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* Rakshasa Vizier - Fixed that the ability also triggered for cards of other players (fixes #699).
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1 changed files with 7 additions and 3 deletions
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@ -31,6 +31,7 @@ import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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@ -61,7 +62,7 @@ public class RakshasaVizier extends CardImpl {
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this.toughness = new MageInt(4);
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// Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.
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// TODO: Handle effects that move more than one card with one trigger.
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// TODO: Handle effects that move more than one card with one trigger (e.g. if opponent want to counter a trigger, he has now to counter multiple instead of one).
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this.addAbility(new RakshasaVizierTriggeredAbility());
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}
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@ -91,7 +92,10 @@ class RakshasaVizierTriggeredAbility extends TriggeredAbilityImpl {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.GRAVEYARD
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&& zEvent.getToZone() == Zone.EXILED) {
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Card card = game.getCard(event.getTargetId());
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if (card != null && card.getOwnerId().equals(getControllerId())) {
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return true;
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}
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}
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}
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