diff --git a/Mage.Sets/src/mage/sets/magic2013/JacesPhantasm.java b/Mage.Sets/src/mage/sets/magic2013/JacesPhantasm.java new file mode 100644 index 0000000000..49c9b0c50c --- /dev/null +++ b/Mage.Sets/src/mage/sets/magic2013/JacesPhantasm.java @@ -0,0 +1,72 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.magic2013; + +import java.util.UUID; + +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Rarity; +import mage.MageInt; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.condition.common.CardsInOpponentGraveCondition; +import mage.abilities.decorator.ConditionalContinousEffect; +import mage.abilities.effects.common.continious.BoostSourceEffect; +import mage.abilities.keyword.FlyingAbility; +import mage.cards.CardImpl; + +/** + * + * @author Loki + */ +public class JacesPhantasm extends CardImpl { + + public JacesPhantasm(UUID ownerId) { + super(ownerId, 57, "Jace's Phantasm", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{U}"); + this.expansionSetCode = "M13"; + this.subtype.add("Illusion"); + + this.color.setBlue(true); + this.power = new MageInt(1); + this.toughness = new MageInt(1); + + // Flying + this.addAbility(FlyingAbility.getInstance()); + // Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard. + this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ConditionalContinousEffect(new BoostSourceEffect(4, 4, Constants.Duration.EndOfTurn), new CardsInOpponentGraveCondition(10), "{this} gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard"))); + } + + public JacesPhantasm(final JacesPhantasm card) { + super(card); + } + + @Override + public JacesPhantasm copy() { + return new JacesPhantasm(this); + } +} diff --git a/Mage/src/mage/abilities/condition/common/CardsInOpponentGraveCondition.java b/Mage/src/mage/abilities/condition/common/CardsInOpponentGraveCondition.java new file mode 100644 index 0000000000..619fc07cd3 --- /dev/null +++ b/Mage/src/mage/abilities/condition/common/CardsInOpponentGraveCondition.java @@ -0,0 +1,34 @@ +package mage.abilities.condition.common; + +import mage.abilities.Ability; +import mage.abilities.condition.Condition; +import mage.game.Game; +import mage.players.Player; + +import java.util.UUID; + +/** + * Condition for - + * Any opponent has X or more cards in his or her graveyard + * @author Loki + */ +public class CardsInOpponentGraveCondition implements Condition { + private int value; + + public CardsInOpponentGraveCondition(int value) { + this.value = value; + } + + @Override + public boolean apply(Game game, Ability source) { + Player p = game.getPlayer(source.getControllerId()); + if (p != null) { + for (UUID oppId : p.getInRange()) { + Player opponent = game.getPlayer(oppId); + if (opponent != null && opponent.getGraveyard().size() >= value) + return true; + } + } + return false; + } +}