* Player Hexproof - Fixed that the Player Hexproof prevented that the player could be attacked.

This commit is contained in:
LevelX2 2014-03-25 23:57:07 +01:00
parent a5454aab6d
commit 05cfa23931

View file

@ -662,6 +662,7 @@ public class HumanPlayer extends PlayerImpl<HumanPlayer> {
}
else {
TargetDefender target = new TargetDefender(possibleDefender, attackerId);
target.setNotTarget(true); // player hexproof does not prevent attacking a player
if (forcedToAttack) {
StringBuilder sb = new StringBuilder(target.getTargetName());
Permanent attacker = game.getPermanent(attackerId);