Merge fix

This commit is contained in:
Oleg Agafonov 2023-04-01 23:53:47 +04:00
parent 0ebaeb20c7
commit 0102a5c736

View file

@ -1,22 +1,18 @@
package mage.cards.f; package mage.cards.f;
import mage.MageInt; import mage.MageInt;
import mage.abilities.common.DrawSecondCardTriggeredAbility; import mage.abilities.common.DrawCardTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostImpl;
import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.DrawCardAllEffect; import mage.abilities.effects.common.DrawCardAllEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.ReturnSourceFromGraveyardToHandEffect;
import mage.abilities.keyword.FlashAbility; import mage.abilities.keyword.FlashAbility;
import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.SubType; import mage.constants.SubType;
import mage.constants.TargetController; import mage.constants.TargetController;
import mage.constants.Zone;
import java.util.UUID; import java.util.UUID;
@ -35,8 +31,8 @@ public class FaerieMastermind extends CardImpl {
this.addAbility(FlyingAbility.getInstance()); this.addAbility(FlyingAbility.getInstance());
//Whenever an opponent draws their second card each turn, you draw a card. //Whenever an opponent draws their second card each turn, you draw a card.
this.addAbility(new DrawSecondCardTriggeredAbility( this.addAbility(new DrawCardTriggeredAbility(
new DrawCardSourceControllerEffect(1).setText("you draw a card"), false, TargetController.OPPONENT new DrawCardSourceControllerEffect(1).setText("you draw a card"), false, TargetController.OPPONENT, 2
)); ));
//{3}{U}: Each player draws a card. //{3}{U}: Each player draws a card.