Merge pull request #2939 from drmDev/ut/linvalaSilences

#2157 Linvala tests on activated abilities
This commit is contained in:
Derek M 2017-03-06 17:02:54 -05:00 committed by GitHub
commit 0280c6231b
2 changed files with 71 additions and 3 deletions

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@ -0,0 +1,62 @@
package org.mage.test.cards.abilities.activated;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
import org.mage.test.serverside.base.impl.CardTestPlayerAPIImpl;
/**
* Created by Derek M on 3/6/2017.
*/
public class LinvalaKeeperOfSilenceTest extends CardTestPlayerBase {
/*
* Reported bug: Linvala, Keeper of Silence, played by my opponent, did not prevent me from activating abilities with the "tap" symbol.
* Examples included Jagged-Scar Archers and Imperious Perfect;
*/
@Test
public void linvalaSilencesActivatedAbilities()
{
String linvala = "Linvala, Keeper of Silence";
String jScarArcher = "Jagged-Scar Archers";
String imperiousPerfect = "Imperious Perfect";
/*
Linvala, Keeper of Silence {2}{W}{W}
Legendary Creature - Angel 3/4
Flying
Activated abilities of creatures your opponents control can't be activated.
*/
addCard(Zone.BATTLEFIELD, playerA, linvala);
/*
{1}{G}{G} Elf Archer * / *
Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.
Tap: Jagged-Scar Archers deals damage equal to its power to target creature with flying.
*/
addCard(Zone.BATTLEFIELD, playerB, jScarArcher);
/*
{2}{G} Creature - Elf Warrior 2/2
Other Elf creatures you control get +1/+1.
{G}, Tap: Create a 1/1 green Elf Warrior creature token.
*/
addCard(Zone.BATTLEFIELD, playerB, imperiousPerfect);
addCard(Zone.BATTLEFIELD, playerB, "Forest", 2);
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerB, "{G}:"); // Imperious Perfect: create 1/1 elf warrior token
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerB, "Jagged", linvala); // Jagged-scar: deal damage to Linvala equal to elves in play
setStopAt(3, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, linvala, 1);
assertPowerToughness(playerB, jScarArcher, 3, 3);
Permanent p = getPermanent(linvala, playerA);
Assert.assertEquals("Linvala should have no damage dealt to her", 0, p.getDamage());
}
}

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@ -616,15 +616,21 @@ public class MorphTest extends CardTestPlayerBase {
}
/**
* Linvala, Keep of Silence is preventing morph creatures from turning face
* up Turning face up is a special ability not an active ability. This
* should not be prevented by the loss of active abilities.
* Linvala, Keep of Silence is preventing morph creatures from turning face up.
* Turning face up is a special ability not an active ability.
* This should not be prevented by the loss of active abilities.
*/
@Test
public void testTurnFaceUpWithLinvala() {
addCard(Zone.HAND, playerA, "Pine Walker");
addCard(Zone.BATTLEFIELD, playerA, "Forest", 5);
/*
Linvala, Keeper of Silence {2}{W}{W}
Legendary Creature - Angel 3/4
Flying
Activated abilities of creatures your opponents control can't be activated.
*/
addCard(Zone.BATTLEFIELD, playerB, "Linvala, Keeper of Silence", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Pine Walker");