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* FearAbility - Set Duration to "end of game" to prevent it's not working sometimes.
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@ -74,7 +74,7 @@ public class FearAbility extends EvasionAbility implements MageSingleton {
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class FearEffect extends RestrictionEffect implements MageSingleton {
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public FearEffect() {
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super(Duration.WhileOnBattlefield);
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super(Duration.EndOfGame);
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}
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public FearEffect(final FearEffect effect) {
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