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Add a 'your game can start' sound
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parent
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commit
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3 changed files with 12 additions and 1 deletions
BIN
Mage.Client/sounds/GameCanStart.wav
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BIN
Mage.Client/sounds/GameCanStart.wav
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@ -438,7 +438,10 @@ class UpdateSeatsTask extends SwingWorker<Void, TableView> {
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int current = getPlayersCount(tableView);
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if (current != count) {
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if (count > 0) {
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if (current > count) {
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if (current == tableView.getSeats().size()) {
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MageTray.instance.displayMessage("The game can start.");
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AudioManager.playGameCanStart();
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} else if (current > count) {
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MageTray.instance.displayMessage("New player joined your game.");
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AudioManager.playPlayerJoinedTable();
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} else {
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@ -40,6 +40,7 @@ public class AudioManager {
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private MageClip tournamentStarted = null;
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private MageClip yourGameStarted = null;
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private MageClip playerJoinedTable = null;
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private MageClip gameCanStart = null;
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private MageClip playerSubmittedDeck = null;
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private MageClip playerWhispered = null;
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private MageClip playerLeft = null;
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@ -219,6 +220,13 @@ public class AudioManager {
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checkAndPlayClip(audioManager.playerJoinedTable);
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}
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public static void playGameCanStart() {
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if (audioManager.gameCanStart == null) {
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audioManager.gameCanStart = new MageClip(Constants.BASE_SOUND_PATH + "GameCanStart.wav", AudioGroup.OtherSounds);
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}
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checkAndPlayClip(audioManager.gameCanStart);
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}
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public static void playYourGameStarted() {
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if (audioManager.yourGameStarted == null) {
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audioManager.yourGameStarted = new MageClip(Constants.BASE_SOUND_PATH + "OnGameStart.wav", AudioGroup.OtherSounds);
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