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- added benefit outcome to Valorous Stance.
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1 changed files with 4 additions and 1 deletions
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@ -11,6 +11,7 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.ComparisonType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.ToughnessPredicate;
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import mage.target.common.TargetCreaturePermanent;
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@ -32,7 +33,9 @@ public final class ValorousStance extends CardImpl {
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//Choose one - Target creature gains Indestructible until end of turn
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this.getSpellAbility().addEffect(new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn));
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GainAbilityTargetEffect gainAbilityEffect = new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn);
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gainAbilityEffect.setOutcome(Outcome.Benefit);
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this.getSpellAbility().addEffect(gainAbilityEffect);
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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// or destroy target creature with toughness 4 or greater.
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Mode mode1 = new Mode(new DestroyTargetEffect());
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