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- changed Autobot and Dinosaur to fantasy types
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2 changed files with 6 additions and 130 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.b;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.EquippedMultipleSourceCondition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.DoubleStrikeAbility;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author Saga
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*/
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public class BalanWanderingKnight extends CardImpl {
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private static final String rule = "{this} has double strike as long as two or more Equipment are attached to it.";
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public BalanWanderingKnight(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{W}{W}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add("Cat");
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this.subtype.add("Knight");
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// First Strike
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this.addAbility(FirstStrikeAbility.getInstance());
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// Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.
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ConditionalContinuousEffect effect = new ConditionalContinuousEffect(new GainAbilitySourceEffect(DoubleStrikeAbility.getInstance()), EquippedMultipleSourceCondition.instance, rule);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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// {1}{W}: Attach all Equipment you control to Balan.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BalanWanderingKnightEffect(), new ManaCostsImpl("{1}{W}")));
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}
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public BalanWanderingKnight(final BalanWanderingKnight card) {
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super(card);
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}
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@Override
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public BalanWanderingKnight copy() {
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return new BalanWanderingKnight(this);
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}
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static class BalanWanderingKnightEffect extends OneShotEffect {
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public BalanWanderingKnightEffect() {
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super(Outcome.Benefit);
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this.staticText = "Attach all Equipment you control to {this}.";
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}
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public BalanWanderingKnightEffect(final BalanWanderingKnightEffect effect) {
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super(effect);
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}
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@Override
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public BalanWanderingKnightEffect copy() {
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return new BalanWanderingKnightEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent balan = game.getPermanent(source.getSourceId());
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if (balan != null) {
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FilterPermanent filter = new FilterPermanent();
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filter.add(new SubtypePredicate(SubType.EQUIPMENT));
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for (Permanent equipment : game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(),game)) {
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if (equipment != null) {
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//If an Equipment can’t equip, it isn’t attached, and it doesn’t become unattached (if it’s attached to a creature).
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if (!balan.cantBeAttachedBy(equipment, game)) {
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balan.addAttachment(equipment.getId(), game);
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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}
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@ -3,6 +3,7 @@ package mage.constants;
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import mage.util.SubTypeList;
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import java.util.Arrays;
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import java.util.EnumSet;
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import java.util.Set;
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import java.util.stream.Collectors;
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@ -56,7 +57,7 @@ public enum SubType {
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ATOG("Atog", SubTypeSet.CreatureType, false),
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ATAT("AT-AT", SubTypeSet.CreatureType, true),
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AUROCHS("Aurochs", SubTypeSet.CreatureType, false),
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AUTOBOT("Autobot", SubTypeSet.CreatureType, false),
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AUTOBOT("Autobot", SubTypeSet.CreatureType, true), // H17, Grimlock
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AVATAR("Avatar", SubTypeSet.CreatureType, false),
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// B
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BADGER("Badger", SubTypeSet.CreatureType, false),
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@ -100,7 +101,7 @@ public enum SubType {
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DEMON("Demon", SubTypeSet.CreatureType, false),
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DESERTER("Deserter", SubTypeSet.CreatureType, false),
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DEVIL("Devil", SubTypeSet.CreatureType, false),
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DINOSAUR("Dinosaur", SubTypeSet.CreatureType, false),
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DINOSAUR("Dinosaur", SubTypeSet.CreatureType, true), // only Grimlock right now, until Ixalan
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DJINN("Djinn", SubTypeSet.CreatureType, false),
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DRAGON("Dragon", SubTypeSet.CreatureType, false),
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DRAKE("Drake", SubTypeSet.CreatureType, false),
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@ -420,10 +421,10 @@ public enum SubType {
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return subTypeSet;
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}
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public static SubTypeList getCreatureTypes(boolean customSet) {
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SubTypeList subTypes = new SubTypeList();
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public static Set<SubType> getCreatureTypes(boolean customSet) {
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Set<SubType> subTypes = EnumSet.noneOf(SubType.class);
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for (SubType s : values()) {
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if (!s.customSet) {
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if (s.customSet == customSet && s.getSubTypeSet() == SubTypeSet.CreatureType) {
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subTypes.add(s);
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}
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}
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