Revised Odyssey cards

This commit is contained in:
Cowboy 2014-01-02 16:23:46 -05:00
parent 5cb89e38d5
commit 0566b4e67e

View file

@ -73,11 +73,12 @@ public class CrashingCentaur extends CardImpl<CrashingCentaur> {
new ConditionalContinousEffect(
new BoostSourceEffect(2, 2, Duration.WhileOnBattlefield),
new CardsInControllerGraveCondition(7),
"<i>Threshold</i> - If seven or more cards are in your graveyard, Crashing Centaur gets +2/+2"));
"<i>Threshold</i> - If seven or more cards are in your graveyard, {this} gets +2/+2"));
Effect effect = new ConditionalContinousEffect(
new GainAbilitySourceEffect(ShroudAbility.getInstance()),
new CardsInControllerGraveCondition(7), "and has shroud");
thresholdAbility.addEffect(effect);
this.addAbility(thresholdAbility);
}