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Implemented Dreams of the Dead
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Mage.Sets/src/mage/cards/DreamsOfTheDead.java
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Mage.Sets/src/mage/cards/DreamsOfTheDead.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.d;
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import java.util.UUID;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.CumulativeUpkeepAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author LevelX2 & L_J
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*/
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public final class DreamsOfTheDead extends CardImpl {
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private static final FilterCreatureCard filter = new FilterCreatureCard("white or black creature card");
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static {
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filter.add(Predicates.or(
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new ColorPredicate(ObjectColor.WHITE),
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new ColorPredicate(ObjectColor.BLACK)));
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}
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public DreamsOfTheDead(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{U}");
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// {1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DreamsOfTheDeadEffect(), new ManaCostsImpl("{1}{U}"));
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ability.addTarget(new TargetCardInYourGraveyard(filter));
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ability.addEffect(new DreamsOfTheDeadReplacementEffect());
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this.addAbility(ability);
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}
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public DreamsOfTheDead(final DreamsOfTheDead card) {
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super(card);
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}
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@Override
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public DreamsOfTheDead copy() {
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return new DreamsOfTheDead(this);
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}
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}
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class DreamsOfTheDeadEffect extends OneShotEffect {
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public DreamsOfTheDeadEffect() {
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super(Outcome.PutCreatureInPlay);
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this.staticText = "Return target white or black creature card from your graveyard to the battlefield. That creature gains \"Cumulative upkeep {2}.\"";
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}
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public DreamsOfTheDeadEffect(final DreamsOfTheDeadEffect effect) {
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super(effect);
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}
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@Override
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public DreamsOfTheDeadEffect copy() {
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return new DreamsOfTheDeadEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Card card = game.getCard(this.getTargetPointer().getFirst(game, source));
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null && card != null) {
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if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) {
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Permanent creature = game.getPermanent(card.getId());
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if (creature != null) {
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ContinuousEffect effect = new GainAbilityTargetEffect(new CumulativeUpkeepAbility(new ManaCostsImpl("{2}")), Duration.Custom);
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effect.setTargetPointer(new FixedTarget(creature, game));
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game.addEffect(effect, source);
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}
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}
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return true;
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}
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return false;
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}
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}
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class DreamsOfTheDeadReplacementEffect extends ReplacementEffectImpl {
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DreamsOfTheDeadReplacementEffect() {
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super(Duration.OneUse, Outcome.Tap);
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staticText = "If the creature would leave the battlefield, exile it instead of putting it anywhere else";
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}
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DreamsOfTheDeadReplacementEffect(final DreamsOfTheDeadReplacementEffect effect) {
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super(effect);
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}
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@Override
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public DreamsOfTheDeadReplacementEffect copy() {
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return new DreamsOfTheDeadReplacementEffect(this);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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((ZoneChangeEvent) event).setToZone(Zone.EXILED);
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return false;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getTargetId().equals(source.getFirstTarget())
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&& ((ZoneChangeEvent) event).getFromZone() == Zone.BATTLEFIELD
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&& ((ZoneChangeEvent) event).getToZone() != Zone.EXILED) {
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return true;
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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}
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