* Fixed PreventDamageByTargetEffect to handle delayed spell damge (fixes #2822).

This commit is contained in:
LevelX2 2017-01-30 21:19:17 +01:00
parent 64ff81af75
commit 034ef22468
4 changed files with 81 additions and 12 deletions

View file

@ -64,9 +64,9 @@ public class DromokasCommand extends CardImpl {
}
public DromokasCommand(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{G}{W}");
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{G}{W}");
// Choose two - Prevent all damage target instant or sorcery spell would deal this turn; Target player sacrifices an enchantment; Put a +1/+1 counter on target creature; or Target creature you control fights target creature you don't control.
// Choose two -
this.getSpellAbility().getModes().setMinModes(2);
this.getSpellAbility().getModes().setMaxModes(2);

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@ -32,18 +32,18 @@ import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* Deflecting Palm Instant {R}{W}
* The next time a source of your choice would deal damage to you this turn, prevent that damage.
* If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
* Deflecting Palm Instant {R}{W} The next time a source of your choice would
* deal damage to you this turn, prevent that damage. If damage is prevented
* this way, Deflecting Palm deals that much damage to that source's controller.
*
* @author LevelX2
*/
public class DeflectingPalmTest extends CardTestPlayerBase {
/**
* Tests if a damage spell is selected as source the damage is prevented and is dealt to the controller of the damage spell
* Tests if a damage spell is selected as source the damage is prevented and
* is dealt to the controller of the damage spell
*/
@Test
public void testPreventDamageFromSpell() {
@ -53,7 +53,7 @@ public class DeflectingPalmTest extends CardTestPlayerBase {
addCard(Zone.HAND, playerB, "Deflecting Palm");
addCard(Zone.BATTLEFIELD, playerB, "Mountain");
addCard(Zone.BATTLEFIELD, playerB, "Plains");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Deflecting Palm", null, "Lightning Bolt");
setChoice(playerB, "Lightning Bolt");
@ -68,4 +68,49 @@ public class DeflectingPalmTest extends CardTestPlayerBase {
assertGraveyardCount(playerB, "Deflecting Palm", 1);
}
/**
* I tried to prevent damage dealt by Deflecting Palm using a Drokoma's
* Command and it seems it's not working properly. According to this, it
* should work.
*/
@Test
public void testPreventDamageWithDromokasCommand() {
// Choose two -
// - Prevent all damage target instant or sorcery spell would deal this turn;
// - or Target player sacrifices an enchantment;
// - Put a +1/+1 counter on target creature;
// - or Target creature you control fights target creature you don't control.
addCard(Zone.HAND, playerA, "Dromoka's Command");// Instant {G}{W}
addCard(Zone.BATTLEFIELD, playerA, "Plains");
addCard(Zone.BATTLEFIELD, playerA, "Forest");
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion"); // Creature 2/2
// The next time a source of your choice would deal damage to you this turn, prevent that damage.
// If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
addCard(Zone.HAND, playerB, "Deflecting Palm"); // Instant {R}{W}
addCard(Zone.BATTLEFIELD, playerB, "Mountain");
addCard(Zone.BATTLEFIELD, playerB, "Plains");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Deflecting Palm");
setChoice(playerB, "Silvercoat Lion");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Dromoka's Command", "Deflecting Palm");
addTarget(playerA, "Silvercoat Lion");
setModeChoice(playerA, "1");
setModeChoice(playerA, "3");
attack(1, playerA, "Silvercoat Lion");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertGraveyardCount(playerB, "Deflecting Palm", 1);
assertGraveyardCount(playerA, "Dromoka's Command", 1);
assertPowerToughness(playerA, "Silvercoat Lion", 3, 3);
assertLife(playerA, 20);
assertLife(playerB, 20);
}
}

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@ -25,17 +25,18 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.PreventionEffectImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.stack.Spell;
import mage.target.Target;
import mage.target.TargetSpell;
/**
* @author nantuko
@ -71,8 +72,15 @@ public class PreventDamageByTargetEffect extends PreventionEffectImpl {
public boolean applies(GameEvent event, Ability source, Game game) {
if (!this.used && super.applies(event, source, game)) {
MageObject mageObject = game.getObject(event.getSourceId());
if (mageObject instanceof Spell){
return this.getTargetPointer().getTargets(game, source).contains(mageObject.getId());
if (mageObject != null
&& (mageObject.getCardType().contains(CardType.INSTANT) || mageObject.getCardType().contains(CardType.SORCERY))) {
for (Target target : source.getTargets()) {
if (target instanceof TargetSpell) {
if (((TargetSpell) target).getSourceIds().contains(event.getSourceId())) {
return true;
}
}
}
}
return this.getTargetPointer().getTargets(game, source).contains(event.getSourceId());
}

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@ -44,6 +44,7 @@ import mage.game.stack.StackObject;
public class TargetSpell extends TargetObject {
protected final FilterSpell filter;
private final Set<UUID> sourceIds = new HashSet<>();
public TargetSpell() {
this(1, 1, new FilterSpell());
@ -68,6 +69,7 @@ public class TargetSpell extends TargetObject {
public TargetSpell(final TargetSpell target) {
super(target);
this.filter = target.filter.copy();
this.sourceIds.addAll(target.sourceIds);
}
@Override
@ -134,4 +136,18 @@ public class TargetSpell extends TargetObject {
&& game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getControllerId())
&& filter.match(stackObject, sourceID, sourceControllerId, game);
}
@Override
public void addTarget(UUID id, Ability source, Game game, boolean skipEvent) {
Spell spell = game.getStack().getSpell(id);
if (spell != null) { // remember the original sourceID
sourceIds.add(spell.getSourceId());
}
super.addTarget(id, source, game, skipEvent);
}
public Set<UUID> getSourceIds() {
return sourceIds;
}
}