mirror of
https://github.com/correl/mage.git
synced 2024-11-29 03:00:12 +00:00
Implemented Nightmare Shepherd
This commit is contained in:
parent
35100c2532
commit
0533854d1d
3 changed files with 102 additions and 1 deletions
100
Mage.Sets/src/mage/cards/n/NightmareShepherd.java
Normal file
100
Mage.Sets/src/mage/cards/n/NightmareShepherd.java
Normal file
|
@ -0,0 +1,100 @@
|
||||||
|
package mage.cards.n;
|
||||||
|
|
||||||
|
import mage.MageInt;
|
||||||
|
import mage.abilities.Ability;
|
||||||
|
import mage.abilities.common.DiesCreatureTriggeredAbility;
|
||||||
|
import mage.abilities.effects.OneShotEffect;
|
||||||
|
import mage.abilities.effects.common.CreateTokenCopyTargetEffect;
|
||||||
|
import mage.abilities.keyword.FlyingAbility;
|
||||||
|
import mage.cards.Card;
|
||||||
|
import mage.cards.CardImpl;
|
||||||
|
import mage.cards.CardSetInfo;
|
||||||
|
import mage.constants.CardType;
|
||||||
|
import mage.constants.Outcome;
|
||||||
|
import mage.constants.SubType;
|
||||||
|
import mage.constants.Zone;
|
||||||
|
import mage.filter.FilterPermanent;
|
||||||
|
import mage.filter.common.FilterControlledCreaturePermanent;
|
||||||
|
import mage.filter.predicate.Predicates;
|
||||||
|
import mage.filter.predicate.permanent.AnotherPredicate;
|
||||||
|
import mage.filter.predicate.permanent.TokenPredicate;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.players.Player;
|
||||||
|
import mage.target.targetpointer.FixedTarget;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author TheElk801
|
||||||
|
*/
|
||||||
|
public final class NightmareShepherd extends CardImpl {
|
||||||
|
|
||||||
|
private static final FilterPermanent filter
|
||||||
|
= new FilterControlledCreaturePermanent("another nontoken creature you control");
|
||||||
|
|
||||||
|
static {
|
||||||
|
filter.add(Predicates.not(TokenPredicate.instance));
|
||||||
|
filter.add(AnotherPredicate.instance);
|
||||||
|
}
|
||||||
|
|
||||||
|
public NightmareShepherd(UUID ownerId, CardSetInfo setInfo) {
|
||||||
|
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT, CardType.CREATURE}, "{2}{B}{B}");
|
||||||
|
|
||||||
|
this.subtype.add(SubType.DEMON);
|
||||||
|
this.power = new MageInt(4);
|
||||||
|
this.toughness = new MageInt(4);
|
||||||
|
|
||||||
|
// Flying
|
||||||
|
this.addAbility(FlyingAbility.getInstance());
|
||||||
|
|
||||||
|
// Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
|
||||||
|
this.addAbility(new DiesCreatureTriggeredAbility(
|
||||||
|
new NightmareShepherdEffect(), true, filter, true
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
private NightmareShepherd(final NightmareShepherd card) {
|
||||||
|
super(card);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public NightmareShepherd copy() {
|
||||||
|
return new NightmareShepherd(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class NightmareShepherdEffect extends OneShotEffect {
|
||||||
|
|
||||||
|
NightmareShepherdEffect() {
|
||||||
|
super(Outcome.Benefit);
|
||||||
|
staticText = "exile it. If you do, create a token that's a copy of that creature, " +
|
||||||
|
"except it's 1/1 and it's a Nightmare in addition to its other types.";
|
||||||
|
}
|
||||||
|
|
||||||
|
private NightmareShepherdEffect(final NightmareShepherdEffect effect) {
|
||||||
|
super(effect);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public NightmareShepherdEffect copy() {
|
||||||
|
return new NightmareShepherdEffect(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Game game, Ability source) {
|
||||||
|
Player player = game.getPlayer(source.getControllerId());
|
||||||
|
Card card = game.getCard(getTargetPointer().getFirst(game, source));
|
||||||
|
if (player == null || card == null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
CreateTokenCopyTargetEffect effect = new CreateTokenCopyTargetEffect(
|
||||||
|
source.getControllerId(), null, false, 1, false,
|
||||||
|
false, null, 1, 1, false
|
||||||
|
);
|
||||||
|
effect.setTargetPointer(new FixedTarget(card.getId(), card.getZoneChangeCounter(game) + 1));
|
||||||
|
effect.setAdditionalSubType(SubType.NIGHTMARE);
|
||||||
|
player.moveCards(card, Zone.EXILED, source, game);
|
||||||
|
effect.apply(game, source);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
|
@ -164,6 +164,7 @@ public final class TherosBeyondDeath extends ExpansionSet {
|
||||||
cards.add(new SetCardInfo("Nessian Hornbeetle", 182, Rarity.UNCOMMON, mage.cards.n.NessianHornbeetle.class));
|
cards.add(new SetCardInfo("Nessian Hornbeetle", 182, Rarity.UNCOMMON, mage.cards.n.NessianHornbeetle.class));
|
||||||
cards.add(new SetCardInfo("Nessian Wanderer", 183, Rarity.UNCOMMON, mage.cards.n.NessianWanderer.class));
|
cards.add(new SetCardInfo("Nessian Wanderer", 183, Rarity.UNCOMMON, mage.cards.n.NessianWanderer.class));
|
||||||
cards.add(new SetCardInfo("Nexus Wardens", 184, Rarity.COMMON, mage.cards.n.NexusWardens.class));
|
cards.add(new SetCardInfo("Nexus Wardens", 184, Rarity.COMMON, mage.cards.n.NexusWardens.class));
|
||||||
|
cards.add(new SetCardInfo("Nightmare Shepherd", 108, Rarity.RARE, mage.cards.n.NightmareShepherd.class));
|
||||||
cards.add(new SetCardInfo("Nylea's Forerunner", 186, Rarity.COMMON, mage.cards.n.NyleasForerunner.class));
|
cards.add(new SetCardInfo("Nylea's Forerunner", 186, Rarity.COMMON, mage.cards.n.NyleasForerunner.class));
|
||||||
cards.add(new SetCardInfo("Nylea's Huntmaster", 187, Rarity.COMMON, mage.cards.n.NyleasHuntmaster.class));
|
cards.add(new SetCardInfo("Nylea's Huntmaster", 187, Rarity.COMMON, mage.cards.n.NyleasHuntmaster.class));
|
||||||
cards.add(new SetCardInfo("Nylea's Intervention", 188, Rarity.RARE, mage.cards.n.NyleasIntervention.class));
|
cards.add(new SetCardInfo("Nylea's Intervention", 188, Rarity.RARE, mage.cards.n.NyleasIntervention.class));
|
||||||
|
|
|
@ -72,7 +72,7 @@ public class DiesCreatureTriggeredAbility extends TriggeredAbilityImpl {
|
||||||
if (filter.match(zEvent.getTarget(), sourceId, controllerId, game) && zEvent.getTarget().isCreature()) {
|
if (filter.match(zEvent.getTarget(), sourceId, controllerId, game) && zEvent.getTarget().isCreature()) {
|
||||||
if (setTargetPointer) {
|
if (setTargetPointer) {
|
||||||
for (Effect effect : this.getEffects()) {
|
for (Effect effect : this.getEffects()) {
|
||||||
effect.setTargetPointer(new FixedTarget(event.getTargetId()));
|
effect.setTargetPointer(new FixedTarget(event.getTargetId(), game));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|
Loading…
Reference in a new issue