mirror of
https://github.com/correl/SleekXMPP.git
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Merge remote branch 'tom/hacks'
This commit is contained in:
commit
1aa34cb0fc
3 changed files with 128 additions and 17 deletions
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@ -10,6 +10,7 @@ import threading
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import time
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import logging
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class StateMachine(object):
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def __init__(self, states=[]):
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@ -27,7 +28,7 @@ class StateMachine(object):
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self.__states.append( state )
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def transition(self, from_state, to_state, wait=0.0):
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def transition(self, from_state, to_state, wait=0.0, func=None, args=[], kwargs={} ):
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'''
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Transition from the given `from_state` to the given `to_state`.
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This method will return `True` if the state machine is now in `to_state`. It
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@ -47,12 +48,22 @@ class StateMachine(object):
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if thread_should_exit: return
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# perform actions here after successful transition
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This allows the thread to be interrupted by setting `thread_should_exit=True`
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This allows the thread to be responsive by setting `thread_should_exit=True`.
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The optional `func` argument allows the user to pass a callable operation which occurs
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within the context of the state transition (e.g. while the state machine is locked.)
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If `func` returns a True value, the transition will occur. If `func` returns a non-
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True value or if an exception is thrown, the transition will not occur. Any thrown
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exception is not caught by the state machine and is the caller's responsibility to handle.
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If `func` completes normally, this method will return the value returned by `func.` If
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values for `args` and `kwargs` are provided, they are expanded and passed like so:
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`func( *args, **kwargs )`.
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'''
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return self.transition_any( (from_state,), to_state, wait=wait )
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return self.transition_any( (from_state,), to_state, wait=wait,
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func=func, args=args, kwargs=kwargs )
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def transition_any(self, from_states, to_state, wait=0.0):
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def transition_any(self, from_states, to_state, wait=0.0, func=None, args=[], kwargs={} ):
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'''
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Transition from any of the given `from_states` to the given `to_state`.
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'''
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@ -73,10 +84,19 @@ class StateMachine(object):
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self.lock.wait(wait)
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if self.__current_state in from_states: # should always be True due to lock
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return_val = True
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# Note that func might throw an exception, but that's OK, it aborts the transition
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if func is not None: return_val = func(*args,**kwargs)
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# some 'false' value returned from func,
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# indicating that transition should not occur:
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if not return_val: return return_val
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logging.debug(' ==== TRANSITION %s -> %s', self.__current_state, to_state)
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self.__current_state = to_state
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self.lock.notifyAll()
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return True
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return return_val # some 'true' value returned by func or True if func was None
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else:
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logging.error( "StateMachine bug!! The lock should ensure this doesn't happen!" )
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return False
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@ -100,18 +100,20 @@ class XMLStream(object):
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self.filesocket = filesocket
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def connect(self, host='', port=0, use_ssl=None, use_tls=None):
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"Link to connectTCP"
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"Establish a socket connection to the given XMPP server."
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if not self.state.transition('disconnected','connecting'):
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logging.warning("Can't connect now; Already in state %s", self.state.current_state())
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return False
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if not self.connectTCP(host, port, use_ssl, use_tls):
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# return to the 'disconnected' state if connect failed:
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# otherwise the connect method is not reentrant
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if not self.state.transition('connecting','disconnected'):
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logging.error("Couldn't transition to the 'disconnected' state!")
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return False
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return True
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try:
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return self.connectTCP(host, port, use_ssl, use_tls)
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finally:
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# attempt to ensure once a connection attempt starts, we leave either in the
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# 'connected' or 'disconnected' state. Otherwise the connect method is not reentrant
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if self.state['connecting']:
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if not self.state.transition('connecting','disconnected'):
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logging.error("Couldn't return to the 'disconnected' state after connection failure!")
