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Merge fix
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0ebaeb20c7
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1 changed files with 3 additions and 7 deletions
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@ -1,22 +1,18 @@
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package mage.cards.f;
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package mage.cards.f;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.common.DrawSecondCardTriggeredAbility;
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import mage.abilities.common.DrawCardTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.ManaCostImpl;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.DrawCardAllEffect;
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import mage.abilities.effects.common.DrawCardAllEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToHandEffect;
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import mage.abilities.keyword.FlashAbility;
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import mage.abilities.keyword.FlashAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SubType;
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import mage.constants.TargetController;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import java.util.UUID;
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import java.util.UUID;
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@ -35,8 +31,8 @@ public class FaerieMastermind extends CardImpl {
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(FlyingAbility.getInstance());
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//Whenever an opponent draws their second card each turn, you draw a card.
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//Whenever an opponent draws their second card each turn, you draw a card.
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this.addAbility(new DrawSecondCardTriggeredAbility(
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this.addAbility(new DrawCardTriggeredAbility(
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new DrawCardSourceControllerEffect(1).setText("you draw a card"), false, TargetController.OPPONENT
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new DrawCardSourceControllerEffect(1).setText("you draw a card"), false, TargetController.OPPONENT, 2
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));
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));
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//{3}{U}: Each player draws a card.
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//{3}{U}: Each player draws a card.
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