doom-modeline/README.md

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# doom-modeline
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[![Build Status](https://travis-ci.org/seagle0128/doom-modeline.svg?branch=master)](https://travis-ci.org/seagle0128/doom-modeline)
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[![MELPA](https://melpa.org/packages/doom-modeline-badge.svg)](https://melpa.org/#/doom-modeline)
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[![MELPA Stable](https://stable.melpa.org/packages/doom-modeline-badge.svg)](https://stable.melpa.org/#/doom-modeline)
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[![License](http://img.shields.io/:license-gpl3-blue.svg)](http://www.gnu.org/licenses/gpl-3.0.html)
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A fancy mode-line from [DOOM Emacs](https://github.com/hlissner/doom-emacs/tree/master/modules/ui/doom-modeline).
It's integrated to [Centaur Emacs](https://github.com/seagle0128/.emacs.d).
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## Feature
The DOOM modeline was designed for minimalism, and offers:
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- A match count panel (for `anzu`, `iedit`, `multi-cusor`, `evil-search` and `evil-substitute`)
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- An indicator for recording a macro
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- Local `python`/`ruby`/`perl`/`go`/`elixir` version in the major-mode
- A customizable mode-line height (see `doom-modeline-height`)
- An error/warning count segment for `flycheck`
- A workspace number segment for `eyebrowse`
- A window number segment for `winum` and `window-numbering`
- An indicator for `evil` state
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- An indicator for current input method
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## Install
### Manual
From melpa, `M-x package-install RET doom-modeline RET`.
In `init.el`,
``` emacs-lisp
(require 'doom-modeline)
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(doom-modeline-init)
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```
### Use-package
``` emacs-lisp
(use-package doom-modeline
:ensure t
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:defer t
:hook (after-init . doom-modeline-init))
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```
This package requires the fonts included with `all-the-icons` to be installed.
Run `M-x all-the-icons-install-fonts` to do so.
Recommand to use [doom-themes](https://github.com/hlissner/emacs-doom-themes);
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## Customize
``` emacs-lisp
;; How tall the mode-line should be (only respected in GUI Emacs)
(setq doom-modeline-height 25)
;; How wide the mode-line bar should be (only respected in GUI Emacs)
(setq doom-modeline-bar-width 3)
;; Determines the style used by `doom-modeline-buffer-file-name'
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;; If you are expereicing the laggy issue, especially while editing remote files
;; with tramp, please use `file-name', `truncate-all' or `truncate-upto-root'
;; style.
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;; Please refer to https://github.com/bbatsov/projectile/issues/657.
(setq doom-modeline-buffer-file-name-style 'truncate-upto-project)
;; What executable of Python will be used (if nil nothing will be shown)
(setq doom-modeline-python-executable "python")
```
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## Screenshots
![modeline](https://github.com/hlissner/doom-emacs/raw/screenshots/ml.png)
![search](https://github.com/hlissner/doom-emacs/raw/screenshots/ml-search.png)
![subst](https://github.com/hlissner/doom-emacs/raw/screenshots/ml-subst.png)
![macro](https://github.com/hlissner/doom-emacs/raw/screenshots/ml-macro.png)
![version](https://github.com/hlissner/doom-emacs/raw/screenshots/ml-version.png)
![errors](https://github.com/hlissner/doom-emacs/raw/screenshots/ml-errors.png)
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![evil normal state](https://user-images.githubusercontent.com/140797/43999448-135ba3c6-9e3f-11e8-93cc-cb5d673a2d0e.png)
![evil emacs state](https://user-images.githubusercontent.com/140797/43999468-6763b42c-9e3f-11e8-8f1c-f4d85cc583b8.png)
![evil insert sate](https://user-images.githubusercontent.com/140797/43999462-5261ac64-9e3f-11e8-8da5-26a6e8cbf04b.png)
![evil viusal state](https://user-images.githubusercontent.com/140797/43999464-5b2dd034-9e3f-11e8-80ba-0fc8af3599a3.png)
![evil motion state](https://user-images.githubusercontent.com/140797/43999480-88548abc-9e3f-11e8-9d78-759546050a12.png)
![evil operator state](https://user-images.githubusercontent.com/140797/43999484-9a7ea40c-9e3f-11e8-8b2b-c7c46aeece1f.png)