Added Painter's Servant.

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LevelX2 2014-02-19 17:29:43 +01:00
parent 0beace4547
commit 02d3f38d7f

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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package mage.sets.shadowmoor;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class PaintersServant extends CardImpl<PaintersServant> {
public PaintersServant(UUID ownerId) {
super(ownerId, 257, "Painter's Servant", Rarity.RARE, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{2}");
this.expansionSetCode = "SHM";
this.subtype.add("Scarecrow");
this.power = new MageInt(1);
this.toughness = new MageInt(3);
// As Painter's Servant enters the battlefield, choose a color.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect()));
// All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PaintersServantEffect()));
}
public PaintersServant(final PaintersServant card) {
super(card);
}
@Override
public PaintersServant copy() {
return new PaintersServant(this);
}
}
class ChooseColorEffect extends OneShotEffect<ChooseColorEffect> {
public ChooseColorEffect() {
super(Outcome.Detriment);
staticText = "choose a color";
}
public ChooseColorEffect(final ChooseColorEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Card card = game.getCard(source.getSourceId());
if (player != null && card != null) {
ChoiceColor colorChoice = new ChoiceColor();
if (player.choose(Outcome.Neutral, colorChoice, game)) {
game.informPlayers(new StringBuilder(card.getName()).append(": ").append(player.getName()).append(" has chosen ").append(colorChoice.getChoice()).toString());
game.getState().setValue(source.getSourceId() + "_color", colorChoice.getColor());
}
}
return false;
}
@Override
public ChooseColorEffect copy() {
return new ChooseColorEffect(this);
}
}
class PaintersServantEffect extends ContinuousEffectImpl<PaintersServantEffect> {
public PaintersServantEffect() {
super(Duration.WhileOnBattlefield, Layer.ColorChangingEffects_5, SubLayer.NA, Outcome.Benefit);
staticText = "All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors";
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
ObjectColor color = (ObjectColor) game.getState().getValue(source.getSourceId() + "_color");
if (color == null) {
return false;
}
String colorString = color.toString();
for (Permanent perm : game.getBattlefield().getActivePermanents(source.getControllerId(), game)) {
switch (colorString) {
case "W":
perm.getColor().setWhite(true);
break;
case "B":
perm.getColor().setBlack(true);
break;
case "U":
perm.getColor().setBlue(true);
break;
case "G":
perm.getColor().setGreen(true);
break;
case "R":
perm.getColor().setRed(true);
break;
}
}
for (UUID playerId : controller.getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
// Hand
for (Card card : player.getHand().getCards(game)) {
switch (colorString) {
case "W":
card.getColor().setWhite(true);
break;
case "B":
card.getColor().setBlack(true);
break;
case "U":
card.getColor().setBlue(true);
break;
case "G":
card.getColor().setGreen(true);
break;
case "R":
card.getColor().setRed(true);
break;
}
}
// Library
for (Card card : player.getLibrary().getCards(game)) {
switch (colorString) {
case "W":
card.getColor().setWhite(true);
break;
case "B":
card.getColor().setBlack(true);
break;
case "U":
card.getColor().setBlue(true);
break;
case "G":
card.getColor().setGreen(true);
break;
case "R":
card.getColor().setRed(true);
break;
}
}
}
// Stack
for (MageObject object : game.getStack()) {
if (object instanceof Spell) {
switch (colorString) {
case "W":
object.getColor().setWhite(true);
break;
case "B":
object.getColor().setBlack(true);
break;
case "U":
object.getColor().setBlue(true);
break;
case "G":
object.getColor().setGreen(true);
break;
case "R":
object.getColor().setRed(true);
break;
}
}
}
// Exile
for (Card card : game.getExile().getAllCards(game)) {
switch (colorString) {
case "W":
card.getColor().setWhite(true);
break;
case "B":
card.getColor().setBlack(true);
break;
case "U":
card.getColor().setBlue(true);
break;
case "G":
card.getColor().setGreen(true);
break;
case "R":
card.getColor().setRed(true);
break;
}
}
}
return true;
}
return false;
}
@Override
public PaintersServantEffect copy() {
return new PaintersServantEffect(this);
}
private PaintersServantEffect(PaintersServantEffect effect) {
super(effect);
}
}