* Heartwood Storyteller - Fixed that the draw effect was not optional.

This commit is contained in:
LevelX2 2015-08-18 22:13:51 +02:00
parent e611b48ea9
commit 05ec58c791

View file

@ -131,9 +131,11 @@ class HeartwoodStorytellerEffect extends OneShotEffect {
for (UUID playerId : game.getOpponents(this.getTargetPointer().getFirst(game, source))) { for (UUID playerId : game.getOpponents(this.getTargetPointer().getFirst(game, source))) {
Player player = game.getPlayer(playerId); Player player = game.getPlayer(playerId);
if (player != null) { if (player != null) {
if (player.chooseUse(outcome, "Draw a card?", source, game)) {
player.drawCards(1, game); player.drawCards(1, game);
} }
} }
}
return true; return true;
} }
} }