mirror of
https://github.com/correl/SleekXMPP.git
synced 2024-12-18 11:06:20 +00:00
overhauled state machine. Now allows for atomic transitions.
Next step: atomic function calls (and maybe 'handlers') on state transition.
This commit is contained in:
parent
4eb210bff5
commit
7930ed22f2
3 changed files with 255 additions and 92 deletions
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@ -7,53 +7,124 @@
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"""
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from __future__ import with_statement
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import threading
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import time
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import logging
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class StateMachine(object):
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def __init__(self, states=[], groups=[]):
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self.lock = threading.Lock()
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self.__state = {}
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self.__default_state = {}
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self.__group = {}
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def __init__(self, states=[]):
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self.lock = threading.Condition(threading.RLock())
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self.__states= []
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self.addStates(states)
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self.addGroups(groups)
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self.__default_state = self.__states[0]
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self.__current_state = self.__default_state
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def addStates(self, states):
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with self.lock:
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for state in states:
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if state in self.__state or state in self.__group:
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raise IndexError("The state or group '%s' is already in the StateMachine." % state)
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self.__state[state] = states[state]
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self.__default_state[state] = states[state]
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if state in self.__states:
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raise IndexError("The state '%s' is already in the StateMachine." % state)
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self.__states.append( state )
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def addGroups(self, groups):
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with self.lock:
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for gstate in groups:
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if gstate in self.__state or gstate in self.__group:
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raise IndexError("The key or group '%s' is already in the StateMachine." % gstate)
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for state in groups[gstate]:
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if state in self.__state:
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raise IndexError("The group %s contains a key %s which is not set in the StateMachine." % (gstate, state))
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self.__group[gstate] = groups[gstate]
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def set(self, state, status):
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def transition(self, from_state, to_state, wait=0.0):
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'''
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Transition from the given `from_state` to the given `to_state`.
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This method will return `True` if the state machine is now in `to_state`. It
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will return `False` if a timeout occurred the transition did not occur.
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If `wait` is 0 (the default,) this method returns immediately if the state machine
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is not in `from_state`.
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If you want the thread to block and transition once the state machine to enters
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`from_state`, set `wait` to a non-negative value. Note there is no 'block
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indefinitely' flag since this leads to deadlock. If you want to wait indefinitely,
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choose a reasonable value for `wait` (e.g. 20 seconds) and do so in a while loop like so:
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::
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while not thread_should_exit and not state_machine.transition('disconnected', 'connecting', wait=20 ):
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pass # timeout will occur every 20s unless transition occurs
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if thread_should_exit: return
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# perform actions here after successful transition
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This allows the thread to be interrupted by setting `thread_should_exit=True`
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'''
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return self.transition_any( (from_state,), to_state, wait=wait )
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def transition_any(self, from_states, to_state, wait=0.0):
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'''
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Transition from any of the given `from_states` to the given `to_state`.
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'''
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with self.lock:
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if state in self.__state:
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self.__state[state] = bool(status)
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for state in from_states:
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if isinstance(state,tuple) or isinstance(state,list):
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raise ValueError( "State %s should be a string. Did you mean to call 'StateMachine.transition_any()?" % str(state) )
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if not state in self.__states:
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raise ValueError( "StateMachine does not contain from_state %s." % state )
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if not to_state in self.__states:
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raise ValueError( "StateMachine does not contain to_state %s." % to_state )
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start = time.time()
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while not self.__current_state in from_states:
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# detect timeout:
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if time.time() >= start + wait: return False
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self.lock.wait(wait)
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if self.__current_state in from_states: # should always be True due to lock
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logging.debug(' ==== TRANSITION %s -> %s', self.__current_state, to_state)
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self.__current_state = to_state
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self.lock.notifyAll()
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return True
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else:
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raise KeyError("StateMachine does not contain state %s." % state)
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def __getitem__(self, key):
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if key in self.__group:
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for state in self.__group[key]:
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if not self.__state[state]:
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return False
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return True
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return self.__state[key]
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def __getattr__(self, attr):
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return self.__getitem__(attr)
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logging.error( "StateMachine bug!! The lock should ensure this doesn't happen!" )
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return False
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def ensure(self, state, wait=0.0):
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'''
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Ensure the state machine is currently in `state`, or wait until it enters `state`.
