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* Clear Shot - Fixed damage calculation (fixes #2689).
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1 changed files with 2 additions and 4 deletions
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@ -45,7 +45,6 @@ import mage.game.permanent.Permanent;
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import mage.target.Target;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.SecondTargetPointer;
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/**
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*
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@ -60,7 +59,7 @@ public class ClearShot extends CardImpl {
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}
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public ClearShot(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{2}{G}");
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{G}");
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// Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
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Effect effect = new BoostTargetEffect(1, 1, Duration.EndOfTurn);
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@ -70,7 +69,6 @@ public class ClearShot extends CardImpl {
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effect = new ClearShotDamageEffect();
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effect.setText("It deals damage equal to its power to target creature you don't control");
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effect.setTargetPointer(new SecondTargetPointer());
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this.getSpellAbility().addEffect(effect);
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Target target = new TargetCreaturePermanent(filter);
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this.getSpellAbility().addTarget(target);
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@ -110,8 +108,8 @@ class ClearShotDamageEffect extends OneShotEffect {
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Permanent targetCreature = game.getPermanent(source.getTargets().get(1).getFirstTarget());
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if (targetCreature != null) {
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targetCreature.damage(damage, ownCreature.getId(), game, false, true);
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return true;
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}
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return true;
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}
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return false;
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}
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