From 01f785f4d0252b568d9368e8ebb2f4196b14b345 Mon Sep 17 00:00:00 2001 From: Ingmar Goudt Date: Tue, 27 Jul 2021 00:31:29 +0200 Subject: [PATCH] small AFR rulestext fixes --- Mage.Sets/src/mage/cards/c/CheckForTraps.java | 2 +- Mage.Sets/src/mage/cards/d/DevourIntellect.java | 2 +- Mage.Sets/src/mage/cards/d/DragonsDisciple.java | 2 +- Mage.Sets/src/mage/cards/f/Flameskull.java | 2 +- Mage.Sets/src/mage/cards/f/Froghemoth.java | 2 +- Mage/src/main/java/mage/game/permanent/token/DevilToken.java | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/Mage.Sets/src/mage/cards/c/CheckForTraps.java b/Mage.Sets/src/mage/cards/c/CheckForTraps.java index 1674295a96..d523ba6a8b 100644 --- a/Mage.Sets/src/mage/cards/c/CheckForTraps.java +++ b/Mage.Sets/src/mage/cards/c/CheckForTraps.java @@ -47,7 +47,7 @@ class CheckForTrapsEffect extends OneShotEffect { public CheckForTrapsEffect() { super(Outcome.Discard); this.staticText = "Target opponent reveals their hand. You choose a nonland card from it. Exile that card. " + - "If an instant or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life"; + "If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life"; } private CheckForTrapsEffect(final CheckForTrapsEffect effect) { diff --git a/Mage.Sets/src/mage/cards/d/DevourIntellect.java b/Mage.Sets/src/mage/cards/d/DevourIntellect.java index 6a40c895f9..7f47926937 100644 --- a/Mage.Sets/src/mage/cards/d/DevourIntellect.java +++ b/Mage.Sets/src/mage/cards/d/DevourIntellect.java @@ -28,7 +28,7 @@ public final class DevourIntellect extends CardImpl { new DiscardCardYouChooseTargetEffect(StaticFilters.FILTER_CARD_NON_LAND), new DiscardTargetEffect(1), TreasureSpentToCastCondition.instance, - "Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards a card" + "Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card" )); } diff --git a/Mage.Sets/src/mage/cards/d/DragonsDisciple.java b/Mage.Sets/src/mage/cards/d/DragonsDisciple.java index bd55bf8b22..ea6fc91d69 100644 --- a/Mage.Sets/src/mage/cards/d/DragonsDisciple.java +++ b/Mage.Sets/src/mage/cards/d/DragonsDisciple.java @@ -67,7 +67,7 @@ class DragonsDiscipleEffect extends OneShotEffect { public DragonsDiscipleEffect() { super(Outcome.Benefit); - this.staticText = "you may reveal a Dragon card from your hand. If you do, or if you control a Dragon, {this} enters the battlefield with a +1/+1 counter on it"; + this.staticText = "you may reveal a Dragon card from your hand. If you do or if you control a Dragon, {this} enters the battlefield with a +1/+1 counter on it"; } private DragonsDiscipleEffect(final DragonsDiscipleEffect effect) { diff --git a/Mage.Sets/src/mage/cards/f/Flameskull.java b/Mage.Sets/src/mage/cards/f/Flameskull.java index 7d3ac303d8..a79abfc977 100644 --- a/Mage.Sets/src/mage/cards/f/Flameskull.java +++ b/Mage.Sets/src/mage/cards/f/Flameskull.java @@ -40,7 +40,7 @@ public final class Flameskull extends CardImpl { // Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. this.addAbility(new DiesSourceTriggeredAbility(new FlameskullEffect()) - .withFlavorWord("Rejuventation"), new FlameskullWatcher()); + .withFlavorWord("Rejuvenation"), new FlameskullWatcher()); } private Flameskull(final Flameskull card) { diff --git a/Mage.Sets/src/mage/cards/f/Froghemoth.java b/Mage.Sets/src/mage/cards/f/Froghemoth.java index d4a9321c70..6227afd5a0 100644 --- a/Mage.Sets/src/mage/cards/f/Froghemoth.java +++ b/Mage.Sets/src/mage/cards/f/Froghemoth.java @@ -92,7 +92,7 @@ class FroghemothEffect extends OneShotEffect { public FroghemothEffect() { super(Outcome.Exile); - this.staticText = "exile up to that many target cards from their graveyard. Put a +1/+1 counter on {this} for each creature exiled this way. You gain 1 life for each noncreature card exiled this way"; + this.staticText = "exile up to that many target cards from their graveyard. Put a +1/+1 counter on {this} for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way"; } private FroghemothEffect(final FroghemothEffect effect) { diff --git a/Mage/src/main/java/mage/game/permanent/token/DevilToken.java b/Mage/src/main/java/mage/game/permanent/token/DevilToken.java index 9e30bee955..0df41cbc3f 100644 --- a/Mage/src/main/java/mage/game/permanent/token/DevilToken.java +++ b/Mage/src/main/java/mage/game/permanent/token/DevilToken.java @@ -19,7 +19,7 @@ import mage.target.common.TargetAnyTarget; public final class DevilToken extends TokenImpl { public DevilToken() { - super("Devil", "1/1 red Devil creature with \"When this creature dies, it deals 1 damage to any target.\""); + super("Devil", "1/1 red Devil creature token with \"When this creature dies, it deals 1 damage to any target.\""); availableImageSetCodes.addAll(Collections.singletonList("SOI")); availableImageSetCodes.addAll(Collections.singletonList("WAR")); cardType.add(CardType.CREATURE);