From 01516d3b28ec1da74f57ba8f7110ec991aa7eb62 Mon Sep 17 00:00:00 2001 From: Zzooouhh Date: Thu, 9 Nov 2017 13:16:27 +0100 Subject: [PATCH] Implemented Pulse of the Dross --- .../src/mage/cards/p/PulseOfTheDross.java | 101 ++++++++++++++++++ 1 file changed, 101 insertions(+) create mode 100644 Mage.Sets/src/mage/cards/p/PulseOfTheDross.java diff --git a/Mage.Sets/src/mage/cards/p/PulseOfTheDross.java b/Mage.Sets/src/mage/cards/p/PulseOfTheDross.java new file mode 100644 index 0000000000..f0be2b5f5b --- /dev/null +++ b/Mage.Sets/src/mage/cards/p/PulseOfTheDross.java @@ -0,0 +1,101 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.p; + +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.discard.DiscardCardYouChooseTargetEffect; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.TargetController; +import mage.constants.Zone; +import mage.game.Game; +import mage.players.Player; +import mage.target.TargetPlayer; + +/** + * + * @author emerald000 & L_J + */ +public class PulseOfTheDross extends CardImpl { + + public PulseOfTheDross(UUID ownerId, CardSetInfo setInfo) { + super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{B}{B}"); + + // Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. + this.getSpellAbility().addEffect(new DiscardCardYouChooseTargetEffect(TargetController.ANY, 3)); + this.getSpellAbility().addEffect(new PulseOfTheDrossReturnToHandEffect()); + this.getSpellAbility().addTarget(new TargetPlayer()); + } + + public PulseOfTheDross(final PulseOfTheDross card) { + super(card); + } + + @Override + public PulseOfTheDross copy() { + return new PulseOfTheDross(this); + } +} + +class PulseOfTheDrossReturnToHandEffect extends OneShotEffect { + + PulseOfTheDrossReturnToHandEffect() { + super(Outcome.Benefit); + this.staticText = "Then if that player has more cards in hand than you, return {this} to its owner's hand"; + } + + PulseOfTheDrossReturnToHandEffect(final PulseOfTheDrossReturnToHandEffect effect) { + super(effect); + } + + @Override + public PulseOfTheDrossReturnToHandEffect copy() { + return new PulseOfTheDrossReturnToHandEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player controller = game.getPlayer(source.getControllerId()); + if (controller != null) { + Player player = game.getPlayer(source.getFirstTarget()); + if (player != null) { + if (player.getHand().size() > controller.getHand().size()) { + Card card = game.getCard(source.getSourceId()); + controller.moveCards(card, Zone.HAND, source, game); + } + return true; + } + } + return false; + } +}