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'''
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return self.ensure_any( (state,), wait=wait )
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def ensure_any(self, states, wait=0.0):
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'''
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Ensure we are currently in one of the given `states`
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'''
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with self.lock:
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for state in states:
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if isinstance(state,tuple) or isinstance(state,list):
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raise ValueError( "State %s should be a string. Did you mean to call 'StateMachine.transition_any()?" % str(state) )
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if not state in self.__states:
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raise ValueError( "StateMachine does not contain state %s." % state )
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start = time.time()
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while not self.__current_state in states:
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# detect timeout:
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if time.time() >= start + wait: return False
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self.lock.wait(wait)
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return self.__current_state in states # should always be True due to lock
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def reset(self):
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self.__state = self.__default_state
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# TODO need to lock before calling this?
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self.transition(self.__current_state, self._default_state)
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def __getitem__(self, state):
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'''
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Non-blocking, non-synchronized test to determine if we are in the given state.
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Use `StateMachine.ensure(state)` to wait until the machine enters a certain state.
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'''
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return self.__current_state == state
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def __enter__(self):
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self.lock.acquire()
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return self
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def __exit__(self, exc_type, exc_val, exc_tb):
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self.lock.nofityAll()
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self.lock.release()
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return False # re-raise any exception
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@ -53,8 +53,9 @@ class XMLStream(object):
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global ssl_support
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self.ssl_support = ssl_support
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self.escape_quotes = escape_quotes
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self.state = statemachine.StateMachine()
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self.state.addStates({'connected':False, 'is client':False, 'ssl':False, 'tls':False, 'reconnect':True, 'processing':False}) #set initial states
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self.state = statemachine.StateMachine(('disconnected','connecting',
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'connected'))
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self.should_reconnect = True
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self.setSocket(socket)
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self.address = (host, int(port))
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def setSocket(self, socket):
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"Set the socket"
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self.socket = socket
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if socket is not None:
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if socket is not None and self.state.transition('disconnected','connecting'):
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self.filesocket = socket.makefile('rb', 0) # ElementTree.iterparse requires a file. 0 buffer files have to be binary
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self.state.set('connected', True)
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self.state.transition('connecting','connected')
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def setFileSocket(self, filesocket):
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self.filesocket = filesocket
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def connect(self, host='', port=0, use_ssl=False, use_tls=True):
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def connect(self, host='', port=0, use_ssl=None, use_tls=None):
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"Link to connectTCP"
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return self.connectTCP(host, port, use_ssl, use_tls)
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if self.state.transition('disconnected', 'connecting'):
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return self.connectTCP(host, port, use_ssl, use_tls)
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def connectTCP(self, host='', port=0, use_ssl=None, use_tls=None, reattempt=True):
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"Connect and create socket"
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while reattempt and not self.state['connected']:
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while reattempt and not self.state['connected']: # the self.state part is redundant.
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logging.debug('connecting....')
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try:
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if host and port:
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try:
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self.socket.connect(self.address)
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self.filesocket = self.socket.makefile('rb', 0)
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self.state.set('connected', True)
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if not self.state.transition('connecting','connected'):
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logging.error( "State transition error!!!! Shouldn't have happened" )
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logging.debug('connect complete.')
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return True
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except socket.error as serr:
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"Start processing the socket."
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logging.debug('Process thread starting...')
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while self.run:
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self.state.set('processing', True)
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if not self.state.ensure('connected',wait=2): continue
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try:
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self.sendRaw(self.stream_header)
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while self.run and self.__readXML(): pass
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logging.debug("Restarting stream...")
