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- little refactor of Hero of Bretagard condition
This commit is contained in:
parent
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commit
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2 changed files with 193 additions and 195 deletions
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@ -1,195 +1,166 @@
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package mage.cards.h;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.SourceMatchesFilterCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.AddCardSubTypeSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.IndestructibleAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.filter.predicate.Predicate;
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/**
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* @author jeffwadsworth
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*/
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public final class HeroOfBretagard extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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private static final FilterCreaturePermanent filter2 = new FilterCreaturePermanent();
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static {
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filter.add(test1.instance);
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filter2.add(test2.instance);
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}
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public HeroOfBretagard(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WARRIOR);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// Whenever you exile one or more cards from your hand and/or permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard.
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this.addAbility(new HeroOfBretagardTriggeredAbility(new HeroOfBretagardEffect()));
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// As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new ConditionalContinuousEffect(new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.WhileOnBattlefield),
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new SourceMatchesFilterCondition(filter),
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"As long as Hero of Bretagard has five or more counters on it, it has flying ")));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new ConditionalContinuousEffect(new AddCardSubTypeSourceEffect(Duration.WhileOnBattlefield, SubType.ANGEL), new SourceMatchesFilterCondition(filter),
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"and is an Angel in addition to its other types.")));
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// As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new ConditionalContinuousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield),
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new SourceMatchesFilterCondition(filter2),
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"As long as Hero of Bretagard has ten or more counters on it, it has indestructible ")));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new ConditionalContinuousEffect(new AddCardSubTypeSourceEffect(Duration.WhileOnBattlefield, SubType.GOD), new SourceMatchesFilterCondition(filter2),
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"and is a God in addition to its other types.")));
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}
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private HeroOfBretagard(final HeroOfBretagard card) {
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super(card);
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}
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@Override
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public HeroOfBretagard copy() {
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return new HeroOfBretagard(this);
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}
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}
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class HeroOfBretagardTriggeredAbility extends TriggeredAbilityImpl {
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HeroOfBretagardTriggeredAbility(Effect effect) {
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super(Zone.BATTLEFIELD, effect, false);
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}
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HeroOfBretagardTriggeredAbility(final HeroOfBretagardTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public HeroOfBretagardTriggeredAbility copy() {
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return new HeroOfBretagardTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent != null
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&& Zone.HAND == zEvent.getFromZone()
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&& Zone.EXILED == zEvent.getToZone()
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&& zEvent.getTargetId() != null) {
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Card card = game.getCard(zEvent.getTargetId());
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if (card != null) {
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UUID cardOwnerId = card.getOwnerId();
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if (cardOwnerId != null
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&& card.isOwnedBy(getControllerId())) {
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this.getEffects().get(0).setValue("number", 1);
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return true;
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}
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}
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}
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if (zEvent != null
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&& Zone.BATTLEFIELD == zEvent.getFromZone()
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&& Zone.EXILED == zEvent.getToZone()
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&& zEvent.getTargetId() != null) {
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Card card = game.getCard(zEvent.getTargetId());
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if (card != null) {
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UUID cardOwnerId = card.getOwnerId();
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if (cardOwnerId != null
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&& card.isOwnedBy(getControllerId())) {
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this.getEffects().get(0).setValue("number", 1);
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever you exile one or more cards from your hand and/or permanents from the battlefield, put that many +1/+1 counters on {this}";
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}
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}
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class HeroOfBretagardEffect extends OneShotEffect {
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public HeroOfBretagardEffect() {
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super(Outcome.Benefit);
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}
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public HeroOfBretagardEffect(final HeroOfBretagardEffect effect) {
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super(effect);
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}
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@Override
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public HeroOfBretagardEffect copy() {
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return new HeroOfBretagardEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return new AddCountersSourceEffect(CounterType.P1P1.createInstance((Integer) this.getValue("number"))).apply(game, source);
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}
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}
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enum test1 implements Predicate<Permanent> {
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instance;
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@Override
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public boolean apply(Permanent input, Game game) {
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return input.getCounters(game).values().stream().anyMatch(counter -> counter.getCount() > 4);
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}
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@Override
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public String toString() {
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return "any counter";
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}
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}
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enum test2 implements Predicate<Permanent> {
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instance;
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@Override
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public boolean apply(Permanent input, Game game) {
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return input.getCounters(game).values().stream().anyMatch(counter -> counter.getCount() > 9);
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}
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@Override
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public String toString() {
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return "any counter";
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}
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}
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package mage.cards.h;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.SourceHasAnyCountersCondition;
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import mage.abilities.condition.common.SourceMatchesFilterCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.AddCardSubTypeSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.IndestructibleAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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/**
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* @author jeffwadsworth
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*/
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public final class HeroOfBretagard extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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private static final FilterCreaturePermanent filter2 = new FilterCreaturePermanent();
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static {
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filter.add(new SourceHasAnyCountersCondition(5));
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filter2.add(new SourceHasAnyCountersCondition(10));
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}
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public HeroOfBretagard(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WARRIOR);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// Whenever you exile one or more cards from your hand and/or permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard.
