fixed implemented of Archery Training

This commit is contained in:
Evan Kranzler 2020-10-03 09:40:27 -04:00
parent 4b6166e430
commit 01e16e937f

View file

@ -1,38 +1,34 @@
package mage.cards.a;
import java.util.UUID;
import mage.constants.SubType;
import mage.target.common.TargetCreaturePermanent;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.dynamicvalue.common.CountersSourceCount;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.constants.Outcome;
import mage.target.TargetPermanent;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.constants.*;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetAttackingOrBlockingCreature;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author jeffwadsworth
*/
public final class ArcheryTraining extends CardImpl {
private static final String rule = "This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on {this}.";
public ArcheryTraining(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{W}");
@ -46,14 +42,12 @@ public final class ArcheryTraining extends CardImpl {
this.addAbility(ability);
// At the beginning of your upkeep, you may put an arrow counter on Archery Training.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD,
new AddCountersSourceEffect(CounterType.ARROW.createInstance(), true), TargetController.YOU, true));
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(
CounterType.ARROW.createInstance(), true
), TargetController.YOU, true));
// Enchanted creature has "{tap}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."
Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(new CountersSourceCount(CounterType.ARROW)).setText(rule), new TapSourceCost());
gainedAbility.addTarget(new TargetAttackingOrBlockingCreature());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA)));
this.addAbility(new SimpleStaticAbility(new ArcheryTrainingEffect()));
}
public ArcheryTraining(final ArcheryTraining card) {
@ -65,3 +59,65 @@ public final class ArcheryTraining extends CardImpl {
return new ArcheryTraining(this);
}
}
class ArcheryTrainingEffect extends ContinuousEffectImpl {
ArcheryTrainingEffect() {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.Benefit);
staticText = "enchanted creature has \"{T}: This creature deals X damage " +
"to target attacking or blocking creature, where X is the number of arrow counters on {this}.\"";
}
private ArcheryTrainingEffect(final ArcheryTrainingEffect effect) {
super(effect);
}
@Override
public ArcheryTrainingEffect copy() {
return new ArcheryTrainingEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent aura = game.getPermanent(source.getSourceId());
if (aura == null) {
return false;
}
Permanent permanent = game.getPermanent(aura.getAttachedTo());
if (permanent == null) {
return false;
}
String rule = "this creature deals X damage to target attacking or blocking creature, " +
"where X is the number of arrow counters on " + aura.getName();
Ability ability = new SimpleActivatedAbility(
new DamageTargetEffect(new ArcheryTrainingValue(aura)).setText(rule), new TapSourceCost()
);
ability.addTarget(new TargetAttackingOrBlockingCreature());
permanent.addAbility(ability, source.getSourceId(), game);
return true;
}
}
class ArcheryTrainingValue implements DynamicValue {
private final Permanent permanent;
ArcheryTrainingValue(Permanent permanent) {
this.permanent = permanent;
}
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
return permanent == null ? 0 : permanent.getCounters(game).getCount(CounterType.ARROW);
}
@Override
public ArcheryTrainingValue copy() {
return new ArcheryTrainingValue(this.permanent);
}
@Override
public String getMessage() {
return "";
}
}