* FearAbility - Set Duration to "end of game" to prevent it's not working sometimes.

This commit is contained in:
LevelX2 2014-11-15 00:12:11 +01:00
parent fa17e13fab
commit 0756d0e47f

View file

@ -74,7 +74,7 @@ public class FearAbility extends EvasionAbility implements MageSingleton {
class FearEffect extends RestrictionEffect implements MageSingleton {
public FearEffect() {
super(Duration.WhileOnBattlefield);
super(Duration.EndOfGame);
}
public FearEffect(final FearEffect effect) {