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Updated cards for new choice type dialog
This commit is contained in:
parent
749ca59ad6
commit
00d7a1f336
25 changed files with 28 additions and 30 deletions
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@ -65,7 +65,7 @@ public class AphettoDredging extends CardImpl {
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if (ability instanceof SpellAbility) {
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Player controller = game.getPlayer(ability.getControllerId());
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if (controller != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(game.getObject(ability.getSourceId()));
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while (!controller.choose(Outcome.PutCreatureInPlay, typeChoice, game)) {
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if (!controller.canRespond()) {
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return;
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@ -98,7 +98,7 @@ class BloodlineShamanEffect extends OneShotEffect {
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (controller != null) {
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// Choose a creature type.
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(sourceObject);
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while (!controller.choose(outcome, typeChoice, game)) {
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if (!controller.canRespond()) {
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return false;
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@ -129,7 +129,7 @@ class ChooseCreatureTypeEffect extends OneShotEffect { // code by LevelX2, but t
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Player controller = game.getPlayer(source.getControllerId());
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MageObject mageObject = game.getObject(source.getSourceId());
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if (controller != null && mageObject != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(mageObject);
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while (!controller.choose(outcome, typeChoice, game)) {
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if (!controller.canRespond()) {
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return false;
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@ -44,7 +44,7 @@ import mage.abilities.effects.common.continuous.GainControlTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.choices.Choice;
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import mage.choices.ChoiceImpl;
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import mage.choices.ChoiceCreatureType;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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@ -154,9 +154,8 @@ class CallousOppressorChooseCreatureTypeEffect extends OneShotEffect {
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}
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Player opponent = game.getPlayer(target.getFirstTarget());
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if (opponent != null && mageObject != null) {
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Choice typeChoice = new ChoiceImpl(true);
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Choice typeChoice = new ChoiceCreatureType(mageObject);
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typeChoice.setMessage("Choose creature type");
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typeChoice.setChoices(SubType.getCreatureTypes(false).stream().map(SubType::toString).collect(Collectors.toCollection(LinkedHashSet::new)));
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while (!opponent.choose(outcome, typeChoice, game)) {
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if (!opponent.canRespond()) {
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return false;
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@ -89,7 +89,7 @@ class CoordinatedBarrageEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Choice choice = new ChoiceCreatureType();
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Choice choice = new ChoiceCreatureType(game.getObject(source.getSourceId()));
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if (controller.choose(Outcome.Damage, choice, game)) {
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String chosenType = choice.getChoice();
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FilterControlledPermanent filter = new FilterControlledPermanent();
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@ -89,7 +89,7 @@ class DistantMelodyEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(game.getObject(source.getSourceId()));
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while (!player.choose(Outcome.BoostCreature, typeChoice, game)) {
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if (!player.canRespond()) {
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return false;
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@ -96,7 +96,7 @@ class ElvishSoultillerEffect extends OneShotEffect {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject mageObject = game.getObject(source.getSourceId());
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if (controller != null && mageObject != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(mageObject);
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while (!controller.choose(outcome, typeChoice, game)) {
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if (!controller.canRespond()) {
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return false;
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@ -83,7 +83,7 @@ class ExtinctionEffect extends OneShotEffect {
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Player player = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (player != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(sourceObject);
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while (!player.choose(outcome, typeChoice, game)) {
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if (!player.canRespond()) {
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return false;
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@ -95,7 +95,7 @@ class GraveSifterEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(game.getObject(source.getSourceId()));
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typeChoice.setMessage("Choose creature type to return cards from your graveyard");
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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@ -96,7 +96,7 @@ class HarshMercyEffect extends OneShotEffect {
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PlayerIteration:
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(sourceObject);
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while (!player.choose(Outcome.DestroyPermanent, typeChoice, game)) {
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if (!player.canRespond()) {
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continue PlayerIteration;
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@ -152,7 +152,7 @@ class KaronaFalseGodEffect extends OneShotEffect {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (sourceObject != null && controller != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(sourceObject);
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while (!controller.choose(Outcome.BoostCreature, typeChoice, game)) {
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if (!controller.canRespond()) {
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return false;
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@ -86,9 +86,9 @@ class LuminescentRainEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(game.getObject(source.getSourceId()));
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while (!player.choose(Outcome.BoostCreature, typeChoice, game)) {
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if (!player.canRespond()) {
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return false;
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@ -92,7 +92,7 @@ class MistformSliverEffect extends OneShotEffect {
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Player player = game.getPlayer(source.getControllerId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (player != null && permanent != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(permanent);
