From 04cceb9b624471b8f472b213c58aa6ddfb416ee8 Mon Sep 17 00:00:00 2001 From: Oleg Agafonov Date: Wed, 25 Dec 2019 22:32:10 +0400 Subject: [PATCH] * Ludevic, Necro-Alchemist - fixed that it draws on controller's damage; --- Mage.Sets/src/mage/cards/l/LudevicNecroAlchemist.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/cards/l/LudevicNecroAlchemist.java b/Mage.Sets/src/mage/cards/l/LudevicNecroAlchemist.java index bd7cc41fa9..45991117b8 100644 --- a/Mage.Sets/src/mage/cards/l/LudevicNecroAlchemist.java +++ b/Mage.Sets/src/mage/cards/l/LudevicNecroAlchemist.java @@ -60,8 +60,8 @@ enum LudevicNecroAlchemistCondition implements Condition { PlayerLostLifeWatcher watcher = game.getState().getWatcher(PlayerLostLifeWatcher.class); Player controller = game.getPlayer(source.getControllerId()); if (controller != null && watcher != null) { - for (UUID playerId : controller.getInRange()) { - if (watcher.getLifeLost(playerId) > 0) { + for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { + if (!playerId.equals(controller.getId()) && watcher.getLifeLost(playerId) > 0) { return true; } }