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this.addAbility(new HeroOfBretagardTriggeredAbility(new HeroOfBretagardEffect()));
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// As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new ConditionalContinuousEffect(new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.WhileOnBattlefield),
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new SourceMatchesFilterCondition(filter),
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"As long as Hero of Bretagard has five or more counters on it, it has flying ")));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new ConditionalContinuousEffect(new AddCardSubTypeSourceEffect(Duration.WhileOnBattlefield, SubType.ANGEL), new SourceMatchesFilterCondition(filter),
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"and is an Angel in addition to its other types.")));
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// As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new ConditionalContinuousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield),
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new SourceMatchesFilterCondition(filter2),
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"As long as Hero of Bretagard has ten or more counters on it, it has indestructible ")));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new ConditionalContinuousEffect(new AddCardSubTypeSourceEffect(Duration.WhileOnBattlefield, SubType.GOD), new SourceMatchesFilterCondition(filter2),
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"and is a God in addition to its other types.")));
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}
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private HeroOfBretagard(final HeroOfBretagard card) {
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super(card);
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}
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@Override
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public HeroOfBretagard copy() {
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return new HeroOfBretagard(this);
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}
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}
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class HeroOfBretagardTriggeredAbility extends TriggeredAbilityImpl {
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HeroOfBretagardTriggeredAbility(Effect effect) {
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super(Zone.BATTLEFIELD, effect, false);
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}
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HeroOfBretagardTriggeredAbility(final HeroOfBretagardTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public HeroOfBretagardTriggeredAbility copy() {
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return new HeroOfBretagardTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent != null
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&& Zone.HAND == zEvent.getFromZone()
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&& Zone.EXILED == zEvent.getToZone()
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&& zEvent.getTargetId() != null) {
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Card card = game.getCard(zEvent.getTargetId());
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if (card != null) {
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UUID cardOwnerId = card.getOwnerId();
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if (cardOwnerId != null
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&& card.isOwnedBy(getControllerId())) {
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this.getEffects().get(0).setValue("number", 1);
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return true;
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}
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}
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}
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if (zEvent != null
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&& Zone.BATTLEFIELD == zEvent.getFromZone()
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&& Zone.EXILED == zEvent.getToZone()
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&& zEvent.getTargetId() != null) {
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Card card = game.getCard(zEvent.getTargetId());
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if (card != null) {
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UUID cardOwnerId = card.getOwnerId();
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if (cardOwnerId != null
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&& card.isOwnedBy(getControllerId())) {
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this.getEffects().get(0).setValue("number", 1);
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever you exile one or more cards from your hand and/or permanents from the battlefield, put that many +1/+1 counters on {this}";
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}
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}
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class HeroOfBretagardEffect extends OneShotEffect {
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public HeroOfBretagardEffect() {
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super(Outcome.Benefit);
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}
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public HeroOfBretagardEffect(final HeroOfBretagardEffect effect) {
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super(effect);
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}
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@Override
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public HeroOfBretagardEffect copy() {
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return new HeroOfBretagardEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return new AddCountersSourceEffect(CounterType.P1P1.createInstance((Integer) this.getValue("number"))).apply(game, source);
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}
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}
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@ -0,0 +1,27 @@
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package mage.abilities.condition.common;
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import mage.filter.predicate.Predicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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// @author jeffwadsworth
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public class SourceHasAnyCountersCondition implements Predicate<Permanent> {
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final int count;
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public SourceHasAnyCountersCondition(int count) {
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this.count = count;
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}
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@Override
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public boolean apply(Permanent input, Game game) {
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return input.getCounters(game).values().stream().anyMatch(counter -> counter.getCount() >= count);
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}
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@Override
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public String toString() {
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return "any counter";
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}
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}
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