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Fix: set current window after switching window.
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1 changed files with 3 additions and 3 deletions
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@ -243,17 +243,17 @@ If STRICT-P, return nil if no project was found, otherwise return
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(force-mode-line-update))
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(force-mode-line-update))
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(add-hook 'window-configuration-change-hook #'doom-modeline-set-selected-window)
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(add-hook 'window-configuration-change-hook #'doom-modeline-set-selected-window)
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(add-hook 'doom-after-switch-window-hook #'doom-modeline-set-selected-window)
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(add-hook 'switch-window-finish-hook #'doom-modeline-set-selected-window)
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(with-no-warnings
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(with-no-warnings
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(if (not (boundp 'after-focus-change-function))
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(if (not (boundp 'after-focus-change-function))
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(progn
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(progn
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(add-hook 'focus-in-hook #'doom-modeline-set-selected-window)
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(add-hook 'focus-in-hook #'doom-modeline-set-selected-window)
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(add-hook 'focus-out-hook #'doom-modeline-unset-selected-window))
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(add-hook 'focus-out-hook #'doom-modeline-unset-selected-window))
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(defun doom-modeline-refresh-frame ()
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(defun doom-modeline-refresh-frame ()
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(setq +doom-modeline-current-window nil)
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(setq doom-modeline-current-window nil)
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(cl-loop for frame in (frame-list)
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(cl-loop for frame in (frame-list)
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if (eq (frame-focus-state frame) t)
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if (eq (frame-focus-state frame) t)
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return (setq +doom-modeline-current-window (frame-selected-window frame)))
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return (setq doom-modeline-current-window (frame-selected-window frame)))
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(force-mode-line-update))
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(force-mode-line-update))
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(add-function :after after-focus-change-function #'doom-modeline-refresh-frame)))
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(add-function :after after-focus-change-function #'doom-modeline-refresh-frame)))
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