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Completed smart hand building, passes all 7 card tests now :)
git-svn-id: file:///srv/svn/euler@12 e5f4c3ec-3c0c-11df-b522-21efaa4426b5
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1 changed files with 14 additions and 2 deletions
16
054/poker.py
16
054/poker.py
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@ -208,6 +208,18 @@ class Hand:
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# We've already got a flush, return it!
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return flushes[0]
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# Look for a straight!
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mvals = sorted(merged.keys(), reverse=True)
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for i in range(0, len(mvals) -4, 1):
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if (mvals[i] - mvals[i + 4]) == 4:
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# Regular straight
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h = [[c for c in cards if c.value == v][0] for v in mvals[i:i + 5]]
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return Hand([str(c) for c in h])
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elif 14 in [c.value for c in cards] and mvals[i + 1] == 5 and mvals[i + 4] == 2:
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# Ace low straight
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h = [[c for c in cards if c.value == v][0] for v in mvals[i + 1:i + 5]]
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h.append([c for c in cards if c.value == 14][0])
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return Hand([str(c) for c in h])
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if trips:
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h = trips[:3]
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remaining = [c for c in cards if c.value not in [cc.value for cc in h]][:2]
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@ -225,8 +237,8 @@ class Hand:
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for r in remaining: h.append(r)
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return Hand([str(c) for c in h])
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return Hand.create_best_hand_bruteforce([str(c) for c in cards])
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# High card, send the top 5 reverse-sorted cards
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return Hand([str(c) for c in cards[:5]])
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def __cmp__(self, other):
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# Compare hand rankings
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result = cmp(self.rank(), other.rank())
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