127 lines
4.9 KiB
Python
127 lines
4.9 KiB
Python
import sys
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import math
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from mtg import *
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import database
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def combinations(total, n):
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return math.factorial(total) / (math.factorial(n) * math.factorial(total - n))
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def h(n, z, x, y):
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return (combinations(x, n) * combinations(y - x, z - n)) / float(combinations(y, z))
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def draw_probability(available, deck, count=1, turn=1, used=0):
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if count == 0:
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return h(0, 7 + turn - 1 - used, available, len(deck))
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total = sum([h(n, 7 + turn - 1 - used, available, len(deck)) for n in range(count)])
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return 1 - total
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def graph(data, title, hideEmpty=True):
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categories = sorted(data.keys())
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cjust = sorted([len(str(k)) for k in data.keys()]).pop()
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vjust = sorted([len(str(v)) for v in data.values()]).pop()
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max = sorted(data.values()).pop()
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print title
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print '-' * 80
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for category in categories:
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if hideEmpty and not data[category]:
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continue
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heading = str(category).ljust(cjust)
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value = str(data[category]).rjust(vjust)
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bar = '*' * int(data[category] * (80 - cjust - vjust - 6) / float(max))
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print '{0} [{1}] | {2}'.format(heading, value, bar)
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if hideEmpty and not max:
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print ' *** Nothing to display ***'
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def mana_curve(deck):
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costs = [c.cost.converted() for c in deck if c.cost.converted() > 0]
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data = {}
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for i in range(1, sorted(costs).pop() + 1):
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data[i] = 0
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for c in costs:
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data[c] += 1
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return data
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def rampup(deck, type=None):
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print '{0} Rampup'.format((type if type else 'spell').title())
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print '-' * 80
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land = [c for c in deck if 'land' in c.type.split(' ')]
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cards = [c for c in deck if c.cost.converted() > 0]
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if type:
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cards = [c for c in cards if type in c.type.split(' ')]
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avgCost = sum([c.cost.converted() for c in cards]) / float(len(cards))
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maxCost = sorted([c.cost.converted() for c in cards]).pop()
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print 'Average {0} cost: {1:.3f}'.format(type if type else 'spell', avgCost)
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avgCost = int(round(avgCost))
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for turn in range(avgCost, maxCost + 1):
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castable = [c for c in cards if c.cost.converted() <= turn]
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pm = 1 - draw_probability(len(land), deck, avgCost, turn)
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pc = 1 - draw_probability(len(castable), deck, 1, turn, avgCost)
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p = 1 - pm - pc
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print 'Probability of drawing {0} mana in {1} turns with a castable {3}: {2:.3f}'.format(avgCost, turn, p * 100, type if type else 'spell')
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def types(deck):
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return {
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'Lands': len([c for c in deck if 'land' in c.type.split(' ')]),
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'Creatures': len([c for c in deck if 'creature' in c.type.split(' ')]),
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'Artifacts': len([c for c in deck if 'artifact' in c.type.split(' ')]),
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'Enchantments': len([c for c in deck if 'enchantment' in c.type.split(' ')]),
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'Sorceries': len([c for c in deck if 'sorcery' in c.type.split(' ')]),
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'Instants': len([c for c in deck if 'instant' in c.type.split(' ')]),
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}
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def colors(deck):
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data = {}
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for color in Mana.types.values():
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data[color] = 0
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for card in deck:
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if 'land' in card.type.split(' '):
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if 'swamp' in card.attributes: data[Mana.types['B']] += 1
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if 'island' in card.attributes: data[Mana.types['U']] += 1
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if 'mountain' in card.attributes: data[Mana.types['R']] += 1
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if 'forest' in card.attributes: data[Mana.types['G']] += 1
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if 'plains' in card.attributes: data[Mana.types['W']] += 1
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else:
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for color, value in card.cost.mana.mana.iteritems():
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data[Mana.types[color]] += 1 if value > 0 else 0
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return data
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def rarities(deck):
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data = {}
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for rarity in Card.rarities.values():
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data[rarity] = 0
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for card in deck:
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if not card.rarity: continue
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data[Card.rarities[card.rarity]] += 1
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return data
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if __name__ == '__main__':
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db = database.TextDB('db.txt')
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if len(sys.argv) < 2:
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print 'No decks specified.'
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sys.exit(1)
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for filename in sys.argv[1:]:
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print 'Loading deck in "{0}"...'.format(filename)
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deck = Deck()
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"""
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with open(filename, 'r') as f:
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for line in f:
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line = line.strip()
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if not re.match('^\d+ .+$', line):
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continue
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line = line.split(' ')
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count = int(line.pop(0))
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name = ' '.join(line)
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card = db.getCard(name)
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if not card:
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print 'Invalid card: ', name
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continue
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deck.extend(card * count)
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"""
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deck.load(filename, db)
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print 'Loaded', len(deck), 'cards.'
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graph(mana_curve(deck), '\nMana Curve', hideEmpty=False)
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graph(types(deck), '\nCard Types')
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graph(colors(deck), '\nColors')
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graph(rarities(deck), '\nRarities')
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print
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rampup(deck)
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print
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rampup(deck, 'creature');
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