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while (!player.choose(Outcome.Detriment, typeChoice, game)) {
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if (!player.canRespond()) {
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return false;
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@ -39,7 +39,7 @@ import mage.abilities.text.TextPartSubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.choices.Choice;
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import mage.choices.ChoiceImpl;
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import mage.choices.ChoiceCreatureType;
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import mage.constants.*;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.Predicates;
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@ -145,9 +145,8 @@ class ChangeCreatureTypeTargetEffect extends ContinuousEffectImpl {
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return;
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}
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if (fromSubType == null) {
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Choice typeChoice = new ChoiceImpl(true);
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Choice typeChoice = new ChoiceCreatureType(game.getObject(source.getSourceId()));
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typeChoice.setMessage("Choose creature type to change to Vampire");
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typeChoice.setChoices(SubType.getCreatureTypes(false).stream().map(SubType::toString).collect(Collectors.toCollection(LinkedHashSet::new)));
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while (!controller.choose(outcome, typeChoice, game)) {
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if (!controller.canRespond()) {
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return;
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@ -96,7 +96,7 @@ class OutbreakEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(game.getObject(source.getSourceId()));
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while (!player.choose(outcome, typeChoice, game)) {
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if (!player.canRespond()) {
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return false;
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@ -93,7 +93,7 @@ class PacksDisdainEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(game.getObject(source.getSourceId()));
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while (!player.choose(Outcome.UnboostCreature, typeChoice, game)) {
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if (!player.canRespond()) {
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return false;
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@ -93,7 +93,7 @@ class PatriarchsBiddingEffect extends OneShotEffect {
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Set<String> chosenTypes = new HashSet<>();
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(sourceObject);
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while (!player.choose(Outcome.PutCreatureInPlay, typeChoice, game)) {
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if (!player.canRespond()) {
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break;
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@ -93,7 +93,7 @@ class PeerPressureEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Choice choice = new ChoiceCreatureType();
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Choice choice = new ChoiceCreatureType(game.getObject(source.getSourceId()));
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while (!controller.choose(Outcome.GainControl, choice, game)) {
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if (!controller.canRespond()) {
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return false;
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@ -94,7 +94,7 @@ class RiptideChronologistEffect extends OneShotEffect {
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Player player = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (player != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(sourceObject);
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while (!player.choose(outcome, typeChoice, game)) {
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if (!player.canRespond()) {
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return false;
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@ -96,7 +96,7 @@ class RiptideShapeshifterEffect extends OneShotEffect {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = source.getSourceObject(game);
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if (controller != null && sourceObject != null) {
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Choice choice = new ChoiceCreatureType();
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Choice choice = new ChoiceCreatureType(sourceObject);
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while (!controller.choose(Outcome.BoostCreature, choice, game)) {
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if (!controller.canRespond()) {
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return false;
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@ -89,7 +89,7 @@ class RoarOfTheCrowdEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(game.getObject(source.getSourceId()));
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while (!player.choose(Outcome.LoseLife, typeChoice, game)) {
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if (!player.canRespond()) {
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return false;
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@ -85,7 +85,7 @@ class StandardizeEffect extends OneShotEffect {
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MageObject sourceObject = game.getObject(source.getSourceId());
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String chosenType = "";
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if (player != null && sourceObject != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(sourceObject);
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typeChoice.setMessage("Choose a creature type other than Wall");
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typeChoice.getChoices().remove("Wall");
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while (!player.choose(Outcome.BoostCreature, typeChoice, game)) {
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@ -91,7 +91,7 @@ class TribalUnityEffect extends OneShotEffect {
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MageObject sourceObject = game.getObject(source.getSourceId());
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int boost = amount.calculate(game, source, this);
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if (player != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(sourceObject);
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while (!player.choose(outcome, typeChoice, game)) {
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if (!player.canRespond()) {
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return false;
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@ -90,7 +90,7 @@ class TsabosDecreeEffect extends OneShotEffect {
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Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (player != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(sourceObject);
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while (!player.choose(outcome, typeChoice, game)) {
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if (!player.canRespond()) {
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return false;
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@ -91,7 +91,7 @@ class WalkingDesecrationEffect extends OneShotEffect {
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Player player = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (player != null) {
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Choice typeChoice = new ChoiceCreatureType();
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Choice typeChoice = new ChoiceCreatureType(sourceObject);
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while (!player.choose(outcome, typeChoice, game)) {
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if (!player.canRespond()) {
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return false;
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