From f9bb4cf8692e408c97f27e00d9287c18e96bd9af Mon Sep 17 00:00:00 2001 From: Correl Roush Date: Fri, 31 Aug 2012 00:58:30 -0400 Subject: [PATCH] Level 1 - Tic Tac Toe --- TicTacToe.hs | 74 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 74 insertions(+) create mode 100644 TicTacToe.hs diff --git a/TicTacToe.hs b/TicTacToe.hs new file mode 100644 index 0000000..48ed1a6 --- /dev/null +++ b/TicTacToe.hs @@ -0,0 +1,74 @@ +module Main where + +import Data.List (sort, findIndices) +import System.Random (randomRIO) + +testboard :: String +testboard = "O_X_X_O__" + +getList :: Int -> IO [String] +getList n = if n==0 then return [] else do i <- getLine; is <- getList(n-1); return (i:is) + +findEmpty :: String -> [Int] +findEmpty board = findIndices (\c -> c == '_') board + +sets :: [[Int]] +sets = [[0,1,2], + [3,4,5], + [6,7,8], + + [0,3,6], + [1,4,7], + [2,5,8], + + [0,4,8], + [2,4,6]] + +findMoves :: String -> Char -> [(Int, Int)] +findMoves board player = moves + where moves = [(scoreIndex i, i) | i <- indexes] + indexes = findEmpty board + scoreIndex x = sum $ map (scoreSet player) $ findSets board x + +bestMoves :: [(Int, Int)] -> [Int] +bestMoves [] = [] +bestMoves moves = [snd m | m <- sortedMoves, bestScore == fst m] + where sortedMoves = reverse.sort $ moves + bestScore = fst $ head sortedMoves + +findSets :: String -> Int -> [String] +findSets board index = sets'' + where sets' = filter (\x -> elem index x) sets + sets'' = map chars' sets' + chars' = map (\x -> board !! x) + +scoreSet :: Char -> String -> Int +scoreSet player set + | (elem 'O' set) && (elem 'X' set) = 0 + | otherwise = 2 ^ (length.filter (\x -> x /= '_') $ set) + +otherPlayer :: Char -> Char +otherPlayer 'X' = 'O' +otherPlayer 'O' = 'X' + +coords :: Int -> (Int, Int) +coords index = (y, x) + where y = index `div` 3 + x = index `rem` 3 + +main = do + + -- If player is X, I'm the first player. + -- If player is O, I'm the second player. + player <- getLine + + -- Read the board now. The board is a list of strings filled with X, O or _. + board <- getList 3 + + let moves = bestMoves $ findMoves (concat board) (player !! 0) + r <- randomRIO (1, length(moves)) + let nextMove = coords $ moves !! (r - 1) + + -- Proceed with processing and print 2 integers separated by a single space. + putStrLn.(\(x, y) -> show x ++ " " ++ show y) $ nextMove +