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fixed various sliver texts
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parent
d80a00bf5d
commit
02730a194c
6 changed files with 12 additions and 9 deletions
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@ -29,7 +29,7 @@ public final class ArmorSliver extends CardImpl {
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this.power = new MageInt(2);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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this.toughness = new MageInt(2);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(
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new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(0, 1, Duration.EndOfTurn),
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new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(0, 1, Duration.EndOfTurn).setText("this creature gets +0/+1 until end of turn"),
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new GenericManaCost(2)), Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURE_SLIVERS, false)));
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new GenericManaCost(2)), Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURE_SLIVERS, false)));
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}
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}
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@ -28,7 +28,7 @@ public final class BarbedSliver extends CardImpl {
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this.power = new MageInt(2);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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this.toughness = new MageInt(2);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn),
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn).setText("this creature gets +1/+0 until end of turn"),
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new GenericManaCost(2)), Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURE_SLIVERS, false)));
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new GenericManaCost(2)), Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURE_SLIVERS, false)));
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}
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}
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@ -30,7 +30,7 @@ public final class LavabellySliver extends CardImpl {
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this.toughness = new MageInt(2);
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this.toughness = new MageInt(2);
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// Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life."
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// Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life."
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(1, "it"));
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(1, "When this creature enters the battlefield, it"),false,true);
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ability.addEffect(new GainLifeEffect(1).concatBy("and"));
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ability.addEffect(new GainLifeEffect(1).concatBy("and"));
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ability.addTarget(new TargetPlayerOrPlaneswalker());
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ability.addTarget(new TargetPlayerOrPlaneswalker());
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this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect(
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this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect(
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@ -1,11 +1,10 @@
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package mage.cards.m;
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package mage.cards.m;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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@ -13,11 +12,13 @@ import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.filter.StaticFilters;
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import java.util.UUID;
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/**
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/**
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* @author Loki
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* @author Loki
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*/
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*/
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@ -29,8 +30,10 @@ public final class MnemonicSliver extends CardImpl {
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this.power = new MageInt(2);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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this.toughness = new MageInt(2);
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Cost cost = new SacrificeSourceCost();
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cost.setText("sacrifice this permanent");
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Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), new GenericManaCost(2));
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Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), new GenericManaCost(2));
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gainedAbility.addCost(new SacrificeSourceCost());
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gainedAbility.addCost(cost);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new GainAbilityAllEffect(gainedAbility, Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURE_SLIVERS, false)));
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new GainAbilityAllEffect(gainedAbility, Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURE_SLIVERS, false)));
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}
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}
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@ -32,7 +32,7 @@ public final class SpectralSliver extends CardImpl {
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this.toughness = new MageInt(2);
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this.toughness = new MageInt(2);
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// All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
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// All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 1, Duration.EndOfTurn), new ManaCostsImpl("{2}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 1, Duration.EndOfTurn).setText("this creature gets +1/+1 until end of turn"), new ManaCostsImpl("{2}"));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(ability, Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURE_SLIVERS)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(ability, Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURE_SLIVERS)));
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}
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}
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@ -30,7 +30,7 @@ public final class TemperedSliver extends CardImpl {
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// Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
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// Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
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this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect(
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this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect(
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new DealsCombatDamageToAPlayerTriggeredAbility(
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new DealsCombatDamageToAPlayerTriggeredAbility(
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new AddCountersSourceEffect(CounterType.P1P1.createInstance(1)), false
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new AddCountersSourceEffect(CounterType.P1P1.createInstance(1)), false,"Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.",false
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), Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURE_SLIVERS
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), Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURE_SLIVERS
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)));
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)));
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}
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}
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