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Added AddCounterAttachedEffect.
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2 changed files with 115 additions and 1 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common.counter;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.counters.Counter;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.util.CardUtil;
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/**
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*
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* @author LevelX2
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*/
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public class AddCountersAttachedEffect extends OneShotEffect<AddCountersAttachedEffect> {
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private Counter counter;
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private DynamicValue amount;
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private String textEnchanted;
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public AddCountersAttachedEffect(Counter counter, String textEnchanted) {
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this(counter, new StaticValue(0), textEnchanted);
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}
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/**
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*
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* @param counter
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* @param amount this amount will be added to the counter instances
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* @param textEnchanted text used for the enchanted permanent in rule text
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*/
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public AddCountersAttachedEffect(Counter counter, DynamicValue amount, String textEnchanted) {
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super(Outcome.Benefit);
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this.counter = counter.copy();
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this.amount = amount;
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this.textEnchanted = textEnchanted;
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setText();
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}
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public AddCountersAttachedEffect(final AddCountersAttachedEffect effect) {
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super(effect);
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if (effect.counter != null) {
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this.counter = effect.counter.copy();
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}
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this.amount = effect.amount;
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this.textEnchanted = effect.textEnchanted;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null && permanent.getAttachedTo() != null) {
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Permanent attachedTo = game.getPermanent(permanent.getAttachedTo());
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if (attachedTo != null && counter != null) {
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Counter newCounter = counter.copy();
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newCounter.add(amount.calculate(game, source));
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attachedTo.addCounters(newCounter, game);
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}
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return true;
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}
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return false;
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}
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private void setText() {
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StringBuilder sb = new StringBuilder();
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// put a +1/+1 counter on it
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sb.append("put ");
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if (counter.getCount() > 1) {
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sb.append(CardUtil.numberToText(counter.getCount())).append(" ");
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} else {
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sb.append("a ");
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}
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sb.append(counter.getName().toLowerCase()).append(" counter on ");
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sb.append(textEnchanted);
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if (amount.getMessage().length() > 0) {
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sb.append(" for each ").append(amount.getMessage());
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}
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staticText = sb.toString();
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}
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@Override
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public AddCountersAttachedEffect copy() {
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return new AddCountersAttachedEffect(this);
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}
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}
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@ -128,7 +128,6 @@ public class AddCountersSourceEffect extends OneShotEffect<AddCountersSourceEffe
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private void setText() {
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private void setText() {
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StringBuilder sb = new StringBuilder();
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StringBuilder sb = new StringBuilder();
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// put a +1/+1 counter on it for each attacking creature you control.
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sb.append("put ");
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sb.append("put ");
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if (counter.getCount() > 1) {
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if (counter.getCount() > 1) {
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sb.append(CardUtil.numberToText(counter.getCount())).append(" ");
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sb.append(CardUtil.numberToText(counter.getCount())).append(" ");
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