Fix test failures

This commit is contained in:
Daniel Bomar 2022-11-09 17:14:03 -06:00
parent b44dc7335e
commit 0405b8b401
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GPG key ID: C86C8658F4023918

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@ -46,7 +46,7 @@ public class BurrentonForgeTenderTest extends CardTestPlayerBase {
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Flametongue Kavu"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Flametongue Kavu");
addTarget(playerB, "Soldier of the Pantheon"); addTarget(playerB, "Soldier of the Pantheon");
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Sacrifice {this}: Prevent all damage a red source of your choice would deal this turn.", activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Sacrifice {this}: Prevent all damage a red source of your choice would deal this turn.",
TestPlayer.NO_TARGET, "When {this} enters the battlefield, {this} deals 4 damage to target creature."); TestPlayer.NO_TARGET, "When {this} enters the battlefield, it deals 4 damage to target creature.");
playerA.addChoice("Flametongue Kavu"); playerA.addChoice("Flametongue Kavu");
setStopAt(2, PhaseStep.BEGIN_COMBAT); setStopAt(2, PhaseStep.BEGIN_COMBAT);
@ -73,7 +73,7 @@ public class BurrentonForgeTenderTest extends CardTestPlayerBase {
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Flametongue Kavu"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Flametongue Kavu");
addTarget(playerB, "Soldier of the Pantheon"); addTarget(playerB, "Soldier of the Pantheon");
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Sacrifice {this}: Prevent all damage a red source of your choice would deal this turn.", activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Sacrifice {this}: Prevent all damage a red source of your choice would deal this turn.",
TestPlayer.NO_TARGET, "When {this} enters the battlefield, {this} deals 4 damage to target creature."); TestPlayer.NO_TARGET, "When {this} enters the battlefield, it deals 4 damage to target creature.");
playerA.addChoice("Flametongue Kavu"); playerA.addChoice("Flametongue Kavu");
castSpell(2, PhaseStep.POSTCOMBAT_MAIN, playerB, "Cloudshift", "Flametongue Kavu"); castSpell(2, PhaseStep.POSTCOMBAT_MAIN, playerB, "Cloudshift", "Flametongue Kavu");