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fixed Kaseto to trigger on Changeling too.
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parent
5c3a1c0c72
commit
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1 changed files with 4 additions and 3 deletions
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@ -27,8 +27,6 @@
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*/
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*/
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package mage.cards.k;
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package mage.cards.k;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -36,6 +34,7 @@ import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.combat.CantBeBlockedTargetEffect;
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import mage.abilities.effects.common.combat.CantBeBlockedTargetEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.keyword.ChangelingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.constants.*;
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@ -43,6 +42,8 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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/**
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* @author fireshoes
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* @author fireshoes
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*/
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*/
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@ -93,7 +94,7 @@ class KasetoEffect extends OneShotEffect {
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Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
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Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (permanent != null) {
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if (permanent != null) {
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game.addEffect(new CantBeBlockedTargetEffect(Duration.EndOfTurn), source);
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game.addEffect(new CantBeBlockedTargetEffect(Duration.EndOfTurn), source);
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if (permanent.getSubtype(game).contains("Snake")) {
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if (permanent.getSubtype(game).contains("Snake") || permanent.hasAbility(ChangelingAbility.getInstance().getId(), game)) {
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game.addEffect(new BoostTargetEffect(2, 2, Duration.EndOfTurn), source);
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game.addEffect(new BoostTargetEffect(2, 2, Duration.EndOfTurn), source);
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}
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}
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return true;
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return true;
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