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fixed implemented of Archery Training
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parent
4b6166e430
commit
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1 changed files with 76 additions and 20 deletions
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@ -1,38 +1,34 @@
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package mage.cards.a;
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import java.util.UUID;
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import mage.constants.SubType;
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import mage.target.common.TargetCreaturePermanent;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.dynamicvalue.common.CountersSourceCount;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.constants.Outcome;
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import mage.target.TargetPermanent;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetAttackingOrBlockingCreature;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author jeffwadsworth
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*/
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public final class ArcheryTraining extends CardImpl {
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private static final String rule = "This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on {this}.";
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public ArcheryTraining(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{W}");
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@ -46,14 +42,12 @@ public final class ArcheryTraining extends CardImpl {
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this.addAbility(ability);
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// At the beginning of your upkeep, you may put an arrow counter on Archery Training.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD,
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new AddCountersSourceEffect(CounterType.ARROW.createInstance(), true), TargetController.YOU, true));
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(
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CounterType.ARROW.createInstance(), true
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), TargetController.YOU, true));
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// Enchanted creature has "{tap}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."
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Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(new CountersSourceCount(CounterType.ARROW)).setText(rule), new TapSourceCost());
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gainedAbility.addTarget(new TargetAttackingOrBlockingCreature());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA)));
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this.addAbility(new SimpleStaticAbility(new ArcheryTrainingEffect()));
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}
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public ArcheryTraining(final ArcheryTraining card) {
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@ -65,3 +59,65 @@ public final class ArcheryTraining extends CardImpl {
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return new ArcheryTraining(this);
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}
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}
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class ArcheryTrainingEffect extends ContinuousEffectImpl {
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ArcheryTrainingEffect() {
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.Benefit);
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staticText = "enchanted creature has \"{T}: This creature deals X damage " +
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"to target attacking or blocking creature, where X is the number of arrow counters on {this}.\"";
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}
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private ArcheryTrainingEffect(final ArcheryTrainingEffect effect) {
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super(effect);
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}
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@Override
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public ArcheryTrainingEffect copy() {
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return new ArcheryTrainingEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent aura = game.getPermanent(source.getSourceId());
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if (aura == null) {
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return false;
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}
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Permanent permanent = game.getPermanent(aura.getAttachedTo());
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if (permanent == null) {
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return false;
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}
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String rule = "this creature deals X damage to target attacking or blocking creature, " +
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"where X is the number of arrow counters on " + aura.getName();
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Ability ability = new SimpleActivatedAbility(
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new DamageTargetEffect(new ArcheryTrainingValue(aura)).setText(rule), new TapSourceCost()
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);
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ability.addTarget(new TargetAttackingOrBlockingCreature());
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permanent.addAbility(ability, source.getSourceId(), game);
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return true;
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}
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}
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class ArcheryTrainingValue implements DynamicValue {
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private final Permanent permanent;
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ArcheryTrainingValue(Permanent permanent) {
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this.permanent = permanent;
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}
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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return permanent == null ? 0 : permanent.getCounters(game).getCount(CounterType.ARROW);
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}
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@Override
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public ArcheryTrainingValue copy() {
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return new ArcheryTrainingValue(this.permanent);
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}
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@Override
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public String getMessage() {
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return "";
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}
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}
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