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* Added phase step name to the priority prompt text.
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@ -871,7 +871,7 @@ public final class GamePanel extends javax.swing.JPanel {
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if (playerView.isActive()) {
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panelOptions = new HashMap<>();
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panelOptions.put("your_turn", true);
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messageToDisplay = message + " <div style='font-size:11pt'>Your turn</div>";
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messageToDisplay = message + " <div style='font-size:11pt'>Your turn / " + gameView.getStep().toString() + "</div>";
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}
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// magenoxx: because of uncaught bug with saving state, rolling back and stack
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// undo is allowed only for empty stack
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