1. Make helm icon color consistent with major-mode icon.
2. Attempt to fix missing colors.
Prevent mode-line face from overriding properties that resulted in lack of colors in checker, lsp, vcs, and buffer-info segments. It's possible that there are still more instances of these.
This is just a quick fix, there should be a better way to do this.
3. Reduce checker jumpiness/flicker by retaining the existing text while the checker is running.
4. Refactor segment whitespace.
Attempt at fixing most of the cases of whitespace with no inactive properties.
Occurs for example when activating helm M-x.
1. Use the default icons of all-the-icons.
2. Respect all-the-icons-scale-factor correctly.
3. Remove the watchers of all-the-icons-scale-factor. Refresh the buffer to
enable after changing the value.
4. Remove function: doom-modeline-icon-height.
5. Refactor.
Don't advice doom-modeline-set-selected-window (also bad performance).
And updating the buffer-file-name after selecting window in focus-in-hook (so
append it to the hook, after doom-modeline-set-selected-window).
See #133 and #114#issuecomment-469060334.
+ Initializes the modeline segment on hack-local-variables-hook, which
is triggered as late as possible in the major mode activation process,
when file/dir-local variables have been processed. This allows users
to exploit file/dir-local variables to modify the behavior of this
mode-line segment.
+ Add doom-modeline-{before,after}-update-env-hook hooks. Useful for
injecting environment detection for things like conda and virtualenv.
+ Add customizable executable variables for each language. e.g.
doom-modeline-env-python-executable
+ Simplify language env definition into a macro.
+ Replaces the version string with "..." while we wait for a new one.
+ Add support for enh-ruby-mode.
This includes a configuration variable that allows the user to customize
the display of the name. The segment is only displayed in the 'special
modeline due to space. Later, we'll add a irc notification for the 'main
modeline.