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* Clone Legion - Fixed that the created tokens came into play under control of the target player instead of the controller.
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1 changed files with 3 additions and 2 deletions
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@ -86,13 +86,14 @@ class CloneLegionEffect extends OneShotEffect {
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
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Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
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if (targetPlayer != null) {
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if (controller != null && targetPlayer != null) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), targetPlayer.getId(), game)) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), targetPlayer.getId(), game)) {
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if (permanent != null) {
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if (permanent != null) {
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EmptyToken token = new EmptyToken();
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EmptyToken token = new EmptyToken();
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CardUtil.copyTo(token).from(permanent);
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CardUtil.copyTo(token).from(permanent);
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token.putOntoBattlefield(1, game, source.getSourceId(), targetPlayer.getId());
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token.putOntoBattlefield(1, game, source.getSourceId(), controller.getId());
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}
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}
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}
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}
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return true;
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return true;
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