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Fix: state icons are too small on Windows.
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1 changed files with 3 additions and 3 deletions
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@ -774,8 +774,8 @@ Uses `all-the-icons-material' to fetch the icon."
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(doom-modeline-icon-material
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(doom-modeline-icon-material
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icon
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icon
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:face (if (doom-modeline--active) face)
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:face (if (doom-modeline--active) face)
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:height (or height 1.0)
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:height (or height 1.1)
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:v-adjust (or voffset -0.215))))
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:v-adjust (or voffset -0.225))))
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(defvar-local doom-modeline--buffer-file-state-icon nil)
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(defvar-local doom-modeline--buffer-file-state-icon nil)
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(defun doom-modeline-update-buffer-file-state-icon (&rest _)
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(defun doom-modeline-update-buffer-file-state-icon (&rest _)
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@ -864,7 +864,7 @@ directory, the file name, and its state (modified, read-only or non-existent)."
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(if active
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(if active
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icon
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icon
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(propertize icon
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(propertize icon
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'face `(:height 1.2 :family ,(all-the-icons-icon-family icon) :inherit)))
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'face `(:height 1.3 :family ,(all-the-icons-icon-family icon) :inherit)))
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doom-modeline-vspc)))
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doom-modeline-vspc)))
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;; buffer file name
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;; buffer file name
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