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# TODO currently a caller can't distinguish between "connection failed" and
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# "we're already trying to connect from another thread"
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@ -281,11 +283,12 @@ class XMLStream(object):
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data = None
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try:
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data = self.sendqueue.get(True,10)
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data = self.sendqueue.get(True,5)
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logging.debug("SEND: %s" % data)
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self.socket.sendall(data.encode('utf-8'))
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except queue.Empty:
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logging.debug('nothing on send queue')
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# logging.debug('Nothing on send queue')
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pass
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except socket.timeout:
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# this is to prevent a thread blocked indefinitely
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logging.debug('timeout sending packet data')
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@ -372,6 +375,7 @@ class XMLStream(object):
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try:
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event = self.eventqueue.get(True, timeout=5)
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except queue.Empty:
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# logging.debug('Nothing on event queue')
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event = None
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if event is not None:
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etype = event[0]
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@ -1,5 +1,5 @@
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import unittest
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import time, threading
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import time, threading, random, functools
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if __name__ == '__main__':
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import sys, os
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@ -83,12 +83,12 @@ class testStateMachine(unittest.TestCase):
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thread_state = {'ready': False, 'transitioned': False}
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def t1():
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# this will block until the main thread transitions to 'two'
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if s['two']:
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print 'thread has already transitioned!'
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self.fail()
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thread_state['ready'] = True
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print 'Thread is ready'
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# this will block until the main thread transitions to 'two'
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self.assertTrue( s.transition('two','three', wait=20) )
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print 'transitioned to three!'
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thread_state['transitioned'] = True
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@ -109,6 +109,93 @@ class testStateMachine(unittest.TestCase):
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self.assertTrue( thread_state['transitioned'] )
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def testForRaceCondition(self):
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"""Attempt to allow two threads to perform the same transition;
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only one should ever make it."""
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s = sm.StateMachine(('one','two','three'))
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def t1(num):
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while True:
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if not trigger['go'] or thread_state[num] in (True,False):
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time.sleep( random.random()/100 ) # < .01s
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if thread_state[num] == 'quit': break
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continue
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thread_state[num] = s.transition('one','two' )
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# print '-',
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thread_count = 20
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threads = []
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thread_state = {}
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def reset():
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for c in range(thread_count): thread_state[c] = "reset"
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trigger = {'go':False} # use of a plain boolean seems to be non-volatile between threads.
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for c in range(thread_count):
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thread_state[c] = "reset"
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thread = threading.Thread( target= functools.partial(t1,c) )
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threads.append( thread )
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thread.daemon = True
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thread.start()
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for x in range(100): # this will take 10s to execute
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# print "+",
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trigger['go'] = True
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time.sleep(.1)
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trigger['go'] = False
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winners = 0
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for (num, state) in thread_state.items():
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if state == True: winners = winners +1
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elif state != False: raise Exception( "!%d!%s!" % (num,state) )
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self.assertEqual( 1, winners, "Expected one winner! %d" % winners )
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self.assertTrue( s.ensure('two') )
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self.assertTrue( s.transition('two','one') ) # return to the first state.
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reset()
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# now let the threads quit gracefully:
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for c in range(thread_count): thread_state[c] = 'quit'
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time.sleep(2)
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def testTransitionFunctions(self):
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"test that a `func` argument allows or blocks the transition correctly."
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s = sm.StateMachine(('one','two','three'))
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def alwaysFalse(): return False
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def alwaysTrue(): return True
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self.failIf( s.transition('one','two', func=alwaysFalse) )
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self.assertTrue(s['one'])
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self.failIf(s['two'])
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self.assertTrue( s.transition('one','two', func=alwaysTrue) )
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self.failIf(s['one'])
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self.assertTrue(s['two'])
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def testTransitionFuncException(self):
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"if a transition function throws an exeption, ensure we're in a sane state"
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s = sm.StateMachine(('one','two','three'))
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def alwaysException(): raise Exception('whups!')
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try:
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self.failIf( s.transition('one','two', func=alwaysException) )
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self.fail("exception should have been thrown")
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except: pass #expected exception
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self.assertTrue(s['one'])
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self.failIf(s['two'])
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# ensure a subsequent attempt completes normally:
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self.assertTrue( s.transition('one','two') )
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self.failIf(s['one'])
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self.assertTrue(s['two'])
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suite = unittest.TestLoader().loadTestsFromTestCase(testStateMachine)
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