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a few small text fixes
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b36f915d74
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4 changed files with 4 additions and 4 deletions
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@ -48,7 +48,7 @@ class GiltLeafAmbushCreateTokenEffect extends OneShotEffect {
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public GiltLeafAmbushCreateTokenEffect() {
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super(Outcome.PutCreatureInPlay);
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this.staticText = "Create two 1/1 green Elf Warrior creature tokens into play. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn";
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this.staticText = "Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn";
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}
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public GiltLeafAmbushCreateTokenEffect(final GiltLeafAmbushCreateTokenEffect effect) {
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@ -52,7 +52,7 @@ class NovijenHeartOfProgressEffect extends OneShotEffect {
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public NovijenHeartOfProgressEffect() {
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super(Outcome.BoostCreature);
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staticText = "put a +1/+1 counter on each creature that came into play this turn";
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staticText = "put a +1/+1 counter on each creature that entered the battlefield this turn";
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}
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public NovijenHeartOfProgressEffect(final NovijenHeartOfProgressEffect effect) {
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@ -87,7 +87,7 @@ class RebellionOfTheFlamekinTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public String getRule() {
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return "Whenever you clash, you may pay {1}. If you do create a 3/1 Red Elemental Shaman creature token in play. If you won that token gains haste until end of turn";
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return "Whenever you clash, you may pay {1}. If you do create a 3/1 Red Elemental Shaman creature token. If you won that token gains haste until end of turn";
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}
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}
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@ -4400,7 +4400,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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sb.append("from ").append(fromZone.toString().toLowerCase(Locale.ENGLISH)).append(' ');
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}
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if (card.isOwnedBy(getId())) {
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sb.append(" to his or her command zone");
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sb.append(" to their command zone");
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} else {
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Player player = game.getPlayer(card.getOwnerId());
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if (player != null) {
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