Fixed Blasphemous Act's cost reduction not working properly, simplified implementation, and added hint

This commit is contained in:
Alex Vasile 2022-07-16 23:03:42 -04:00
parent 420b6f1a74
commit 015e213f54

View file

@ -5,8 +5,13 @@ import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.common.DamageAllEffect;
import mage.abilities.effects.common.cost.CostModificationEffectImpl;
import mage.abilities.effects.common.cost.SpellCostReductionSourceEffect;
import mage.abilities.hint.Hint;
import mage.abilities.hint.ValueHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
@ -21,13 +26,17 @@ import mage.util.CardUtil;
*/
public final class BlasphemousAct extends CardImpl {
private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(StaticFilters.FILTER_PERMANENT_CREATURE);
private static final Hint hint = new ValueHint("Creatures on the battlefield", xValue);
public BlasphemousAct(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{8}{R}");
// Blasphemous Act costs {1} less to cast for each creature on the battlefield.
Ability ability = new SimpleStaticAbility(Zone.ALL, new BlasphemousCostReductionEffect());
ability.setRuleAtTheTop(true);
this.addAbility(ability);
this.addAbility(new SimpleStaticAbility(
Zone.ALL,
new SpellCostReductionSourceEffect(xValue).setText("this spell costs {1} less to cast for each creature on the battlefield")
).addHint(hint).setRuleAtTheTop(true));
// Blasphemous Act deals 13 damage to each creature.
this.getSpellAbility().addEffect(new DamageAllEffect(13, new FilterCreaturePermanent()));
@ -42,39 +51,3 @@ public final class BlasphemousAct extends CardImpl {
return new BlasphemousAct(this);
}
}
class BlasphemousCostReductionEffect extends CostModificationEffectImpl {
BlasphemousCostReductionEffect() {
super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
staticText = "this spell costs {1} less to cast for each creature on the battlefield";
}
BlasphemousCostReductionEffect(BlasphemousCostReductionEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source, Ability abilityToModify) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) { return false; }
int reductionAmount = game.getBattlefield().count(StaticFilters.FILTER_PERMANENT_CREATURE, source.getSourceId(), source, game);
CardUtil.reduceCost(abilityToModify, reductionAmount);
return true;
}
@Override
public boolean applies(Ability abilityToModify, Ability source, Game game) {
if ((abilityToModify instanceof SpellAbility) && abilityToModify.getSourceId().equals(source.getSourceId())) {
return game.getCard(abilityToModify.getSourceId()) != null;
}
return false;
}
@Override
public BlasphemousCostReductionEffect copy() {
return new BlasphemousCostReductionEffect(this);
}
}