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continue # DON'T re-initialize the stream -- this exception is sent
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# specifically when we've initialized TLS and need to re-send the <stream> header.
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except KeyboardInterrupt:
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logging.debug("Keyboard Escape Detected")
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self.state.set('processing', False)
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self.state.set('reconnect', False)
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self.disconnect()
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# TODO this is probably not necessary...
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except (KeyboardInterrupt, SystemExit):
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logging.debug("System interrupt detected")
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self.shutdown()
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self.eventqueue.put(('quit', None, None))
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return
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except SystemExit:
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# TODO shouldn't this be the same as KeyboardInterrupt????
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self.eventqueue.put(('quit', None, None))
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return
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except:
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logging.exception('Unexpected error in RCV thread')
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if not self.state.reconnect:
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return
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else:
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logging.debug('reconnecting...')
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self.state.set('processing', False)
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if self.should_reconnect:
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self.disconnect(reconnect=True)
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# TODO the individual exception handlers above already handle reconnect!
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# Why are we attempting to do it again down here???
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# if self.state['reconnect']:
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# self.state.set('connected', False)
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self.state.set('processing', False)
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# self.reconnect()
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# else:
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# TODO I think this is getting queued, and when the eventRunner comes back online after
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# reconnect, it immediately processes a 'quit' event and exits again, meanwhile the
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# rest of the client is just starting to connect and process the incoming event stream!!!
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# self.eventqueue.put(('quit', None, None))
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logging.debug('Quitting Process thread')
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logging.debug('Quitting Process thread')
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def __readXML(self):
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"Parses the incoming stream, adding to xmlin queue as it goes"
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edepth += -1
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if edepth == 0 and event == b'end':
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# what is this case exactly? Premature EOF?
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#self.disconnect(reconnect=self.state['reconnect'])
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logging.debug("Ending readXML loop")
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return False
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elif edepth == 1:
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def _sendThread(self):
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logging.debug('send thread starting...')
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while self.run:
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if not self.state['connected']:
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logging.warning("Not connected yet...")
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time.sleep(1)
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if not self.state.ensure('connected',wait=2): continue
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data = None
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try:
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data = self.sendqueue.get(True,10)
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except queue.Empty:
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logging.debug('nothing on send queue')
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except socket.timeout:
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# this is to prevent hanging
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# this is to prevent a thread blocked indefinitely
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logging.debug('timeout sending packet data')
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except:
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logging.warning("Failed to send %s" % data)
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# the same thing concurrently. Oops! The safer option would be to throw
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# some sort of event that could be handled by a common thread or the reader
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# thread to perform reconnect and then re-initialize the handler threads as well.
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if self.state.reconnect:
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logging.debug('Reconnecting...')
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traceback.print_exc()
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if self.should_reconnect:
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self.disconnect(reconnect=True)
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def sendRaw(self, data):
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return True
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def disconnect(self, reconnect=False):
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self.state.set('reconnect', reconnect)
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if not self.state['connected']:
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if not self.state.transition('connected','disconnected'):
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logging.warning("Already disconnected.")
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return
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logging.debug("Disconnecting...")
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time.sleep(5)
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#send end of stream
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#wait for end of stream back
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self.run = False
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self.scheduler.run = False
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try:
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self.state.set('connected',False)
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# self.socket.shutdown(socket.SHUT_RDWR)
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self.socket.close()
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except socket.error as (errno,strerror):
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@ -312,13 +284,17 @@ class XMLStream(object):
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try:
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self.filesocket.close()
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except socket.error as (errno,strerror):
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logging.exception("Error closing filesocket.")
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logging.exception("Error closing filesocket.")
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if reconnect: self.connect()
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def reconnect(self):
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self.state.set('tls',False)
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self.state.set('ssl',False)
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time.sleep(1)
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self.connect()
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def shutdown(self):
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'''
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Disconnects and shuts down all event threads.
