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Minor changes.
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0680560225
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1 changed files with 10 additions and 5 deletions
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@ -50,6 +50,7 @@ import mage.filter.common.FilterLandPermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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import mage.target.common.TargetControlledCreaturePermanent;
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@ -60,11 +61,11 @@ import mage.target.common.TargetControlledCreaturePermanent;
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public class GiltLeafArchdruid extends CardImpl {
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private static final FilterSpell filterSpell = new FilterSpell("a Druid spell");
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static {
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filterSpell.add(new SubtypePredicate("Druid"));
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}
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public GiltLeafArchdruid(UUID ownerId) {
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super(ownerId, 124, "Gilt-Leaf Archdruid", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{G}{G}");
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this.expansionSetCode = "MOR";
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@ -76,6 +77,7 @@ public class GiltLeafArchdruid extends CardImpl {
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// Whenever you cast a Druid spell, you may draw a card.
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this.addAbility(new SpellCastControllerTriggeredAbility(new DrawCardSourceControllerEffect(1), filterSpell, true));
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// Tap seven untapped Druids you control: Gain control of all lands target player controls.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainControlAllLandsEffect(Duration.EndOfGame), new TapTargetCost(new TargetControlledCreaturePermanent(7, 7, new FilterControlledCreaturePermanent("Druid", "Druids you control"), true)));
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ability.addTarget(new TargetPlayer());
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@ -109,14 +111,17 @@ class GainControlAllLandsEffect extends ContinuousEffectImpl {
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@Override
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public boolean apply(Game game, Ability source) {
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if (targetPointer != null) {
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for(Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterLandPermanent(), targetPointer.getFirst(game, source), game)){
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Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
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if (targetPlayer != null && targetPlayer.isInGame()) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterLandPermanent(), targetPointer.getFirst(game, source), game)) {
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if (permanent != null) {
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permanent.changeControllerId(source.getControllerId(), game);
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}
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}
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} else {
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discard();
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}
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return false;
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return true;
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}
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@Override
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