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* The Rack - Fixed that it did no damage to the chosen opponent.
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@ -119,7 +119,7 @@ class TheRackEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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UUID playerId = (UUID) game.getState().getValue(source.getSourceId().toString() + "_player");
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UUID playerId = (UUID) game.getState().getValue(source.getSourceId().toString() + ChooseOpponentEffect.VALUE_KEY);
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Player chosenPlayer = game.getPlayer(playerId);
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if (chosenPlayer != null) {
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int damage = 3 - chosenPlayer.getHand().size();
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