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'''
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self.disconnect()
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self.run = False
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self.scheduler.run = False
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def incoming_filter(self, xmlobj):
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return xmlobj
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116
tests/test_statemachine.py
Normal file
116
tests/test_statemachine.py
Normal file
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import unittest
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import time, threading
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if __name__ == '__main__':
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import sys, os
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sys.path.insert(0, os.getcwd())
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import sleekxmpp.xmlstream.statemachine as sm
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class testStateMachine(unittest.TestCase):
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def setUp(self): pass
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def testDefaults(self):
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"Test ensure transitions occur correctly in a single thread"
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s = sm.StateMachine(('one','two','three'))
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# self.assertTrue(s.one)
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self.assertTrue(s['one'])
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# self.failIf(s.two)
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self.failIf(s['two'])
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try:
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s.booga
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self.fail('s.booga is an invalid state and should throw an exception!')
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except: pass #expected exception
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def testTransitions(self):
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"Test ensure transitions occur correctly in a single thread"
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s = sm.StateMachine(('one','two','three'))
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# self.assertTrue(s.one)
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self.assertTrue( s.transition('one', 'two') )
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# self.assertTrue( s.two )
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self.assertTrue( s['two'] )
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# self.failIf( s.one )
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self.failIf( s['one'] )
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self.assertTrue( s.transition('two', 'three') )
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self.assertTrue( s['three'] )
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self.failIf( s['two'] )
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self.assertTrue( s.transition('three', 'one') )
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self.assertTrue( s['one'] )
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self.failIf( s['three'] )
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# should return False immediately w/ no wait:
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self.failIf( s.transition('three', 'one') )
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self.assertTrue( s['one'] )
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self.failIf( s['three'] )
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# test fail condition w/ a short delay:
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self.failIf( s.transition('two', 'three') )
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# Ensure bad states are weeded out:
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try:
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s.transition('blah', 'three')
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s.fail('Exception expected')
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except: pass
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try:
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s.transition('one', 'blahblah')
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s.fail('Exception expected')
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except: pass
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def testTransitionsBlocking(self):
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"Test that transitions block from more than one thread"
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s = sm.StateMachine(('one','two','three'))
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self.assertTrue(s['one'])
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now = time.time()
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self.failIf( s.transition('two', 'one', wait=5.0) )
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self.assertTrue( time.time() > now + 4 )
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self.assertTrue( time.time() < now + 7 )
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def testThreadedTransitions(self):
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"Test that transitions are atomic in > one thread"
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s = sm.StateMachine(('one','two','three'))
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self.assertTrue(s['one'])
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thread_state = {'ready': False, 'transitioned': False}
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def t1():
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# this will block until the main thread transitions to 'two'
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if s['two']:
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print 'thread has already transitioned!'
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self.fail()
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thread_state['ready'] = True
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print 'Thread is ready'
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self.assertTrue( s.transition('two','three', wait=20) )
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print 'transitioned to three!'
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thread_state['transitioned'] = True
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thread = threading.Thread(target=t1)
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thread.daemon = True
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thread.start()
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start = time.time()
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while not thread_state['ready']:
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print 'not ready'
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if time.time() > start+10: self.fail('Timeout waiting for thread to init!')
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time.sleep(0.1)
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time.sleep(0.2) # the thread should be blocking on the 'transition' call at this point.
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self.failIf( thread_state['transitioned'] ) # ensure it didn't 'go' yet.
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print 'transitioning to two!'
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self.assertTrue( s.transition('one','two') )
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time.sleep(0.2) # second thread should have transitioned now:
|
||||
self.assertTrue( thread_state['transitioned'] )
|
||||
|
||||
|
||||
|
||||
|
||||
suite = unittest.TestLoader().loadTestsFromTestCase(testStateMachine)
|
||||
|
||||
if __name__ == '__main__': unittest.main()
|
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Reference in a new issue