[AVR] Gisela, Blade of Goldnight with test

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magenoxx 2012-05-20 17:40:37 +04:00
parent bb0ac6e046
commit 02a21c6311
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/*
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package mage.sets.avacynrestored;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import java.util.UUID;
/**
*
* @author noxx
*/
public class GiselaBladeOfGoldnight extends CardImpl<GiselaBladeOfGoldnight> {
public GiselaBladeOfGoldnight(UUID ownerId) {
super(ownerId, 209, "Gisela, Blade of Goldnight", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{4}{R}{W}{W}");
this.expansionSetCode = "AVR";
this.supertype.add("Legendary");
this.subtype.add("Angel");
this.color.setRed(true);
this.color.setWhite(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
this.addAbility(FlyingAbility.getInstance());
this.addAbility(FirstStrikeAbility.getInstance());
// If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
// If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GiselaBladeOfGoldnightDoubleDamageEffect()));
}
public GiselaBladeOfGoldnight(final GiselaBladeOfGoldnight card) {
super(card);
}
@Override
public GiselaBladeOfGoldnight copy() {
return new GiselaBladeOfGoldnight(this);
}
}
class GiselaBladeOfGoldnightDoubleDamageEffect extends ReplacementEffectImpl<GiselaBladeOfGoldnightDoubleDamageEffect> {
public GiselaBladeOfGoldnightDoubleDamageEffect() {
super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.Damage);
staticText = "If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead."
+ "If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.";
}
public GiselaBladeOfGoldnightDoubleDamageEffect(final GiselaBladeOfGoldnightDoubleDamageEffect effect) {
super(effect);
}
@Override
public GiselaBladeOfGoldnightDoubleDamageEffect copy() {
return new GiselaBladeOfGoldnightDoubleDamageEffect(this);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
switch (event.getType()) {
case DAMAGE_PLAYER:
if (event.getTargetId().equals(source.getControllerId())) {
preventDamage(event, source, source.getControllerId(), game);
} else if (game.getOpponents(source.getControllerId()).contains(event.getTargetId())) {
event.setAmount(event.getAmount() * 2);
}
break;
case DAMAGE_CREATURE:
case DAMAGE_PLANESWALKER:
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null) {
if (permanent.getControllerId().equals(source.getControllerId())) {
preventDamage(event, source, permanent.getId(), game);
} else if (game.getOpponents(source.getControllerId()).contains(permanent.getControllerId())) {
event.setAmount(event.getAmount() * 2);
}
}
}
return false;
}
private void preventDamage(GameEvent event, Ability source, UUID target, Game game) {
int amount = (int)Math.ceil(event.getAmount() / 2.0);
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, target, source.getId(), source.getControllerId(), amount, false);
if (!game.replaceEvent(preventEvent)) {
event.setAmount(event.getAmount() - amount);
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, target, source.getId(), source.getControllerId(), amount));
}
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return apply(game, source);
}
}

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package org.mage.test.cards.single;
import mage.Constants;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* Gisela, Blade of Goldnight:
* If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
* If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
*
* @author noxx
*/
public class GiselaBladeOfGoldnightTest extends CardTestPlayerBase {
@Test
public void testCard() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Mountain", 5);
addCard(Constants.Zone.BATTLEFIELD, playerA, "Gisela, Blade of Goldnight");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Devout Chaplain");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Corpse Traders");
addCard(Constants.Zone.HAND, playerA, "Lightning Bolt", 4);
addCard(Constants.Zone.HAND, playerA, "Shock");
addCard(Constants.Zone.BATTLEFIELD, playerB, "Air Elemental", 1);
addCard(Constants.Zone.BATTLEFIELD, playerB, "Elite Vanguard", 1);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Shock", "Air Elemental");
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerA);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Devout Chaplain");
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Llanowar Elves");
attack(2, playerB, "Elite Vanguard");
setStopAt(2, Constants.PhaseStep.END_TURN);
execute();
// 1 from Lightning Bolt + 1 from Elite Vanguard
assertLife(playerA, 18);
assertLife(playerB, 14);
assertPermanentCount(playerA, "Devout Chaplain", 1);
assertPermanentCount(playerA, "Llanowar Elves", 0);
assertPermanentCount(playerB, "Air Elemental", 0);
}
}