6E-R, 8ED-R, 9ED-R Zuran Enchanter 1U