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Fixed Blasphemous Act's cost reduction not working properly, simplified implementation, and added hint
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commit
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1 changed files with 12 additions and 39 deletions
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@ -5,8 +5,13 @@ import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.common.DamageAllEffect;
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import mage.abilities.effects.common.cost.CostModificationEffectImpl;
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import mage.abilities.effects.common.cost.SpellCostReductionSourceEffect;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.ValueHint;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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@ -21,13 +26,17 @@ import mage.util.CardUtil;
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*/
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public final class BlasphemousAct extends CardImpl {
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private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(StaticFilters.FILTER_PERMANENT_CREATURE);
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private static final Hint hint = new ValueHint("Creatures on the battlefield", xValue);
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public BlasphemousAct(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{8}{R}");
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// Blasphemous Act costs {1} less to cast for each creature on the battlefield.
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Ability ability = new SimpleStaticAbility(Zone.ALL, new BlasphemousCostReductionEffect());
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ability.setRuleAtTheTop(true);
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this.addAbility(ability);
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this.addAbility(new SimpleStaticAbility(
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Zone.ALL,
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new SpellCostReductionSourceEffect(xValue).setText("this spell costs {1} less to cast for each creature on the battlefield")
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).addHint(hint).setRuleAtTheTop(true));
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// Blasphemous Act deals 13 damage to each creature.
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this.getSpellAbility().addEffect(new DamageAllEffect(13, new FilterCreaturePermanent()));
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@ -42,39 +51,3 @@ public final class BlasphemousAct extends CardImpl {
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return new BlasphemousAct(this);
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}
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}
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class BlasphemousCostReductionEffect extends CostModificationEffectImpl {
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BlasphemousCostReductionEffect() {
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super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
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staticText = "this spell costs {1} less to cast for each creature on the battlefield";
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}
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BlasphemousCostReductionEffect(BlasphemousCostReductionEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source, Ability abilityToModify) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) { return false; }
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int reductionAmount = game.getBattlefield().count(StaticFilters.FILTER_PERMANENT_CREATURE, source.getSourceId(), source, game);
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CardUtil.reduceCost(abilityToModify, reductionAmount);
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return true;
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}
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@Override
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public boolean applies(Ability abilityToModify, Ability source, Game game) {
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if ((abilityToModify instanceof SpellAbility) && abilityToModify.getSourceId().equals(source.getSourceId())) {
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return game.getCard(abilityToModify.getSourceId()) != null;
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}
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return false;
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}
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@Override
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public BlasphemousCostReductionEffect copy() {
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return new BlasphemousCostReductionEffect(this);
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}
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}
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