diff --git a/Mage/src/main/java/mage/abilities/keyword/CascadeAbility.java b/Mage/src/main/java/mage/abilities/keyword/CascadeAbility.java index c859c25351..39d83eeca9 100644 --- a/Mage/src/main/java/mage/abilities/keyword/CascadeAbility.java +++ b/Mage/src/main/java/mage/abilities/keyword/CascadeAbility.java @@ -44,16 +44,14 @@ import mage.game.stack.Spell; import mage.players.Player; /** - * * @author BetaSteward_at_googlemail.com */ public class CascadeAbility extends TriggeredAbilityImpl { //20091005 - 702.82 - private boolean withReminder; - private final static String reminderText = " (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less." + " You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)"; + private boolean withReminder; public CascadeAbility() { this(true); @@ -121,7 +119,8 @@ class CascadeEffect extends OneShotEffect { break; } controller.moveCardsToExile(card, source, game, true, exile.getId(), exile.getName()); - } while (controller.isInGame() && (card.getCardType().contains(CardType.LAND) || !cardThatCostsLess(sourceCost, card, game))); + } + while (controller.isInGame() && (card.getCardType().contains(CardType.LAND) || !cardThatCostsLess(sourceCost, card, game))); controller.getLibrary().reset(); // set back empty draw state if that caused an empty draw