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Merge pull request #2939 from drmDev/ut/linvalaSilences
#2157 Linvala tests on activated abilities
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2 changed files with 71 additions and 3 deletions
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package org.mage.test.cards.abilities.activated;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import org.mage.test.serverside.base.impl.CardTestPlayerAPIImpl;
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/**
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* Created by Derek M on 3/6/2017.
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*/
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public class LinvalaKeeperOfSilenceTest extends CardTestPlayerBase {
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/*
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* Reported bug: Linvala, Keeper of Silence, played by my opponent, did not prevent me from activating abilities with the "tap" symbol.
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* Examples included Jagged-Scar Archers and Imperious Perfect;
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*/
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@Test
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public void linvalaSilencesActivatedAbilities()
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{
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String linvala = "Linvala, Keeper of Silence";
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String jScarArcher = "Jagged-Scar Archers";
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String imperiousPerfect = "Imperious Perfect";
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/*
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Linvala, Keeper of Silence {2}{W}{W}
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Legendary Creature - Angel 3/4
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Flying
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Activated abilities of creatures your opponents control can't be activated.
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*/
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addCard(Zone.BATTLEFIELD, playerA, linvala);
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/*
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{1}{G}{G} Elf Archer * / *
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Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.
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Tap: Jagged-Scar Archers deals damage equal to its power to target creature with flying.
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*/
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addCard(Zone.BATTLEFIELD, playerB, jScarArcher);
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/*
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{2}{G} Creature - Elf Warrior 2/2
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Other Elf creatures you control get +1/+1.
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{G}, Tap: Create a 1/1 green Elf Warrior creature token.
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*/
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addCard(Zone.BATTLEFIELD, playerB, imperiousPerfect);
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addCard(Zone.BATTLEFIELD, playerB, "Forest", 2);
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activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerB, "{G}:"); // Imperious Perfect: create 1/1 elf warrior token
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activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerB, "Jagged", linvala); // Jagged-scar: deal damage to Linvala equal to elves in play
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setStopAt(3, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, linvala, 1);
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assertPowerToughness(playerB, jScarArcher, 3, 3);
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Permanent p = getPermanent(linvala, playerA);
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Assert.assertEquals("Linvala should have no damage dealt to her", 0, p.getDamage());
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}
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}
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@ -616,15 +616,21 @@ public class MorphTest extends CardTestPlayerBase {
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}
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}
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/**
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/**
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* Linvala, Keep of Silence is preventing morph creatures from turning face
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* Linvala, Keep of Silence is preventing morph creatures from turning face up.
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* up Turning face up is a special ability not an active ability. This
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* Turning face up is a special ability not an active ability.
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* should not be prevented by the loss of active abilities.
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* This should not be prevented by the loss of active abilities.
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*/
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*/
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@Test
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@Test
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public void testTurnFaceUpWithLinvala() {
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public void testTurnFaceUpWithLinvala() {
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addCard(Zone.HAND, playerA, "Pine Walker");
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addCard(Zone.HAND, playerA, "Pine Walker");
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 5);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 5);
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/*
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Linvala, Keeper of Silence {2}{W}{W}
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Legendary Creature - Angel 3/4
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Flying
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Activated abilities of creatures your opponents control can't be activated.
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*/
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addCard(Zone.BATTLEFIELD, playerB, "Linvala, Keeper of Silence", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Linvala, Keeper of Silence", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Pine Walker");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Pine Walker");
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